hier is the html of embed swf file and src is always unknown (not the same)
<html>
<body>
<iframe id='main'><!-- first iframe -->
<iframe ><!--second iframe -->
<html>
<body>
<embed src="some.swf?refdfg" >
</body>
</html>
</iframe>
</iframe>
</body>
</html>
So I would like to take everything that src attribute has.
this is xpath
ifrmae#main/iframe#never same/html/body/div/embed
hier is watir code
require 'rubygems'
require 'watir-webdriver'
require 'open-uri'
require 'find'
b = Watir::Browser.new
b.goto 'somesite.com'
b.wait
sleep(5)
if b.frame(:id => 'main').frame(:index => 0).exists? #hier I check if second iframe exist
#hier I want to get src of that embeded swf
line 39 puts b.frame.(:id => 'main').frame(:index => 0).embed.src
puts b.frame.(:id => 'main').frame(:index => 0).embed.attribute_value('src')
end
and it don get it embed.
and hier is error
/usr/local/lib/ruby/gems/1.9.1/gems/watir-webdriver-0.6.1/lib/watir-webdriver/elements/element.rb:428:in `method_missing': undefined method `call' for #<Watir::Frame:0x..fa17d220e located=false selector={}> (NoMethodError)
from watir.rb:39:in `<main>'
Try this:
browser.embed.src
or
browser.embed.attribute_value('src')
Related
I am building an app with the help of node, express and ejs. The structure of my app is in this way that I used a footer.ejs file in all pages (templates) and in that file I have a code like this:
footer.ejs
<!-- bootstrap js CDN -->
<script src="https://cdn.jsdelivr.net/npm/bootstrap#5.3.0-alpha1/dist/js/bootstrap.bundle.min.js" integrity="sha384-w76AqPfDkMBDXo30jS1Sgez6pr3x5MlQ1ZAGC+nuZB+EYdgRZgiwxhTBTkF7CXvN" crossorigin="anonymous"></script>
<!-- some other codes -->
</div>
</body>
</html>
But in some of my pages I need some js codes. Because I don't want to load them in un-related pages, I decided to add the <script> tags of them individually on that page only like the code below:
information.ejs:
<!-- the html tags of this page (called information.ejs) are here -->
<!-- ... -->
<!-- end of html tags -->
<script src="/javascripts/upload.js"></script> <!-- this is the script codes that only need in this page -->
<%- include('include/footer') %>
That works fine. But now I need some functionality of bootstrap.js in my upload.js script. The problem here is that upload.js is loaded before the bootstrap.js and I could not use the functionality of bootstrap in my script.
To solve that problem I decided to define a variable called infoId and send that to information.ejs like below in my express router file:
router.get('/dashboard2/:infoId', (req, res) => {
res.render("information", {
infoId: req.params.infoId,
});
})
And then deleted the script tag from the end of information.ejs file and added it in footer.ejs like below:
new footer.ejs:
<!-- bootstrap js CDN -->
<script src="https://cdn.jsdelivr.net/npm/bootstrap#5.3.0-alpha1/dist/js/bootstrap.bundle.min.js" integrity="sha384-w76AqPfDkMBDXo30jS1Sgez6pr3x5MlQ1ZAGC+nuZB+EYdgRZgiwxhTBTkF7CXvN" crossorigin="anonymous"></script>
<!-- added new -->
<% if(infoId !== undefined) { %>
<% if(infoId == "information") { %>
<script src="/javascripts/upload.js"></script>
<% } %>
<% } %>
<!-- some other codes -->
</div>
</body>
</html>
In this case I get the error of variable infoId is undefined when I navigate to other routes (pages). Could I fix this problem without sending the infoId variable to all other routes?
This seems to be the easiest thing to do, but it's just not working. In a normal browser the .html and .js files works perfectly, but in the Chrome/Firefox extension the onClick function is not performing what it's supposed to do.
