Monitor network usage of processes on windows - python-3.x

I am writing a script and a part of it specifically deals with monitoring processes and how much data they send through, basically their download speeds. I have found ways of checking your own network speeds using speedtest-cli however I can't find anything pertaining to monitoring data used by processses.
To be more specific, I need a way for my script (running on windows) to monitor the network usage of all processes and alert me when and which of them downloads more data per second than a set limit.
Any kind of help is very appreciated!

Related

Monitor system (kernel) load on linux

I am working on a project which consists of a kernel distributed network file system.
I reached the point where I am testing my implementation. For that I would like to monitor the CPU load of it and by this I am referring to the kernel load of my module.
As I understood from a similar post there is no way of monitoring the load of a kernel module, therefore I was wondering which would be the best way to do it?
An example of testing my app would be to run the dd command in parallel.
At the moment I am using pidstat -c "dd" -p ALL to monitor the system load of command dd. At the same time I am looking at the top tool (top -d 0.2 to see more 'accurate' values).
With all these I do not feel confident that my way of monitoring is pretty accurate.
Any advice is highly appreciated.
Thank you.
You could use something like collectd to monitor all sorts of metrics, possibly showing it with Graphite for a simple overview with some processing tools (like averages over time).
That said, rather than monitoring the CPU load you could measure the throughput. By loading the system as much as you can you should be easily able to pinpoint which resource is the bottleneck: Disk I/O, network I/O, CPU, memory, or something else. And for a distributed network file system, you'll want to ensure that the bottleneck is very clearly disk or network I/O.

How to log data on all running processes to use in scheduler simulation?

I need to create a process scheduling simulation to test various tweaks of linux's completely fair scheduler, and I need to run it using a log of all the processes running on a system, including how much time they spend using the CPU and in I/O. My textbook said that the way to do this is to produce a "trace tape" and use this in the simulation, but I can't find any information on how to do this. How can I log as much information as possible about running processes, including arrival time, resource usage, and time spent waiting for resources? I'm currently running ubuntu on the machine that this will be used on, but will gladly install whatever flavor of linux would make this easiest.
Sounds like an interesting project!
Lots of information about each running process can be found in the virtual directory /proc/[pid]. A lot of the information you're after can be found in /proc/[pid]/stat. Perhaps you could write a simple script to read and save the contents of /proc/*/stat?
For more info on /proc, see http://www.kernel.org/doc/man-pages/online/pages/man5/proc.5.html

Debugging utilities for Linux process hang issues?

I have a daemon process which does the configuration management. all the other processes should interact with this daemon for their functioning. But when I execute a large action, after few hours the daemon process is unresponsive for 2 to 3 hours. And After 2- 3 hours it is working normally.
Debugging utilities for Linux process hang issues?
How to get at what point the linux process hangs?
strace can show the last system calls and their result
lsof can show open files
the system log can be very effective when log messages are written to track progress. Allows to box the problem in smaller areas. Also correlate log messages to other messages from other systems, this often turns up interesting results
wireshark if the apps use sockets to make the wire chatter visible.
ps ax + top can show if your app is in a busy loop, i.e. running all the time, sleeping or blocked in IO, consuming CPU, using memory.
Each of these may give a little bit of information which together build up a picture of the issue.
When using gdb, it might be useful to trigger a core dump when the app is blocked. Then you have a static snapshot which you can analyze using post mortem debugging at your leisure. You can have these triggered by a script. The you quickly build up a set of snapshots which can be used to test your theories.
One option is to use gdb and use the attach command in order to attach to a running process. You will need to load a file containing the symbols of the executable in question (using the file command)
There are a number of different ways to do:
Listening on a UNIX domain socket, to handle status requests. An external application can then inquire as to whether the application is still ok. If it gets no response within some timeout period, then it can be assumed that the application being queried has deadlocked or is dead.
Periodically touching a file with a preselected path. An external application can look a the timestamp for the file, and if it is stale, then it can assume that the appliation is dead or deadlocked.
You can use the alarm syscall repeatedly, having the signal terminate the process (use sigaction accordingly). As long as you keep calling alarm (i.e. as long as your program is running) it will keep running. Once you don't, the signal will fire.
You can seamlessly restart your process as it dies with fork and waitpid as described in this answer. It does not cost any significant resources, since the OS will share the memory pages.

