How to Install Server Manager Window Features from Rust - iis

This might be a dumb question, but I'm trying to emulate a PowerShell script in rust. Powershell is getting too complicated and ends up with too many runtime errors when bootstrapping a server together. I've turned to rust for some compile-time assurances!
In PowerShell, you can install server manager window features as:
Install-WindowsFeature -Name "Web-Webserver, Web-Common-Http, ..."
Is there a way to do this in rust with an API? I thought maybe the Windows crate would have this. Or would the simplest way be to spawn a command with std::process::Command?

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Can we download something & set environment variable during crate installation?

As a Rust driver crate developer, I would like to perform below steps during my crate installation/download when used by any other Rust program:
Check the platform i.e. Windows or UNIX or macOS.
Download the corresponding platform-specific binary from an external website.
Set an environment variable pointing to the download location.
I know this is possible in Node or Python or R but not sure if this is possible in Rust.
You can use Build script to achieve that (but it is not what you should do, please see note below).
The script will be compiled and executed before cargo start building your library.
Inside the script you can use cfg attribute to check platform.
There is a bunch of libraries to download something via HTTP, for example reqwest
You can set environment variable via cargo:rustc-env=VAR=VALUE
IMPORTANT NOTE
Most of Rust users doesn't expect that kind of behavior from build script. There may be dozen of problems with the approach. Just few of them from the top of my head:
First of all there may be security issues.
The approach will break builds at client side.
I believe it's better to upload all binaries you need as a part of the crate. You can use include_bytes! for that.

How to create my Python3 automation program useable by another users?

Right now I can create a simple Ms.Excel automation program using Python3 but I want to others can also use my program.
What kind of features or packages that I could learn to make others able to use my program? Such as turn my program into portable software or web application?
You need to look into packaging your python application with all its dependedncies. Pyinstaller is a good way to go you can find a very good tutorial here.

Can you embed GraalVM application in a browser?

GraalVM has so many surprising capabilities. But one thing I haven't seen, but would like to, is to be able to run a GraalVM application in a browser. Sources like this (Top 10 Things To Do With GraalVM) shows interop with Node.js, but not running a compiled application in the browser.
Is this possible? If so, is there documentation on this? Thanks!
Well, it looks like this may be possible using Webassembly. From the Graal VM lead Thomas Wuerthinger: https://twitter.com/thomaswue/status/943592646915878912?lang=en
Webassembly is useful for statically typed languages (as LLVM
backend). I am not aware of any Ruby, R, or Python implementation
successfully targeting Webassembly. Graal VM will be able to run via
Webassembly in the browser. It also has a "native" mode with
standalone binaries.
So if you're coding in something like Clojure or Python and planning on compiling to Webassembly via Graal VM, you would likely run up against the same restrictions that Webassembly has, such as the browser sandbox and only being able to access web APIs. It will be interesting to see if those boundaries can be communicated through error messages or other compile-time checks.
It would be very interesting to see a browser that embeds GraalVM and can run its engine for languages, even if only for JavaScript initially.
Currently, there's no such browsers, as far as I know. Maybe an interesting first step would be to take Electronjs, and try replacing the version of node they use with the version of node.js from GraalVM. It's not trivial, since they introduce some changes to the stock node.js and GraalVM introduces some changes when replaces the JavaScript engine with its own implementation.
However, it definitely should be possible to achieve.

NodeJS app for end-user distribution

I'm looking for the proper way to distribute/deploy a node.js app that would run as a small webserver on the user's machine.
Is there a stub method or install script or a "install wizard" that would download all node_modules dependencies, download the latest nodejs binary, set up the environment, etc... or I have to distribute it bulk with everything packed? Is there any guide for that purpose?
Edited :
You could install node and npm, download your dependencies by running npm install in the command line (first declare them within your package.json) only then users can run your script. This is how you do development in Node.js, or deploy to a development server. See using npm. You could automate that with a shell script if that is what you are after.
However, when distributing programs to end-users that might not be the best approach. Linux users are used to a package (.deb for instance) and Windows users are used to an .exe or a setup wizard.
That is why I recommended the tools below. I also assumed you were targeting Windows as this is less of a problem is unix-like environments.
If you want a single file (.exe), pkg and nexe are made for that purpose. These Node.js tools are used by the developer to compile JavaScript code into a single executable binary that is convenient for end-users and Windows deployment. The resulting .exe file is very light and does not require node to be installed on the end-user’s computers.
Electron along with electron-packager can produce setup wizards, but it installs a lot of files even for the smallest program. Your program will include all of node and webkit, that is why it produces heavy installs.
NSIS can also create a setup wizard, it is simple and does common stuff well (copying files, running shell scripts).
Original answer:
Short answer is: not really.
You have to keep in mind that Javascript is and has always been interpreted, so until recently never compiled to binary as you might do with other languages. Some exploration has been going on, but essentially you won’t get a "good practice" answer.
The long answer is, maybe, for some limited use cases:
There is the fresh new pkg that does exactly this, and it looks promising.
There has been nexe for a while, it works great for some use cases (maybe yours). Native/compiled modules are still an issue however.
Electron might work for a full blown app with a significant user interface, but it is not light or compact.
You could always use browserify to concatenate and uglify all your code with the modules you use and then make an installer with something like NSIS to setup node and your script. Native modules would still be a problem however.

BlackBerry Code Signing on Linux without GUI

After a lot of searching I have yet to find a way to sign a BlackBerry application on a Linux distribution with no GUI.
As of right now I'm getting the error "Unable to request signatures until this application has completed the initial key generation.". The problem is I'm not able to register the CSI files it seems via CLI. Has anyone accomplished this without setting up X11?
Yes, its definitely possible to do this on a headless Linux box. Heck, I do it on a headless Solaris/UltraSPARC server :-)
For actually running the tool, I like http://bb-ant-tools.sf.net/ . If you are using an older version of the signature tool, you may need to make some modifications as described on http://slashdev.ca/ .
While the tool is fully controllable from command-line parameters, it does unfortunately still require access to a running X server to function. The workaround for this is to install "Xvfb" (a fake X server for purposes like this), launch it in the background on your system, then set the DISPLAY variable so the signature tool will use it for its non-interactive GUI.
Blackberry sigtool may not be supported in Linux and it may be only partially working. BB dev tools are still Windows-centric.

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