onChange event is not fire in simple unit test - jestjs

I wrote a really simple unit test, but the handleChange function does not get called.
import React from 'react';
import { fireEvent, render } from '#testing-library/react';
describe('Component', () => {
test('demo', (done) => {
const handleChange = jest.fn();
const {getByRole} = render(
<input role="slider" type="range" onChange={({currentTarget}) => handleChange(currentTarget.value)}/>
);
fireEvent.change(getByRole('slider'), {currentTarget: {value: 10}});
expect(handleChange).toHaveBeenCalledWith(10);
done();
});
})
Any idea on what I'm doing wrong?

The second argument of fireEvent.change has nothing to do with the event argument of the event handler. It only has specific keywords, and currentTarget does not exist. Instead, you should use target, which will work for both target and currentTarget properties of the event :
fireEvent.change(getByRole('slider'), { target: { value: 10 } });

Related

Stencil unable to test mouseenter\mouseleave events using Jest

I built a simple button component using Stencil and assigned 4 events (onMouseDown, onMouseUp onMouseEnter, onMouseLeave), to the button. The component looks like this:
.
.
.
#State() buttonState: string ='disabled';
.
.
.
someInternalLogic(eventName: Events) {
...//just sets a state variable of this.buttonState
}
render() {
return (
<button
onMouseDown={() => this.someInternalLogic(Events.MOUSEDOWN)}
onMouseUp={() => this.someInternalLogic(Events.MOUSEUP)}
onMouseEnter={() => this.someInternalLogic(Events.MOUSEENTER)}
onMouseLeave={() => this.someInternalLogic(Events.MOUSELEAVE)}
>
</button>
);
}
I'm new to testing in general and Jest in particular. I'm having troubles understanding how to test these events synthetically. I've come up with a workaround which works, but is obviously not the way to go.
The workaround:
it('should mouseleave', async () => {
const button = await page.root.shadowRoot.querySelector('button');
const mouseleave = new window.Event("mouseleave", {
bubbles: false,
cancelable: false
});
let mouseleaveBool = false;
button.addEventListener("mouseleave", e=>{
mouseleaveBool = true;
});
await button.dispatchEvent(mouseleave);
await page.waitForChanges();
expect(mouseleaveBool ).toBeTruthy();
});
Instead of dispatching events you can directly call event handlers on your component instance
So for this component
export class TestBtn {
onMouseLeave() {
// do something
}
render() {
return (
<Host>
<button onMouseLeave={() => this.onMouseLeave()}>Test</button>
</Host>
);
}
}
Test can look like this
describe('test-btn', () => {
it('does something on mouse leave', async () => {
// arrange
const page = await newSpecPage({
components: [TestBtn],
html: `<test-btn></test-btn>`,
});
let component = page.rootInstance as TestBtn;
// act
component.onMouseLeave();
// assert
// check if did something
});
});

mounted method giving error message - Nuxt.js, Jest

I am new to unit testing and have a question about the mounted method inside the component.
I am testing if the button text is correctly displaying depends on one of the data values, and it passes. However, I have one method in mounted() inside the component and requests API call which is called from nuxt context.
The method is failing and consoling err message from try and catch because looks like it can not find nuxt context inside the test. This is not affecting my test but I wonder if it is fine, or do I need to fix something.
This is my component.
<template>
<button>
{{variations.length > 0 ? 'Select options' : 'add to cart'}}
</button>
</template>
<script>
data() {
return {
variations: [],
}
},
mounted() {
this.getVaridations()
},
methods: {
async getVaridations() {
try {
const variations = await this.$getVatiation.get() // this part is failing and consoling err message from catch
this.variations = variations
} catch (err) {
console.log(err) // consoling as TypeError: Cannot read properties of undefined (reading 'get')
}
},
},
</script>
This is testing
describe('Product.vue', () => {
it('btn display as "Select options" when there is validation', () => {
const wrapper = mount(Product, {})
expect(wrapper.find('.product-btn').text()).toBe('Select options') // This passes
})
})
You can mock any component methods like
import { shallowMount } from "#vue/test-utils";
describe('Product.vue', () => {
it('btn display as "Select options" when there is validation', () => {
const mocks = {
$getVatiation: {
get: () => [] // returns an empty array, change to what you want to return
}
}
const wrapper = shallowMount (Product, {mocks}) // send your mocks as an argument
expect(wrapper.find('.product-btn').text()).toBe('Select options')
})
})

