How to avoid borrowing twice? - rust

I am having trouble wrapping my head around the borrowing going on in the example below. Both find_command_by_name and find_command_by_alias borrow &mut self. self refers to a CommandManager which contains commands as fields, so I understand that if I have some &mut Command field I cannot access its parent &mut self anymore since that would be violating having two mutable pointers to the same object.
However, what if cmd is None? In that case, there is no second mutable pointer, but the borrow checker is still telling me I cannot use &mut self anymore. How can I ensure that I am not borrowing twice, or tell the borrow checker that &mut self is actually safe to use?
Any design patterns to help with this sort of problem are appreciated.
fn find_command(&mut self, input : &Vec<String>) -> Option<&mut Command> {
let mut cmd = self.find_command_by_name(input);
if cmd.is_some() {
return cmd
}
let cmd = self.find_command_by_alias(input); // Error - self is being borrowed twice!
return cmd
}

Indeed, this should be allowed. It is a longstanding bug.
There are a few workarounds, one of which is to forcibly unbind the reference from the lifetime of &mut self by using unsafe. Note that the lifetimes are still bound together from the perspective of the caller, so this doesn't create a safety issue for users of this function.
fn find_command<'a>(&'a mut self, input : &Vec<String>) -> Option<&'a mut Command> {
let cmd = self.find_command_by_name(input);
if cmd.is_some() {
return cmd.map(|v| unsafe { &mut *(v as *mut _) });
}
let cmd = self.find_command_by_alias(input); // Error - self is being borrowed twice!
cmd
}
Pointers don't have lifetimes associated with them, so casting the reference to a pointer and then back to a reference "disconnects" them. The cast-and-borrow is an opaque wall to the borrow checker.
Of course, this throws a bit of safety out the window, so you need to be careful when editing this code later. In particular, you need to be sure that you're giving a reference that's valid for 'a to the unsafe block.
Another workaround is safer, but repeats the first operation:
fn find_command<'a>(&'a mut self, input : &Vec<String>) -> Option<&'a mut Command> {
match self.find_command_by_name(input) {
Some(_) => self.find_command_by_name(input),
None => self.find_command_by_alias(input)
}
}

Related

Cannot borrow as immutable because it is also borrowed as mutable when implementing an ECS

I am trying to write a simple ECS:
struct Ecs {
component_sets: HashMap<TypeId, Box<dyn Any>>,
}
impl Ecs {
pub fn read_all<Component>(&self) -> &SparseSet<Component> {
self.component_sets
.get(&TypeId::of::<Component>())
.unwrap()
.downcast_ref::<SparseSet<Component>>()
.unwrap()
}
pub fn write_all<Component>(&mut self) -> &mut SparseSet<Component> {
self.component_sets
.get_mut(&TypeId::of::<Component>())
.unwrap()
.downcast_mut::<SparseSet<Component>>()
.unwrap()
}
}
I am trying to get mutable access to a certain component while another is immutable. This testing code triggers the error:
fn testing() {
let all_pos = { ecs.write_all::<Pos>() };
let all_vel = { ecs.read_all::<Vel>() };
for (p, v) in all_pos.iter_mut().zip(all_vel.iter()) {
p.x += v.x;
p.y += v.y;
}
}
And the error
error[E0502]: cannot borrow `ecs` as immutable because it is also borrowed as mutable
--> src\ecs.rs:191:25
|
190 | let all_pos = { ecs.write_all::<Pos>() };
| --- mutable borrow occurs here
191 | let all_vel = { ecs.read_all::<Vel>() };
| ^^^ immutable borrow occurs here
My understanding of the borrow checker rules tells me that it's totally fine to get references to different component sets mutably or immutably (that is, &mut SparseSet<Pos> and &SparseSet<Vel>) since they are two different types. In order to get these references though, I need to go through the main ECS struct which owns the sets, which is where the compiler complains (i.e. first I use &mut Ecs when I call ecs.write_all and then &Ecs on ecs.read_all).
