What is the difference between Akka Persistence and Akka Persistence Query? - cassandra

Akka persistence query complements Persistence by providing a universal asynchronous stream based query interface that various journal plugins can implement in order to expose their query capabilities.
This is the description of 'Akka Persistence Query' from akka documentation. What I wonder that is it using only for querying, in other words for read-side?

Probably the better question is why isn't Akka persistence query part of Akka persistence? What good is persistence if you can't query it?
Akka persistence seeks to solve one thing and one thing only, make the state of an actor persistent. It doesn't care whether that actor represents a domain entity, or if it's just an operational actor whose state needs to survive restarts (such as is the case for the cluster sharing manager, which used to store its state in Akka persistence before switching to distributed data). It's just a general purpose "make this actors state persistent" feature.
Now, a common use for Akka persistence is to implement event sourced domain entities. Event sourced domain entities however need more than just "make this actor persistent", they usually also need the ability to execute queries across domain entities. And so Akka persistence query exists to allow this, it allows creating cross entity streams that can be processed to populate read side views.
The thing is, not all event stores necessarily make it easy to do cross entity streaming like that. So those that don't can just implement Akka persistence, and be used to make actors persistent, while stores that provide more functionality can also implement Akka persistence query.
This is all greatly simplified, but hopefully explains some of the motivations.

The Akka Persistence Query can be used for querying the journal, and this will be in most of simpler cases sufficient enough.
Nevertheless the main purpose of the Persistence Query is to stream stored events to a specific, or multiple separate, read/query-stores where you will execute your actual queries against.

Related

DB access from a Mapper in MapReduce

I planning the next generation of an analysis system I'm developing and I think of implementing it using one of the MapReduce/Stream-Processing platforms like Flink, Spark Streaming etc.
For the analysis, the mappers must have DB access.
So my greatest concern is when a mapper is paralleled, the connections from the connection pool will all be in use and there might be a mapper that fail to access the DB.
How should I handle that?
Is it something I need to concern about?
As you have pointed out, a pull-style strategy is going to be inefficient and/or complex.
Your strategy for ingesting the meta-data from the DB will be dictated by the amount of meta-data and the frequency that the meta-data changes. Either way, moving away from fetching the meta-data when it's needed, and toward receiving updates when the meta-data is changed, is likely to be a good approach.
Some ideas:
Periodically dump the meta-data to flat file/s into distributed file system
Streaming meta-data updates to your pipeline at write-time to keep an in-memory cache up-to-date
Use a separate mechanism to fetch the meta-data, for instance Akka Actor/s polling for changes
It will depend on the trade-offs you are able to make for your given use-case.
If DB interactivity is unavoidable, I do wonder if map-reduce style frameworks would be the best approach to solve your problem. But any failed tasks should be retried by the framework.

DDD/CQRS/ES Implement aggregate member using graph database aka using an immediately consistent readModel as entity collection

