How to use socket gateway on NestJS services/controllers? - node.js

I'm working on a NestJS monolith application, in the near future, we'll break it into microsservices, but right now everything is on the same project.
I have a few REST APIs for database crud operations, and right now, I'm working on a new feature that is going to receive a payload from the frontend trough a websocket connection, and will then call a few methods on a specific server.
Right now, I'm a completely newbie on sockets and a beginner on Nest, so this might be an obvious and dumb question
I'm following Nest's documentation: https://docs.nestjs.com/websockets/gateways, but I'm not sure how to apply some of that on a real life application.
My socket.gateway.ts has a handleConnection and a sendMessage method, but I need some advice for listening to new events.
Right now, the only way I can receive messages is using #SubscribeMessage on a method inside my .gateway.ts class. But that way, my gateway must inject every service that needs to receive a socket connection payload, so I would need a new method inside my gateway for every "action", like I would if I used REST endpoints on a controller.
So, here's my questions:
Following best practices, how should I receive events payload inside my other services? Should I treat the gateway as if it was "kind-of" a controller? Like a method for every "endpoint" (event) I need to receive payload on?
In case question one is correct, should I have a new gateway for every service (like 1 gateway for UserService, another for AppService, and another for MessageService, just like a controller)?
Also, as an extra question... My backend URL is https://example.com/service-name/example, that address is not callable trough my frontend... It tries to reach example.com, not the full URL, what am I missing?
ALSO: I'm not stuck to Nest socket.io lib, I could use another one, but I do prefer to keep using Nest's native lib as it's not my decision only, so...
Edit: I realized my question about "different services" might actually be better interpreted as "different domains".

Related

Creating A Database Snapshot Listener

Forgive me if I'm heading down the wrong path here, if so, would be grateful if someone could point me in the right direction.
I'm curious about building a snapshot listener in Node/Express that returns database updates similar to how the snapshot listener on cloud firestore works.
For example, a front-end client would be able to listen through a single call, then receive updates in real-time without having to make additional calls.
For simplicity's sake, imagine for some reason we wanted to wrap Firestore's snapshot listener in a node/express function, then pass it onto the client and have identical functionality. How would you go about doing this, or am I totally wide of the mark?
Answering this as Community wiki. As mentioned in the comments,
Building your own persistent listener is definitely possible. If Firebase can do it, so can others.
Web sockets are an option indeed, but not required. Firestore's realtime listeners don't use web sockets for example, but the listeners on Firebase's other database (Realtime Database) do.

Data Aggregator/composition service in Microservices

I am developing an application where there is a dashboard for data insights.
The backend is a set of microservices written in NodeJS express framework, with MySQL backend. The pattern used is the Database-Per-Service pattern, with a message broker in between.
The problem I am facing is, that I have this dashboard that derives data from multiple backend services(Different databases altogether, some are sql, some are nosql and some from graphDB)
I want to avoid multiple queries between front end and backend for this screen. However, I want to avoid a single point of failure as well. I have come up with the following solutions.
Use an API gateway aggregator/composition that makes multiple calls to backend services on behalf of a single frontend request, and then compose all the responses together and send it to the client. However, scaling even one server would require scaling of the gateway itself. Also, it makes the gateway a single point of contact.
Create a facade service, maybe called dashboard service, that issues calls to multiple services in the backend and then composes the responses together and sends a single payload back to the server. However, this creates a synchronous dependency.
I favor approach 2. However, I have a question there as well. Since the services are written in nodeJs, is there a way to enforce time-bound SLAs for each service, and if the service doesn't respond to the facade aggregator, the client shall be returned partial, or cached data? Is there any mechanism for the same?
GraphQL has been designed for this.
You start by defining a global GraphQL schema that covers all the schemas of your microservices. Then you implement the fetchers, that will "populate" the response by querying the appropriate microservices. You can start several instances to do not have a single point of failure. You can return partial responses if you have a timeout (your answer will incluse resolver errors). GraphQL knows how to manage cache.
Honestly, it is a bit confusing at first, but once you got it, it is really simple to extend the schema and include new microservices into it.
I can’t answer on node’s technical implementation but indeed the second approach allows to model the query calls to remote services in a way that the answer is supposed to be received within some time boundary.
It depends on the way you interconnect between the services. The easiest approach is to spawn an http request from the aggregator service to the service that actually bring the data.
This http request can be set in a way that it won’t wait longer than X seconds for response. So you spawn multiple http requests to different services simultaneously and wait for response. I come from the java world, where these settings can be set at the level of http client making those connections, I’m sure node ecosystem has something similar…
If you prefer an asynchronous style of communication between the services, the situation is somewhat more complicated. In this case you can design some kind of ‘transactionId’ in the message protocol. So the requests from the aggregator service might include such a ‘transactionId’ (UUID might work) and “demand” that the answer will include just the same transactionId. Now the sends when sent the messages should wait for the response for the certain amount of time and then “quit waiting” after X seconds/milliseconds. All the responses that might come after that time will be discarded because no one is expected to handle them at the aggregator side.
BTW this “aggregator” approach also good / simple from the front end approach because it doesn’t have to deal with many requests to the backend as in the gateway approach, but only with one request. So I completely agree that the aggregator approach is better here.

