How to get window.ethereum in web_sys()? - rust

In javascript to connect metamask it uses window.ethereum
if (window.ethereum) {
window.ethereum
.request({ method: "eth_requestAccounts" })
.then((res) => accountChangeHandler(res[0]));
} else {
alert("install metamask extension!!");
}
How to do that in yew.rs?
if web_sys::window().unwrap().ethereum {
let eth = web_sys::window().unwrap().ethereum;
log!(eth);
} else {
log!("install metamask extension!!");
}
Code error: no field ethereum on type Window

It seems etherum is something created by some script you have somewhere and not a standard DOM property. (https://developer.mozilla.org/en-US/search?q=ethereum)
web-sys is just a convience library created on top of wasm-bindgen that gives easier access to the DOM API.
Still you have several ways to get the etherum value:
Write some javascript using wasm-bindgen https://rustwasm.github.io/docs/wasm-bindgen/reference/js-snippets.html#using-inline_js
Use the javascript Reflect, you will need js-sys library for this, because web-sys has no binding for it for some reason. js_sys::Reflect::get(&window, &"ethereum".into());

Related

Attempted to load sdk version 5.0.343 on page(Paypal Error)

All I'm trying to do here is to be able fetch paypal_api_key from backend api something like:
app.get("/api/keys/paypal", (req, res) => {
res.send(process.env.PAYPAL_CLIENT_ID || "sb");
});
frontend side:
const loadPaypalScript = async () => {
const { data: clientId } = await axios.get("/api/keys/paypal", {
headers: { authorization: `Bearer ${userInfo.token}` },
});
paypalDispatch({
type: "resetOptions",
value: {
"client-id": clientId,
currency: "GBP",
},
});
paypalDispatch({ type: "setLoadingStatus", value: "pending" });
};
loadPaypalScript();
ERROR:
Uncaught Error: Attempted to load sdk version 5.0.343 on page, but window.paypal at version undefined already loaded.
To load this sdk alongside the existing version, please specify a different namespace in the script tag, e.g. <script src="https://www.paypal.com/sdk/js?client-id=CLIENT_ID" data-namespace="paypal_sdk"></script>, then use the paypal_sdk namespace in place of paypal in your code.
at VM827 js:2
at Module.<anonymous> (VM827 js:2)
at t (VM827 js:2)
at VM827 js:2
at VM827 js:2
I've tried this
<script src="https://www.paypal.com/sdk/js?client-id=***"></script>
it works but I'm not interested in passing my api key in plain sight like that
The Client ID is and must be public information, it's required for the script to load. Fetching it asynchronously after page load and using it to load the script dynamically does not in any way hide it; it will be in "plain sight" the moment the browser makes its request and also the moment the resource is loaded. So if that's the reason you're loading the script asynchronously, it does not make any sense; you are accomplishing nothing and should just do what works, ether putting the script tag in your page as HTML or using the official react-paypal-js.
In any case, the cause of your error is you are doing something that loads the SDK more than once. You need to ensure it's only loaded once. (for the rare use case that requires multiple SDKs concurrently, data-namespace is available but this is not your case)

Interacting with redux-toolkit from Flutter wrapper

I'm working on an app and we have a website with a React frontend and a Flutter wrapper in order to be able to view in an app on mobile (IOS/Android)
We're using the library Flutter WebView Plugin for the wrapper. We're using the flutterWebviewPlugin.evalJavaScript() function in order to pass some permission information from the phone to the website and based on that information, I need to be able to update the redux state. While I can display an alert with the data from mobile, I can't seem to pass pass it to the redux state. I'm thinking that some the code is being ran by injection that the references to the store/dispatch may not exist?
I don't have the exact flutter code, but it's something like what is shown in the link
Future<String> loadJS(String name) async {
var givenJS = rootBundle.loadString('assets/$name.js');
return givenJS.then((String js) {
flutterWebViewPlugin.onStateChanged.listen((viewState) async {
if (viewState.type == WebViewState.finishLoad) {
flutterWebViewPlugin.evalJavascript(js);
}
});
});
}
Here is the code that receives the message from flutter
// Tried line imports... see below
// import store from "../store";
// import { flutterTest } from "slices/location";
function fromFlutter(data) {
//Tried to see if inline imports would help
const store = await import('../store');
const {flutterTest} = await import('slices/location')
// Works
alert(JSON.stringify(data))
// Doesn't work
store.dispatch(flutterTest(data))
}
Here is the reducer for redux-toolkit (just alerts the message)
flutterTest: (state, {payload}) => {
alert("flutter test 5 ran")
alert(JSON.stringify(payload))
}
Basically, my question is how do I interact with my React redux state from the Flutter wrapper?
Thanks for your help, everyone!

