Let's say I have the following main.rs and lib.rs files. Why after doing the wildcard import self refers to testing::nested and not the main binary module anymore?
Could somebody point me to documentation where they explain this? I haven't been able to find it.
// main.rs
use testing::nested::*;
fn main() {
self::hello();
}
// lib.rs (testing module)
pub mod nested {
pub hello() {
println!("hello from nested::hello");
}
}
Just like #Ivan and #eggyal mentioned, is not that self refers to nested, is that the use declaration created a binding for hello in the main module.
This question already has answers here:
Split a module across several files
(7 answers)
How can I include a module from another file from the same project?
(6 answers)
How to use one module from another module in a Rust cargo project?
(3 answers)
Closed 2 years ago.
I have three files. main.rs, foo.rs, bar.rs all in the src directory. I want to use whats in foo.rs in bar.rs. So i have mod foo; inside of bar. But i get an error as shown below. I do not want to put the foo.rs in a sub directory e.g. src/bar/foo.rs is there another way to structure the code? Because i want foo.rs to be used in many different places besides bar.rs. Optionally if you could tell me how you structure a big project with multiple files then that will suffice.
file not found for module `foo`
--> src/bar.rs:1:1
|
1 | mod foo;
| ^^^^^^^^
|
= help: to create the module `foo`, create file "src/bar/foo.rs"
error: aborting due to previous error
main.rs
mod bar;
fn main() {
println!("Hello, world!");
}
foo.rs
pub fn do_something() {
}
bar.rs
mod foo;
You only have to declare modules once, and in this case you would declare both in main and then you would be able to import them from anywhere else in your codebase using use crate::{mod_name}. Example:
src/main.rs
// declare foo & bar modules
mod foo;
mod bar;
fn main() {
foo::foo();
foo::call_bar();
bar::bar();
bar::call_foo();
}
src/foo.rs
// import bar module
use crate::bar;
pub fn foo() {
println!("foo");
}
pub fn call_bar() {
bar::bar();
}
src/bar.rs
// import foo module
use crate::foo;
pub fn bar() {
println!("bar");
}
pub fn call_foo() {
foo::foo();
}
I have a lib project with multiple modules called one and two, in separate files. Each module has a function called run:
mod one {
pub fn run() {
println!("One");
}
}
mod two {
pub fn run() {
println!("Two");
}
}
fn main() {
one::run();
two::run();
}
Playground
I would like to compile each of these files/functions to WebAssembly and then be able to load them and call the function run().
I believe I have to add the #[no_mangle] directive and mark them as extern "C" functions. When I do that, then there is a name clash on the run function, despite the module structure.
This is the modified version that won't compile:
mod one {
#[no_mangle]
pub extern "C" fn run() {
println!("One");
}
}
mod two {
#[no_mangle]
pub extern "C" fn run() {
println!("Two");
}
}
fn main() {
one::run();
two::run();
}
Playground
Is there a way to have multiple modules in a project, each with a function with the same name, such that I can compile the files with the function to WebAssembly, preserving the function name?
No, you cannot give multiple things the same name in a global namespace. That's kind of the definition of what a name and a namespace is. You will need to export them as two different names.
I prefer to have a single location that exports things so it's easier to see and prevent clashes. Additionally, your symbols should be unique among all libraries that will ever be linked with your library. That's why most high-quality C projects use the library name in every single public method.
mod one {
pub fn run() {
println!("One");
}
}
mod two {
pub fn run() {
println!("Two");
}
}
#[no_mangle]
pub extern "C" fn mylib_one_run() {
one::run()
}
#[no_mangle]
pub extern "C" fn mylib_two_run() {
two::run()
}
fn main() {
one::run();
two::run();
}
See also:
How do I apply a macro attribute to a function defined in a separate module?
Explain, I have macro info!("Hello world") from Rust log
And it works well anywhere, but not in common.rs file from Organize test rust for cargo integration test. Because of macro use declaration (for import) must be declared in the root module and then provides for child modules. But in an integration test case, we don't have the root module and can't provide a macro for common.rs (child module).
Example 1:
Module parent
mod.rs
#[macro_use]
use extern crate some_crate;
mod child.
in this case, the child can use macro without problem
Example 2:
No module (as integration test case), just test file
some_test.rs
#[macro_use]
use extern crate some_crate;
mod child.
in this case, the child does not see macro, and we can provide macro use only this way.