Node.js REST API wrapper for async messaging

Given an event driven micro service architecture with asynchronous messaging, what solutions are there to implementing a 'synchronous' REST API wrapper such that requests to the REST interface wait for a response event to be published before sending a response to the client?
Example: POST /api/articles
Internally this would send a CreateArticleEvent in the services layer, eventually expecting an ArticleCreatedEvent in response containing the ID of the persisted article.
Only then would the REST interface response to the end client with this ID.
Dealing with multiple simultaneous requests - is keeping an in-memory map of inflight requests in the REST api layer keyed by some correlating identifier conceptually a workable approach?
How can we deal with timing out requests after a certain period?
Generally you don't need to maintain a map of in-flight requests, because this is basically done for you by node.js's http library.
Just use express as it's intended, and this is probably something you never really have to worry about, as long as you avoid any global state.
If you have a weirder pattern in mind to build, and not sure how to solve it. It might help to share a simple example. Chances are that it's not hard to rebuild and avoid global state.
With express, have you tried middleware? You can chain a series of callback functions with a certain timeout after the article is created.
I assume you are in the context of Event Sourcing and microservices? If so I recommend that you don't publish a CreateArticleEvent to the event store, and instead directly create the article in the database and then publish the ArticleCreatedEvent to the Event store.
Why you ask? Generally this pattern is created to orchestrate different microservices. In the example show in the link above, it was used to orchestrate how the Customer service should react when an Order is created. Note the past tense. The Order Service created the order, and Customer Service reacts to it.
In your case it is easier (and probably better) to just insert the order into the database (by calling the ArticleService directly) and responding with the article ID. Then just publish the ArctileCreatedEvent to your event store, to trigger other microservices that may want to listen to it (like, for example, trigger a notification to the editor for review).
Event Sourcing is a good pattern, but we don't need to apply it to everything.

Node.js, Socket.IO, Express: Should app logic be in socket handlers or REST api?