React 17.0.1 basic onChange is not updating values into state [duplicate]

I am trying to learn hooks and the useState method has made me confused. I am assigning an initial value to a state in the form of an array. The set method in useState is not working for me, both with and without the spread syntax.
I have made an API on another PC that I am calling and fetching the data which I want to set into the state.
Here is my code:
<div id="root"></div>
<script type="text/babel" defer>
// import React, { useState, useEffect } from "react";
// import ReactDOM from "react-dom";
const { useState, useEffect } = React; // web-browser variant
const StateSelector = () => {
const initialValue = [
{
category: "",
photo: "",
description: "",
id: 0,
name: "",
rating: 0
}
];
const [movies, setMovies] = useState(initialValue);
useEffect(() => {
(async function() {
try {
// const response = await fetch("http://192.168.1.164:5000/movies/display");
// const json = await response.json();
// const result = json.data.result;
const result = [
{
category: "cat1",
description: "desc1",
id: "1546514491119",
name: "randomname2",
photo: null,
rating: "3"
},
{
category: "cat2",
description: "desc1",
id: "1546837819818",
name: "randomname1",
rating: "5"
}
];
console.log("result =", result);
setMovies(result);
console.log("movies =", movies);
} catch (e) {
console.error(e);
}
})();
}, []);
return <p>hello</p>;
};
const rootElement = document.getElementById("root");
ReactDOM.render(<StateSelector />, rootElement);
</script>
<script src="https://unpkg.com/#babel/standalone#7/babel.min.js"></script>
<script src="https://unpkg.com/react#17/umd/react.production.min.js"></script>
<script src="https://unpkg.com/react-dom#17/umd/react-dom.production.min.js"></script>
Neither setMovies(result) nor setMovies(...result) works.
I expect the result variable to be pushed into the movies array.
Much like .setState() in class components created by extending React.Component or React.PureComponent, the state update using the updater provided by useState hook is also asynchronous, and will not be reflected immediately.
Also, the main issue here is not just the asynchronous nature but the fact that state values are used by functions based on their current closures, and state updates will reflect in the next re-render by which the existing closures are not affected, but new ones are created. Now in the current state, the values within hooks are obtained by existing closures, and when a re-render happens, the closures are updated based on whether the function is recreated again or not.
Even if you add a setTimeout the function, though the timeout will run after some time by which the re-render would have happened, the setTimeout will still use the value from its previous closure and not the updated one.
setMovies(result);
console.log(movies) // movies here will not be updated
If you want to perform an action on state update, you need to use the useEffect hook, much like using componentDidUpdate in class components since the setter returned by useState doesn't have a callback pattern
useEffect(() => {
// action on update of movies
}, [movies]);
As far as the syntax to update state is concerned, setMovies(result) will replace the previous movies value in the state with those available from the async request.
However, if you want to merge the response with the previously existing values, you must use the callback syntax of state updation along with the correct use of spread syntax like
setMovies(prevMovies => ([...prevMovies, ...result]));
Additional details to the previous answer:
While React's setState is asynchronous (both classes and hooks), and it's tempting to use that fact to explain the observed behavior, it is not the reason why it happens.
TLDR: The reason is a closure scope around an immutable const value.
Solutions:
read the value in render function (not inside nested functions):
useEffect(() => { setMovies(result) }, [])
console.log(movies)
add the variable into dependencies (and use the react-hooks/exhaustive-deps eslint rule):
useEffect(() => { setMovies(result) }, [])
useEffect(() => { console.log(movies) }, [movies])
use a temporary variable:
useEffect(() => {
const newMovies = result
console.log(newMovies)
setMovies(newMovies)
}, [])
use a mutable reference (if we don't need a state and only want to remember the value - updating a ref doesn't trigger re-render):
const moviesRef = useRef(initialValue)
useEffect(() => {
moviesRef.current = result
console.log(moviesRef.current)
}, [])
Explanation why it happens:
If async was the only reason, it would be possible to await setState().
However, both props and state are assumed to be unchanging during 1 render.
Treat this.state as if it were immutable.
With hooks, this assumption is enhanced by using constant values with the const keyword:
const [state, setState] = useState('initial')
The value might be different between 2 renders, but remains a constant inside the render itself and inside any closures (functions that live longer even after render is finished, e.g. useEffect, event handlers, inside any Promise or setTimeout).