.js file:
function hellYeah(text) {
document.getElementById("text-holder").innerHTML = text;
}
.html file:
<!doctype html>
<html>
<head>
<title>
Getting Started Extension's Popup
</title>
<script src="popup.js"></script>
</head>
<body>
<div id="text-holder">
ha
</div>
<br />
<a onClick=hellYeah("xxx")>
hyhy
</a>
</body>
</html>
So basically once the user clicks "hyhy", "ha" should change into "xxx". And again - it works perfectly in the browser but does not work in the extension. Do you know why? Just in case I'm attaching the manifest.json below as well.
manifest.json:
{
"name": "My First Extension",
"version": "1.0",
"manifest_version": 2,
"description": "The first extension that I made.",
"browser_action": {
"default_icon": "icon.png",
"default_popup": "popup.html"
},
"permissions": [
"http://api.flickr.com/"
]
}
Chrome Extensions don't allow you to have inline JavaScript (documentation).
The same goes for Firefox WebExtensions (documentation).
You are going to have to do something similar to this:
Assign an ID to the link (<a onClick=hellYeah("xxx")> becomes <a id="link">), and use addEventListener to bind the event. Put the following in your popup.js file:
document.addEventListener('DOMContentLoaded', function() {
var link = document.getElementById('link');
// onClick's logic below:
link.addEventListener('click', function() {
hellYeah('xxx');
});
});
popup.js should be loaded as a separate script file:
<script src="popup.js"></script>
Reason
This does not work, because Chrome forbids any kind of inline code in extensions via Content Security Policy.
Inline JavaScript will not be executed. This restriction bans both inline <script> blocks and inline event handlers (e.g. <button onclick="...">).
How to detect
If this is indeed the problem, Chrome would produce the following error in the console:
Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' chrome-extension-resource:". Either the 'unsafe-inline' keyword, a hash ('sha256-...'), or a nonce ('nonce-...') is required to enable inline execution.
To access a popup's JavaScript console (which is useful for debug in general), right-click your extension's button and select "Inspect popup" from the context menu.
More information on debugging a popup is available here.
How to fix
One needs to remove all inline JavaScript. There is a guide in Chrome documentation.
Suppose the original looks like:
<a onclick="handler()">Click this</a> <!-- Bad -->
One needs to remove the onclick attribute and give the element a unique id:
<a id="click-this">Click this</a> <!-- Fixed -->
And then attach the listener from a script (which must be in a .js file, suppose popup.js):
// Pure JS:
document.addEventListener('DOMContentLoaded', function() {
document.getElementById("click-this").addEventListener("click", handler);
});
// The handler also must go in a .js file
function handler() {
/* ... */
}
Note the wrapping in a DOMContentLoaded event. This ensures that the element exists at the time of execution. Now add the script tag, for instance in the <head> of the document:
<script src="popup.js"></script>
Alternative if you're using jQuery:
// jQuery
$(document).ready(function() {
$("#click-this").click(handler);
});
Relaxing the policy
Q: The error mentions ways to allow inline code. I don't want to / can't change my code, how do I enable inline scripts?
A: Despite what the error says, you cannot enable inline script:
There is no mechanism for relaxing the restriction against executing inline JavaScript. In particular, setting a script policy that includes 'unsafe-inline' will have no effect.
Update: Since Chrome 46, it's possible to whitelist specific inline code blocks:
As of Chrome 46, inline scripts can be whitelisted by specifying the base64-encoded hash of the source code in the policy. This hash must be prefixed by the used hash algorithm (sha256, sha384 or sha512). See Hash usage for <script> elements for an example.
However, I do not readily see a reason to use this, and it will not enable inline attributes like onclick="code".
I had the same problem, and didn´t want to rewrite the code, so I wrote a function to modify the code and create the inline declarated events:
function compile(qSel){
var matches = [];
var match = null;
var c = 0;
var html = $(qSel).html();
var pattern = /(<(.*?)on([a-zA-Z]+)\s*=\s*('|")(.*)('|")(.*?))(>)/mg;
while (match = pattern.exec(html)) {
var arr = [];
for (i in match) {
if (!isNaN(i)) {
arr.push(match[i]);
}
}
matches.push(arr);
}
var items_with_events = [];
var compiledHtml = html;
for ( var i in matches ){
var item_with_event = {
custom_id : "my_app_identifier_"+i,
code : matches[i][5],
on : matches[i][3],
};
items_with_events.push(item_with_event);
compiledHtml = compiledHtml.replace(/(<(.*?)on([a-zA-Z]+)\s*=\s*('|")(.*)('|")(.*?))(>)/m, "<$2 custom_id='"+item_with_event.custom_id+"' $7 $8");
}
$(qSel).html(compiledHtml);
for ( var i in items_with_events ){
$("[custom_id='"+items_with_events[i].custom_id+"']").bind(items_with_events[i].on, function(){
eval(items_with_events[i].code);
});
}
}
$(document).ready(function(){
compile('#content');
})
This should remove all inline events from the selected node, and recreate them with jquery instead.