Multiple singleton instances across files in TypeScript and NextJs

Recently, I have been working on a personal project involving the creation of some API endpoints using NextJs and TypeScript that call back on the Discord API using discord.js. Please don't get scared off at the mention of the discord API if you have never touched it, I don't think that library is the issue, hence why it is not included in the thread title.
Problem:
I have implemented a singleton for the discord.js API client as the client can take about a second or two to login and initialize, time I don't want to add to each response. This works great on one file/endpoint, where once that file has the instance, it keeps its. However, as soon as I load another file/endpoint, it creates another instance of the singleton, however, after its creation works fine again within that file.
My problem is that I dont want an instance per file, but instead want one instance for the entire application.
DiscordClient.ts:
import { Client } from 'discord.js';
class DiscordClient {
private static discordClient: DiscordClient;
public APIClient: Client;
private constructor() {
this.APIClient = new Client();
this.APIClient.login($TOKEN);
}
public static get Instance() {
if (!this.discordClient) {
this.discordClient = new DiscordClient();
}
return this.discordClient;
}
}
export const DiscordClientInstance = DiscordClient.Instance;
NOTE: token is merely a placeholder for the unique token of my bot application registered with discord.
/pages/api/test1.ts
import { DiscordClientInstance } from "../../DiscordClient";
export default (req, res) => {
let guild = DiscordClientInstance.APIClient.guilds.fetch($GUILD_1_ID)
.then(guild => {
console.log(guild.name);
res.statusCode = 200;
res.json({ name: guild.name });
})
.catch(console.error);
}
/pages/api/test2.ts
import { DiscordClientInstance } from "../../DiscordClient";
export default (req, res) => {
let guild = DiscordClientInstance.APIClient.guilds.fetch($GUILD_2_ID)
.then(guild => {
console.log(guild.name);
res.statusCode = 200;
res.json({ name: guild.name });
})
.catch(console.error);
}
NOTE: $GUILD_#_ID is merely a placeholder for where the the id of the discord server I am fetching would go.
As can be seen above, test1.ts and test2.ts are nearly identical and are inheriting the same const.
If anyone had any clues as to why this is happening, I would be very appreciative. Some people on other sites from my late-night googling have suggested this could be an issue with node, however, I honestly have no clue.
Thanks,
Matt :)
I use this very pattern without issues - Have you tried this in production mode? When in development mode Next.js will compile each page on-demand which I've observed breaking this pattern. Essentially, if you see "compiling..." then you've lost your persistence. In production mode this doesn't happen and you should see your single instance persisted.

I don't know why my http request doesn't work in my angular project?