My first instinct was to enclose the statements in a scope, thinking it could just drop the &mut Ecs after I get the reference to the inner component set so as not to have both mutable and immutable Ecs references alive at the same time. This is probably very stupid, yet I don't fully understand how, so I wouldn't mind some more explaining there.
I suspect one additional level of indirection is needed (similar to RefCell's borrow and borrow_mut) but I am not sure what exactly I should wrap and how I should go about it.
Update
Solution 1: make the method signature of write_all take a &self despite returning a RefMut<'_, SparseSet<Component>> by wrapping the SparseSet in a RefCell (as illustrated in the answer below by Kevin Reid).
Solution 2: similar as above (method signature takes &self) but uses this piece of unsafe code:
fn write_all<Component>(&self) -> &mut SparseSet<Component> {
let set = self.component_sets
.get(&TypeId::of::<Component>())
.unwrap()
.downcast_ref::<SparseSet<Component>>()
.unwrap();
unsafe {
let set_ptr = set as *const SparseSet<Component>;
let set_ptr = set_ptr as *mut SparseSet<Component>;
&mut *set_ptr
}
}
What are benefits of using solution 1, is the implied runtime borrow-checking provided by RefCell an hindrance in this case or would it actually prove useful?
Would the use of unsafe be tolerable in this case? Are there benefits? (e.g. performance)
it's totally fine to get references to different component sets mutably or immutably
This is true: we can safely have multiple mutable, or mutable and immutable references, as long as no mutable reference points to the same data as any other reference.
However, not every means of obtaining those references will be accepted by the compiler's borrow checker. This doesn't mean they're unsound; just that we haven't convinced the compiler that they're safe. In particular, the only way the compiler understands to have simultaneous references is a struct's fields, because the compiler can know those are disjoint using a purely local analysis (looking only at the code of a single function):
struct Ecs {
pub pos: SparseSet<Pos>,
pub vel: SparseSet<Vel>,
}
for (p, v) in ecs.pos.iter_mut().zip(ecs.vel.iter()) {
p.x += v.x;
p.y += v.y;
}
This would compile, because the compiler can see that the references refer to different subsets of memory. It will not compile if you replace ecs.pos with a method ecs.pos() — let alone a HashMap. As soon as you get a function involved, information about field borrowing is hidden. Your function
pub fn write_all<Component>(&mut self) -> &mut SparseSet<Component>
has the elided lifetimes (lifetimes the compiler picks for you because every & must have a lifetime)
pub fn write_all<'a, Component>(&'a mut self) -> &'a mut SparseSet<Component>
which are the only information the compiler will use about what is borrowed. Hence, the 'a mutable reference to the SparseSet is borrowing all of the Ecs (as &'a mut self) and you can't have any other access to it.
The ways to arrange to be able to have multiple mutable references in a mostly-statically-checked way are discussed in the documentation page on Borrow Splitting. However, all of those are based on having some statically known property, which you don't. There's no way to express “this is okay as long as the Component type is not equal to another call's”. Therefore, to do this you do need RefCell, our general-purpose helper for runtime borrow checking.
Given what you've got already, the simplest thing to do is to replace SparseSet<Component> with RefCell<SparseSet<Component>>:
// no mut; changed return type
pub fn write_all<Component>(&self) -> RefMut<'_, SparseSet<Component>> {
self.component_sets
.get(&TypeId::of::<Component>())
.unwrap()
.downcast::<RefCell<SparseSet<Component>>>() // changed type
.unwrap()
.borrow_mut() // added this line
}
Note the changed return type, because borrowing a RefCell must return an explicit handle in order to track the duration of the borrow. However, a Ref or RefMut acts mostly like an & or &mut thanks to deref coercion. (Your code that inserts items in the map, which you didn't show in the question, will also need a RefCell::new.)
