How can this code to compare version information be improved? - visual-c++

I have a problem with my logic to compare version information.
Take this method:
bool CPTSDatabase::IsInstalledPublicTalksVersionSupported()
{
CSettingsStore store(TRUE, TRUE);
CString strPath, strVersion;
VS_FIXEDFILEINFO* pVerInfo = nullptr;
bool bOK = false;
if (store.Open(_T("Software\\Community Talks\\Public Talks")))
{
if (store.Read(_T("AppPath"), strPath))
{
//yes, but is the path still valid
if (PathFileExists(strPath))
{
pVerInfo = theApp.ExtractVersionInformation(strPath, strVersion);
if (pVerInfo != nullptr)
{
if (HIWORD(pVerInfo->dwFileVersionMS) >= 20 &&
LOWORD(pVerInfo->dwFileVersionMS) >= 0 &&
HIWORD(pVerInfo->dwFileVersionLS) >= 3)
{
bOK = true;
}
}
}
}
}
return bOK;
}
The issue is this bit:
if (HIWORD(pVerInfo->dwFileVersionMS) >= 20 &&
LOWORD(pVerInfo->dwFileVersionMS) >= 0 &&
HIWORD(pVerInfo->dwFileVersionLS) >= 3)
{
bOK = true;
}
The executable in question is now 21.0.1 and ofcourse the pVerInfo->dwFileVersionLS test is failing. Is there a more robust wat to check that the version in question is greater than 20.0.3 without a lot of if clauses?

Just use a 64bit int.
auto Version = [](WORD a, WORD b, WORD c)
{
return int64_t(a)<<32 | int64_t(b)<<16 | int64_t(c);
};
if (Version(HIWORD(pVerInfo->dwFileVersionMS),LOWORD(pVerInfo->dwFileVersionMS),HIWORD(pVerInfo->dwFileVersionLS))>=Version(20,0,3))
{
bOK = true;
}

Related

Why does Rust not see a variable after a loop is read?

I have a function, the abbreviated version of which might look like:
loop {
let mut changed = false;
for p in 0..sys.len() {
k = ...
if k == None { continue; }
// some stuff
for (v, _) in &key.0 {
// some stuff
loop {
if n == 2 {
changed = true;
} else if n % 2 == 0 {
changed = true;
} else if n >= 2 {
changed = true;
} else {
changed = true;
}
}
}
}
if !changed { return; }
}
You can see that flag is accessed in the last if statement. But I get this warning message:
warning: value assigned to `changed` is never read
202 | changed = true;
| ^^^^^^^
|
= note: #[warn(unused_assignments)] on by default
And I get no other warning/error messages. Why is this?
Because you never exit from the inner loop?

