'autoAttachChildProcesses' option not doing anything - node.js

I have a javascript program that launches a script inside it with the following command:
node --inspect file.js.
When it happens, I would like VSCode to auto attach debugger to the child process. This is my config in launch.json:
"configurations": [
{
"type": "node",
"request": "launch",
"name": "Start with Yarn",
"autoAttachChildProcesses": true,
...
}
auto attach is set to 'SMART'.
So I launch the program with the configuration, wait for the script to get called inside the program and... VSCode does not automatically attach a debugger to it. Why is that?

Related

Visual Studio Code debugger attaches but does not stop node js process

I have a Node js application (running on Windows) which occasionally "hangs" - it gives no sign of progress. From Visual Studio Code, I attach the debugger by selecting the process ID. Evidence of successful attachment is given both from within VSC and standard out (console):
"Debugger listening on ws://x.y.z.1:9229/242f50ce-a43c-48dc-9926-23520ed10ed3
For help, see: https://nodejs.org/en/docs/inspector
Debugger attached."
However, the process continues to run and clicking on the "pause" symbol in the debugger control bar un-ghosts momentarily but does not change to the "continue" symbol (other control symbols on the bar remain ghosted).
Launch configuration:
{
"launch": {
"configurations": [
{
"name": "Attach by Process ID",
"processId": "${command:PickProcess}",
"request": "attach",
//"skipFiles": [
// "<node_internals>/**"
//],
"type": "node"
},
{
"name": "Launch Program",
"program": "${workspaceFolder}/index.js",
"request": "launch",
"skipFiles": [
"<node_internals>/**"
],
"type": "node", "args": ["set", "31100-1", "subsets" ]
}
]
},
"workbench.colorTheme": "Default High Contrast"
}
On occasion when I attach and then detach ("Stop Debugging") the process seems to continue and behave normally (no longer hung), but I am not able to discover where and/or why it is hanging.
I should add that while this Node js program runs from both a windows power shell and a Cygwin tcsh, it is when running from the Cygwin that I am seeing this behavior (insufficient testing from power shell to say whether or not this ever occurs)
I can understand that the source might not be visible from VSC or that the callstack would be abbreviated/incomplete, but I would expect the process to stop. Perhaps it has and I am misinterpreting the VSC presentation.
Any discussion or suggestions are welcomed. I am both a Node js and VSC novice.

VS Code debugger is inconsistent while hitting breakpoints

I want to set up my VS Code debugger to debug my Next.js app. My launch.json contains the below settings:
{
"version": "0.2.0",
"configurations": [
{
"type": "node",
"request": "attach",
"name": "Launch Program",
"skipFiles": ["<node_internals>/**"],
"port": 9229,
"resolveSourceMapLocations": [
"${workspaceFolder}/**",
"!**/node_modules/**"
]
}
]
}
I also added the debug script to my packege.json:
"debug": "NODE_OPTIONS='--inspect' next dev"
First, I run npm run debug in my terminal, then I launch the debugger in the VS Code Run and Debug tab. The debugger is attached, but when I start adding breakpoints, some of them work properly (the dot indicating the breakpoint is red and the app stops when the breakpoint is hit), but most of them are ignored despite the red indicator. There're also some unbound breakpoints.
I spent a few days figuring this out with no effect. I really look forward to moving past console-logging for debugging purposes.
VS Code version: 1.57.0

VS Code Debugger does not kill node process after stopping the debugger

I am working on a node.js application using express.js as a web framework listening on PORT 3000.
I am using VS Code v1.46.
My launch.json file is
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"type": "node",
"request": "launch",
"name": "Launch Program",
"program": "${workspaceFolder}\\WebApi\\index.js",
"restart": true,
"protocol": "inspector"
}
]
}
I am able to start the debugging session for the first time, but 2nd time onwards, I get error Error: listen EADDRINUSE: address already in use :::3000
This error is because VSCode didn't terminate the node.exe process created in 1st debugging session and so in the subsequent session node failed to start the express server on port 3000 as it is still in used.
Can anyone help me to configure VSCode to terminate node.exe process once I stop the debugger?
This issue started just last week for me, not sure why, maybe windows update.
Any way I found the following :
https://github.com/OmniSharp/omnisharp-vscode/issues/2387
where they say that if you add to launch.json
"console": "externalTerminal" or "console": 'integratedTerminal'
it will open a console for the process so that u can kill manually
It works fine with the Using the "preview" debug extension.
This is the launch.json for using that mode, just make sure that you put the correct command of your package.json.
{
"version": "0.2.0",
"configurations": [
{
"type": "node-terminal",
"name": "Run Script: start",
"request": "launch",
"command": "npm run start",
"cwd": "${workspaceFolder}"
}
]
}

