Serenity get client ID - rust

How do you get the id of the client in the EventHandler when using Serenity for a discord bot?
I am unsure of how to get the client and its id. I need this so that I can make sure that the message that the bot is responding to isn't its own. Also, no, checking if the message was sent by a bot won't work because I need to make it so that it can respond to the messages of other bots too. If there is another way without getting the id of the client in the EventHandler, I would be fine with that too. Static variables do not count.

One of the arguments you are given is a Context value, and you can get the current user through its cache, from Cache::current_user_id():
// Assuming ctx is the name of the Context argument:
let my_uid = ctx.cache.current_user_id();
This requires the cache feature of the serenity crate.

There's an even better option for this exact case:
if msg.is_own(&ctx.cache) {
println!("is own! {}",msg.content);
return;
}
This also requires the cache feature of the serenity crate.

Related

How To Confirm Stripe PaymentIntent In Server Side Integration Test

I have an integration test connected to Stripe (test mode) and I would like to test the complete flow, i.e. creating payment-intent and handling the webhook of succeeded event. The first part is pretty straightward. Now for the second part, Obviously I can't do actual flow on the Element widget. So I tried to manually confirm the payment intent (as part of the test code) with the following call:
fun confirmPaymentIntent(pi: PaymentIntent): PaymentIntent {
val params = PaymentIntentConfirmParams.builder()
.addExpand("latest_charge")
.setPaymentMethod("pm_card_visa") // Don't know what's the correct value!
.setReturnUrl("https://example.com/return")
.build()
return pi.confirm(params)
}
And it works fine, I receive the "payment intent succeeded" event in the webhook. Now the problem is that the real payment flow would contain billing details. So I tried the following:
.setPaymentMethodData(
PaymentIntentConfirmParams.PaymentMethodData.builder()
.setBillingDetails(
BillingDetails.builder()
.setAddress(BillingDetails.Address.builder().setCountry("US").build())
.setName("My Customer")
.setEmail("customer#example.com")
.build()
)
.build()
)
But when I run the code, it's complaining about missing type in the payment method data. Type enum doesn't have card and I have no idea what is the correct value.
In my case, the application supports only cards and it doesn't care about the card details in any way (so anything works, like fake card, token, etc, as long as I get the payment intent event with the name and email info in the webhook.)
First, is there any better way to do this? Second, if not, then how can I manually confirm a payment intent in the test to be able to verify webhook call? Thanks.
You can trigger the payment_intent.succeeded event directly via Stripe CLI. If that still doesn't give you the information to test, you would want to build an end-to-end frontend confirmation flow using PaymentElement. It's not that complicated.

How do I provide real time update in nodejs?

I am working on an e-commerce site. There are times where a product would no longer be available but the user would have added it to the cart or added to their saved items. How do I implement the feature such that if the product has been updated, the user would be notified as soon as possible?
I thought about doing a cron job that would check the status of the product if it still available or has been recently updated. But I do not know if that is feasible. I am open to better ideas
Thanks
Similar images are included below
What you are trying to achieve falls into real-time updates category and technically there would be more than one option to achieve this.
The chosen solution would depend on your application architecture and requirements. Meanwhile, I can suggest looking into Ably SDK for Node.js which can offer a good starter.
Here down a sample implementation where on the back-end you will be publishing messages upon item's stock reaching its limit:
// create client
var client = new Ably.Realtime('your-api-key');
// get appropriate channel
var channel = client.channels.get('product');
// publish a named (may be the product type in your case) message (you can set the quantity as the message payload
channel.publish('some-product-type', 0);
On the subscriber side, which would be your web client, you can subscribe to messages and update your UI accordingly:
// create client using same API key
var client = new Ably.Realtime('your-api-key');
// get product channel
var channel = client.channels.get('product');
// subscribe to messages and update your UI
channel.subscribe(function (message) {
const productName = message.name;
const updatedQuantity = message.data;
// update your UI or perform whatever action
});
Did a live betting app once and of course live updates are the most important part.
I suggest taking a look into websockets. The idea is pretty straight forward. On backend you emit an event let's say itemGotDisabled and on frontend you just connect to your websocket and listen to events.
You can create a custom component that will handle the logic related to webscoket events in order to have a cleaner and more organized code an you can do any type of logic you want to updated to component as easy as yourFEWebsocketInstance.onmessage = (event) => {}.
Of course it's not the only way and I am sure there are packages that implements this in an even more easy to understand and straight forward way.

Is there an anonymous ID in Actions on Google with Dialogflow?

