How to safely mix ARM and x86_64 conda packages in the same environment on M1 - pytorch

I have two different terminals and conda distributions that nicely separate my ARM and x86_64 environments and packages. However, I have arrived at a point where I need to use an ARM conda environment with a non native package.
Example: To use MPS acceleration (pytorch) on my Macbook M1, I need to use an ARM conda environment with python 3.8 that runs natively. At the same time I want to use a library (pymesh) which can only be build with python 3.7 and has to be emulated with Rosetta when run.
I have tried using a a python version 3.7 which is emulated with Rosetta when run, but this breaks the Pytorch library.
If I use a python version 3.8 which runs natively, I can't install Pymesh that requires python 3.7.

Related

libboost_python-dev for Python 3.8 on Ubuntu 22.04

I have a production server with Ubuntu 20.04 and Python v3.8.10.
My development environment is Ubuntu 22.04 with Python v3.10.6.
Both environments make use of a virtual environment when running python code.
Thus far the differences between Python 3.8 and 3.10 have not necessitated that I match my environments exactly. However, I am now forced to use a poorly maintained Python library in my code (provided by a payment gateway), and I encountered version-specific bugs with the library immediately after installing it. Needless to say, I am not confident that if I get it working in the development environment, it will work in the production environment as well. I need to be sure it works in production the first time.
I believe I have managed to successfully install Python 3.8 from source on my development system (without uninstalling Python 3.10). I managed to set up the virtualenv with the older version of Python successfully as well. The installation of requirements, however, fails with /usr/bin/ld: cannot find -lboost_python: No such file or directory during the installation of the pgmagick package. My understanding of the error is that I am missing the libboost_python-dev package for Python v3.8.
How can I install the older libboost_python-dev package on ubuntu 22.04?

Error while creating conda environment in python 3.7, only supports python 3.10 [duplicate]

I am trying to create a new environment with Python 3.7 using Conda like:
conda create -n qnn python=3.7
I got following errors:
Collecting package metadata (current_repodata.json): done
Solving environment: failed with repodata from current_repodata.json, will retry with next repodata source.
Collecting package metadata (repodata.json): done
Solving environment: failed
PackagesNotFoundError: The following packages are not available from current channels:
- python==3.7
Current channels:
- https://conda.anaconda.org/conda-forge/osx-arm64
- https://conda.anaconda.org/conda-forge/noarch
To search for alternate channels that may provide the conda package you're
looking for, navigate to
https://anaconda.org
and use the search bar at the top of the page.
Why is Python 3.7 apparently unavailable?
System Details
This is on an Apple Silicon (osx-arm64) machine running macOS.
No native builds available
Since Python 3.8 had been released for about a year when Apple Silicon hit the market, Python 3.7 builds for osx-arm64 were never part of the regular build matrix for Conda Forge.
Workaround: Emulate
Immediate alternatives for using 3.7 on Apple Silicon systems would be to emulate x86_64 with Rosetta or use a container system, e.g., Docker.
Creating osx-64 environments
Similar to what one does for running win-32 environments on x86_64 machines, one can create osx-64 environments like
## create empty environment
conda create -n py37
## activate
conda activate py37
## use x86_64 architecture channel(s)
conda config --env --set subdir osx-64
## install python, numpy, etc. (add more packages here...)
conda install python=3.7 numpy
⚠️ Important Note: Be sure to always activate this environment before installing packages. Otherwise, the default CONDA_SUBDIR value (osx-arm64) may be active and could result in mixing architectures in the same environment.
Note that MacOS will automatically recognize the architecture and run through Rosetta - one need not do anything special.
Requesting native build
Longer term, you could try requesting that the python-feedstock include a 3.7 build for osx-arm64. However, 3.7.12 (Sept. 2021) was technically the final feature release, and it has now entered the maintenance-only phase (see PEP 537). Also, other packages that build Python-version-specific variants would not be built for osx-arm64, so even if one had python=3.7, the packages wouldn't be there (at least not through Conda). Basically, I wouldn't bet on anyone taking this up.
Not sure if this is the best strategy, but running
CONDA_SUBDIR=osx-64 conda
worked for my use case.

Can Anaconda and a more recent version of Python coexist in Windows 10?

I am taking a beginner course in Python so I downloaded and installed Anaconda on a
Windows 10 OS. It is possible to install the last version of Python, say 3.9.x or 3.10 to be run on VSCode. How do I manage to avoid conflicts between them. Can anyone tell how should I do because I have to use that text editor. Thanks in advance.
Yes, but Anaconda includes an environment management tool, Conda, and so it would be more idiomatic to use that to create a new environment, rather than installing a native, system- or user-level Python interpreter. If you are using Anaconda, then from Anaconda Command Prompt try
conda create -n py39 python=3.9
or
conda create -n py310 python=3.10
Note the argument used in the -n (or --name) is arbitrary - feel free to name environments as you'd like.