Isomorphic Strings

Given two strings s and t, determine if they are isomorphic.
Two strings are isomorphic if the characters in s can be replaced to get t.
All occurrences of a character must be replaced with another character while preserving the order of characters. No two characters may map to the same character but a character may map to itself.
For example,
Given "egg", "add", return true.
Given "foo", "bar", return false.
Given "paper", "title", return true.
Note:
You may assume both s and t have the same length.
I have this solution but it is taking too much time.
Any good solution will be appreciated
public boolean isIsomorphic(String s, String t) {
String resString1="",resString2="";
HashMap<Character,Integer> hashmapS = new HashMap();
HashMap<Character,Integer> hashmapT = new HashMap();
boolean flag = false;
for(int i = 0;i<s.length();i++)
{
char chS = s.charAt(i);
char chT = t.charAt(i);
if(hashmapS.containsKey(chS))
{
resString1 = resString1 + hashmapS.get(chS);
}
else
{
resString1 = resString1 + i;
hashmapS.put(chS, i);
}
if(hashmapT.containsKey(chT))
{
resString2 = resString2 + hashmapT.get(chT);
}
else
{
resString2 = resString2 + i;
hashmapT.put(chT, i);
}
}
if(resString1.equals(resString2))
return true;
else
return false;
}
/* Time complexity = O(n)*/
public static boolean isIsomorphic (String s1 , String s2){
if (s1 == null || s2 == null){
throw new IllegalArgumentException();
}
if (s1.length() != s2.length()){
return false;
}
HashMap<Character, Character> map = new HashMap<>();
for (int i = 0 ; i < s1.length(); i++){
if (!map.containsKey(s1.charAt(i))){
if(map.containsValue(s2.charAt(i))){
return false;
}
else{
map.put(s1.charAt(i), s2.charAt(i));
}
}
else{
if( map.get(s1.charAt(i)) != s2.charAt(i)){
return false;
}
}
}
return true;
}
In your implementation, you will come to know of the answer only after processing both strings completely. While in many negative test cases, answer can be determined seeing the first violation itself.
For e.g. consider 1000 character long strings: "aa.." and "ba....". An elegant solution would have to return seeing the second character itself of two strings, as 'a' cannot map to both 'a' and 'b' here.
You may find this article helpful. It also points to a C++ based solution.
Important thing to note are:
Since number of possible elements will be max pow(2, sizeof(char)), it is helpful to keep your own hash with ASCII code being the key itself. It gives significant improvement over the use of generic hash tables.
In Case of C++, use of std::urordered_map is better than std::map and std::stl as the later one uses Balanced Binary Search trees only.
Here is another implementation but with less memory usage.
public class IsoMorphic {
private static boolean isIsomorphic(String s, String t) {
if (s.length() != t.length()) {
return false;
}
char characters1[] = new char[26];
char characters2[] = new char[26];
char array1[] = s.toCharArray();
char array2[] = t.toCharArray();
for (int i=0; i<array1.length; i++) {
char c1 = array1[i];
char c2 = array2[i];
char character1 = characters1[c1-'a'];
char character2 = characters2[c2-'a'];
if (character1 == '\0' && character2 == '\0') {
characters1[c1-'a'] = array2[i];
characters2[c2-'a'] = array1[i];
continue;
}
if (character1 == array2[i] && character2 == array1[i]) {
continue;
}
return false;
}
return true;
}
public static void main(String[] args) {
System.out.println(isIsomorphic("foo", "bar")); // false
System.out.println(isIsomorphic("bar", "foo")); // false
System.out.println(isIsomorphic("paper", "title")); // true
System.out.println(isIsomorphic("title", "paper")); // true
System.out.println(isIsomorphic("apple", "orange")); // false
System.out.println(isIsomorphic("aa", "ab")); // false
System.out.println(isIsomorphic("ab", "aa")); // false
}
}
http://www.programcreek.com/2014/05/leetcode-isomorphic-strings-java/
You should be figuring out the algorithm by yourself though.
Two words are called isomorphic if the letters in single word can be remapped to get the second word. Remapping a letter means supplanting all events of it with another letter while the requesting of the letters stays unaltered. No two letters may guide to the same letter, yet a letter may guide to itself.
public bool isomorphic(string str1, string str2)
{
if (str1.Length != str2.Length)
{
return false;
}
var str1Dictionary = new Dictionary<char, char>();
var str2Dictionary = new Dictionary<char, char>();
var length = str1.Length;
for (int i = 0; i < length; i++)
{
if (str1Dictionary.ContainsKey(str1[i]))
{
if (str1Dictionary[str1[i]] != str2[i])
{
return false;
}