Is there an anonymous ID in Actions on Google with Dialogflow that I can access using DialogFlow in Node.js?
I don't need to know the Google account of who is using the Action, but I do want to have a unique identifier so that the Action can know when they come back.
Google no longer provides one for you. You will have to generate one when a new user interacts with your webhook and store the generated id in their user storage object.
To identify a new user your just check if they already have an id in their user storage object. For generating the id you can use an library like uuid. https://www.npmjs.com/package/uuid
Uuidv4 is probably the one that you need if you just need a unique id for simple identifications
The original idea from Google was to leverage a field called userStorage, but this feature seems to be borked ATM.
userStorage Documentation:
https://developers.google.com/actions/assistant/save-data
Reddit thread regarding issues:
https://www.reddit.com/r/GoogleAssistantDev/comments/d88z7e/userstorage_saga_continued/
Unless something has changed (I haven't checked on userStorage since I've been busy writing a fix around it) you may be out of luck without Account Linking. Feel free to try userStorage and keep me honest as they may have remedied the situation internally.
Alternatively, if all you need is an identifier or session for a single conversation you can leverage the conversationId which will be unique until the conversation ends.
I've found a possible option...
(When working in DialogFlow in Node.js, most code is in a handler and the parameter is usually called conv. The following assumes that it is inside such a handler.)
On every single call, check for an 'existing' id in the session data and the user storage:
var id = conv.data.MyId || conv.user.storage.MyId || '';
if(!id) {
id = /* make a new Id for this user... a GUID or some other unique id */
conv.user.storage.MyId = id;
}
Once I get the Id from storage or make a new one, it is critical to reassign it to conv.data, since conv.user.storage seems to be reliably provided only on the first call!
// IMPORTANT
conv.data.MyId = id;
/* use the Id as needed */
My code looks up the Id in a firebase database to get details from their last visit.
This seems to be working, but may not be reliable.

How can I delegate the LaunchRequest to an IntentRequest using the alexa-sdk from npm

I am building an Alexa skill in node using the alexa-sdk. I am using a dialog model to handle the user interaction. I am having some trouble passing the flow along to new request types, such as from the launch request to an intent request.
Below is an example of my handlers and what I want ideally. My specific usecase is that I would like to ask some questions of the user and then send them to different intents based on what they answer. In the intents I would like to have access to the request objects, as if they entered that intent originally, so the dialog model can do its work.
const handlers = {
'LaunchRequest': function () {
this.emit('Entry'); // this does not do what I want
},
'Entry': function () {
let request = this.event.request; // this is the launch request object.
// I would like to get the request object for Entry, like if the user started here
// ask some questions, potentially passing the torch to a new intent based on the answers
}
};
So, is there any way to "call" an intent like the user originally made a request to that intent? Sorry if I missed something obvious in the documentation, I searched around pretty thoroughly I think, but there is A LOT of documentation. ps: I could manually construct the request object of course, but I really should not have to I feel.
I am pretty sure there is no way yet to call on an intent as you are asking.
If you go through the syntax description of dialog directieves here, it says:
Note that you cannot change intents when returning a Dialog directive, so the intent name and set of slots must match the intent sent to your skill.
With returning a dialog directive you are able to 'elicit' or 'confirm' slots or intents, or even let a delegate handle your dialog for you, with prompts and reprompts set in the Skill Builder.
As far as i know, the only solution to trigger a specific intent is to make the user invoke it. You can guide the user into saying a specific utternace to trigger your intent.
As for saving older requests, you can use session attributes. Just build a response after your Launch with a session attribute containing the whole LaunchRequest.
"sessionAttributes": {
"oldRequest": this.event.request
}

Getting customized message from GCM using Web push notifications

I'm using Web push notifications with Chrome, and they work great. But now I want to deliver a custom message in my notifications. I can have my Service Worker call out to my site to get content, as is done at https://simple-push-demo.appspot.com/—which is fine if I want every recipient to see the same message.
Is there any way to get either the recipient’s registration_id or the message_id that GCM returns? If I could get either of these and include them in the callback to the service, I could customize the response.
Also, any info on when we might be able to include a payload in the call to GCM?
The registration_id and message_id fields aren't exposed, but if the user is previously authenticated to your app, any fetch() to the server from your Service Worker will include credentials (and session information) which you can use to identify them.
If that doesn't work for your case, you can store user/session information in IndexedDB.
Payloads are coming soon—likely Chrome 50 or 51—based on the Web Push protocol. It's a bit of extra overhead and work to configure the (required) encryption.
It's possible, but I wouldn't do it since it's specific to GCM, while other browsers use other services.
You can either create a unique ID for each user (like we're doing in Mercurius) and store it in IndexedDB, or you can use the entire endpoint URL as an ID.
Here's the snippet to get the registration_id:
self.registration.pushManager.getSubscription()
.then(function(subscription) {
if (subscription) {
var endpoint = subscription.endpoint;
var endpointParts = endpoint.split('/');
var gcmRegistrationID = endpointParts[endpointParts.length - 1];
console.log(gcmRegistrationID);
}
});
P.S.: It returns a promise, so make sure your service worker waits for the promise to be resolved.

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