Another option is to put the interior mutability — likely via RefCell, but not necessarily — inside the SparseSet type, or create a wrapper type that does that. This might or might not help the code be cleaner.

Why does HashMap have iter_mut() but HashSet doesn't?

What is the design rationale for supplying an iter_mut function for HashMap but not HashSet in Rust?
Would it be a faux pas to roll one's own (assuming that can even be done)?
Having one could alleviate situations that give rise to
previous borrow of X occurs here; the immutable borrow prevents
subsequent moves or mutable borrows of X until the borrow ends
Example
An extremely convoluted example (Gist) that does not show-case why the parameter passing is the way that it is. Has a short comment explaining the pain-point:
use std::collections::HashSet;
fn derp(v: i32, unprocessed: &mut HashSet<i32>) {
if unprocessed.contains(&v) {
// Pretend that v has been processed
unprocessed.remove(&v);
}
}
fn herp(v: i32) {
let mut unprocessed: HashSet<i32> = HashSet::new();
unprocessed.insert(v);
// I need to iterate over the unprocessed values
while let Some(u) = unprocessed.iter().next() {
// And them pass them mutably to another function
// as I will process the values inside derp and
// remove them from the set.
//
// This is an extremely convoluted example but
// I need for derp to be a separate function
// as I will employ recursion there, as it is
// much more succinct than an iterative version.
derp(*u, &mut unprocessed);
}
}
fn main() {
println!("Hello, world!");
herp(10);
}
The statement
while let Some(u) = unprocessed.iter().next() {
is an immutable borrow, hence
derp(*u, &mut unprocessed);
is impossible as unprocessed cannot be borrowed mutably. The immutable borrow does not end until the end of the while-loop.
I have tried to use this as reference and essentially ended up with trying to fool the borrow checker through various permutations of assignments, enclosing braces, but due to the coupling of the intended expressions the problem remains.
You have to think about what HashSet actually is. The IterMut that you get from HashMap::iter_mut() is only mutable on the value part: (&key, &mut val), ((&'a K, &'a mut V))
HashSet is basically a HashMap<T, ()>, so the actual values are the keys, and if you would modify the keys the hash of them would have to be updated or you get an invalid HashMap.
If your HashSet contains a Copy type, such as i32, you can work on a copy of the value to release the borrow on the HashSet early. To do this, you need to eliminate all borrows from the bindings in the while let expression. In your original code, u is of type &i32, and it keeps borrowing from unprocessed until the end of the loop. If we change the pattern to Some(&u), then u is of type i32, which doesn't borrow from anything, so we're free to use unprocessed as we like.
fn herp(v: i32) {
let mut unprocessed: HashSet<i32> = HashSet::new();
unprocessed.insert(v);
while let Some(&u) = unprocessed.iter().next() {
derp(u, &mut unprocessed);
}
}
If the type is not Copy or is too expensive to copy/clone, you can wrap them in Rc or Arc, and clone them as you iterate on them using cloned() (cloning an Rc or Arc doesn't clone the underlying value, it just clones the Rc pointer and increments the reference counter).
use std::collections::HashSet;
use std::rc::Rc;
fn derp(v: &i32, unprocessed: &mut HashSet<Rc<i32>>) {
if unprocessed.contains(v) {
unprocessed.remove(v);
}
}
fn herp(v: Rc<i32>) {
let mut unprocessed: HashSet<Rc<i32>> = HashSet::new();
unprocessed.insert(v);
while let Some(u) = unprocessed.iter().cloned().next() {
// If you don't use u afterwards,
// you could also pass if by value to derp.
derp(&u, &mut unprocessed);
}
}
fn main() {
println!("Hello, world!");
herp(Rc::new(10));
}

Why is the mutable reference not moved here?

I was under the impression that mutable references (i.e. &mut T) are always moved. That makes perfect sense, since they allow exclusive mutable access.