}
else
{
str1Dictionary.Add(str1[i], str2[i]);
}
if (str2Dictionary.ContainsKey(str2[i]))
{
if (str2Dictionary[str2[i]] != str1[i])
{
return false;
}
}
else
{
str2Dictionary.Add(str2[i], str1[i]);
}
}
return true;
}
public class Isomorphic {
/**
* #param args
*/
public static void main(String[] args) {
// TODO Auto-generated method stub
System.out.println(isIsomorphic("foo", "bar"));
System.out.println(isIsomorphic("bar", "foo"));
System.out.println(isIsomorphic("foo", "bar"));
System.out.println(isIsomorphic("bar", "foo"));
System.out.println(isIsomorphic("turtle", "tletur"));
System.out.println(isIsomorphic("tletur", "turtle"));
System.out.println(isIsomorphic("turtle", "tletur"));
System.out.println(isIsomorphic("tletur", "turtle"));
}
public static boolean isIsomorphic(String s1,String s2) {
if(s1.length()!=s2.length()) {
return false;
}
if(s1.length()==1) {
return true;
}
int c1;
int c2;
for(int i=0;i<s1.length()-1;i++) {
c1=s1.charAt(i);
c2=s1.charAt(i+1);
if(c1==c2) {
c1=s2.charAt(i);
c2=s2.charAt(i+1);
if(c1==c2) {
continue;
}else {
return false;
}
}else if(c1!=c2) {
c1=s2.charAt(i);
c2=s2.charAt(i+1);
if(c1!=c2) {
continue;
}else {
return false;
}
}
}
return true;
}
}
Comments are welcome !!
public bool IsIsomorphic(string s, string t)
{
if (s == null || s.Length <= 1) return true;
Dictionary<char, char> map = new Dictionary<char, char>();
for (int i = 0; i < s.Length; i++)
{
char a = s[i];
char b = t[i];
if (map.ContainsKey(a))
{
if (map[a]==b)
continue;
else
return false;
}
else
{
if (!map.ContainsValue(b))
map.Add(a, b);
else return false;
}
}
return true;
}
Here is my implementation...
private static boolean isIsmorphic(String string1, String string2) {
if(string1==null) return false;
if(string2==null) return false;
if(string1.length()!=string2.length())return false;
HashMap<Character,Character> map=new HashMap<>();
for(int i=0;i<string1.length();i++){
char c1=string1.charAt(i);
char c2=string2.charAt(i);
if(map.get(c1)!=null && !map.get(c1).equals(c2)){
return false;
}
map.put(c1, c2);
}
return true;
}
public class Solution {
public boolean isIsomorphic(String s, String t) {
int[] m = new int[512];
for (int i = 0; i < s.length(); i++) {
if (m[s.charAt(i)] != m[t.charAt(i)+256]) return false;
m[s.charAt(i)] = m[t.charAt(i)+256] = i+1;
}
return true;
}
}
I didn't find an answer without using Maps here, so posting my implementation which don't use additional memory.
Actually using HashMap to check if words are isomorphic is very slow on short words. On my computer using the implementation is faster up to 20 symbols in test words.
static boolean isIsomorphic(String s1, String s2) {
if (s1 == null || s2 == null) return false;
final int n = s1.length();
if (n != s2.length()) return false;
for (int i = 0; i < n; i++) {
final char c1 = s1.charAt(i);
final char c2 = s2.charAt(i);
for (int j = i + 1; j < n; j++) {
if (s1.charAt(j) == c1 && s2.charAt(j) != c2) return false;
if (s2.charAt(j) == c2 && s1.charAt(j) != c1) return false;
}
}
return true;
}
Java implementation using HashMap and HashSet. O(N) = n, O(S) = c, where c is the size of the character set.
boolean isIsomorphic(String s, String t){
HashMap<Character, Character> map = new HashMap<>();
HashSet<Character> set = new HashSet<>();
if(s.length() != t.length())
return false;
for (int i = 0; i < s.length(); i++) {
if(map.containsKey(s.charAt(i))){
if(map.get(s.charAt(i)) != t.charAt(i))
return false;
} else if(set.contains(t.charAt(i))) {
return false;
} else {
map.put(s.charAt(i), t.charAt(i));
set.add(t.charAt(i));
}
}
return true;
}
There are many different ways on how to do it. Below I provided three different ways by using a dictionary, set, and string.translate.
Here I provided three different ways how to solve Isomorphic String solution in Python.
This is the best solution I think
public boolean areIsomorphic(String s1,String s2)
{
if(s1.length()!=s2.length())
return false;
int count1[] = new int[256];
int count2[] = new int[256];
for(int i=0;i<s1.length();i++)
{
if(count1[s1.charAt(i)]!=count2[s2.charAt(i)])
return false;
else
{
count1[s1.charAt(i)]++;
count2[s2.charAt(i)]++;
}
}
return true;
}
C# soluation:
public bool isIsomorphic(String string1, String string2)
{
if (string1 == null || string2 == null)
return false;
if (string1.Length != string2.Length)
return false;
var data = new Dictionary<char, char>();
for (int i = 0; i < string1.Length; i++)
{
if (!data.ContainsKey(string1[i]))
{
if (data.ContainsValue(string2[i]))
return false;
else
data.Add(string1[i], string2[i]);
}
else
{
if (data[string1[i]] != string2[i])
return false;
}
}
return true;
}

