Executing .git commands inside electron without having git installed - node.js

I am trying to get some git information (for instance command hash) from an electron app. I am reading a file from a certain path and I want to check if this file inside a repo then I will get the super project and get the commit hash.
This is doable if the git is installed on the machine , but if not then this will fail.
I can deal with file paths and get to .git folder and get information from it, but still I prefer if there is another way.
I tried to install npm nodegit, but it has its problems with electron and webpack.
Also there is git-revision but its methods are simple and I need more functionalities (like getting the super project )
Is there a way or a library to achieve that if we need to run the project on machine with no git installed on it?

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Problems with getting started with node.js and puppeteer

I am quite new to programming and today decided to attempt and create a node.js and puppeteer project with the purpose of scraping website into a .txt file. I ran into issues straight away since for the most part I have no idea what I'm doing. After installing node.js and puppeteer, I was guided by some videos and articles I found to create my first project. In the command prompt using mkdir and later cd I was able to create and access the new directory, but I started running into problems with npm init. It only places the file package.json in the repository, but there isn't a package-lock or node_modules file anywhere. No idea what they do but thought this was a problem. When I open cmd and try to run the app by typing node app.js it returns Error: Cannot find module 'C:\Users\emili\app.js' along with some other gobble. What should I do, to be able to run the simple application I wrote?
It seems that you are missing some key knowledge on how NodeJS works, but in order to fix your issue (for now), you will need to take a few steps.
First, in your working directory (where the package.json is), you'll need to install your modules.
Run npm install puppeteer. This will do two things, create the node_modules folder and create the package-lock.json file.
Create a file named app.js (either manually or by running the command touch app.js) in your working directory, and put the following content inside of it:
console.log('Hello, World!');
Save the changes to app.js and then run node app.js in your terminal. You should see Hello, World! output to the terminal.
The reason npm install puppeteer created the node_modules folder and the package-lock.json file is because they weren't needed beforehand.
When you run npm install PACKAGE_NAME, you're installing a module (otherwise known as a package), thus it creates the node_modules folder so that it will have a place to put the module so that your code can access it. It also creates the package-lock.json file, which is used to track the module versions inside of your project.
With this information, I request you go back to the tutorial you were originally following and try going through it again and attempting to understand each of the core concepts before writing any real code.

How to modify an npm package built with TypeScript

I want to try and make some changes to a package published in npm? (I've suggest some changes as an issue but I think they are simple enough for me to attempt them).
https://www.npmjs.com/package/bt-presence#contributing--modifying
The author supplies some information on how to modify the package, but not really enough for someone doing it for the first time.
Where should I clone the GitHub repo to? The folder where the package is installed? I tried it in my home folder and that would not build (unmodified).
The command npm run build - where is this run from? The root folder of the package where the package.json is?
Will I need to modify the package.json?
In general what is the best way to develop something like this for npm? I've worked on packages before but they were simply Javascript.
If you want to work on the bt-presence package in isolation, you can put the cloned repository anywhere. If you want to use your modified version of bt-presence in combination with an application, my recommended approach is to register bt-presence as a dependency in the application's package.json file with the version set to a relative path to your bt-presence repository; then running npm install in the application will make a symlink from node_modules/bt-presence in the application to your bt-presence repository.
npm run build should indeed be run from the root folder that contains the package.json of bt-presence.
If you just want to change the code of bt-presence, you won't need to modify its package.json. You would only modify the package.json if you need to change any of the settings in there, e.g, if you need to add additional dependencies to your version of bt-presence.
None of the above is really specific to TypeScript. (Some JavaScript packages have build processes too if they need to transform or package the JavaScript files in some way.)

Easy Install of Node js package on without publishing

I am looking for a way to deploy a node js app to multiple machines locally.
Is there some way to create a batch file to zip, or installer file, that will put my node js application and all its dependencies, and possibly get node js too easily on multiple machines by sending one or more files to install?
Also, is there some way to provide updates if the code is updated to all these machines?
Basically, I want to be able to install my node js package/application on multiple locations locally without having to publish my work to npm. Any ideas? cant seem to find anything out there except for putting node js on a web server, or publishing to npm?
This is quite vast. Without using advanced tools these two could work :
git pull origin master
npm install
or a solution with rsync
node js application and all its dependencies
Run an npm install where you're developing your application. Then, just tarball the whole thing, including the node_modules directory. When you deploy your tarball to another machine, be sure to run npm rebuild so that any binary dependencies are built for the platform you just deployed to. If you do your initial npm install on the same platform type, you can usually skip the rebuild step.
Also, is there some way to provide updates if the code is updated to all these machines?
There are an infinite number of ways, and what you pick depends on your needs. You could check-in your whole project including node_modules to version control and just have a Bash script regularly pull from a branch and bounce things as necessary for your specific needs. Beware though that node_modules tends to be huge... it's usually left out of version control. Perhaps stick to the tarball on a server and pull that as necessary.
and possibly get node js too
Keep that separate. You don't need to deploy Node.js every time you deploy your application.

Finding node module from different directory?

Always feel stupid asking here because people are always confused with my questions, or I have a dumb problem, but, I'm working on a program in node.js and the text editor I'm using (NP++) doesn't seem to like to save files in the system32 directoy, (The directory where my modules are), and that is where my script is as well. (So I have .../.../node_modules/(modules) and .../.../node_modules/script.js) this becomes a pain when I want to edit the script, I have to clone the script to my desktop, then edit it, then overwrite the one in the node_modules directory. I tried saving the script to my desktop and running it, but it just gives me an error of module not found. (In my script I have the modules as var example = require('example.js')) Is there any way I can get it to get the modules from the node_modules directory, while keeping the script file somewhere easily accessible and editable? (i.e desktop?) (Sorry if this is confusing, not the best at these kind of things)
I'm not 100% sure that this is what's happening because I haven't used npm on Windows, but it sounds to me like you're installing your dependencies globally using npm -g. The more proper way to use Node is to install your dependencies locally, using npm without the -g flag. That way your dependencies get installed in your current working directory.
For example, let's say you've saved your project in a directory on your Desktop, and your script uses require("lodash"). If you cd to your directory and run npm install lodash, then the lodash module will be available to your script.

Meteor project giving npm module error whenever switching OS

I have a Windows Laptop, and a Linux desktop.
Whenever I switch from my Laptop to my desktop (my Meteor project is on Dropbox, so it syncs), I can't get my Meteor project to run, getting the following error:
Error: Can't find npm module 'double-ended-queue'. Did you forget to
call 'Npm.depends' in package.js within the 'meteor' package?
The odd thing is, I've tried removing .meteor/local , and since my project is a git repo, I could easily check and see that git diff is not giving anything, so I'm not sure what changed.
Any ideas about how I could solve this issue?
This happens because meteor builds your project according to your OS it is recommended you ignore .meteor/local directory from syncing. That is why it is added to your .gitignore file by meteor automatically, hence no result on git diff.
Dropbox isn't really a suitable place to store code. Meteor uses a .gitignore file to avoid the problem you're having, which implies that they expect you to be using git repositories. Depending on your needs you could try GitHub (https://github.com) or BitBucket (https://bitbucket.org). BitBucket has the benefit of allowing private repositories free of charge.
If you really want to use Dropbox you should be able to ignore the .meteor/local folder with selective-sync. More info at https://www.dropbox.com/en/help/175
In terms of the reason for the synced code not working when you switch OS, it is because meteor compiles packages into the .meteor/local directory. Some but not all of this code is OS-specific (basically any binary packages will fail if you switch OS because they are compiled for your specific OS and processor architecture).

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