I decide to publish my example that I used in my case. I tried to replace content in div using a script. My problem was that Chrome did not recognized / did not run that script.
In more detail What I wanted to do: To click on a link, and that link to "read" an external html file, that it will be loaded in a div section.
I found out that by placing the script before the DIV with ID that
was called, the script did not work.
If the script was in another DIV, also it does not work
The script must be coded using document.addEventListener('DOMContentLoaded', function() as it was told
<body>
<a id=id_page href ="#loving" onclick="load_services()"> loving </a>
<script>
// This script MUST BE under the "ID" that is calling
// Do not transfer it to a differ DIV than the caller "ID"
document.getElementById("id_page").addEventListener("click", function(){
document.getElementById("mainbody").innerHTML = '<object data="Services.html" class="loving_css_edit"; ></object>'; });
</script>
</body>
<div id="mainbody" class="main_body">
"here is loaded the external html file when the loving link will
be clicked. "
</div>
As already mentioned, Chrome Extensions don't allow to have inline JavaScript due to security reasons so you can try this workaround as well.
HTML file
<!doctype html>
<html>
<head>
<title>
Getting Started Extension's Popup
</title>
<script src="popup.js"></script>
</head>
<body>
<div id="text-holder">ha</div><br />
<a class="clickableBtn">
hyhy
</a>
</body>
</html>
<!doctype html>
popup.js
window.onclick = function(event) {
var target = event.target ;
if(target.matches('.clickableBtn')) {
var clickedEle = document.activeElement.id ;
var ele = document.getElementById(clickedEle);
alert(ele.text);
}
}
Or if you are having a Jquery file included then
window.onclick = function(event) {
var target = event.target ;
if(target.matches('.clickableBtn')) {
alert($(target).text());
}
}
This seems to be the easiest thing to do, but it's just not working. In a normal browser the .html and .js files works perfectly, but in the Chrome/Firefox extension the onClick function is not performing what it's supposed to do.
.js file:
function hellYeah(text) {
document.getElementById("text-holder").innerHTML = text;
}
.html file:
<!doctype html>
<html>
<head>
<title>
Getting Started Extension's Popup
</title>
<script src="popup.js"></script>
</head>
<body>
<div id="text-holder">
ha
</div>
<br />
<a onClick=hellYeah("xxx")>
hyhy
</a>
</body>
</html>
So basically once the user clicks "hyhy", "ha" should change into "xxx". And again - it works perfectly in the browser but does not work in the extension. Do you know why? Just in case I'm attaching the manifest.json below as well.
manifest.json:
{
"name": "My First Extension",
"version": "1.0",
"manifest_version": 2,
"description": "The first extension that I made.",
"browser_action": {
"default_icon": "icon.png",
"default_popup": "popup.html"
},
"permissions": [
"http://api.flickr.com/"
]
}
Chrome Extensions don't allow you to have inline JavaScript (documentation).
The same goes for Firefox WebExtensions (documentation).
You are going to have to do something similar to this:
Assign an ID to the link (<a onClick=hellYeah("xxx")> becomes <a id="link">), and use addEventListener to bind the event. Put the following in your popup.js file:
document.addEventListener('DOMContentLoaded', function() {
var link = document.getElementById('link');
// onClick's logic below:
link.addEventListener('click', function() {
hellYeah('xxx');
});
});
popup.js should be loaded as a separate script file:
<script src="popup.js"></script>
Reason
This does not work, because Chrome forbids any kind of inline code in extensions via Content Security Policy.
Inline JavaScript will not be executed. This restriction bans both inline <script> blocks and inline event handlers (e.g. <button onclick="...">).
How to detect
If this is indeed the problem, Chrome would produce the following error in the console:
Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' chrome-extension-resource:". Either the 'unsafe-inline' keyword, a hash ('sha256-...'), or a nonce ('nonce-...') is required to enable inline execution.
To access a popup's JavaScript console (which is useful for debug in general), right-click your extension's button and select "Inspect popup" from the context menu.
More information on debugging a popup is available here.
How to fix
One needs to remove all inline JavaScript. There is a guide in Chrome documentation.
