Unable to use "Get Element States" Browser Library in Robot Framework - browser

I have earlier used tests using Keyword - Get Element States, but suddenly I see it throws me below err:
No keyword with name 'Get Element States' found. Did you mean:
Browser.Get Element State
I m unsure what could have happened or changed, that is giving this err.
Could some one throw some light on it, I seem to am stuck with this
PS: I have declared Browser Library in the settings section and 'Get Element State' works just fine.
Thanks in Advance!

I tried re-installing Browser Library which did not solve the issue, Tried rebooting the machine, which surprising solved my issue.

Related

ReactJS: Locate "Each child in a list should have a unique 'key' prop"

I have a special question when working with ReactJS.
As already marked in the subject, I have an error called:
"Each child in a list should have a unique 'key' prop"
I already know the problem and I know how to fix it.
The only thing what I want to know is how can I locate this error?
I want to know in which file and which line is that error.
I getting some error logs in the console, but it points not to my local files.
I already tested a lot with source maps, but I didn´t have success.
for example is here my error:
errorImage
and when I click on the following line:
at PermissionTable (webpack-internal:///./src/PermissionTable.js:13:26)
I will forward to the following screen:
debugScreen
Is it possible to get somehow the direct location?
Thank you for your support
Greets
Daniel
I don't think there is a quick or direct way to find it
From the error message, you would go back to your IDE (VSCode), and search for PermissionTable component
Then search for any map() function that doesn't return an element with a key in it.

Angular Build - Uncaught TypeError: Cannot read property 'id' of undefined

I have managed to build my angular app out as a dev build. I haven't done it as a production build yet as it gives me a few errors and i just need to test the dev build.
The dev build process goes fine, no errors or anything. I then use the files from the dist folder in a nginx docker container to host the files.
The problem is nothing is displayed but a white page and in the console i get an error saying 'Uncaught TypeError: Cannot read property 'id' of undefined'. The full message below doesn't seem to point to anything i have written and i've spent several hours searching online but can't find anything on this problem.
I've tried a few different things such as running 'npx ivy-ngcc' which i read manually compiles some stuff. Is there anyway i can get more details on the error to see if it's something i have done?
UPDATE
So i have restored the line that i commented out in main.ts as mentioned in the comments below. I have also tried 'ng build --aot' as suggested which presents me with a series of errors that all seem to relate to devextreme components that are used. I find this strange as i started the project with the devextreme angular starter project from github.
i get messages such as:
'dx-scroll-view is not a valid HTML element'
'node_modules/devextreme-angular/ui/drawer.d.ts - error: appears in
the NgModule.imports of SideNavOuterToolbarModule, but could not be resolved to an NgModule class'
If you go in the devtools and click on Sources, "Don't pause on exceptions" and check "Pause on caught expecptions" and continue until you get the "id error" you will find what module the error is thrown. In my case was a third party library called 'ngx-card/ngx-card' and it's module was the cause of the error (CardModule). Hope this will help find at least the cause of the error
I managed to solve the problem by disabling ivy in the angular compilation options. As soon as i did that it worked building both dev and production versions and is now working perfectly within Nginx.
Thanks to everyone who offered help :)
In tsconfig.json of your Angular project, put this to disable Ivy, the new Angular template engine
{
...
"angularCompilerOptions": {
"enableIvy": false
}
}
Typically, if it's not something that you've written, it tends to be an issue w/ your implementation - i.e. "Visiting a food vendor and ordering a food item they don't provide".
I know it's not a specific answer, but ensuring that you have appropriately configured things in your app.module would be a good first step. Perhaps attempting to build w/ AOT will also give you some more verbose failures that stem from attempting to build out.
Hopefully this helps another poor soul.
To anyone using devextreme, make sure you update your version to at least 19.2.5
https://github.com/DevExpress/devextreme-angular/issues/975#issuecomment-580172291
Starting with version 19.2.5 we support the IVY compiler.
I had the same issue and fixed it by changing from
loadChildren: './app/page/account/account.module#AccountModule'
to
loadChildren: () =>
import('./app/page/account/account.module').then(
(m) => m.AccountModule
)
in app-router.module.ts
The root cause of your error is very likely to be a module that you needed to load explicitly but didn't, or a circular reference in your own modules. Rodrigo has a good answer but to be more specific, you need to find the registerNgModuleType function in Angular's core.js and set a conditional breakpoint on the first line. The condition should be !ngModuleType || !ngModuleType.ɵmod. (You can set a conditional breakpoint in most modern browsers by right-clicking the line number.)
Once you've paused execution just before the exception happens, you can look at the value of ngModuleType if it's not undefined, or walk up a frame or two in the scope and see what the value of imports was.
For me, this issue occurred while using Storybook.
The reason it happened was because of the way I was precompiling the node modules. I was doing:
Incorrect
ngcc --properties es2015 browser module main --first-only
Correct
ngcc
Using this approach fixed it

How to fix 'Error: Enum value' in strapi content type?

