How to connect this speaker and use it? - audio

I have this speakers at home
Very small and simple, i can't figure out how to use them
Where to connect them mobile or pc
What wires to use
If anyone knows, help me[speaker front imagespeaker back image](https://i.stack.imgur.com/lFkXo.jpg)
I'm Posting a picture of the speaker,
I expect to know how it will be used

Related

ESP32 Bluetooth Pairing To Phone

I am trying to make it so that my ESP32 board can detect my phone when I approach it based on RSSI. However, the ESP32 cannot see the phone unless the phone is in discovery mode, which is not super useful. To solve this, I was hoping to pair my phone with the ESP32 so that the phone would always be looking for the ESP32, and connect when it is found without any human intervention.
I decided to try the Arduino integration, but as I was working through all of the examples I couldn't find any with this functionality, so I'm kind of lost. If this is not possible or easy with Arduino, I am willing to switch, but I was unable to find anything about pairing in the normal phone interface for ESP-IDF either.
So, basically, using an ESP32, how do I pair to a phone?
The easiest way is to make the esp a gatt server and advertise a specific service. The phone will look for that specific service and connects if found.
You could make an app for your phone, like for ios its pretty easy. But keep in mind for mobile devices a continuous search for devices could be power unfriendly if misused.
If you use esp-idf instead of arduino, some examples are included. (You could use the vscode integrated esp-idd) Check learnesp32.com for an easy step into the basics, coming from Arduino.

How can I receive Bluetooth audio signal and forward it to a Bluetooth speaker?

I need some help because I don´t know how to approach this challenge.
I want to build a device, that's receiving a Bluetooth audio signal and is forwarding it to a Bluetooth speaker. It´s also running some algorithms with the audio data and also simultaneously sending results via UDP to a different device.
I already thought about using two or three ESP32s, using one with an extra Bluetooth module, or searching for a whole different MCU with Bluetooth 5.0 or higher and Wifi 5GHz. But I don´t know approach the best is, or maybe a completely different one.
Some context, why we want to do it:
We want to create a real-time light show, based on the current playing song. It is already working for PC, but also want to make it accessible for phone users. Sadly there is no way to capture the internal audio on iPhone or Android phones. Our Idea to make the music sync with the phone possible is that you are connected with the phone via Bluetooth to our "sync box" which is then connected to the speaker via Bluetooth or AUX. The "sync box" is running our algorithms for creating the light shows and then sending the data to the microcontrollers from the light strips.
So maybe you have an idea how we can sync the lights to the music completely differently or how I can approach the challenge with Bluetooth.
Any help is highly appreciated.
Thanks a lot.

How can I control my led strip on my Linux server via bluetooth?

I have an Ubuntu 18.04 server on a laptop that has bluetooth adapter. I also have a led strip from China which also has a bluetooth adapter. I can control my led through an app on my phone.
Is there any way to successfully connect to the led strip with my linux laptop and control it?
If so, how could I know which code / key (or I don't know how this bluetooth control works, sorry) is assigned to a color? So basically, I don't know what command should I send to the strip.
Can anybody please write an example program for me?
I tried the rfcomm, bluetoothctl and bluetooth-sendto but they didn't work. :(
Hope we can solve my problem.
You'll need to reverse engineer your device :
with little research I found this
http://nilhcem.com/iot/reverse-engineering-simple-bluetooth-devices

NFC handover to Bluetooth or WiFi for data transfer

I'm currently working on a project for an interactive visitor centre in Laguna Beach, CA.
There are many touchscreen devices around the space, which we are developing some cool software for, however one of the client requests is to allow visitors to transfer image, pdf and video files from an interactive coffee table touchscreen onto their phone.
The client has seen this on YouTube/CES etc.. You know, where someone puts a phone on a the interactive surface and then magically swipes images onto the phone from the screen.
Of course, if the visitor had a custom app on their phone, and was already on the same WiFi this would not be so much of a problem. I suspect this is what happens on these magic demos that we see.
In our situation, we don't want the visitor to download an app really, we just want the easiest solution and experience for the visitor. We have a public WiFi available to us, and we can install an NFC device on the touchscreen and the touchscreen also has bluetooth.
My ideal scenario would be for the user to pop their NFC enabled phone on the table, the table recognises it, pairs with BT or WiFi and away we go! I'm not sure how practical this is though having researched around. Clearly thats not going to work on an iPhone. I don't mind a couple of mechanisms i.e. one for Android/other NFC phones and one for iPhone.
Does anyone have any experience of this kind of thing and suggestions of how to handle it?!
Here's a mock up of our 32" Coffee Table touchscreen just for some context
Thanks for reading through and having a think :-)
I know that there is standardized way to pair Bluetooth device using NFC tag. I think this is the best solution for you. The authority that is standardizing this format is called NFC Forum. You can find more info about the topic in this document: Bluetooth Secure Simple Pairing Using NFC

Phases for mobile game development

I'm currently thinking of developing chess code with multi-player facility connected and played via bluetooth. For that I need to chalk out the phases, i mean systematic modules, that I should follow to develop the game. If anyone can state it or have any link that can help it out, it would be great.
Another thing I am developing this in J2ME, so can anyone give me an idea about the way to connect the game in two mobile devices through bluetooth in J2ME. I mean to say the class or file that is used to connect the gaming devices.
For the second part of your question: you need to make an SPP (serial) connection between the two devices, with one acting as a client and the other as a server; see this tutorial for more information.
Then you need to create your own protocol to allow the two devices to communicate everything they need to.
This will only work on handsets with JSR 82.

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