Anaconda and upgrading to new M1 Mac

Background
I've just got a new M1 mac mini dev machine, and migrated from my old x86 mac using apple's migration assistant.
Doing that also copied over all my conda environments to the new machine (they were all in my home directory)
I installed the latest version of anaconda and anaconda plus all my python code and environments seem to work fine (this includes a bunch of wheel modules, notably numpy/scipy).
I did a bunch of googling for my questions below, but couldn't find any good answers anywhere - so I thought I'd ask SO as this seems like a quite common situation others will run into
Questions
Does anyone know the status of M1 native versions of python/numpy/scipy etc provided by conda forge?
I presume that all the binaries in my environments for python/numpy etc all still the old x86 versions, as they were all in environments in my home directory, and running via emulation. So, how do you go about changing/updating those to a M1 arm native
version if/when available?
A quick update as of July 2021.
TLDR
The conda-forge group have a M1 native conda installer here.
Installation is simple - run the installer, and you have conda up and running.
This will install an M1 native conda, and that conda's default environment will by default install M1 native python versions and M1 native versions of modules (if available).
There seem to be native osx M1 native wheels for most common modules now available on the conda-forge channel.
Current status
It seems Anaconda still do not have a native M1 version, nor does Miniconda. ...I can't figure out why it's taken so long and neither still seem to have native M1 support, but that's a separate issue.
Alternative
However, as steff above mentioned, conda-forge (as in the group responsible for maintaining the conda-forge channel) do have a installer for their version of conda that is itself both native M1, and also sets up your environment to pull M1 native wheels where available. This they call Miniforge.
Their github is here.
Various installers for their Miniforge (via direct download, curl or homebrew) can be found on their github page (above) - the direct link to the ARM native miniforge installer is here.
A quick search on conda-forge show's almost all common modules do now have native M1 wheels available. (look for supporting platform 'osx-arm64` eg numpy)
Caveats
I've not tested this too extensively yet, and I'm not sure exactly what happens if a non-M1 wheel is available (I believe it will default to downloading a no-arch version).
I'm also not sure/haven't tested whether you can mix and match M1 wheels with x86 mac wheels. (I'm guessing this would work, but haven't tried).
I also have only done minimal testing using the conda's pip, and how well it recognizes/tries to download/resolves M1 vs x86 pip packages.
The answer here is going to evolve over time, so here is the most up-to-date knowledge I have as of 27 Jan 2021.
Installing conda in emulation mode works completely fine. All you need to do is to install it in a Terminal run in emulation mode, or else install it using a Terminal emulator that has not been ported over yet.
Once your conda environments are up and running, everything else looks and feels like it did on x86 Macs.
If you'd like a bit more detail, I blogged about my experience. Hopefully it helps you here.
I got my M1 about 2 weeks ago and managed to install absolutely everything I need natively from conda-forge and pip. The installer you can download here.
As of 5Feb Homebrew is also officially supported on osx-arm64.
2022/03/02 answers
Native M1 installations are pretty simple now. Here are a few options for Miniforge and Miniconda.
(1) Using Apple's instructions for Tensorflow with Miniforge
This uses the same Miniforge solution mentioned above but includes an M1-optimized Tensorflow install, meaning TF has access to the M1 GPU cores.
Look for the "arm64: Apple Silicon" section at:
https://developer.apple.com/metal/tensorflow-plugin/
(2) Running native M1 with Miniforge and Rosetta with Miniconda side-by-side (Jeff Heaton's tutorial from 2021/11)
Jeff basically uses Apple's solution above for the native Miniforge install.
https://www.youtube.com/watch?v=w2qlou7n7MA
(3) Using native M1 Miniconda
There was a native M1 Miniconda installer published in 2021/11: Miniconda3 macOS Apple M1 64-bit bash (Py38 conda 4.10.1 2021-11-08)
https://docs.conda.io/en/latest/miniconda.html
My Experiences
I successfully ran the side-by-side installation from Jeff's tutorial with a few changes. It was very easy and I verified that in the native M1 Miniforge environment that Numpy is using the optimized BLAS/LAPACK linear algebra libraries and that Tensorflow has GPU access. I will update here after I run the Miniconda native M1 installer.
I installed the native version of python3 through miniforge (Apple version) and Spyder (Intel version) through homebrew and everything is working just fine for me with one exception, I've observed one strange behaviour when setting the "graphics backend" option to "automatic" instead of "inline".
Spyder >>> Prefernces >>> IPython Console >>> Graphics >>> Graphics Backend >>> inline, or automatic
When I start Spyder with the "inline" option and switch to "automatic", the opened kernels function just as expected. However, if I open new consoles they don't work at all. The issue also persists after restarting Spyder. The only way I manage to plot graphics in a separate window is to start Spyder with IPython console "graphics backend" set to "inline" and then change it to "automatic".
If I run python3 through terminal, plotting graphics works just fine as well.
My installation commands were:
brew install --cask miniforge
conda init zsh
conda activate
brew install --cask spyder
brew install PyQt#5
pip3 install matplotlib
You can check out this anouncement by Anaconda. You can now use Anaconda on your M1 MAC direclty.
"The 2022.05 release of Anaconda Distribution features native compiling for Apple M1’s ARM64 architecture (boasting 20% faster compute), Anaconda Navigator 2.1.4, conda 4.12.0, as well as several new and updated packages. 2022.05 is also the last release that will support win32."

Manage two different versions of Python

In my system Python 3.8 version already install, but I want create virtual env for version 3.7 on vscode so how can I do>
To work on different environments, you can use Anaconda Prompt.
You can follow the steps given in this: https://docs.conda.io/projects/conda/en/latest/user-guide/tasks/manage-environments.html

Resources