For solving this problem I create a util module logger_util, which can use macro and then imported in some_test.rs
Example 3:
No module (as integration test case), just test file
some_test.rs
mod child
child.rs
use logger_util
fn foo() {
logger_util.use_macro()
}
logger_util.rs
#[macro_use]
extern crate some_crate;
pub fn use_macro() {
some_macro!("Hello world")
}
And my question is next:
How can I instead this:
fn foo() {
info!("{} {} ", 123, "hello world")
}
Do this, from:
fn foo() {
let print_data: SomeType = "{} {} ", 123, "hello world";
use_macro(print_data)
}
To logger_util.rs
pub fn use_macro(print_data: SomeType) {
info!("Hello world")
}
Solution:
use logger_util;
fn foo() {
logger_util::use_macro(format_args!("{} {} ", 123, "hello world"))
}
use std::fmt::Arguments;
pub fn use_macro(args: Arguments) {
info!("{}", args)
}
If you have a directory structure like this:
src/main.rs
src/module1/blah.rs
src/module1/blah2.rs
src/utils/logging.rs
How do you use functions from other files?
From the Rust tutorial, it sounds like I should be able to do this:
main.rs
mod utils { pub mod logging; }
mod module1 { pub mod blah; }
fn main() {
utils::logging::trace("Logging works");
module1::blah::doit();
}
logging.rs
pub fn trace(msg: &str) {
println!(": {}\n", msg);
}
blah.rs
mod blah2;
pub fn doit() {
blah2::doit();
}
blah2.rs
mod utils { pub mod logging; }
pub fn doit() {
utils::logging::trace("Blah2 invoked");
}
However, this produces an error:
error[E0583]: file not found for module `logging`
--> src/main.rs:1:21
|
1 | mod utils { pub mod logging; }
| ^^^^^^^
|
= help: name the file either logging.rs or logging/mod.rs inside the directory "src/utils"
It appears that importing down the path, i.e. from main to module1/blah.rs works, and importing peers, i.e. blah2 from blah works, but importing from the parent scope doesn't.
If I use the magical #[path] directive, I can make this work:
blah2.rs
#[path="../utils/logging.rs"]
mod logging;
pub fn doit() {
logging::trace("Blah2 invoked");
}
Do I really have to manually use relative file paths to import something from a parent scope level? Isn't there some better way of doing this in Rust?
In Python, you use from .blah import x for the local scope, but if you want to access an absolute path you can use from project.namespace.blah import x.
I'm going to answer this question too, for anyone else who finds this and is (like me) totally confused by the difficult-to-comprehend answers.
It boils down to two things I feel are poorly explained in the tutorial:
The mod blah; syntax imports a file for the compiler. You must use this on all the files you want to compile.
As well as shared libraries, any local module that is defined can be imported into the current scope using use blah::blah;.
A typical example would be:
src/main.rs
src/one/one.rs
src/two/two.rs
In this case, you can have code in one.rs from two.rs by using use:
use two::two; // <-- Imports two::two into the local scope as 'two::'
pub fn bar() {
println!("one");
two::foo();
}
However, main.rs will have to be something like:
use one::one::bar; // <-- Use one::one::bar
mod one { pub mod one; } // <-- Awkwardly import one.rs as a file to compile.
// Notice how we have to awkwardly import two/two.rs even though we don't
// actually use it in this file; if we don't, then the compiler will never
// load it, and one/one.rs will be unable to resolve two::two.
mod two { pub mod two; }
fn main() {
bar();
}
Notice that you can use the blah/mod.rs file to somewhat alleviate the awkwardness, by placing a file like one/mod.rs, because mod x; attempts x.rs and x/mod.rs as loads.
// one/mod.rs
pub mod one.rs
You can reduce the awkward file imports at the top of main.rs to:
use one::one::bar;
mod one; // <-- Loads one/mod.rs, which loads one/one.rs.
mod two; // <-- This is still awkward since we don't two, but unavoidable.
fn main() {
bar();
}
There's an example project doing this on Github.
It's worth noting that modules are independent of the files the code blocks are contained in; although it would appear the only way to load a file blah.rs is to create a module called blah, you can use the #[path] to get around this, if you need to for some reason. Unfortunately, it doesn't appear to support wildcards, aggregating functions from multiple files into a top-level module is rather tedious.