Suppose the original looks like:
<a onclick="handler()">Click this</a> <!-- Bad -->
One needs to remove the onclick attribute and give the element a unique id:
<a id="click-this">Click this</a> <!-- Fixed -->
And then attach the listener from a script (which must be in a .js file, suppose popup.js):
// Pure JS:
document.addEventListener('DOMContentLoaded', function() {
document.getElementById("click-this").addEventListener("click", handler);
});
// The handler also must go in a .js file
function handler() {
/* ... */
}
Note the wrapping in a DOMContentLoaded event. This ensures that the element exists at the time of execution. Now add the script tag, for instance in the <head> of the document:
<script src="popup.js"></script>
Alternative if you're using jQuery:
// jQuery
$(document).ready(function() {
$("#click-this").click(handler);
});
Relaxing the policy
Q: The error mentions ways to allow inline code. I don't want to / can't change my code, how do I enable inline scripts?
A: Despite what the error says, you cannot enable inline script:
There is no mechanism for relaxing the restriction against executing inline JavaScript. In particular, setting a script policy that includes 'unsafe-inline' will have no effect.
Update: Since Chrome 46, it's possible to whitelist specific inline code blocks:
As of Chrome 46, inline scripts can be whitelisted by specifying the base64-encoded hash of the source code in the policy. This hash must be prefixed by the used hash algorithm (sha256, sha384 or sha512). See Hash usage for <script> elements for an example.
However, I do not readily see a reason to use this, and it will not enable inline attributes like onclick="code".
I had the same problem, and didn´t want to rewrite the code, so I wrote a function to modify the code and create the inline declarated events:
function compile(qSel){
var matches = [];
var match = null;
var c = 0;
var html = $(qSel).html();
var pattern = /(<(.*?)on([a-zA-Z]+)\s*=\s*('|")(.*)('|")(.*?))(>)/mg;
while (match = pattern.exec(html)) {
var arr = [];
for (i in match) {
if (!isNaN(i)) {
arr.push(match[i]);
}
}
matches.push(arr);
}
var items_with_events = [];
var compiledHtml = html;
for ( var i in matches ){
var item_with_event = {
custom_id : "my_app_identifier_"+i,
code : matches[i][5],
on : matches[i][3],
};
items_with_events.push(item_with_event);
compiledHtml = compiledHtml.replace(/(<(.*?)on([a-zA-Z]+)\s*=\s*('|")(.*)('|")(.*?))(>)/m, "<$2 custom_id='"+item_with_event.custom_id+"' $7 $8");
}
$(qSel).html(compiledHtml);
for ( var i in items_with_events ){
$("[custom_id='"+items_with_events[i].custom_id+"']").bind(items_with_events[i].on, function(){
eval(items_with_events[i].code);
});
}
}
$(document).ready(function(){
compile('#content');
})
This should remove all inline events from the selected node, and recreate them with jquery instead.
I decide to publish my example that I used in my case. I tried to replace content in div using a script. My problem was that Chrome did not recognized / did not run that script.
In more detail What I wanted to do: To click on a link, and that link to "read" an external html file, that it will be loaded in a div section.
I found out that by placing the script before the DIV with ID that
was called, the script did not work.
If the script was in another DIV, also it does not work
The script must be coded using document.addEventListener('DOMContentLoaded', function() as it was told
<body>
<a id=id_page href ="#loving" onclick="load_services()"> loving </a>
<script>
// This script MUST BE under the "ID" that is calling
// Do not transfer it to a differ DIV than the caller "ID"
document.getElementById("id_page").addEventListener("click", function(){
document.getElementById("mainbody").innerHTML = '<object data="Services.html" class="loving_css_edit"; ></object>'; });
</script>
</body>
<div id="mainbody" class="main_body">
"here is loaded the external html file when the loving link will
be clicked. "
</div>
As already mentioned, Chrome Extensions don't allow to have inline JavaScript due to security reasons so you can try this workaround as well.