Consider following fake, but synchronous, React-like implementation:
// sync implementation:
let internalState
let renderAgain
const setState = (updateFn) => {
internalState = updateFn(internalState)
renderAgain()
}
const useState = (defaultState) => {
if (!internalState) {
internalState = defaultState
}
return [internalState, setState]
}
const render = (component, node) => {
const {html, handleClick} = component()
node.innerHTML = html
renderAgain = () => render(component, node)
return handleClick
}
// test:
const MyComponent = () => {
const [x, setX] = useState(1)
console.log('in render:', x) // ✅
const handleClick = () => {
setX(current => current + 1)
console.log('in handler/effect/Promise/setTimeout:', x) // ❌ NOT updated
}
return {
html: `<button>${x}</button>`,
handleClick
}
}
const triggerClick = render(MyComponent, document.getElementById('root'))
triggerClick()
triggerClick()
triggerClick()
<div id="root"></div>
I know that there are already very good answers. But I want to give another idea how to solve the same issue, and access the latest 'movie' state, using my module react-useStateRef.
As you understand by using React state you can render the page every time the state change. But by using React ref, you can always get the latest values.
So the module react-useStateRef let you use state's and ref's together. It's backward compatible with React.useState, so you can just replace the import statement
const { useEffect } = React
import { useState } from 'react-usestateref'
const [movies, setMovies] = useState(initialValue);
useEffect(() => {
(async function() {
try {
const result = [
{
id: "1546514491119",
},
];
console.log("result =", result);
setMovies(result);
console.log("movies =", movies.current); // will give you the latest results
} catch (e) {
console.error(e);
}
})();
}, []);
More information:
react-usestsateref
I just finished a rewrite with useReducer, following #kentcdobs article (ref below) which really gave me a solid result that suffers not one bit from these closure problems.
See: https://kentcdodds.com/blog/how-to-use-react-context-effectively
I condensed his readable boilerplate to my preferred level of DRYness -- reading his sandbox implementation will show you how it actually works.
import React from 'react'
// ref: https://kentcdodds.com/blog/how-to-use-react-context-effectively
const ApplicationDispatch = React.createContext()
const ApplicationContext = React.createContext()
function stateReducer(state, action) {
if (state.hasOwnProperty(action.type)) {
return { ...state, [action.type]: state[action.type] = action.newValue };
}
throw new Error(`Unhandled action type: ${action.type}`);
}
const initialState = {
keyCode: '',
testCode: '',
testMode: false,
phoneNumber: '',
resultCode: null,
mobileInfo: '',
configName: '',
appConfig: {},
};
function DispatchProvider({ children }) {
const [state, dispatch] = React.useReducer(stateReducer, initialState);
return (
<ApplicationDispatch.Provider value={dispatch}>
<ApplicationContext.Provider value={state}>
{children}
</ApplicationContext.Provider>
</ApplicationDispatch.Provider>
)
}
function useDispatchable(stateName) {
const context = React.useContext(ApplicationContext);
const dispatch = React.useContext(ApplicationDispatch);
return [context[stateName], newValue => dispatch({ type: stateName, newValue })];
}
function useKeyCode() { return useDispatchable('keyCode'); }
function useTestCode() { return useDispatchable('testCode'); }
function useTestMode() { return useDispatchable('testMode'); }
function usePhoneNumber() { return useDispatchable('phoneNumber'); }
function useResultCode() { return useDispatchable('resultCode'); }
function useMobileInfo() { return useDispatchable('mobileInfo'); }
function useConfigName() { return useDispatchable('configName'); }
function useAppConfig() { return useDispatchable('appConfig'); }
export {
DispatchProvider,
useKeyCode,
useTestCode,
useTestMode,
usePhoneNumber,
useResultCode,
useMobileInfo,
useConfigName,
useAppConfig,
}
With a usage similar to this:
import { useHistory } from "react-router-dom";
// https://react-bootstrap.github.io/components/alerts
import { Container, Row } from 'react-bootstrap';
import { useAppConfig, useKeyCode, usePhoneNumber } from '../../ApplicationDispatchProvider';
import { ControlSet } from '../../components/control-set';
import { keypadClass } from '../../utils/style-utils';
import { MaskedEntry } from '../../components/masked-entry';
import { Messaging } from '../../components/messaging';
import { SimpleKeypad, HandleKeyPress, ALT_ID } from '../../components/simple-keypad';
export const AltIdPage = () => {
const history = useHistory();
const [keyCode, setKeyCode] = useKeyCode();
const [phoneNumber, setPhoneNumber] = usePhoneNumber();
const [appConfig, setAppConfig] = useAppConfig();
const keyPressed = btn => {
const maxLen = appConfig.phoneNumberEntry.entryLen;
const newValue = HandleKeyPress(btn, phoneNumber).slice(0, maxLen);
setPhoneNumber(newValue);
}
const doSubmit = () => {
history.push('s');
}