I created a RESTful API with node.js and when I tested it with postman it worked properly and showed correct result.
But my problem is in request from my angular application. when I send a request, there is no reaction in API and it seems no request is sent to server at all!
My API url is:
http://localhost:3000/api/menus/menujsonexport
And when I send a request via postman it return a json correctly.
And here is my request script in angular:
private requestMenu(type: 'listsidemenu'): Observable<any> {
let base;
if (type === 'listsidemenu') {
base = this.http.get<any>('http://localhost:3000/api/menus/menujsonexport'
, { headers: { Authorization: `Bearer ${this.getToken()}` }});
}
const requestMenu = base.pipe(
map((data: any) => {
return data;
})
);
return requestMenu;
}
I called the request with this method :
public fetchjsonmenu() {
this.authserv.listSideMenu()
.pipe(
finalize(() => {console.log('finished'); }),
tap(x => {
console.log(x);
})
);
}
But there is no reaction in my nodejs API.
Do you have any idea?
Please tell me if there is lack of information to answer to this question.
An Observable instance begins publishing values only when someone subscribes to it. You subscribe by calling the subscribe() method of the instance, passing an observer object to receive the response.
.subscribe is not an Angular2 thing.
It's a method that comes from rxjs library which Angular is using internally.
If you can imagine yourself when subscribing to a newsletter and after subscribing, every time that there is a new newsletter, they will send it to your home (the method inside subscribe gets called).
That's what happens when you subscribing to a source of magazines ( which they call it Observable in rxjs library)
All the AJAX calls in Angular is using this library behind the scene and in order to use any of them, you've got to use the method name, e.g get, and then call subscribe on it, because get returns and Observable.
Also, when you're doing this <button (click)="doSomething()"> Angular is using Observables behind the scene and subscribes you to that source of thing, which in this case is a click event.
Back to our analogy of Observables and newsletter stores, after you've subscribed, as soon as and as long as there is a new magazine, they'll send it to you unless you go and unsubscribe from them which for that to happen you've got to remember the subscription number or id, which in rxjs it would be like :
let subscription = magazineStore.getMagazines().subscribe(
(newMagazine)=>{
console.log('newMagazine',newMagazine);
});
And when you don't want to get the magazines anymore:
subscription.unsubscribe();
Also, the same goes for
this.route.paramMap
which is returning an Observable and then you're subscribing to it.
My personal view is rxjs was one of the greatest things that were brought to JavaScript world and it's even better in Angular.
There are 150~ rxjs methods ( very similar to lodash methods) and the one that you're using is called switchMap
You need to add .subscribe() in your code after the get call.For more information check the link.
So, now your script should look something like this.
let base;
if (type === 'listsidemenu') {
base = this.http.get<any>('http://localhost:3000/api/menus/menujsonexport'
, { headers: { Authorization: `Bearer ${this.getToken()}` }}).subscribe();
}
const requestMenu = base.pipe(
map((data: any) => {
return data;
})
);
return requestMenu;
}```