Optimising A* pathfinding, runs very slow. Possible bugs(?) visual c++

Hi I'm having a few problems with my A* pathfinding algorithm. The algorithm does successfully execute, however in a debug environment it executes in about 10 seconds, in release it will still take 2-3 seconds. This speed is way too slow. I suspect this is either due to a bug in the code, or the fact it isn't well optimised.
The map that pathfinding is being used on is a 30*30 grid, with each square being 10 unites away from one another.
I have noticed when running the algorithm, that when the open and closed list are searched to see if a node already exists, the node already stored in one of the lists always has a lower cost, so there is no updating of nodes. Not sure if this is normal or not. Also, I am not sure if quicksort is a good sort to be using in this situation.
Here is the code:
The coords struture used as a node:
struct coords
{
int x;
int z;
coords* parent;
int cost;
int score;
};
The sort compare function:
bool decompare(coords* o1, coords* o2)
{
return (o1->score < o2->score);
}
The main pathfind loop:
while (!goalFound) //While goal has not been found
{
current = openList.front(); //Retrieve current state from the open list
openList.pop_front();
for (int count = 1; count < 5; count++)
{
if (!goalFound)
{
coords* possibleState = new (coords); //Allocate new possible state
found = false;
if (count == 1)
{
possibleState->x = current->x;
possibleState->z = current->z + 10; //North
}
else if (count == 2)
{
possibleState->x = current->x + 10; //East
possibleState->z = current->z;
}
else if (count == 3)
{
possibleState->x = current->x; //South
possibleState->z = current->z - 10;
}
else if (count == 4)
{
possibleState->x = current->x - 10; //West
possibleState->z = current->z;
}
if (possibleState->x >-1 && possibleState->x <291 && possibleState->z >-1 && possibleState->z < 291) //If possible state is in game boundary
{
possibleState->cost = current->cost + 10; //Add 10 to current state to get cost of new possible state
int a = (possibleState->x / 10) + (30 * (possibleState->z / 10)); //get index of map
if (map[a] != wallTest) //Test possible state is not inside a wall
{
p = openList.begin();
while (p != openList.end() && !found) //Search open list to see if possible state already exists
{
if (possibleState->x == (*p)->x && possibleState->z == (*p)->z) //Already exists
{
found = true;
if (!possibleState->cost >= (*p)->cost) //Test possible state has lower cost
{
(*p)->parent = current; //Update existing with attributes of possible state
a = abs((*p)->x - goalState->x);
b = abs((*p)->z - goalState->z);
(*p)->cost = possibleState->cost;
(*p)->score = (possibleState->cost) + ((a)+(b));
}
}
else
{
found = false; //Set not found
}
p++;
}
q = closedList.begin();
while (q != closedList.end())
{
if (possibleState->x == (*q)->x && possibleState->z == (*q)->z)
{
found = true;
int a = (*q)->cost;
if (possibleState->cost < a) //Test if on closed list
{
(*q)->parent = current;
a = abs((*q)->x - goalState->x);
b = abs((*q)->z - goalState->z);
(*q)->cost = possibleState->cost;
(*q)->score = (possibleState->cost) + ((a)+(b)); //If cost lower push onto open list
coords* newcoord;
newcoord->x = (*q)->x;
newcoord->z = (*q)->z;
newcoord->score = (*q)->score;
newcoord->cost = (*q)->cost;
openList.push_back(newcoord);
closedList.erase(q);
}
}
q++;
}
if (!found) //If not found on either list
{
possibleState->parent = current; //Push onto open list
a = abs((possibleState)->x / 10 - goalState->x / 10);
b = abs((possibleState)->z / 10 - goalState->z / 10);
(possibleState)->score = (possibleState->cost) + ((a)+(b));
openList.push_back(possibleState);
}
sort(openList.begin(), openList.end(), decompare); // Sort the open list by score
}
if (possibleState->x == goalState->x && possibleState->z == goalState->z) //if goal found
{
openList.push_back(possibleState);
node = possibleState;
goalFound = true;
while (node != 0)
{
wayPoints.push_back(*node);
node = node->parent;
wayCount = wayPoints.size() - 1;
}
}
}
}
}
closedList.push_back(current);
}
player->setWayPoints(wayPoints);
wayPoints.clear();
player->setMoved(2);
player->setPath(1);
openList.clear();
closedList.clear();
goalFound = false;
player->setNewPath(1);
return true;
}
else {
return false;
}
}
Are there any bugs that need to be sorted in this code that anyone can see? Or is it just important optimizations that need making? Thanks