const disableBtns = phoneNumber.length < appConfig.phoneNumberEntry.entryLen;
return (
<Container fluid className="text-center">
<Row>
<Messaging {...{ msgColors: appConfig.pageColors, msgLines: appConfig.entryMsgs.altIdMsgs }} />
</Row>
<Row>
<MaskedEntry {...{ ...appConfig.phoneNumberEntry, entryColors: appConfig.pageColors, entryLine: phoneNumber }} />
</Row>
<Row>
<SimpleKeypad {...{ keyboardName: ALT_ID, themeName: appConfig.keyTheme, keyPressed, styleClass: keypadClass }} />
</Row>
<Row>
<ControlSet {...{ btnColors: appConfig.buttonColors, disabled: disableBtns, btns: [{ text: 'Submit', click: doSubmit }] }} />
</Row>
</Container>
);
};
AltIdPage.propTypes = {};
Now everything persists smoothly everywhere across all my pages
React's useEffect has its own state/lifecycle. It's related to mutation of state, and it will not update the state until the effect is destroyed.
Just pass a single argument in parameters state or leave it a black array and it will work perfectly.
React.useEffect(() => {
console.log("effect");
(async () => {
try {
let result = await fetch("/query/countries");
const res = await result.json();
let result1 = await fetch("/query/projects");
const res1 = await result1.json();
let result11 = await fetch("/query/regions");
const res11 = await result11.json();
setData({
countries: res,
projects: res1,
regions: res11
});
} catch {}
})(data)
}, [setData])
# or use this
useEffect(() => {
(async () => {
try {
await Promise.all([
fetch("/query/countries").then((response) => response.json()),
fetch("/query/projects").then((response) => response.json()),
fetch("/query/regions").then((response) => response.json())
]).then(([country, project, region]) => {
// console.log(country, project, region);
setData({
countries: country,
projects: project,
regions: region
});
})
} catch {
console.log("data fetch error")
}
})()
}, [setData]);
Alternatively, you can try React.useRef() for instant change in the React hook.
const movies = React.useRef(null);
useEffect(() => {
movies.current='values';
console.log(movies.current)
}, [])
The closure is not the only reason.
Based on the source code of useState (simplified below). Seems to me the value is never assigned right away.
What happens is that an update action is queued when you invoke setValue. And after the schedule kicks in and only when you get to the next render, these update action then is applied to that state.
Which means even we don't have closure issue, react version of useState is not going to give you the new value right away. The new value doesn't even exist until next render.
function useState(initialState) {
let hook;
...
let baseState = hook.memoizedState;
if (hook.queue.pending) {
let firstUpdate = hook.queue.pending.next;
do {
const action = firstUpdate.action;
baseState = action(baseState); // setValue HERE
firstUpdate = firstUpdate.next;
} while (firstUpdate !== hook.queue.pending);
hook.queue.pending = null;
}
hook.memoizedState = baseState;
return [baseState, dispatchAction.bind(null, hook.queue)];
}
function dispatchAction(queue, action) {
const update = {
action,
next: null
};
if (queue.pending === null) {
update.next = update;
} else {
update.next = queue.pending.next;
queue.pending.next = update;
}
queue.pending = update;
isMount = false;
workInProgressHook = fiber.memoizedState;
schedule();
}
There's also an article explaining the above in the similar way, https://dev.to/adamklein/we-don-t-know-how-react-state-hook-works-1lp8
I too was stuck with the same problem. As other answers above have clarified the error here, which is that useState is asynchronous and you are trying to use the value just after setState. It is not updating on the console.log() part because of the asynchronous nature of setState, it lets your further code to execute, while the value updating happens on the background. Thus you are getting the previous value. When the setState is completed on the background it will update the value and you will have access to that value on the next render.
If anyone is interested to understand this in detail. Here is a really good Conference talk on the topic.
https://www.youtube.com/watch?v=8aGhZQkoFbQ
I found this to be good. Instead of defining state (approach 1) as, example,
const initialValue = 1;
const [state,setState] = useState(initialValue)
Try this approach (approach 2),
const [state = initialValue,setState] = useState()
This resolved the rerender issue without using useEffect since we are not concerned with its internal closure approach with this case.
P.S.: If you are concerned with using old state for any use case then useState with useEffect needs to be used since it will need to have that state, so approach 1 shall be used in this situation.
If we have to update state only, then a better way can be if we use the push method to do so.
Here is my code. I want to store URLs from Firebase in state.
const [imageUrl, setImageUrl] = useState([]);
const [reload, setReload] = useState(0);
useEffect(() => {
if (reload === 4) {
downloadUrl1();
}
}, [reload]);
const downloadUrl = async () => {
setImages([]);
try {