In the following piece of code I assign a mutable reference to another mutable reference and the original is moved. As a result I cannot use the original any more:
let mut value = 900;
let r_original = &mut value;
let r_new = r_original;
*r_original; // error: use of moved value *r_original
If I have a function like this:
fn make_move(_: &mut i32) {
}
and modify my original example to look like this:
let mut value = 900;
let r_original = &mut value;
make_move(r_original);
*r_original; // no complain
I would expect that the mutable reference r_original is moved when I call the function make_move with it. However that does not happen. I am still able to use the reference after the call.
If I use a generic function make_move_gen:
fn make_move_gen<T>(_: T) {
}
and call it like this:
let mut value = 900;
let r_original = &mut value;
make_move_gen(r_original);
*r_original; // error: use of moved value *r_original
The reference is moved again and therefore the program behaves as I would expect.
Why is the reference not moved when calling the function make_move?
Code example
There might actually be a good reason for this.
&mut T isn't actually a type: all borrows are parametrized by some (potentially inexpressible) lifetime.
When one writes
fn move_try(val: &mut ()) {
{ let new = val; }
*val
}
fn main() {
move_try(&mut ());
}
the type inference engine infers typeof new == typeof val, so they share the original lifetime. This means the borrow from new does not end until the borrow from val does.
This means it's equivalent to
fn move_try<'a>(val: &'a mut ()) {
{ let new: &'a mut _ = val; }
*val
}
fn main() {
move_try(&mut ());
}
However, when you write
fn move_try(val: &mut ()) {
{ let new: &mut _ = val; }
*val
}
fn main() {
move_try(&mut ());
}
a cast happens - the same kind of thing that lets you cast away pointer mutability. This means that the lifetime is some (seemingly unspecifiable) 'b < 'a. This involves a cast, and thus a reborrow, and so the reborrow is able to fall out of scope.
An always-reborrow rule would probably be nicer, but explicit declaration isn't too problematic.
I asked something along those lines here.
It seems that in some (many?) cases, instead of a move, a re-borrow takes place. Memory safety is not violated, only the "moved" value is still around. I could not find any docs on that behavior either.
#Levans opened a github issue here, although I'm not entirely convinced this is just a doc issue: dependably moving out of a &mut reference seems central to Rust's approach of ownership.
It's implicit reborrow. It's a topic not well documented.
This question has already been answered pretty well:
how implicit reborrow works
how reborrow works along with borrow split
If I tweak the generic one a bit, it would not complain either
fn make_move_gen<T>(_: &mut T) {
}
or
let _ = *r_original;

How can I send a function to another thread?

I am attempting to write a simpler unit test runner for my Rust project. I have created a TestFixture trait that my test fixture structs will implement, similar to inheriting from the unit test base class in other testing frameworks. The trait is fairly simple. This is my test fixture
pub trait TestFixture {
fn setup(&mut self) -> () {}
fn teardown(&mut self) -> () {}
fn before_each(&mut self) -> () {}
fn after_each(&mut self) -> () {}
fn tests(&mut self) -> Vec<Box<Fn(&mut Self)>>
where Self: Sized {
Vec::new()
}
}
My test running function is as follows
pub fn test_fixture_runner<T: TestFixture>(fixture: &mut T) {
fixture.setup();
let _r = fixture.tests().iter().map(|t| {
let handle = thread::spawn(move || {
fixture.before_each();
t(fixture);
fixture.after_each();
});
if let Err(_) = handle.join() {
println!("Test failed!")
