I have a compiled pipeline for working with a program in python. So far, I'm checking this pipeline in the console and came up with a strange result. If I try to play the resulting sound with a pipeline that has a pitch, I get only strange clicks, but if I remove the part with a pitch, I get a clean sound.
Generator command:
gst-launch-1.0 -v filesrc location=morse.wav ! wavparse ! audioconvert ! audioresample ! rtpL16pay ! udpsink host=127.0.0.1 port=4000
Receive command:
gst-launch-1.0 audiomixer name=mixer udpsrc name=src0 uri=udp://127.0.0.1:4000 caps="application/x-rtp, media=(string)audio, clock-rate=(int)4000, encoding-name=(string)L16, encoding-params=(string)1, channels=(int)1, payload=(int)96" ! tee name=app ! queue ! rtpL16depay ! mixer.sink_0 udpsrc name=src1 uri=udp://127.0.0.1:5001 caps="application/x-rtp, media=(string)audio, clock-rate=(int)4000, encoding-name=(string)L16, encoding-params=(string)1, channels=(int)1, payload=(int)96" ! queue ! rtpL16depay ! mixer.sink_1 mixer. ! tee name=t ! queue ! audioconvert ! audioresample ! audiorate ! pitch pitch=1.0 !audiopanorama name=panorama panorama=-1.00 ! autoaudiosink name=audio_sink app. ! queue ! appsink name=asink emit-signals=True
When using gstreamer in my program, I would like to shift as many options as possible to it, since it is much more reliable in my opinion.
The question is how to adjust the pitch and what is the reason that the pitch does not allow the command to work?
You may need to set encoding-name=L16 in udpsrc output caps:
Sender:
gst-launch-1.0 audiotestsrc ! audioconvert ! audioresample ! audio/x-raw,format=S16BE ! rtpL16pay ! udpsink host=127.0.0.1 port=4000 -v
Receiver:
gst-launch-1.0 udpsrc port=4000 ! application/x-rtp,media=audio,encoding-name=L16,clock-rate=44100,format=S16BE ! rtpL16depay ! audioconvert ! autoaudiosink -v
[EDIT: This works fine on my side:
Created 2 live sources:
gst-launch-1.0 audiotestsrc ! audioconvert ! audioresample ! audio/x-raw,format=S16BE,rate=44100 ! rtpL16pay ! application/x-rtp,encoding-name=L16 ! udpsink host=127.0.0.1 port=4000 -v
gst-launch-1.0 audiotestsrc ! audioconvert ! audioresample ! audio/x-raw,format=S16BE,rate=44100 ! rtpL16pay ! application/x-rtp,encoding-name=L16 ! udpsink host=127.0.0.1 port=5001 -v
Then used:
gst-launch-1.0 \
audiomixer name=mixer \
udpsrc name=src0 uri=udp://127.0.0.1:4000 caps="application/x-rtp, media=(string)audio, clock-rate=(int)44100, encoding-name=(string)L16, encoding-params=(string)1, channels=(int)1, payload=(int)96" ! tee name=app ! queue ! rtpL16depay ! queue ! mixer.sink_0 \
udpsrc name=src1 uri=udp://127.0.0.1:5001 caps="application/x-rtp, media=(string)audio, clock-rate=(int)44100, encoding-name=(string)L16, encoding-params=(string)1, channels=(int)1, payload=(int)96" ! queue ! rtpL16depay ! queue ! mixer.sink_1 \
mixer. ! tee name=t ! queue ! audioconvert ! audioresample ! audiorate ! pitch pitch=1.0 ! audiopanorama name=panorama panorama=-1.00 ! autoaudiosink name=audio_sink \
app. ! queue ! appsink name=asink emit-signals=True
without problem.
What seems wrong is the low clock-rate in your pipeline. Try setting rate 44100 in caps after audioresample in senders.
Related
I am successfully streaming a file (audio/video) through UDP on Windows and watching it on another machine with VLC (this was covered on Stackoverflow before):
gst-launch-1.0 -v filesrc location=video.mkv ! decodebin name=dec ! videoconvert ! x264enc ! video/x-h264 ! mpegtsmux name=mux ! queue ! udpsink host=127.0.0.1 port=5000 sync=true dec. ! queue ! audioconvert ! voaacenc ! audio/mpeg ! queue ! mux.
You can test this on VLC: Media > Open Network Stream > Network URL > udp://#:5000
However, while the video is being streamed I would like to also display it on a window, so I could watch the stream myself (no audio needed).
To accomplish this, I started with a series of small experiments so I could change the original pipeline without any surprises. If you are reading this question you know my plan didn't work so well.