I'm creating a new content type in Strapi, and I set a duplicate enum value in a type called Promotion. first value is 'fixed discount' second value is 'percentage discount'.
this error has frozen my local installation, and I don't know how fix this issue. Any help in directing me to the proper resource where I might find the answer to fix this? This is my first time working with database, content types or code in general, so any help would be appreciated.
I've tried looking in the strapi Github threads, but my problem doesn't seem to be answered in a way that I understand. This is a local installation on my new Mac, which is running Node and NPM, and all the Strapi plugins are activated
I'm receiving an error message that reads:
[2019-08-07T22:47:48.212Z] debug ⛔️ Server wasn't able to start properly.
[2019-08-07T22:47:48.213Z] error Error: Enum value "ENUM_PROMOTION_TYPE.discount" can only be defined once.
I would like to be able to start strapi and fix the error, or at least avoid this in the future
it seems like if you uninstall GraphQL, and run 'strapi build' it removes the dependancies and resets the database without the error.
You don't have to use spaces un an enum value.
The correct usage is to set "keys" that match displayed string in your front end application.
You don't have to set the value you will display.
So for example:
fixed as enum value has to match Fixed discount in your front end application
percentage as enum value has to match Percentage discount
We fixed it in develop branch (for the next release) to allow only ^[A-Za-z][_0-9A-Za-z]*$

WinRT - Windows Store - WinRT Originate Error - How do decipher such an error?

I'm working on a Windows Store app and I'm getting a WinRT error that doesn't really give me any information so I would like to know how to understand these sorts of errors.
Basically I get the error on the following line which is called inside OnPointerPressed:
m_gestureRecognizer->ProcessDownEvent(args->GetCurrentPoint(nullptr));
The error is:
First-chance exception at 0x76F54B32 (KernelBase.dll) in DXAML2.exe: 0x40080201: WinRT originate error (parameters: 0x80070057, 0x00000044, 0x03CEE72C).
This error didn't used to appear, the only thing I've changed is that this line is now wrapped in an if clause which tests if the current pointer's PointerId is the same as one I've stored just using == such as:
if(args->GetCurrentPoint(nullptr)->PointerId == m_UIPointerID)
I have no idea why this has started happening.
So my question is in two parts:
More generally, how do I understand what an error such as the above means?
And does anyone know this error has suddenly started happening now that I check the pointerId?
Thanks for your time.
P.S. I guess another thing that has changed is that there will already be 2 pointers on the screen (the one that gets pushed into this GestureRecognizer) as well as another one, hence the PointerId check.
"How to Decipher such an error"...
For any WinRT originate error, you can take the third address in the parameters list (in your example, 0x03CEE72C), and find a description of your error in the memory window.
While debugging, break when your error is thrown and open the memory window via Debug -> Windows -> Memory -> Memory 1
Copy and paste the address to get your "easy-to-find" error message.
As Raman said - it's good to look up the hex values shown. The first one is the memory location which won't tell you much without the symbols/source, which in this case is reported directly by Windows. Perhaps the public symbols can shed some more light on where the error came from, but the error code lookups are more helpful.
If you Bing for 0x80070057 you will find an MSDN article on Common HRESULT Values which lists
E_INVALIDARG : One or more arguments are not valid : 0x80070057
It doesn't give you all the details of course, so you're off to theorize. Perhaps you can only call args->GetCurrentPoint(nullptr) once and you should store/reuse the value? Maybe gesture recognizer is not configured correctly? Maybe the app window is not visible at the time the exception is thrown or the thread is wrong. Maybe some expected calls to gesture recognizer were missed due to filtering those out with these "if" statements.

Issue with basic AS3 workers classes

I have followed Lee Brimelow's tutorials (part 1, part 2), but somehow my project doesn't work as expected.
Currently, publishing "src/Secondary.as" to "www/assets/swf/secondary.swf" works properly, however when trying to run "src/Main.as", an error shows up:
Exception fault: TypeError: Error #1007: Instantiation attempted on a non-constructor.
at Main/init()[/Volumes/DOCUMENTS/Tests/AS3/test-workers/src/Main.as:52]
at Main()[/Volumes/DOCUMENTS/Tests/AS3/test-workers/src/Main.as:32]
If anybody has time, you can look at my code on Github and maybe see where I screwed up? Thanks a bunch!
As your error message says: the problem raised in Line 52 in your Main.init()method. What you try to do there is to create a new instance of SecondarySWF. I would say that your embedment of Secondary class into SecondarySWF doesn't work properly, so it is not available in your init-method. You should set a breakpoint at the first line of your init-method and when the debugger reaches this point check what's in SecondarySWF. I expect that there's nothing in that variable, so what your new SecondarySWF() then means actually is new null().
Because you embed your secondary.swf with a MIME-type specified the Flex compiler ignores it because it is unable to detect the actual type of data in the loaded file. I found this post on Adobe's cookbook page that explains what you have to do in addition to adding the file using [Embed]. Hope this will fit your needs.

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