for (let i = 0; i < images.length; i++) {
let url = await storage().ref(urls[i].path).getDownloadURL();
imageUrl.push(url);
setImageUrl([...imageUrl]);
console.log(url, 'check', urls.length, 'length', imageUrl.length);
}
}
catch (e) {
console.log(e);
}
};
const handleSubmit = async () => {
setReload(4);
await downloadUrl();
console.log(imageUrl);
console.log('post submitted');
};
This code works to put URLs in state as an array. This might also work for you.
With custom hooks from my library, you can wait for the state values to update:
useAsyncWatcher(...values):watcherFn(peekPrevValue: boolean)=>Promise - is a promise wrapper around useEffect that can wait for updates and return a new value and possibly a previous one if the optional peekPrevValue argument is set to true.
(Live Demo)
import React, { useState, useEffect, useCallback } from "react";
import { useAsyncWatcher } from "use-async-effect2";
function TestComponent(props) {
const [counter, setCounter] = useState(0);
const [text, setText] = useState("");
const textWatcher = useAsyncWatcher(text);
useEffect(() => {
setText(`Counter: ${counter}`);
}, [counter]);
const inc = useCallback(() => {
(async () => {
await new Promise((resolve) => setTimeout(resolve, 1000));
setCounter((counter) => counter + 1);
const updatedText = await textWatcher();
console.log(updatedText);
})();
}, []);
return (
<div className="component">
<div className="caption">useAsyncEffect demo</div>
<div>{counter}</div>
<button onClick={inc}>Inc counter</button>
</div>
);
}
export default TestComponent;
useAsyncDeepState is a deep state implementation (similar to this.setState (patchObject)) whose setter can return a promise synchronized with the internal effect. If the setter is called with no arguments, it does not change the state values, but simply subscribes to state updates. In this case, you can get the state value from anywhere inside your component, since function closures are no longer a hindrance.
(Live Demo)
import React, { useCallback, useEffect } from "react";
import { useAsyncDeepState } from "use-async-effect2";
function TestComponent(props) {
const [state, setState] = useAsyncDeepState({
counter: 0,
computedCounter: 0
});
useEffect(() => {
setState(({ counter }) => ({
computedCounter: counter * 2
}));
}, [state.counter]);
const inc = useCallback(() => {
(async () => {
await new Promise((resolve) => setTimeout(resolve, 1000));
await setState(({ counter }) => ({ counter: counter + 1 }));
console.log("computedCounter=", state.computedCounter);
})();
});
return (
<div className="component">
<div className="caption">useAsyncDeepState demo</div>
<div>state.counter : {state.counter}</div>
<div>state.computedCounter : {state.computedCounter}</div>
<button onClick={() => inc()}>Inc counter</button>
</div>
);
}
var [state,setState]=useState(defaultValue)
useEffect(()=>{
var updatedState
setState(currentState=>{ // Do not change the state by get the updated state
updateState=currentState
return currentState
})
alert(updateState) // the current state.
})
Without any addtional NPM package
//...
const BackendPageListing = () => {
const [ myData, setMyData] = useState( {
id: 1,
content: "abc"
})
const myFunction = ( x ) => {
setPagenateInfo({
...myData,
content: x
})
console.log(myData) // not reflecting change immediately
let myDataNew = {...myData, content: x };
console.log(myDataNew) // Reflecting change immediately
}
return (
<>
<button onClick={()=>{ myFunction("New Content")} }>Update MyData</button>
</>
)
Not saying to do this, but it isn't hard to do what the OP asked without useEffect.
Use a promise to resolve the new state in the body of the setter function:
const getState = <T>(
setState: React.Dispatch<React.SetStateAction<T>>
): Promise<T> => {
return new Promise((resolve) => {
setState((currentState: T) => {
resolve(currentState);
return currentState;
});
});
};
And this is how you use it (example shows the comparison between count and outOfSyncCount/syncCount in the UI rendering):
const App: React.FC = () => {
const [count, setCount] = useState(0);
const [outOfSyncCount, setOutOfSyncCount] = useState(0);
const [syncCount, setSyncCount] = useState(0);
const handleOnClick = async () => {
setCount(count + 1);
// Doesn't work
setOutOfSyncCount(count);
// Works
const newCount = await getState(setCount);
setSyncCount(newCount);
};
return (
<>
<h2>Count = {count}</h2>
<h2>Synced count = {syncCount}</h2>
<h2>Out of sync count = {outOfSyncCount}</h2>
<button onClick={handleOnClick}>Increment</button>
</>
);
};
Use the Background Timer library. It solved my problem.
const timeoutId = BackgroundTimer.setTimeout(() => {
// This will be executed once after 1 seconds
// even when the application is the background
console.log('tac');
}, 1000);
// replace
return <p>hello</p>;
// with
return <p>{JSON.stringify(movies)}</p>;
Now you should see, that your code actually does work. What does not work is the console.log(movies). This is because movies points to the old state. If you move your console.log(movies) outside of useEffect, right above the return, you will see the updated movies object.