}
});
fixture.teardown();
}
I get the error
src/tests.rs:73:22: 73:35 error: the trait `core::marker::Send` is not implemented for the type `T` [E0277]
src/tests.rs:73 let handle = thread::spawn(move || {
^~~~~~~~~~~~~
note: in expansion of closure expansion
src/tests.rs:69:41: 84:6 note: expansion site
src/tests.rs:73:22: 73:35 note: `T` cannot be sent between threads safely
src/tests.rs:73 let handle = thread::spawn(move || {
^~~~~~~~~~~~~
note: in expansion of closure expansion
src/tests.rs:69:41: 84:6 note: expansion site
src/tests.rs:73:22: 73:35 error: the trait `core::marker::Sync` is not implemented for the type `for<'r> core::ops::Fn(&'r mut T)` [E0277]
src/tests.rs:73 let handle = thread::spawn(move || {
^~~~~~~~~~~~~
note: in expansion of closure expansion
src/tests.rs:69:41: 84:6 note: expansion site
src/tests.rs:73:22: 73:35 note: `for<'r> core::ops::Fn(&'r mut T)` cannot be shared between threads safely
src/tests.rs:73 let handle = thread::spawn(move || {
^~~~~~~~~~~~~
note: in expansion of closure expansion
I have tried adding Arcs around the types being sent to the thread, no dice, same error.
pub fn test_fixture_runner<T: TestFixture>(fixture: &mut T) {
fixture.setup();
let fix_arc = Arc::new(Mutex::new(fixture));
let _r = fixture.tests().iter().map(|t| {
let test_arc = Arc::new(Mutex::new(t));
let fix_arc_clone = fix_arc.clone();
let test_arc_clone = test_arc.clone();
let handle = thread::spawn(move || {
let thread_test = test_arc_clone.lock().unwrap();
let thread_fix = fix_arc_clone.lock().unwrap();
(*thread_fix).before_each();
(*thread_test)(*thread_fix);
(*thread_fix).after_each();
});
if let Err(_) = handle.join() {
println!("Test failed!")
}
});
fixture.teardown();
}
A sample test fixture would be something like
struct BuiltinTests {
pwd: PathBuf
}
impl TestFixture for BuiltinTests {
fn setup(&mut self) {
let mut pwd = env::temp_dir();
pwd.push("pwd");
fs::create_dir(&pwd);
self.pwd = pwd;
}
fn teardown(&mut self) {
fs::remove_dir(&self.pwd);
}
fn tests(&mut self) -> Vec<Box<Fn(&mut BuiltinTests)>> {
vec![Box::new(BuiltinTests::cd_with_no_args)]
}
}
impl BuiltinTests {
fn new() -> BuiltinTests {
BuiltinTests {
pwd: PathBuf::new()
}
}
}
fn cd_with_no_args(&mut self) {
let home = String::from("/");
env::set_var("HOME", &home);
let mut cd = Cd::new();
cd.run(&[]);
assert_eq!(env::var("PWD"), Ok(home));
}
#[test]
fn cd_tests() {
let mut builtin_tests = BuiltinTests::new();
test_fixture_runner(&mut builtin_tests);
}
My whole intention of using threads is isolation from the test runner. If a test fails an assertion it causes a panic which kills the runner. Thanks for any insight, I'm willing to change my design if that will fix the panic problem.
There are several problems with your code, I'll show you how to fix them one by one.
The first problem is that you're using map() to iterate over an iterator. It won't work correctly because map() is lazy - unless you consume the iterator, the closure you passed to it won't run. The correct way is to use for loop:
for t in fixture().tests().iter() {
Second, you're iterating the vector of closures by reference:
fixture.tests().iter().map(|t| {
iter() on a Vec<T> returns an iterator yielding items of type &T, so your t will be of type &Box<Fn(&mut Self)>. However, Box<Fn(&mut T)> does not implement Sync by default (it is a trait object which have no information about the underlying type except that you specified explicitly), so &Box<Fn(&mut T)> can't be used across multiple threads. That's what the second error you see is about.
Most likely you don't want to use these closures by reference; you probably want to move them to the spawned thread entirely. For this you need to use into_iter() instead of iter():
for t in fixture.tests().into_iter() {
Now t will be of type Box<Fn(&mut T)>. However, it still can't be sent across threads. Again, it is a trait object, and the compiler does not know if the type contained inside is Send. For this you need to add Send bound to the type of the closure:
fn tests(&mut self) -> Vec<Box<Fn(&mut Self)+Send>>
Now the error about Fn is gone.