I'm assuming you want to declare utils and utils::logging at the top level, and just wish to call functions from them inside module1::blah::blah2. The declaration of a module is done with mod, which inserts it into the AST and defines its canonical foo::bar::baz-style path, and normal interactions with a module (away from the declaration) are done with use.
// main.rs
mod utils {
pub mod logging { // could be placed in utils/logging.rs
pub fn trace(msg: &str) {
println!(": {}\n", msg);
}
}
}
mod module1 {
pub mod blah { // in module1/blah.rs
mod blah2 { // in module1/blah2.rs
// *** this line is the key, to bring utils into scope ***
use crate::utils;
pub fn doit() {
utils::logging::trace("Blah2 invoked");
}
}
pub fn doit() {
blah2::doit();
}
}
}
fn main() {
utils::logging::trace("Logging works");
module1::blah::doit();
}
The only change I made was the use crate::utils; line in blah2 (in Rust 2015 you could also use use utils or use ::utils). Also see the second half of this answer for more details on how use works. The relevant section of The Rust Programming Language is a reasonable reference too, in particular these two subsections:
Separating Modules into Different Files
Bringing Paths into Scope with the use Keyword
Also, notice that I write it all inline, placing the contents of foo/bar.rs in mod foo { mod bar { <contents> } } directly, changing this to mod foo { mod bar; } with the relevant file available should be identical.
(By the way, println(": {}\n", msg) prints two new lines; println! includes one already (the ln is "line"), either print!(": {}\n", msg) or println!(": {}", msg) print only one.)
It's not idiomatic to get the exact structure you want, you have to make one change to the location of blah2.rs:
src
├── main.rs
├── module1
│ ├── blah
│ │ └── blah2.rs
│ └── blah.rs
└── utils
└── logging.rs
main.rs
mod utils {
pub mod logging;
}
mod module1 {
pub mod blah;
}
fn main() {
utils::logging::trace("Logging works");
module1::blah::doit();
}
utils/logging.rs
pub fn trace(msg: &str) {
println!(": {}\n", msg);
}
module1/blah.rs
mod blah2;
pub fn doit() {
blah2::doit();
}
module1/blah/blah2.rs (the only file that requires any changes)
// this is the only change
// Rust 2015
// use utils;
// Rust 2018
use crate::utils;
pub fn doit() {
utils::logging::trace("Blah2 invoked");
}
I realize this is a very old post and probably wasn't using 2018. However, this can still be really tricky and I wanted to help those out that were looking.
Because Pictures are worth a thousand words I made this simple for code splitting.
Then as you probably guessed they all have an empty pub fn some_function().
We can further expand on this via the changes to main
The additional changes to nested_mod
Let's now go back and answer the question:
We added blah1 and blah2 to the mod_1
We added a utils with another mod logging inside it that calls some fn's.
Our mod_1/mod.rs now contains:
pub mod blah.rs
pub mod blah2.rs
We created a utils/mod.rs used in main containing:
pub mod logging
Then a directory called logging/with another mod.rs where we can put fns in logging to import.
Source also here https://github.com/DavidWhit/Rust_Modules
Also Check Chapters 7 for libs example and 14.3 that further expands splitting with workspaces in the Rust Book. Good Luck!
Answers here were unclear for me so I will put my two cents for future Rustaceans.
All you need to do is to declare all files via mod in src/main.rs (and fn main of course).
// src/main.rs
mod module1 {
pub mod blah;
pub mod blah2;
}
mod utils {
pub mod logging;
}
fn main () {
module1::blah::doit();
}
Make everything public with pub you need to use externally (copy-pasted original src/utils/logging.rs). And then simply use declared modules via crate::.
// src/module1/blah.rs
use crate::utils::logging;
// or `use crate::utils` and `utils::logging::("log")`, however you like
pub fn doit() {
logging::trace("Logging works");
}
p.s. I shuffled functions a bit for a cleaner answer.
If you create a file called mod.rs, rustc will look at it when importing a module. I would suggest that you create the file src/utils/mod.rs, and make its contents look something like this:
pub mod logging;
Then, in main.rs, add a statement like this:
use utils::logging;
and call it with
logging::trace(...);
or you could do
use utils::logging::trace;
...
trace(...);
Basically, declare your module in the mod.rs file, and use it in your source files.