HTML file
<!doctype html>
<html>
<head>
<title>
Getting Started Extension's Popup
</title>
<script src="popup.js"></script>
</head>
<body>
<div id="text-holder">ha</div><br />
<a class="clickableBtn">
hyhy
</a>
</body>
</html>
<!doctype html>
popup.js
window.onclick = function(event) {
var target = event.target ;
if(target.matches('.clickableBtn')) {
var clickedEle = document.activeElement.id ;
var ele = document.getElementById(clickedEle);
alert(ele.text);
}
}
Or if you are having a Jquery file included then
window.onclick = function(event) {
var target = event.target ;
if(target.matches('.clickableBtn')) {
alert($(target).text());
}
}
This seems to be the easiest thing to do, but it's just not working. In a normal browser the .html and .js files works perfectly, but in the Chrome/Firefox extension the onClick function is not performing what it's supposed to do.
.js file:
function hellYeah(text) {
document.getElementById("text-holder").innerHTML = text;
}
.html file:
<!doctype html>
<html>
<head>
<title>
Getting Started Extension's Popup
</title>
<script src="popup.js"></script>
</head>
<body>
<div id="text-holder">
ha
</div>
<br />
<a onClick=hellYeah("xxx")>
hyhy
</a>
</body>
</html>
So basically once the user clicks "hyhy", "ha" should change into "xxx". And again - it works perfectly in the browser but does not work in the extension. Do you know why? Just in case I'm attaching the manifest.json below as well.
manifest.json:
{
"name": "My First Extension",
"version": "1.0",
"manifest_version": 2,
"description": "The first extension that I made.",
"browser_action": {
"default_icon": "icon.png",
"default_popup": "popup.html"
},
"permissions": [
"http://api.flickr.com/"
]
}
Chrome Extensions don't allow you to have inline JavaScript (documentation).
The same goes for Firefox WebExtensions (documentation).
You are going to have to do something similar to this:
Assign an ID to the link (<a onClick=hellYeah("xxx")> becomes <a id="link">), and use addEventListener to bind the event. Put the following in your popup.js file:
document.addEventListener('DOMContentLoaded', function() {
var link = document.getElementById('link');
// onClick's logic below:
link.addEventListener('click', function() {
hellYeah('xxx');
});
});
popup.js should be loaded as a separate script file:
<script src="popup.js"></script>
Reason
This does not work, because Chrome forbids any kind of inline code in extensions via Content Security Policy.
Inline JavaScript will not be executed. This restriction bans both inline <script> blocks and inline event handlers (e.g. <button onclick="...">).
How to detect
If this is indeed the problem, Chrome would produce the following error in the console:
Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' chrome-extension-resource:". Either the 'unsafe-inline' keyword, a hash ('sha256-...'), or a nonce ('nonce-...') is required to enable inline execution.
To access a popup's JavaScript console (which is useful for debug in general), right-click your extension's button and select "Inspect popup" from the context menu.
More information on debugging a popup is available here.
How to fix
One needs to remove all inline JavaScript. There is a guide in Chrome documentation.
Suppose the original looks like:
<a onclick="handler()">Click this</a> <!-- Bad -->
One needs to remove the onclick attribute and give the element a unique id:
<a id="click-this">Click this</a> <!-- Fixed -->
And then attach the listener from a script (which must be in a .js file, suppose popup.js):
// Pure JS:
document.addEventListener('DOMContentLoaded', function() {
document.getElementById("click-this").addEventListener("click", handler);
});
// The handler also must go in a .js file
function handler() {
/* ... */
}
Note the wrapping in a DOMContentLoaded event. This ensures that the element exists at the time of execution. Now add the script tag, for instance in the <head> of the document:
<script src="popup.js"></script>
Alternative if you're using jQuery:
// jQuery
$(document).ready(function() {
$("#click-this").click(handler);
});
Relaxing the policy
Q: The error mentions ways to allow inline code. I don't want to / can't change my code, how do I enable inline scripts?
A: Despite what the error says, you cannot enable inline script:
There is no mechanism for relaxing the restriction against executing inline JavaScript. In particular, setting a script policy that includes 'unsafe-inline' will have no effect.
Update: Since Chrome 46, it's possible to whitelist specific inline code blocks:
As of Chrome 46, inline scripts can be whitelisted by specifying the base64-encoded hash of the source code in the policy. This hash must be prefixed by the used hash algorithm (sha256, sha384 or sha512). See Hash usage for <script> elements for an example.
However, I do not readily see a reason to use this, and it will not enable inline attributes like onclick="code".
