I have a fresh Android Studio installation (4.1.3) and am having a really hard time getting any emulator to run.
I started off with Android Emulator 30.5.4. This alone did not work, most of the time qemu would lock up on launch (no window, just a frozen icon in the dock). Next I installed Intel x86 Emulator Accelerator (HAXM installer) 7.6.5. This would result in the emulator crashing every time I tried to launch it from the manager.
I toggled graphics from Automatic to both Hardware and Software... yielding the same results.
I then tried what this post suggested: Emulator not starting after updating to Android Studio. Uninstalled HAXM 7.6.5, installed 7.6.6 manually from https://github.com/intel/haxm/releases. Again hit another roadblock.
I have also tried some older build tools (31.0.0), various SDK platforms (Oreo, Nougat, Q), toggling advancedFeatures.ini (HVF, HAXM).
Any suggestion would be greatly appreciated. Would really love to get an emulator running as I don't have a hardware device.
~/.android/avd/Nexus_6P_API_25.avd » ~/Library/Android/sdk/emulator/emulator -avd Nexus_6P_API_25
emulator: Android emulator version 30.5.4.0 (build_id 7243153) (CL:N/A)
handleCpuAcceleration: feature check for hvf
cannot add library ~/Library/Android/sdk/emulator/qemu/darwin-x86_64/lib64/vulkan/libvulkan.dylib: failed
HVF error: HV_ERROR
qemu-system-i386: failed to initialize HVF: Invalid argument
HAX is working and emulator runs in fast virt mode.
qemu-system-i386: Back to HAX accelerator
added library ~/Library/Android/sdk/emulator/lib64/vulkan/libvulkan.dylib
cannot add library ~/Library/Android/sdk/emulator/qemu/darwin-x86_64/lib64/vulkan/libMoltenVK.dylib: failed
added library ~/Library/Android/sdk/emulator/lib64/vulkan/libMoltenVK.dylib
emulator: INFO: GrpcServices.cpp:301: Started GRPC server at 127.0.0.1:8554, security: Local
This ended up being a duplicate. A workaround is here: Android Emulator 30.4.5 not working on MacOS
macOS 11.3 seems to be the common thread. Side note that was interesting: when I generated my crash reports to send, the GPU would render as UNKNOWN. This is on a 2018 MBP i9 + AMD 560X
Related
Trying to launch the android emulator from android studio using avd manager but it keeps crashing. Sometimes may launch, but would crash after the debug apk is installed. I have Android Studio 3.4. The emulator also behaves very sluggish and extremely slow. How could I accelerate the emulator?
you have to upgrade your react native version to solve OSX problem
Please provide your system details. Meanwhile, try updating all the packages and then run the emulator.
I am using the android studio. I cannot open the emulator from the emulator. When I run the emulator it comes out the error:
Emulator: emulator: ERROR: Unknown AVD name [Pixel_API_27], use -list-avds to see valid list.
Emulator: Process finished with exit code 1
Anyone know how to solve it?
control if you activated virtualization from bios
if you have amd processor you need to follow some steps to use it with full compability, check for that from YouTube.
If you already did those steps, just uninstall all about avd and install them again.
I guess you haven't installed the AVD correctly.
You will see the valid list with:
-list-avds
Or you can install AVDs at Tools > AVD Manager.
I have installed Android Studio 3.3.2, I had some problems with the SDK path and I cannot run the app from my application icon, but from the terminal window using sudo ./studio. I had to set the SDK path and re-install SDK into a new folder.
Now I cannot run the AVD emulator and I get the following error messages:
18:23 Emulator: emulator: ERROR: Unknown AVD name
[Pixel_2_XL_API_28], use -list-avds to see valid list.
18:23 Emulator: Process finished with exit code 1
I have been through all the other fixes, such as re-installing Android Studio, re-installing the emulation, Intel x86 Emulator accelerator enabled, deleting all the virtual devices and re-building them.
There is one problem, which is my MacBook keeps reporting "Your disk is almost full" currently have 1.5GB spare space on the drive.
I have been through all the other fixes, such as re-installing Android Studio, re-installing the emulation, Intel x86 Emulator accelerator enabled, deleting all the virtual devices and re-building them.
I have read the path might be set wrong for the AVD drivers, but cannot see anywhere these are present in the Android Studio.
Could the problem be with the lack of space disk space or something else going?
I re-built by MacBook and re-installed Android Studio and all problems resolved.
I am new with Android Studio (3.0.1) so the first thing i did was creating a new virtual device.
After that, i tried running an app with my new virtual device but it gives me this error :
Emulator: Process finished with exit code 1.
Emulator: emulator: ERROR: x86_64 emulation currently requires hardware acceleration!
Can someone tell me what is needed?
Try another version of android studio, maybe your hardware can’t support 3.0.1
I encountered the same problem on 3.0.1 , i've switched to 3.2.0 and it worked.
Software
MacOS Sierra 10.12.6
Android Studio 3.1.2
Flutter 0.3.2 • channel beta
Tools • Dart 2.0.0-dev.48.0.flutter-fe606f890b
Flutter doctor (no problems found)
Problem
I am using Android Studio IDE to develop flutter apps, but I can't get any of the Android virtual device emulators to launch from the IDE. Whenever an Android virtual device is selected, such as the Pixel P, an error message appears saying "PANIC: the emulator program for the x86 CPU is missing". However, the emulator does work when it is launched from the command line:
$ cd /Users/$USER/Library/Android/sdk/emulator
$ emulator -avd Pixel_API_P
The problem seems to be specific to flutter projects, given that the same virtual devices are being launched normally with Android projects.
I changed the virtual device's x86 image to x86_64 and the problem was solved. Still don't undertand the underlying cause, but it worked:
ADV Manager > edit device > (name_of_device) Change... > x86 images > download & select x86_64 image
Check if your GPU rendering is activated in your BIOS settings.
Generally the BIOS keeps the GPU rendering off. You can change it, then clean your Android Studio, then reload your ADB.
Hope this helps. :)