How to mock different value, of useLocation, for each test?

My react component should do some change to the state according to the current location.
There is custom hook, that is called upon component loading.
In the hook there is a check of useLocation().pathname and the result in switch/case for the correct change.
Can this be Jest tested in one file/describe?
I tried to jest.mock useLocation but I just can't do it inside Jest describe...
This is the mock, currently out of the describe - and this works, but can't be changed from test to test:
const mockUseLocation = () => {
jest.mock('react-router-dom', () => ({
useLocation: jest.fn().mockReturnValue({
pathname: '/val1'
})
}))
};
How can I test all the switch/case branches?
switch (pathname) {
case 'val1':
return 100;
case 'val2':
return 200;
...
...
}
To go off of #skyboyer answer I got this working well using renderHook
The first argument is your hook you want to test and the second argument is your wrapper which I wraps <MemoryRouter>, <Route> around children prop.
// test.js
import React, { FC } from 'react';
import { MemoryRouter, Route } from 'react-router-dom';
import { renderHook } from '#testing-library/react-hooks';
it('returns value from url query', () => {
const wrapper: FC = ({ children }) => (
<MemoryRouter initialEntries={[`/?user=authorized`]}>
<Route path="*" />
{children}
</MemoryRouter>
);
const { result } = renderHook(() => useLocation(), { wrapper });
expect(result.current).toBe('authorized');
});
easiest way is use MemoryRouter instead mocking useLocation. Also this would be helpful if your component has <Link>(otherwise you will get the error "Link cannot be used outside the Router"). Also it allows you to check if navigation happens. So with such many benefits mocking useLocation directly does not have any value.
Take a look into examples in official docs. It would be something alike:
test("current user is active in sidebar", () => {
const wrapper = mount(
<MemoryRouter initialEntries={["/users/2"]}>
<YourComp />
</MemoryRouter>
);
expected(wrapper.find(User)).toHaveLength(2);
});
You can change the value of pathname by changing the value of this variable in the appropriate places in the tests.
For example:
let mockPATH = 'val1';
jest.mock("react-router-dom", () => ({
...jest.requireActual("react-router-dom"),
useLocation: () => ({
pathname: mockPATH
})
}));
test('1st', () => {
mockPATH = 'val2';
//...
})
try:
const locationMock = jest.fn();
const mockUseLocation = () => {
jest.mock('react-router-dom', () => ({
useLocation: () => locationMock()
}))
};
it('test1', () => {
locationMock.mockReturnValue({
pathname: '/val1'
})
expect()
})
it('test2', () => {
locationMock.mockReturnValue({
pathname: '/val2'
})
expect()
})
Hope it work for u ^^

