How to resolve "CLR error:8007007a. The program will now terminate."? - c#-4.0

I have created sample windows form based application.(Exe name is Sample.exe)
I renamed ‘Sample.exe’ to maximum length of characters allowed by windows before launching.
I am getting an error (CLR error:8007007a. The program will now terminate.)
Can anyone please let me know how to resolve this issue.

Individual components of a filename (i.e. each subdirectory along the
path, and the final filename) are limited to 255 characters, and the
total path length is limited to approximately 32,000 characters.
However, you should generally try to limit path lengths to below 260
characters ( MAX_PATH ) when possible
Don't rename your file to be longer than 260 characters.
Renaming the file back to something considerably smaller should fix it.
If you want to change the Executable file name:
Change the project
Rebuild
In such way you keep consistent and you can trace back from your executable to the source code if there is a problem.

Related

Creating class from xsd with many imports

So I've ready alot of xsd documentation and similar questions but I've run into a problem: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
this is the command:
xsd BulkmailAnnouncement2.xsd Components1.xsd Components2.xsd Components3.xsd Components4.xsd Fields1.xsd ManufacturingComponents1.xsd ManufacturingComponents2.xsd Meta1.xsd QualifiedDataTypes.xsd UnqualifiedDataTypes.xsd CodeLists1.xsd CodeList_UnitCode_UNECE_7_04.xsd CodeList_MIMEMediaTypeCode_IANA_7_04.xsd CodeList_LanguageCode_ISO_7_04.xsd CodeList_CurrencyCode_ISO_7_04.xsd /c
How can I create a class if xsd cannot support the includes.
Move files to another directory or rename folders / files in the current path.
The problem occurs because the full path to the file / files exceeds the allowed limit.
Quote from the official documentation:
In the Windows API (with some exceptions discussed in the following
paragraphs), the maximum length for a path is MAX_PATH, which is
defined as 260 characters. A local path is structured in the following
order: drive letter, colon, backslash, name components separated by
backslashes, and a terminating null character. For example, the
maximum path on drive D is "D:\some 256-character path string"
where "" represents the invisible terminating null character for
the current system codepage. (The characters < > are used here for
visual clarity and cannot be part of a valid path string.)

How to avoid the 40 character maximum, when reading a filename from a Weblogic server?

I am trying to read the name of some files from a weblogic server.
dir.eachFileRecurse(FileType.FILES) { file ->
println file.getName()
}
However the base filename must be too long, since it's cutted of when i print the file.getName(). Looking at the deployed jar, I have the file
OnlineOfflineSomethingknowledgement-2.DDD
The result of the print however is
OnlineOfflineSomethingknowledgement-2.D
It's like 40 characters is the maximum length of the filename.
Looking at the SB-console, and look at the list of files. The 40 character maximum is also present in the web view. Hovering the mouse over the filename though, will show the full name of the file.
Is there a way to get the full file name from the code?
not clear of the environment of your script execution.
normally, there is no such limitation.
try to print the class of your dir and file variables and probably this will give you an answer.

How to check the available free space in Haxe?

I don't find a way to check the free space available in a device using Haxe, Openfl, Lime or another library.
I would like to avoid download data that will exceed the size recommended for an app in each device.
What do you do to check that?
Try creating a file of that size! Then either delete it or reopen and write (not append) over its contents.
I don't know whether all platforms Haxe supports will work fine with this trick, but this algorithm is reported to work in many places and languages (I personally tested it in Ruby and saw the same suggestion for C++/.NET). To check whether X bytes of disk space are available:
open a new file for writing
seek X-1 bytes from the beginning
write a byte of data (whatever you want, 0, 42...)
close the file (probably unrelated to the task at hand, but don't forget to do that anyway)
If there's insufficient disk space, you'll likely get an exception at some point in this algorithm. You'll have to find out what errors to expect and process them properly.
Using ihx I've found this is working and requires nothing but Haxe Standard Library:
haxe interactive shell v0.3.4
type "help" for help
>> import sys.io.*;
>> var f = File.write('loca', true)
sys.io.FileOutput : { __f => #abstract }
>> f.seek(39999, FileSeek.SeekBegin)
Void : null
>> f.writeByte(0)
Void : null
>> f.close()
Void : null
After these manipulations, I had a file named loca of exactly 40000 bytes in my working directory.
By the way, be careful when doing things like these in ihx since it re-runs the entire session with the last entered line appended each time.
Ongoing experimentation:
However, when there's insufficient disk space, it may not fail with errors. In this case you'll have to check the real size with sys.FileSystem.stat(path).size. And don't forget to delete the file if there's not enough space.