The last error is about Send not being implemented for T. We need to add a Send bound on T:
pub fn test_fixture_runner<T: TestFixture+Send>(fixture: &mut T) {
And now the error becomes more comprehensible:
test.rs:18:22: 18:35 error: captured variable `fixture` does not outlive the enclosing closure
test.rs:18 let handle = thread::spawn(move || {
^~~~~~~~~~~~~
note: in expansion of closure expansion
test.rs:18:5: 28:6 note: expansion site
test.rs:15:66: 31:2 note: captured variable is valid for the anonymous lifetime #1 defined on the block at 15:65
test.rs:15 pub fn test_fixture_runner<T: TestFixture+Send>(fixture: &mut T) {
test.rs:16 fixture.setup();
test.rs:17
test.rs:18 for t in fixture.tests().into_iter() {
test.rs:19 let handle = thread::spawn(move || {
test.rs:20 fixture.before_each();
...
note: closure is valid for the static lifetime
This error happens because you're trying to use a reference in a spawn()ed thread. spawn() requires its closure argument to have 'static bound, that is, its captured environment must not contain references with non-'static lifetimes. But that's exactly what happens here - &mut T is not 'static. spawn() design does not prohibit avoiding joining, so it is explicitly written to disallow passing non-'static references to the spawned thread.
Note that while you're using &mut T, this error is unavoidable, even if you put &mut T in Arc, because then the lifetime of &mut T would be "stored" in Arc and so Arc<Mutex<&mut T>> also won't be 'static.
There are two ways to do what you want.
First, you can use the unstable thread::scoped() API. It is unstable because it is shown to allow memory unsafety in safe code, and the plan is to provide some kind of replacement for it in the future. However, you can use it in nightly Rust (it won't cause memory unsafety by itself, only in specifically crafted situations):
pub fn test_fixture_runner<T: TestFixture+Send>(fixture: &mut T) {
fixture.setup();
let tests = fixture.lock().unwrap().tests();
for t in tests.into_iter() {
let f = &mut *fixture;
let handle = thread::scoped(move || {
f.before_each();
t(f);
f.after_each();
});
handle.join();
}
fixture.teardown();
}
This code compiles because scoped() is written in such a way that it guarantees (in most cases) that the thread won't outlive all captured references. I had to reborrow fixture because otherwise (because &mut references aren't copyable) it would be moved into the thread and fixture.teardown() would be prohibited. Also I had to extract tests variable because otherwise the mutex will be locked by the main thread for the duration of the for loop which would naturally disallow locking it in the child threads.
However, with scoped() you can't isolate the panic in the child thread. If the child thread panics, this panic will be rethrown from join() call. This may or may not be a problem in general, but I think it is a problem for your code.
Another way is to refactor your code to hold the fixture in Arc<Mutex<..>> from the beginning:
pub fn test_fixture_runner<T: TestFixture + Send + 'static>(fixture: Arc<Mutex<T>>) {
fixture.lock().unwrap().setup();
for t in fixture.lock().unwrap().tests().into_iter() {
let fixture = fixture.clone();
let handle = thread::spawn(move || {
let mut fixture = fixture.lock().unwrap();
fixture.before_each();
t(&mut *fixture);
fixture.after_each();
});
if let Err(_) = handle.join() {
println!("Test failed!")
}
}
fixture.lock().unwrap().teardown();
}
Note that now T has also to be 'static, again, because otherwise it couldn't be used with thread::spawn() as it requires 'static. fixture inside the inner closure is not &mut T but a MutexGuard<T>, and so it has to be explicitly converted to &mut T in order to pass it to t.
This may seem overly and unnecessarily complex, however, such design of a programming language does prevent you from making many errors in multithreaded programming. Each of the above errors we have seen is valid - each of them would be a potential cause of memory unsafety or data races if it was ignored.