Trying to run "npm run start" in VS Code's Debug on Windows 10

Normally, I run npm run start to run my program. I am trying to use the VS Code debugger to debug my program while running it.
Here's my launch.json file:
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "(Windows) Launch electron",
"type": "cppvsdbg",
"request": "launch",
"program": "npm",
"args": ["run", "start"],
//"preLaunchTask": "build:win32",
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true
}
]
}
When I run this using VS Code the error I get is: launch program '' does not exist.
This all works fine if I use node under program for my debug sessions.
Other things:
$ which npm
/c/Program Files/nodejs/npm
I tried changing program to exactly that path but it didn't work.
I think the reason is in your "program" field, which is supposed to locate the executable files. Some common values are like "program": "${workspaceFolder}/app.js"
program - executable or file to run when launching the debugger

Can I run/debug Heroku Node.js app locally with VSCode?

TL; DR
On Microsoft VSCode v1.6.1, how to:
Properly set runtime executable?
Properly pass Heroku arguments?
Run Heroku Node.js app?
Debug Heroku Node.js app?
Details
I have created a Heroku Node.js application, which is launched using the CLI command:
heroku local web
and successfully starts at port 5000.
I am trying to debug it using Microsoft Visual Studio Code, using the following launch.json configuration:
{
"name": "Launch",
"type": "node",
"request": "launch",
"program": "${workspaceRoot}/app.js",
"stopOnEntry": false,
"args": [],
"cwd": "${workspaceRoot}",
"preLaunchTask": null,
"runtimeExecutable": "/usr/local/bin/heroku",
"runtimeArgs": [
"local web",
],
"env": {
"NODE_ENV": "development"
},
"console": "internalConsole",
"sourceMaps": false,
"outFiles": []
}
But VSCode is automagically passing --debug-brk argument to heroku, causing the error:
/usr/local/bin/heroku --debug-brk=23080 'local web' app.js
! `--debug-brk=23080` is not a heroku command.
! See `heroku help` for a list of available commands.
VSCode also does not find heroku command without its full path (seems like it is not loading PATH environment variable).
Any ideas about how to setup the editor?
The following solution works for me:
1) In your procfile add the parameter --debug to the node process
web: node --debug server.js
By default the debugger listens in the port 5858
2) Once you have the node process running, open VSCode and add the following configuration to your launch.json file
{
"type": "node",
"request": "attach",
"name": "Attach to Process",
"port": 5858
}
3) Finally, click the play button in VSCode with the option "Attach to Process" and it should debug your process.
The following solution worked for me.
In my package.json "scripts", I added:
"debug": "node --inspect-brk server.js"
Then, in launch.json I added an envFile entry to the default "Launch via NPM" configuration, which now looks looks like this:
{
"type": "node",
"request": "launch",
"name": "Launch via NPM",
"runtimeExecutable": "npm",
"runtimeArgs": [
"run-script",
"debug"
],
"port": 9229,
"envFile": "${workspaceFolder}/.env"
}
The above solution enables the VSCode debugger to run my server via an npm script, and my server runs with the env vars set in my .gitignore'd .env file, just like in the "regular" Heroku node.js workflow.
I struggled with this as for some reason the solution propsed didn't work for me. However, an alternate solution did so I thought I would share.
From the default debugging options in VS Code choose
Attach by Process ID
When you start the debugger with this configuration it should list available processes to attach to and one should be simply be server.js. This requires manually attaching each time, and if the other automatic attachment works for you that may be better, but this is still a workable solution.

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