Converting React Functional Component to Hook

While trying to learn full stack development I was trying out this tutorial ( https://www.freecodecamp.org/news/create-a-react-frontend-a-node-express-backend-and-connect-them-together-c5798926047c/ ) on a React-Express-Node basic app. However, it was written using functional components instead of hooks. I'm trying to convert this section to a hook:
constructor(props) {
super(props);
this.state = { apiResponse: "" };
}
callAPI() {
fetch("http://localhost:9000/testAPI")
.then(res => res.text())
.then(res => this.setState({ apiResponse: res }));
}
componentWillMount() {
this.callAPI();
}
with this in the render section:
<p className="App-intro">;{this.state.apiResponse}</p>
I tried this:
const [apiResponse, setApiResponse] = useState();
useEffect(() => {
const fetchApiResponse = async () => {
const result = await (
'http://localhost:9000/testAPI'
);
setApiResponse(result);
console.log("apiResponse " + apiResponse);
};
fetchApiResponse();
});
but the console.log of the apiResponse always shows as undefined. I know I must be doing something wrong but I can't figure it out.
You aren't far off in your attempt.
There are two problems:
Problem 1.
In order to get the same effect as componentWillMount (side note - this is a deprecated method, use componentDidMount or the constructor) you need to tell the useEffect to only run once on mount. To do this you give it an empty array of dependencies.
useEffect(() => {
// do stuff
}, []); // empty array as second argument
By not giving a second argument, the effect will run every single render.
Problem 2.
State updates are asynchronous. This means you cannot console log apiResponse immediately after updating it and expect it to contain the new value.
To get around this, just console.log inside the function body outside of the hook.
Here is a simplified example:
const {useState, useEffect} = React;
const Example = () => {
const [apiResponse, setApiResponse] = useState();
useEffect(() => {
const fetchApiResponse = () => {
const result = 'test';
setApiResponse(result);
// Will not be updated
console.log("wrong: apiResponse ", apiResponse);
}
fetchApiResponse();
}, []);
// Will be updated
console.log("right: apiResponse ", apiResponse);
return <span />
}
ReactDOM.render(<Example />, document.getElementById('root'));
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.4/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.4/umd/react-dom.production.min.js"></script>
<div id="root"></div>

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