Abstract
I am modelling a generic authorization subdomain for my application. The requirements are quite complicated as it needs to cope with multi tenants, hierarchical organisation structure, resource groups, user groups, permissions, user-editable permissions and so on. It's a mixture of RBAC (users assigned to roles, roles having permissions, permissions can execute commands) with claims-based auth.
Problem
When checking for business rule invariants, I have to traverse the permission "graph" to find a permission for a user to execute a command on a resource in an environment. The traversal depth is arbitrary, on multiple dimensions.
I could model this using code, but it would be best represented using a graph database as queries/updates on this aggregate would be faster. Also, it would reduce the complexity of the code itself. But this would require the graph database to be immediately consistent.
Still, I need to use CQRS/ES, and enable a distributed architecture.
So the graph database needs to be
Immediately consistent
And this introduces some drawbacks
When loading events from event-store, we have to reconstruct the graph database each time
Or, we have to introduce some kind of graph database snapshotting
Overhead when communicating with the graph database
But it has advantages
Reduced complexity of performing complex queries
Complex queries are resolved faster than with code
The graph database is perfect for this job
Why this question?
In other aggregates I modelled, I often have a EntityList instance or EntityHierarchy instance. They basically are ordered/hierarchical collection of sub-entities. Their implementation is arbitrary. They can support anything from indexing, key-value pairs, dynamic arrays, etc. As long as they implement the interfaces I declared for them. I often even have methods like findById() or findByName() on those entities (lists). Those methods are similar to methods that could be executed on a database, but they're executed in-memory.
Thus, why not have an implementation of such a list that could be bound to a database? For example, instead of having a TMemoryEntityList, I would have a TMySQLEntityList. In the case at hand, perhaps having an implementation of a TGraphAuthorizationScheme that would live inside a TOrgAuthPolicy aggregate would be desirable. As long as it behaves like a collection and that it's iterable and support the defined interfaces.
I'm building my application with JavaScript on Node.js. There is an in-memory implementation of this called LevelGraph. Maybe I could use that as well. But let's continue.
Proposal
I know that in DDD terms the infrastructure should not leak into the domain. That's what I'm trying to prevent. That's also one of the reasons I asked this question, is that it's the first time I encounter such a technical need, and I am asking people who are used to cope with this kind of problem for some advice.
The interface for the collection is IAuthorizationScheme. The implementation has to support deep traversal, authorization finding, etc. This is the interface I am thinking about implementing by supporting it with a graph database.
Sequence :
1 When a user asks to execute a command I first authenticate him. I find his organisation, and ask the OrgAuthPolicyRepository to load up his organisation's corresponding OrgAuthPolicy.
The OrgAuthPolicyRepository loads the events from the EventStore.
The OrgAuthPolicyRepository creates a new OrgAuthPolicy, with a dependency-injected TGraphAuthorizationScheme instance.
The OrgAuthPolicyRepository applies all previous events to the OrgAuthPolicy, which in turns call queries on the graph database to sync states of the GraphDatabase with the aggregate.
The command handler executes the business rule validation checks. Some of them might include checks with the aggregate's IAuthorizationScheme.
The business rules have been validated, and a domain event is dispatched.
The aggregate handles this event, and applies it to itself. This might include changes to the IAuthorizationScheme.
The eventBus dispatched the event to all listening eventHandlers on the read-side.
Example :
In resume
Is it conceivable/desirable to implement entities using external databases (ex. Graph Database) so that their implementation be easier? If yes, are there examples of such implementation, or guidelines? If not, what are the drawbacks of using such a technique?
To solve your task I would consider the following variants going from top to bottom:
Reduce task complexity by employing security frameworks or identity
management solutions. Some existent out of the box identity management solution might do the job. If it doesn't take a look on the frameworks to help you implement your own. Unfortunately I'm poorly familiar with Node.js world to advice
you any. In Java world that could be Apache Shiro or Spring Security. This could be a good option from both costs and security perspective
Maintain single model instead of CQRS. This eliminates consistency problems (if you will decide to have separate
resources to store your models). From my understanding
permissions should not be changed frequently but they will be accessed
frequently. This means you can live with one model optimised for
reads, avoiding consistency issues and maintaining 2 models. To
track down user behaviour you can implement auditing separately.
From my experience security auditing can require some additional
data which most likely is not in your data model.
Do it with CQRS. And here I would first consider revisit requirements to find a way to accept eventual consistency instead of strong consistency. This opens many options for implementation.
Regarding the question should you use introduce dedicated Graph Database it's impossible to answer without knowledge of your domain, budget, desired system throughput and performance, existent infrastructure, team knowledge and setup etc. You need to estimate costs of the solution with dedicated Graph Database and without it. My filling is that unless permission management is main idea of your project or your project is mature enough (by number of users and R&D capacities) dedicated database is unlikely to pay back it's costs for your task.
To understand what could be benefits of having dedicated Graph Database your existent storage solutions should be taken in opposite. These 2 articles explains pretty well what could be such benefits:
http://neo4j.com/developer/graph-db-vs-nosql/
http://neo4j.com/developer/graph-db-vs-rdbms/

Understanding when to use stateful services and when to rely on external persistence in Azure Service Fabric