As stated in the Rust HandBook's Concurrency section:
When a type T implements Send, it indicates to the compiler that something of this type is able to have ownership transferred safely between threads.
If you do not implement Send, ownership cannot be transfered between threads.

Why is a Cell used to create unmovable objects?

So I ran into this code snippet showing how to create "unmoveable" types in Rust - moves are prevented because the compiler treats the object as borrowed for its whole lifetime.
use std::cell::Cell;
use std::marker;
struct Unmovable<'a> {
lock: Cell<marker::ContravariantLifetime<'a>>,
marker: marker::NoCopy
}
impl<'a> Unmovable<'a> {
fn new() -> Unmovable<'a> {
Unmovable {
lock: Cell::new(marker::ContravariantLifetime),
marker: marker::NoCopy
}
}
fn lock(&'a self) {
self.lock.set(marker::ContravariantLifetime);
}
fn new_in(self_: &'a mut Option<Unmovable<'a>>) {
*self_ = Some(Unmovable::new());
self_.as_ref().unwrap().lock();
}
}
fn main(){
let x = Unmovable::new();
x.lock();
// error: cannot move out of `x` because it is borrowed
// let z = x;
let mut y = None;
Unmovable::new_in(&mut y);
// error: cannot move out of `y` because it is borrowed
// let z = y;
assert_eq!(std::mem::size_of::<Unmovable>(), 0)
}
I don't yet understand how this works. My guess is that the lifetime of the borrow-pointer argument is forced to match the lifetime of the lock field. The weird thing is, this code continues working in the same way if:
I change ContravariantLifetime<'a> to CovariantLifetime<'a>, or to InvariantLifetime<'a>.
I remove the body of the lock method.
But, if I remove the Cell, and just use lock: marker::ContravariantLifetime<'a> directly, as so:
use std::marker;
struct Unmovable<'a> {
lock: marker::ContravariantLifetime<'a>,
marker: marker::NoCopy
}
impl<'a> Unmovable<'a> {
fn new() -> Unmovable<'a> {
Unmovable {
lock: marker::ContravariantLifetime,
marker: marker::NoCopy
}
}
fn lock(&'a self) {
}
fn new_in(self_: &'a mut Option<Unmovable<'a>>) {
*self_ = Some(Unmovable::new());
self_.as_ref().unwrap().lock();
}
}
fn main(){
let x = Unmovable::new();
x.lock();
// does not error?
let z = x;
let mut y = None;
Unmovable::new_in(&mut y);
// does not error?
let z = y;
assert_eq!(std::mem::size_of::<Unmovable>(), 0)
}
Then the "Unmoveable" object is allowed to move. Why would that be?
The true answer is comprised of a moderately complex consideration of lifetime variancy, with a couple of misleading aspects of the code that need to be sorted out.
For the code below, 'a is an arbitrary lifetime, 'small is an arbitrary lifetime that is smaller than 'a (this can be expressed by the constraint 'a: 'small), and 'static is used as the most common example of a lifetime that is larger than 'a.
Here are the facts and steps to follow in the consideration:
Normally, lifetimes are contravariant; &'a T is contravariant with regards to 'a (as is T<'a> in the absence of any variancy markers), meaning that if you have a &'a T, it’s OK to substitute a longer lifetime than 'a, e.g. you can store in such a place a &'static T and treat it as though it were a &'a T (you’re allowed to shorten the lifetime).
In a few places, lifetimes can be invariant; the most common example is &'a mut T which is invariant with regards to 'a, meaning that if you have a &'a mut T, you cannot store a &'small mut T in it (the borrow doesn’t live long enough), but you also cannot store a &'static mut T in it, because that would cause trouble for the reference being stored as it would be forgotten that it actually lived for longer, and so you could end up with multiple simultaneous mutable references being created.
A Cell contains an UnsafeCell; what isn’t so obvious is that UnsafeCell is magic, being wired to the compiler for special treatment as the language item named “unsafe”. Importantly, UnsafeCell<T> is invariant with regards to T, for similar sorts of reasons to the invariance of &'a mut T with regards to 'a.