I had the same problem, and didn´t want to rewrite the code, so I wrote a function to modify the code and create the inline declarated events:
function compile(qSel){
var matches = [];
var match = null;
var c = 0;
var html = $(qSel).html();
var pattern = /(<(.*?)on([a-zA-Z]+)\s*=\s*('|")(.*)('|")(.*?))(>)/mg;
while (match = pattern.exec(html)) {
var arr = [];
for (i in match) {
if (!isNaN(i)) {
arr.push(match[i]);
}
}
matches.push(arr);
}
var items_with_events = [];
var compiledHtml = html;
for ( var i in matches ){
var item_with_event = {
custom_id : "my_app_identifier_"+i,
code : matches[i][5],
on : matches[i][3],
};
items_with_events.push(item_with_event);
compiledHtml = compiledHtml.replace(/(<(.*?)on([a-zA-Z]+)\s*=\s*('|")(.*)('|")(.*?))(>)/m, "<$2 custom_id='"+item_with_event.custom_id+"' $7 $8");
}
$(qSel).html(compiledHtml);
for ( var i in items_with_events ){
$("[custom_id='"+items_with_events[i].custom_id+"']").bind(items_with_events[i].on, function(){
eval(items_with_events[i].code);
});
}
}
$(document).ready(function(){
compile('#content');
})
This should remove all inline events from the selected node, and recreate them with jquery instead.
I decide to publish my example that I used in my case. I tried to replace content in div using a script. My problem was that Chrome did not recognized / did not run that script.
In more detail What I wanted to do: To click on a link, and that link to "read" an external html file, that it will be loaded in a div section.
I found out that by placing the script before the DIV with ID that
was called, the script did not work.
If the script was in another DIV, also it does not work
The script must be coded using document.addEventListener('DOMContentLoaded', function() as it was told
<body>
<a id=id_page href ="#loving" onclick="load_services()"> loving </a>
<script>
// This script MUST BE under the "ID" that is calling
// Do not transfer it to a differ DIV than the caller "ID"
document.getElementById("id_page").addEventListener("click", function(){
document.getElementById("mainbody").innerHTML = '<object data="Services.html" class="loving_css_edit"; ></object>'; });
</script>
</body>
<div id="mainbody" class="main_body">
"here is loaded the external html file when the loving link will
be clicked. "
</div>
As already mentioned, Chrome Extensions don't allow to have inline JavaScript due to security reasons so you can try this workaround as well.
HTML file
<!doctype html>
<html>
<head>
<title>
Getting Started Extension's Popup
</title>
<script src="popup.js"></script>
</head>
<body>
<div id="text-holder">ha</div><br />
<a class="clickableBtn">
hyhy
</a>
</body>
</html>
<!doctype html>
popup.js
window.onclick = function(event) {
var target = event.target ;
if(target.matches('.clickableBtn')) {
var clickedEle = document.activeElement.id ;
var ele = document.getElementById(clickedEle);
alert(ele.text);
}
}
Or if you are having a Jquery file included then
window.onclick = function(event) {
var target = event.target ;
if(target.matches('.clickableBtn')) {
alert($(target).text());
}
}
How does one use NightwatchJs to automate clicking a specific part of an image? My naive approach is to select the coords attribute that matches the specific area of the image I'd like to trigger; but it doesn't work.
<img src="..." usemap="#example">
<map name="example" id="example">
<area shape="rect" coords="336,10,401,32" href="...">
<area shape="rect" coords="25,171,97,198" href="...">
...
</map>
Anyone encounter this issue or know of a work around? Thanks!
If I were you, I would play with the position of area elements inside the map element using CSS selectors like :first-child or :first-of-type. Here is a minimal working example:
PNG (map.png)
HTML/JS (index.html)
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Nightwatch</title>
</head>
<body>
<img src="map.png" usemap="#map">
<map name="map">
<area shape="circle" coords="51,51,29">
</map>
<script>
// When the red area is clicked, we should display an alert.
var area = document.querySelector('area');
area.addEventListener('click', function () {
alert('OK');
}, false);
</script>
</body>
</html>
Nightwatch (script.js)
module.exports = {
'Clickable image map': function (browser) {
browser
.url('http://localhost:8000/index.html')
.waitForElementPresent('map', 1000)
.click('map > area:first-child');
// ...
},
};
Command
If your environment is properly set up, you can run the script with nightwatch -t tests/script.js. You will see the alert, meaning that the red area has been clicked by Nightwatch.