Linux vs Win runtime timings

I have an application which was ported from Windows to Linux. Now the same code compiles on VS C++ and g++, but there is a difference in performance when it's running on Win and when it's running on Linux. The scope of this application is caching. It's a node between a server and a client, and it's caching client requests and server response in a list, so that any other client which makes requests that was already processed by the server, this node will response instead of forwarding it to server.
When this node runs on Windows, the client gets all it needs in about 7 seconds. But when same node is running on Linux (Ubuntu 9.04), the client starts up in 35 seconds. Every test is from scratch. I'm trying to understand why is this timing difference. A weird scenario is when the node is running on Linux but in a Virtual Machine, hosted by Win. In this case, load time is around 7 seconds, just like it was running Win natively. So, my impression is that there is a problem with networking.
This node is using UDP protocol for sending and receiving network data, and it's using boost::asio as implementation. I tried to change all supported socket flags, changed buffer size, but nothing.
Does someone know why is this happening, or any network settings related with UDP that might influence the performance?
Thanks.
If you suspect a network problem take a network capture (Wireshark is great for this kind of problem) and look at the traffic.
Find out where the time is being spent, either based on the network capture or based on the output of a profiler.
Once you know that you're half way to a solution.
These timing differences can depend on many factors, but the first one coming to mind is that you are using a modern Windows version. XP already had features to keep recently used applications in memory, but in Vista this was much better optimized. For each application you load, a special load file is created that is equal to how it looks in memory. Next time you load your application, it should go a lot faster.
I don't know about Linux, but it is very well possible that it needs to load your app completely each time. You can test the difference in performance between the two systems much better if you compare performance when running. Leave your application open (if it is possible with your design) and compare again.
These differences in how the system optimizes memory are backed up by your scenario using the VM approach.
Basically, if you rule out other running applications and if you run your application in high priority mode, the performance should be close to equal, but it depends on whether you use operating system specific code, how you access the file system, how you you use the UDP protocol etc etc.

Which resources should one monitor on a Linux server running a web-server or database

When running any kind of server under load there are several resources that one would like to monitor to make sure that the server is healthy. This is specifically true when testing the system under load.
Some examples for this would be CPU utilization, memory usage, and perhaps disk space.
What other resource should I be monitoring, and what tools are available to do so?
As many as you can afford to, and can then graph/understand/look at the results. Monitoring resources is useful for not only capacity planning, but anomaly detection, and anomaly detection significantly helps your ability to detect security events.
You have a decent start with your basic graphs. I'd want to also monitor the number of threads, number of connections, network I/O, disk I/O, page faults (arguably this is related to memory usage), context switches.
I really like munin for graphing things related to hosts.
I use Zabbix extensively in production, which comes with a stack of useful defaults. Some examples of the sorts of things we've configured it to monitor:
Network usage
CPU usage (% user,system,nice times)
Load averages (1m, 5m, 15m)
RAM usage (real, swap, shm)
Disc throughput
Active connections (by port number)
Number of processes (by process type)
Ping time from remote location
Time to SSL certificate expiry
MySQL internals (query cache usage, num temporary tables in RAM and on disc, etc)
Anything you can monitor with Zabbix, you can also attach triggers to - so it can restart failed services; or page you to alert about problems.
Collect the data now, before performance becomes an issue. When it does, you'll be glad of the historical baselines, and the fact you'll be able to show what date and time problems started happening for when you need to hunt down and punish exactly which developer made bad changes :)
I ended up using dstat which is vmstat's nicer looking cousin.
This will show most everything you need to know about a machine's health,
including:
CPU
Disk
Memory
Network
Swap
"df -h" to make sure that no partition runs full which can lead to all kinds of funky problems, watching the syslog is of course also useful, for that I recommend installing "logwatch" (Logwatch Website) on your server which sends you an email if weird things start showing up in your syslog.
Cacti is a good web-based monitoring/graphing solution. Very complete, very easy to use, with a large userbase including many large Enterprise-level installations.
If you want more 'alerting' and less 'graphing', check out nagios.
As for 'what to monitor', you want to monitor systems at both the system and application level, so yes: network/memory/disk i/o, interrupts and such over the system level. The application level gets more specific, so a webserver might measure hits/second, errors/second (non-200 responses), etc and a database might measure queries/second, average query fulfillment time, etc.
Beware the afore-mentioned slowquerylog in mysql. It should only be used when trying to figure out why some queries are slow. It has the side-effect of making ALL your queries slow while it's enabled. :P It's intended for debugging, not logging.
Think 'passive monitoring' whenever possible. For instance, sniff the network traffic rather than monitor it from your server -- have another machine watch the packets fly back and forth and record statistics about them.
(By the way, that's one of my favorites -- if you watch connections being established and note when they end, you can find a lot of data about slow queries or slow anything else, without putting any load on the server you care about.)
In addition to top and auth.log, I often look at mtop, and enable mysql's slowquerylog and watch mysqldumpslow.
I also use Nagios to monitor CPU, Memory, and logged in users (on a VPS or dedicated server). That last lets me know when someone other than me has logged in.
network of course :) Use MRTG to get some nice bandwidth graphs, they're just pretty most of the time.. until a spammer finds a hole in your security and it suddenly increases.
Nagios is good for alerting as mentioned, and is easy to get setup. You can then use the mrtg plugin to get alerts for your network traffic too.
I also recommend ntop as it shows where your network traffic is going.
A good link to get you going with Munin and Monit: link text
I typically watch top and tail -f /var/log/auth.log.

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