Modify HTTP responses from a Chrome extension

Is it possible to create a Chrome extension that modifies HTTP response bodies?
I have looked in the Chrome Extension APIs, but I haven't found anything to do this.
In general, you cannot change the response body of a HTTP request using the standard Chrome extension APIs.
This feature is being requested at 104058: WebRequest API: allow extension to edit response body. Star the issue to get notified of updates.
If you want to edit the response body for a known XMLHttpRequest, inject code via a content script to override the default XMLHttpRequest constructor with a custom (full-featured) one that rewrites the response before triggering the real event. Make sure that your XMLHttpRequest object is fully compliant with Chrome's built-in XMLHttpRequest object, or AJAX-heavy sites will break.
In other cases, you can use the chrome.webRequest or chrome.declarativeWebRequest APIs to redirect the request to a data:-URI. Unlike the XHR-approach, you won't get the original contents of the request. Actually, the request will never hit the server because redirection can only be done before the actual request is sent. And if you redirect a main_frame request, the user will see the data:-URI instead of the requested URL.
I just released a Devtools extension that does just that :)
It's called tamper, it's based on mitmproxy and it allows you to see all requests made by the current tab, modify them and serve the modified version next time you refresh.
It's a pretty early version but it should be compatible with OS X and Windows. Let me know if it doesn't work for you.
You can get it here http://dutzi.github.io/tamper/
How this works
As #Xan commented below, the extension communicates through Native Messaging with a python script that extends mitmproxy.
The extension lists all requests using chrome.devtools.network.onRequestFinished.
When you click on of the requests it downloads its response using the request object's getContent() method, and then sends that response to the python script which saves it locally.
It then opens file in an editor (using call for OSX or subprocess.Popen for windows).
The python script uses mitmproxy to listen to all communication made through that proxy, if it detects a request for a file that was saved it serves the file that was saved instead.
I used Chrome's proxy API (specifically chrome.proxy.settings.set()) to set a PAC as the proxy setting. That PAC file redirect all communication to the python script's proxy.
One of the greatest things about mitmproxy is that it can also modify HTTPs communication. So you have that also :)
Like #Rob w said, I've override XMLHttpRequest and this is a result for modification any XHR requests in any sites (working like transparent modification proxy):
var _open = XMLHttpRequest.prototype.open;
window.XMLHttpRequest.prototype.open = function (method, URL) {
var _onreadystatechange = this.onreadystatechange,
_this = this;
_this.onreadystatechange = function () {
// catch only completed 'api/search/universal' requests
if (_this.readyState === 4 && _this.status === 200 && ~URL.indexOf('api/search/universal')) {
try {
//////////////////////////////////////
// THIS IS ACTIONS FOR YOUR REQUEST //
// EXAMPLE: //
//////////////////////////////////////
var data = JSON.parse(_this.responseText); // {"fields": ["a","b"]}
if (data.fields) {
data.fields.push('c','d');
}
// rewrite responseText
Object.defineProperty(_this, 'responseText', {value: JSON.stringify(data)});
/////////////// END //////////////////
} catch (e) {}
console.log('Caught! :)', method, URL/*, _this.responseText*/);
}
// call original callback
if (_onreadystatechange) _onreadystatechange.apply(this, arguments);
};
// detect any onreadystatechange changing
Object.defineProperty(this, "onreadystatechange", {
get: function () {
return _onreadystatechange;
},
set: function (value) {
_onreadystatechange = value;
}
});
return _open.apply(_this, arguments);
};
for example this code can be used successfully by Tampermonkey for making any modifications on any sites :)
Yes. It is possible with the chrome.debugger API, which grants extension access to the Chrome DevTools Protocol, which supports HTTP interception and modification through its Network API.
This solution was suggested by a comment on Chrome Issue 487422:
For anyone wanting an alternative which is doable at the moment, you can use chrome.debugger in a background/event page to attach to the specific tab you want to listen to (or attach to all tabs if that's possible, haven't tested all tabs personally), then use the network API of the debugging protocol.
The only problem with this is that there will be the usual yellow bar at the top of the tab's viewport, unless the user turns it off in chrome://flags.
First, attach a debugger to the target:
chrome.debugger.getTargets((targets) => {
let target = /* Find the target. */;
let debuggee = { targetId: target.id };
chrome.debugger.attach(debuggee, "1.2", () => {
// TODO
});
});
Next, send the Network.setRequestInterceptionEnabled command, which will enable interception of network requests:
chrome.debugger.getTargets((targets) => {
let target = /* Find the target. */;
let debuggee = { targetId: target.id };
chrome.debugger.attach(debuggee, "1.2", () => {
chrome.debugger.sendCommand(debuggee, "Network.setRequestInterceptionEnabled", { enabled: true });
});
});
Chrome will now begin sending Network.requestIntercepted events. Add a listener for them:
chrome.debugger.getTargets((targets) => {
let target = /* Find the target. */;
let debuggee = { targetId: target.id };
chrome.debugger.attach(debuggee, "1.2", () => {
chrome.debugger.sendCommand(debuggee, "Network.setRequestInterceptionEnabled", { enabled: true });