My first experiment was to display just the video on single window:
gst-launch-1.0 -v filesrc location=video.mkv ! decodebin ! autovideosink
Then, I changed it to display the same video on 2 windows, to make sure I understood how to work with multithreading:
gst-launch-1.0 -v filesrc location=video.mkv ! decodebin name=dec ! queue ! tee name=t t. ! queue ! videoconvert ! autovideosink t. ! autovideosink
Finally, it came the moment to blend those 2 parts together and stream the video through the network while it is displayed locally. The result is not what I expected, of course: only the first frame appears to be streamed and then everything freezes:
gst-launch-1.0 -v filesrc location=video.mkv ! decodebin name=dec ! tee name=t ! queue ! autovideosink t. ! queue ! videoconvert ! x264enc ! video/x-h264 ! mpegtsmux name=mux ! queue ! udpsink host=127.0.0.1 port=5000 sync=true dec. ! queue ! audioconvert ! voaacenc ! audio/mpeg ! queue ! mux.
It seems that the data is not flowing through the pipeline anymore (for some reason unknown to me) and my attempt to add autovideosink broke everything.
Any tips on how to do this correctly?
The right moment to split the data is right after filesrc:
gst-launch-1.0 -v filesrc location=video.mkv ! tee name=t ! queue ! decodebin ! autovideosink t. ! queue ! decodebin name=dec ! videoconvert ! x264enc ! video/x-h264 ! mpegtsmux name=mux ! queue ! udpsink host=127.0.0.1 port=5000 sync=true dec. ! queue ! audioconvert ! voaacenc ! audio/mpeg ! queue ! mux.
So the data flows directly to autovideosink before anything else happens while the other thread also joins at this very same moment, carrying the data flow to queue and the 2nd decodebin.
I'm initiating RTP stream from my Raspberry camera using:
raspivid -n -vf -fl -t 0 -w 640 -h 480 -b 1200000 -fps 20 -pf baseline -o - | gst-launch-1.0 -v fdsrc ! h264parse ! rtph264pay pt=96 config-interval=10 ! udpsink host=192.168.2.3 port=5000
on the client site, I'm converting it to HLS and upload it on a web server:
gst-launch-1.0 udpsrc port=5000 ! application/x-rtp,payload=96 ! rtph264depay ! mpegtsmux ! hlssink max-files=5 target-duration=5 location=C:/xampp/htdocs/live/segment%%05d.ts playlist-location=C:/xampp/htdocs/live/playlist.m3u8
the above works with me. on the other hand some players does not play the HLS since it has no audio track. I'm trying to figure out how i can add a dummy audio track. I tried many things but no luck e.g.
gst-launch-1.0 udpsrc port=5000 ! application/x-rtp,payload=96 ! rtph264depay ! h264parse ! mux. audiotestsrc wave=4 freq=200 ! audioconvert ! queue ! mux. mpegtsmux name=mux ! hlssink max-files=5 target-duration=5 location=C:/xampp/htdocs/live/segment%%05d.ts playlist-location=C:/xampp/htdocs/live/playlist.m3u8
or
gst-launch-1.0 -e -v udpsrc port=5000 name=src ! application/x-rtp,payload=96 ! rtph264depay ! h264parse ! mpegtsmux name=mux ! audiotestsrc wave=silence src. ! audioconvert ! wavenc ! rtpmp4gdepay ! aacparse ! mux. ! hlssink max-files=5 target-duration=5 location=C:/xampp/htdocs/live/segment%%05d.ts playlist-location=C:/xampp/htdocs/live/playlist.m3u8
Any help is appreciated
What was your idea for these pipelines? These look like you are trying to mux uncompressed audio data. I don't think this is what you want. I expected something like this for the audio path:
audiotestsrc wave=silence ! voaacenc ! aacparse ! mux.
Note that there may be more specific requirements - like number of audio channels or specific sample rates that are supported by your HLS players.
This mixing of the two files:
gst-launch uridecodebin uri=file:///tmp/file1.mp3 ! adder name = m ! autoaudiosink uridecodebin uri=file:///tmp/file2.mp3 ! audioconvert ! m.
How to mix the 3 files ?
gst-launch-1.0 uridecodebin uri=file:///tmp/file1.mp3 ! audioconvert ! adder name = m ! audioconvert ! autoaudiosink \
uridecodebin uri=file:///tmp/file2.mp3 ! audioconvert ! m. \
uridecodebin uri=file:///tmp/file3.mp3 ! audioconvert ! m.
gst-launch-0.10 adder name=mix ! alsasink filesrc location=file1.wav ! wavparse ! audioconvert ! mix. filesrc location=file2.wav ! wavparse ! audioconvert ! mix. filesrc location=file3.wav ! wavparse ! audioconvert ! mix.