Output other than .txt

I'm looking to build a simple program that will simply modify existing output files from an other program so I don't have to open the program and enter a bunch of data the long way. This program is very specific to my domain and has an extension named .wcc. However, when I change the extension of one of these output files to .txt, I get half gibberish :
ÿÿ WPointÿÿ WPolygonÿÿ  WQuadrilateralÿÿ  WMemberDataÿÿ
WLoadÿÿ WLStandardMembersÿÿ WLSavedDesignSettingsÿÿ WLSavedFormatSettingsÿÿ  WLSavedViewSettingsÿÿ WLSavedProjectSettingsÿÿ  WLSavedSettingsÿÿ  WLSavedLoadSettingsÿÿ WLSavedDefaultSettingsÿÿ WLineÿÿ WProductÿÿ WBeamDataÿÿ  WColumnDataÿÿ
WJoistDataÿÿ
WWallStudDataÿÿ WSupportingMemberDataÿÿ WSavedAnalysisSettingsÿÿ WSavedGravityDesignSettingsÿÿ WSavedPreferencesSettingsÿÿ WNotchÿÿ WIJoistÿÿ WFloorCWC37 ÀAE LumberS-P-F No.1/No.2 # À# lumwall.cww ÿÿÿÿ1.2.3.1.Mur_1_EX-D ÿÿÿÿÿÿ B Cÿÿ B C €? 4C 4C   Neige #F #F ÈC ÿÿÿ
WLStandardMembersÿÿ "
There are also musical notes and perpendicular signs which I can't copy paste here. I can sorta read the text, but still not enough to make modifications via txt file. What type of file could this be? Is it even possible to do what I'm trying to do? Thanks!
I am surprised that you are trying to open a .wcc file as a text file (it's contents - as you will see - don't lend themselves to being converted to such a file type); however, the attempt to open the file as a .txt file seems to be specific to your domain.
I noticed part of your question is as follows: "What type of file could this be?"
You are right in thinking that the .wcc file is a rather obscure file type - we don't think about that file type a lot (or are not conscious of it existing). A .wcc file is a WinCam 2000 Cache file that allows WinCam 2000 movies to be previewed in the slide browser - these were often generated by older WinCam 2000 screen recording and editing programs.
Again, the file extension is very rare these days (a Google search only returns ~700 results). But, it appears you have a program that is producing the file, which - as you are saying - "is quite specific to your domain". You may be out of luck with regard to opening them for modification purposes.
Supposedly, you can covert .wac files to .wav files, which are much more relevant to today's technology (and definitely alterable from code); however, without knowing the purpose of the file, e.g. what you are trying to do with the file domain-side, I can't say that this will suit your needs.
Also, the above comments are "correct": changing a file extension will not convert the file to the file extension type. Typically, converters - like a simple software - are needed to convert files.

file command generating 'invalid argument'

I have a perl script that traverses a set of directories and when it hits one of them it blows up with an Invalid Argument and I want to be able to programmatically skip it. I thought I could start by finding out the file type with the file command but it too blows up like this:
$ file /sys/devices/virtual/net/br-ex/speed
/sys/devices/virtual/net/br-ex/speed: ERROR: cannot read `/sys/devices/virtual/net/br-ex/speed' (Invalid argument)
If I print out the mode of the file with the perl or python stat function it tells me 33060 but I'm not sure what all the bits mean and I'm hoping a particular one would tell me not to try to look inside. Any suggestions?
To understand the stats number you got, you need to convert the number to octal (in python oct(...)).
Then you'll see that 33060 interprets to 100444. You're interested only in the last three digits (444). The first digit is file owner permissions, the second is group and the third is everyone else.
You can look at each of the numbers (in your case all are 4) as 3 binary bits in this order:
read-write-execute.
Since in your case owner, group & other has 4, it is translated (for all of them) to 100 (in binary) which means that only the read bit is on for all three - meaning that all three can only read the file.
As far as file permissions go, you should have been successful reading /sys/devices/virtual/net/br-ex/speed.
There are two reasons for the read to fail:
- Either speed is a directory, (directories require execute permissions to read inside).
- Or it's a special file - which can be tested using the -f flag in perl or bash, or using os.path.isfile(...) in python.
Anyhow, you can use the following links to filter files & directories according to their permissions in the 3 languages you mentioned:
ways to test permissions in perl.
ways to test permissions in python.
ways to test permissions in bash.
Not related to this particular case, but I hit the same error when I ran it on a malicious ELF (Linux executable) file. In that case it was because the program headers of the ELF was intentionally corrupted. Looking at the source code for file command, this is clear as it checks the ELF headers and bails out with the same error in case the headers are corrupted:
/*
* Loop through all the program headers.
*/
for ( ; num; num--) {
if (pread(fd, xph_addr, xph_sizeof, off) <
CAST(ssize_t, xph_sizeof)) {
file_badread(ms);
return -1;
}
TLDR; The file command checks not only the magic bytes, but it also performs other checks to validate a file type.

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