I'm planning a non-trivial realtime chat platform. The app has several types of resources: Users, Groups, Channels, Messages. There are roughly 20 types of realtime events having to do with these resources: for instance, submitting a message, a user connecting or disconnecting, a user joining a group, a moderator kicking a user from a group, etc...
Overall, I see two paths to organizing all this complexity.
The first is to build a REST API to manage the resources. For instance, to send a message, POST to /api/v1/messages. Or, to kick a user from a group, POST to /api/v1/group/:group_id/kick/. Then, from within the Express route handler, call io.emit (made accessible through res.locals) with the updated data to notify all related clients. In this case, clients talk to the server through HTTP and the server notifies clients through socket.io.
The other option is to not have a rest API at all, and handle all events through socket.IO. For instance, to send a message, emit a SEND_MESSAGE event. Or, to kick a user, emit a KICK_USER event. Then, from within the socket.io event handler, call io.emit with the updated data to notify all clients.
Yet another option is to have certain actions handled by a REST API, others by socket.IO. For instance, to get all messages, GET api/v1/channel/:id/messages. But to post a message, emit SEND_MESSAGE to the socket.
Which is the most suitable option? How do I determine which actions need to be sent thorough an API, and which need to be sent through socket.io? Is it better not to have a REST API for this type of application?
Some of my thoughts so far, nothing conclusive:
Advantages of REST API over the socket.io-only approach:
Easier to organize hierarchically, more modular
Easier to test
More robust and elegant
Simpler auth implementation with middleware
Disadvantages of REST API over the socket.io-only approach:
Slightly less performant (source)
Since a socket connection needs to be open anyways, why not use it for everything?
Slightly harder to manage on the client side.
Thanks for reading !
This could be achieve this using sockets.
Why because a chat application will be having dozens of actions, like ..
'STARTS_TYPING', 'STOPS_TYPING', 'SEND_MESSAGE', 'RECIVE_MESSAGE',...
Accommodating all these features using rest api's will generate a complex system which lacks performance.
Also concept of rooms in socket.io simplifies lot of headache regarding group chat implementation.
So its better to build everything based on sockets[socket.io or web cluster].
Here is the solution I found to solve this problem.
The key mistake in my question was that I assumed a rest API and websockets were mutually exclusive, because I intended on integrating the business and database logic directly in express routes and socket.io handlers. Thus, choosing between socket.io and http was important, because it would influence the core business logic of my app.
Instead, it shouldn't matter which transport to use. The business logic has to be independent from the transport logic, in its own module.
To do this, I developed a service layer that handles CRUD tasks, but also more specific tasks such as authentication. Then, this service layer can be easily consumed from either or both express routes and socket.io handlers.
In the end, this architecture allowed me not to easily switch between transport technologies.

It is interesting to create a new node app to handle socket.io?

I want to add on an existing project some sockets with nodeJs and Socket.io.
I already have 2 servers :
An API RESTful web service, to storage and manage my datas.
A Public web service to return HTML, assets (js, css, images, ...)
On the first try, I create my socket server on the Public one. But I think it will be better if I create an other one to handle only socket query.
What do you think ? It's a good idea or just an useless who will add more problem than solve (maybe duplicate intern lib, ..)
Also, i'm using token to communicate between Public and API, do I have to create another to communication between socket and API ? Or I can use the same one ?
------[EDIT]------
As nobody didn't understand me well I have create a schema with the infrastructure I was thinking about.
It is a good way to proceed ?
The Public Server and Socket server have to be the same ? Or can be separate ?
Do I must create a socket connection between API and Socket server for each client connected ?
Thank you !
Thanks for explaining better.
First of all, while this seems reasonable, this way of using Socket.io is not the most common one. The biggest advantage of using Socket.io is that it keeps a channel open for 2-way communication. The main advantage of this is that the server itself can send messages to the client without the latter having to poll periodically.
Think, for example, of a mail client. Without sockets, the browser would have to poll periodically to check for new mail. With an open socket connection, instead, as soon as a new mail comes the server notifies the client immediately.
In your case, the benefits could be limited, and I'm not sure the additional complexity of a Socket.io server (and cost!) would really be worth the modest speed improvement on REST requests. However, at the end it's up to you.
In answer to your points
See above
If the "public server" is not written in Node.js they can't be the same application. Wether they reside on the same server, it's up to you and your budget. Ideally they should be separate, for bigger workloads.
If you just want the socket server to act as a real-time proxy, then yes, you'll have to create a socket connection for each request. How that will work is:
The client requests a resource to the Socket.io server.
The Socket.io server does the normal HTTP request to the API server (e.g. using request)
The response is returned to the client over the socket connection
The workflow represented in #3 is the reason why you should expect only moderate performance improvement. Indeed, you'll get some better latency, but most of the overhead for starting a HTTP request is still there!

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