Surely isn't the best way. But, is a little start.
replace "alsasink" with "wavenc ! filesink location= output.wav" ?
I have two different pipelines, one for video and one for audio. They both work independently but i'd like to merge them as a single one. I believe this is possible but i have no idea how to do such a thing :(
Here are my two pipelines:
Sender:
gst-launch v4l2src device=/dev/video0 ! 'video/x-raw-yuv,width=1280,height=720,framerate=10/1' ! ffmpegcolorspace ! vpuenc codec=6 ! rtph264pay ! udpsink host=192.168.20.26 port=5000
gst-launch alsasrc device=hw:2 ! audioconvert ! audioresample ! alawenc ! rtppcmapay ! udpsink host=192.168.20.26 port=5001
Receiver:
gst-launch udpsrc port=5000 caps="application/x-rtp, media=(string)video, clock-rate=(int)90000, payload=(int)96, encoding-name=(string)H264" ! rtph264depay ! ffdec_h264 ! xvimagesink
gst-launch udpsrc port=5001 caps="application/x-rtp" ! rtppcmadepay ! alawdec ! alsasink
Moreover, anyone knows what would be the resulting sdp file so i can also open it in VLC if needed?
Any pointers would be of great help ;)
Thank you.
To merge the sender:
gst-launch v4l2src device=/dev/video0 ! \
'video/x-raw-yuv,width=1280,height=720,framerate=10/1' ! \
ffmpegcolorspace ! \
vpuenc codec=6 ! \
rtph264pay ! \
udpsink host=192.168.20.26 port=5000 alsasrc device=hw:2 ! \
audioconvert ! \
audioresample ! \
alawenc ! \
rtppcmapay ! \
udpsink host=192.168.20.26 port=5001
To merge the receiver:
gst-launch udpsrc port=5000 caps="application/x-rtp, media=(string)video, clock-rate=(int)90000, payload=(int)96, encoding-name=(string)H264" ! \
rtph264depay ! \
ffdec_h264 ! \
xvimagesink udpsrc port=5001 caps="application/x-rtp" ! \
rtppcmadepay ! \
alawdec ! \
alsasink
The SDP file would be of the form(generally, this is probably not exact):
v=0
c=IN IP4 <Receiver IP>
m=video 5000 RTP/AVP 96
a=recvonly
a=rtpmap:96 H264/90000
m=audio 5001 RTP/AVP 8
a=recvonly
a=rtpmap:8 PCMA/8000/1
You should change the clock rates on the PCMA if it is two channels.
Also, you MAY need to add a a=fmtp:96 sprop-parameter-sets=<your sprop-parameter sets in the caps> after the video rtpmap line.
You should be able to get the full caps for both pipelines by launching it verbosely(gst-launch -v). This is so you can get the number of channels and clock-rate for PCMA and your sprop-parameter-sets for H264.
I need to read a pcap file and convert it into a avi file with audio and video by using gstreamer.
If i try the following command, it only works for generating a video file.
Video Only
gst-launch-0.10 -m -v filesrc location=h264Audio.pcap ! pcapparse src-port=44602 \
!"application/x-rtp, payload=96" ! rtph264depay ! "video/x-h264, width=352, height=288, framerate=(fraction)30/1" \
! ffdec_h264 ! videorate ! ffmpegcolorspace \
! avimux ! filesink location=testh264.avi
Audio Only
And if i use the following command, it only works for generating a audio file.
gst-launch-0.10 -m -v filesrc location=h264Audio.pcap ! pcapparse src-port=7892 \
! "application/x-rtp, payload=8" ! rtppcmadepay ! alawdec ! audioconvert ! audioresample ! avimux ! filesink location=test1audio.avi
Video + Audio
When i combine two commands as follows, i encountered an error message --
ERROR: from element /GstPipeline:pipeline0/GstFileSrc:filesrc1: Internal data flow error.
gst-launch-0.10 -m -v filesrc location=h264Audio.pcap ! pcapparse src-port=44602 \
!"application/x-rtp, payload=96" ! rtph264depay ! "video/x-h264, width=352, height=288, framerate=(fraction)30/1" \
! ffdec_h264 ! videorate ! ffmpegcolorspace \
! queue ! mux. \
filesrc location=h264Audio.pcap pcapparse src-port=7892 \
! "application/x-rtp, payload=8" ! rtppcmadepay ! alawdec ! audioconvert ! audioresample ! queue ! avimux name=mux ! filesink location=testVideoAudio.avi
Please kindly give me some solutions or suggestions with regard to this issue.
Thank you in advance.
Eric
Instead of the 2nd "filesrc ! pcapparse" give the first pcapparse a name=demux, drop the src-port arg and start the 2nd branch from demux.