Thus, Cell<any lifetime variancy marker> will actually behave the same as Cell<InvariantLifetime<'a>>.
Furthermore, you don’t actually need to use Cell any more; you can just use InvariantLifetime<'a>.
Returning to the example with the Cell wrapping removed and a ContravariantLifetime (actually equivalent to just defining struct Unmovable<'a>;, for contravariance is the default as is no Copy implementation): why does it allow moving the value? … I must confess, I don’t grok this particular case yet and would appreciate some help myself in understanding why it’s allowed. It seems back to front, that covariance would allow the lock to be shortlived but that contravariance and invariance wouldn’t, but in practice it seems that only invariance is performing the desired function.
Anyway, here’s the final result. Cell<ContravariantLifetime<'a>> is changed to InvariantLifetime<'a> and that’s the only functional change, making the lock method function as desired, taking a borrow with an invariant lifetime. (Another solution would be to have lock take &'a mut self, for a mutable reference is, as already discussed, invariant; this is inferior, however, as it requires needless mutability.)
One other thing that needs mentioning: the contents of the lock and new_in methods are completely superfluous. The body of a function will never change the static behaviour of the compiler; only the signature matters. The fact that the lifetime parameter 'a is marked invariant is the key point. So the whole “construct an Unmovable object and call lock on it” part of new_in is completely superfluous. Similarly setting the contents of the cell in lock was a waste of time. (Note that it is again the invariance of 'a in Unmovable<'a> that makes new_in work, not the fact that it is a mutable reference.)
use std::marker;
struct Unmovable<'a> {
lock: marker::InvariantLifetime<'a>,
}
impl<'a> Unmovable<'a> {
fn new() -> Unmovable<'a> {
Unmovable {
lock: marker::InvariantLifetime,
}
}
fn lock(&'a self) { }
fn new_in(_: &'a mut Option<Unmovable<'a>>) { }
}
fn main() {
let x = Unmovable::new();
x.lock();
// This is an error, as desired:
let z = x;
let mut y = None;
Unmovable::new_in(&mut y);
// Yay, this is an error too!
let z = y;
}
An interesting problem! Here's my understanding of it...
Here's another example that doesn't use Cell:
#![feature(core)]
use std::marker::InvariantLifetime;
struct Unmovable<'a> { //'
lock: Option<InvariantLifetime<'a>>, //'
}
impl<'a> Unmovable<'a> {
fn lock_it(&'a mut self) { //'
self.lock = Some(InvariantLifetime)
}
}
fn main() {
let mut u = Unmovable { lock: None };
u.lock_it();
let v = u;
}
(Playpen)
The important trick here is that the structure needs to borrow itself. Once we have done that, it can no longer be moved because any move would invalidate the borrow. This isn't conceptually different from any other kind of borrow:
struct A(u32);
fn main() {
let a = A(42);
let b = &a;
let c = a;
}
The only thing is that you need some way of letting the struct contain its own reference, which isn't possible to do at construction time. My example uses Option, which requires &mut self and the linked example uses Cell, which allows for interior mutability and just &self.
Both examples use a lifetime marker because it allows the typesystem to track the lifetime without needing to worry about a particular instance.
Let's look at your constructor:
fn new() -> Unmovable<'a> { //'
Unmovable {
lock: marker::ContravariantLifetime,
marker: marker::NoCopy
}
}
Here, the lifetime put into lock is chosen by the caller, and it ends up being the normal lifetime of the Unmovable struct. There's no borrow of self.
Let's next look at your lock method:
fn lock(&'a self) {
}
Here, the compiler knows that the lifetime won't change. However, if we make it mutable:
fn lock(&'a mut self) {
}
Bam! It's locked again. This is because the compiler knows that the internal fields could change. We can actually apply this to our Option variant and remove the body of lock_it!

Resources