});
chrome.debugger.onEvent.addListener((source, method, params) => {
if(source.targetId === target.id && method === "Network.requestIntercepted") {
// TODO
}
});
});
In the listener, params.request will be the corresponding Request object.
Send the response with Network.continueInterceptedRequest:
Pass a base64 encoding of your desired HTTP raw response (including HTTP status line, headers, etc!) as rawResponse.
Pass params.interceptionId as interceptionId.
Note that I have not tested any of this, at all.
While Safari has this feature built-in, the best workaround I've found for Chrome so far is to use Cypress's intercept functionality. It cleanly allows me to stub HTTP responses in Chrome. I call cy.intercept then cy.visit(<URL>) and it intercepts and provides a stubbed response for a specific request the visited page makes. Here's an example:
cy.intercept('GET', '/myapiendpoint', {
statusCode: 200,
body: {
myexamplefield: 'Example value',
},
})
cy.visit('http://localhost:8080/mytestpage')
Note: You may also need to configure Cypress to disable some Chrome-specific security settings.
The original question was about Chrome extensions, but I notice that it has branched out into different methods, going by the upvotes on answers that have non-Chrome-extension methods.
Here's a way to kind of achieve this with Puppeteer. Note the caveat mentioned on the originalContent line - the fetched response may be different to the original response in some circumstances.
With Node.js:
npm install puppeteer node-fetch#2.6.7
Create this main.js:
const puppeteer = require("puppeteer");
const fetch = require("node-fetch");
(async function() {
const browser = await puppeteer.launch({headless:false});
const page = await browser.newPage();
await page.setRequestInterception(true);
page.on('request', async (request) => {
let url = request.url().replace(/\/$/g, ""); // remove trailing slash from urls
console.log("REQUEST:", url);
let originalContent = await fetch(url).then(r => r.text()); // TODO: Pass request headers here for more accurate response (still not perfect, but more likely to be the same as the "actual" response)
if(url === "https://example.com") {
request.respond({
status: 200,
contentType: 'text/html; charset=utf-8', // For JS files: 'application/javascript; charset=utf-8'
body: originalContent.replace(/example/gi, "TESTING123"),
});
} else {
request.continue();
}
});
await page.goto("https://example.com");
})();
Run it:
node main.js
With Deno:
Install Deno:
curl -fsSL https://deno.land/install.sh | sh # linux, mac
irm https://deno.land/install.ps1 | iex # windows powershell
Download Chrome for Puppeteer:
PUPPETEER_PRODUCT=chrome deno run -A --unstable https://deno.land/x/puppeteer#16.2.0/install.ts
Create this main.js:
import puppeteer from "https://deno.land/x/puppeteer#16.2.0/mod.ts";
const browser = await puppeteer.launch({headless:false});
const page = await browser.newPage();
await page.setRequestInterception(true);
page.on('request', async (request) => {
let url = request.url().replace(/\/$/g, ""); // remove trailing slash from urls
console.log("REQUEST:", url);
let originalContent = await fetch(url).then(r => r.text()); // TODO: Pass request headers here for more accurate response (still not perfect, but more likely to be the same as the "actual" response)
if(url === "https://example.com") {
request.respond({
status: 200,
contentType: 'text/html; charset=utf-8', // For JS files: 'application/javascript; charset=utf-8'
body: originalContent.replace(/example/gi, "TESTING123"),
});
} else {
request.continue();
}
});
await page.goto("https://example.com");
Run it:
deno run -A --unstable main.js
(I'm currently running into a TimeoutError with this that will hopefully be resolved soon: https://github.com/lucacasonato/deno-puppeteer/issues/65)
Yes, you can modify HTTP response in a Chrome extension. I built ModResponse (https://modheader.com/modresponse) that does that. It can record and replay your HTTP response, modify it, add delay, and even use the HTTP response from a different server (like from your localhost)
The way it works is to use the chrome.debugger API (https://developer.chrome.com/docs/extensions/reference/debugger/), which gives you access to Chrome DevTools Protocol (https://chromedevtools.github.io/devtools-protocol/). You can then intercept the request and response using the Fetch Domain API (https://chromedevtools.github.io/devtools-protocol/tot/Fetch/), then override the response you want. (You can also use the Network Domain, though it is deprecated in favor of the Fetch Domain)
The nice thing about this approach is that it will just work out of box. No desktop app installation required. No extra proxy setup. However, it will show a debugging banner in Chrome (which you can add an argument to Chrome to hide), and it is significantly more complicated to setup than other APIs.
For examples on how to use the debugger API, take a look at the chrome-extensions-samples: https://github.com/GoogleChrome/chrome-extensions-samples/tree/main/mv2-archive/api/debugger/live-headers
I've just found this extension and it does a lot of other things but modifying api responses in the browser works really well: https://requestly.io/
Follow these steps to get it working:
Install the extension
Go to HttpRules
Add a new rule and add a url and a response
Enable the rule with the radio button
Go to Chrome and you should see the response is modified
You can have multiple rules with different responses and enable/disable as required. I've not found out how you can have a different response per request though if the url is the same unfortunately.

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