I'm spending my evenings evaluating Azure Service Fabric as a replacement for our current WebApps/CloudServices stack, and feel a little bit unsure about how to decide when services/actors with state should be stateful actors, and when they should be stateless actors with externally persisted state (Azure SQL, Azure Storage and DocumentDB). I know this is a fairly new product (to the general public at least), so there's probably not a lot of best practices in regards to this yet, but I've read through most of the documentation made available by Microsoft without finding a definite answer for this.
The current problem domain I'm approaching is our event store; parts of our applications are based on event sourcing and CQRS, and I'm evaluating how to move this event store over to the Service Fabric platform. The event store is going to contain a lot time series-data, and as it's our only source of truth for the data being persisted there it must be consistent, replicated and stored to some form of durable storage.
One way I have considered doing this is with stateful "EventStream" actor; each instance of an aggregate using event sourcing stores its events within an isolated stream. This means the stateful actor could keep track of all the events for its own stream, and I'd have met my requirements as to how the data is stored (transactional, replicated and durable). However, some streams may grow very large (hundreds of thousands, if not millions, of events), and this is where I'm starting to get unsure. Having an actor with a large amount of state will, I imagine, have impacts on the performance of the system when these large data models needs to be serialized to or deserialized from disk.
Another option is to keep these actors stateless, and have them just read their data from some external storage like Azure SQL - or just go with stateless services instead of actors.
Basically, when is the amount of state for an actor/service "too much" and you should start considering other ways of handling state?
Also, this section in the Service Fabric Actors design pattern: Some anti-patterns documentation leave me a little bit puzzled:
Treat Azure Service Fabric Actors as a transactional system. Azure Service Fabric Actors is not a two phase commit-based system offering ACID. If we do not implement the optional persistence, and the machine the actor is running on dies, its current state will go with it. The actor will be coming up on another node very fast, but unless we have implemented the backing persistence, the state will be gone. However, between leveraging retries, duplicate filtering, and/or idempotent design, you can achieve a high level of reliability and consistency.
What does "if we do not implement the optional persistance" indicate here? I was under the impression that as long as your transaction modifying the state succeeded, your data was persisted to durable storage and replicated to at least a subset of the replicas. This paragraph leaves me wondering if there are situations where state within my actors/services will get lost, and if this is something I need to handle myself. The impression I got from the stateful model in other parts of the documentation seems to counteract this statement.
One option that you have is to keep 'some' of the state in the actor (let's say what could be considered to be hot data that needs to be quickly available) and store everything else on a 'traditional' storage infrastructure such as SQL Azure, DocDB, ....
It is difficult to have a general rule about too much local state but, maybe, it helps to think about hot vs. cold data.
Reliable Actors also offer the ability to customize the StateProvider so you can also consider implementing a customized StateProvider (by implementing the IActorStateProvider) with the specific policies that you need to be more efficient with the requirements that you have in terms of amount of data, latency, reliability and so on (note: documentation is still very minimal on the StateProvider interface but we can publish some sample code if this is something you want to pursue).
About the anti-patterns: the note is more about implementing transactions across multiple actors. Reliable Actors provides full guarantee on reliability of the data within the boundaries of an actor. Because of the distributed and loosly coupled nature of the Actor model, implementing transactions that involve multiple actors is not a trivial task. If 'distributed' transactions is a strong requirement, the Reliable Services programming model is probably a better fit.
I know this has been answered, but recently found myself in the same predicament with a CQRS/ES system and here's how I went about it:
Each Aggregate was an actor with only the current state stored in it.
On a command, the aggregate would effect a state change and raise an event.
Events themselves were stored in a DocDb.
On activation, AggregateActor instances read events from DocDb if available to recreate its state. This is obviously only performed once per actor activation. This took care of the case where an actor instance is migrated from one node to another.
To answer #Trond's sedcondary question which is, "What does, 'if we do not implement the optional persistance' indicate here?"
An actor is always a stateful service, and its state can be configured, using an attribute on the actor class, to operate in one of three modes:
Persisted. The state is replicated to all replica instances, and it
also written to disk. This the state is maintained even if all
replicas are shut down.
Volatile. The state is replicated to all
replica instances, in memory only. This means as long as one replica
instance is alive the state is maintained. But when all replicas are
shut down the state is lost and cannot be recovered after they are
restarted.
No persistence. The state is not replicated to other
replica instances, nor to disk. This provides the least state
protection.
A full discussion of the topic can be found in the Microsoft documentation

does Hibernate work with akka actor?

my main concern is on ThreadLocal.
akka actors don't bind to specific thread, so any use of thread local storage will be problematic on akka actors
does Hibernate use ThreadLocal?
can they coexist in this case?
Yes. I use Hibernate (via the JPA interface) together with Akka actors.
I have two approaches to deal with multi-threading:
If each actor updates information that cannot conflict with other actors (for example, each row in a table will never be used by multiple actors), you can create a single entity manager per actor and use that for the life of the actor. Although, if a transaction fails it may be best to discard the entity manager.
Otherwise, in each invocation of the actor (via it's receive function) that needs database access, create a new entity manager, begin a transaction, access the database, commit the transaction, and then close the entity manager.
I have the first approach running in production systems.

DDD Fetching List of Roots

So, I've got a WCF service that accepts commands and maps them to calls into the domain services layer. When doing write type of commands to the domain, this pattern is nearly perfect.
What I'm wondering is how everyone is doing reads, more specifically, getting lists of aggregates from the model for display. As I stated, I have a WCF service that calls into the service layer. Currently, I have a method on my service that returns a list of aggregate roots. Somehow, this feels a bit dirty. I'm polluting my domain services with GetByXXXX kind of methods.
I'm looking for a bit of guidance on the search and retrieval of domain objects through the application services layer.
Edit:
Thinking and reading a bit more, is it appropriate to directly use a repository in the application layer to handle fetching of entities?
I usually go with a simple query layer that returns a DataTable for collections and a DataRow for 1 item. For something more structured I would use a DTO. So all your GetByXXX methods could sit in the query layer.
Repositories are better suited for supporting operations that change state. Even when you're fetching an aggregate through a Repository, it is because you intend to change the state and persist it back right away:
var entity = repository.Get(id);
entity.ChangeSomeState();
repository.Save(entity);
In that scenario, Get returns an aggregate that is ready for modification (e.g. attached to the context if using EF, or session in NHibernate). The focus here is consistency.
Now, for queries you are better off with a Query class, which will support read-only scenarios and with a focus on performance.
All your GetByXXX will live in the Query class. You can even create specialized Query classes, e.g. one for Admin queries, another for Customer queries, and so on.
For extra info, have a look at these articles:
Command and Query Responsibility Segregation (CQRS) pattern
CQRS with MediatR in ASP.NET Core 3.1 – Ultimate Guide

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