The method 'Equals' is not supported

public List<Health_Scheme_System.Employee> GetPenEmployeeTable()
{
Health_Scheme_System.Health_Scheme_SystemDB db = new Health_Scheme_System.Health_Scheme_SystemDB();
var x = (from c in db.Employees
where c.Pensioners.Equals (1)
select c);
return x.ToList();
}
//Selecting multiple columns from an HR view table together with the scheme name of scheme.
public List<EmployeesX> GetPensioners()
{
Health_Scheme_System.Health_Scheme_SystemDB db = new Health_Scheme_System.Health_Scheme_SystemDB();
List<Health_Scheme_System.EmployeeDirectory> listEmployeeView = GetPenEmployeeView();
List<Health_Scheme_System.Employee> listEmployeeTable = GetPenEmployeeTable();
List<Health_Scheme_System.Scheme> listSchemes = GetSchemes();
List<EmployeesX> listOfEmployees = new List<EmployeesX>();
//checking for comparision of getemployeeview to getemployee table and then to getschemes
//Then display the scheme name if they are similar.
for (int i = 0; i < listEmployeeView.Count; i++)
{
EmployeesX emp = new EmployeesX();
emp.ID_NO = listEmployeeView[i].ID_NO;
emp.FIRST_NAME = listEmployeeView[i].FIRST_NAME;
emp.LAST_NAME = listEmployeeView[i].LAST_NAME;
emp.LOCATION_CODE = listEmployeeView[i].LOCATION_CODE;
for (int j = 0; j < listEmployeeTable.Count; j++)
{
if (listEmployeeTable[j].EmployeeIDCard == listEmployeeView[i].ID_NO)
{
emp.Pensioners = listEmployeeTable[j].Pensioners;
for (int k = 0; k < listSchemes.Count; k++)
{
if (listEmployeeTable[j].SchemeID == listSchemes[k].SchemeID)
{
emp.SCHEME_NAME = listSchemes[k].Name;
emp.START_DATE = listEmployeeTable[j].StartSchemeDate;
}
}
}
}
listOfEmployees.Add(emp);
}
return listOfEmployees;
}
How can I make the same method with using .equals??
Have you tried this:
var x = (from c in db.Employees
where c.Pensioners == 1
select c)
Additional info:
If you use a method on an object in a linq query subsonic needs to know how to translate that into pur SQL code. That does not work by default and must be implemented for every known method on every supported type for every dataprovider (if differs from default implementation). So there is a bunch of work to do for subsonic.
A good starting point for knowning what's supported and what not is the TSqlFormatter class. Have a look at protected override Expression VisitMethodCall(MethodCallExpression m)
https://github.com/subsonic/SubSonic-3.0/blob/master/SubSonic.Core/Linq/Structure/TSqlFormatter.cs
There is already an implementation for Equals
else if (m.Method.Name == "Equals")
{
if (m.Method.IsStatic && m.Method.DeclaringType == typeof(object))
{
sb.Append("(");
this.Visit(m.Arguments[0]);
sb.Append(" = ");
this.Visit(m.Arguments[1]);
sb.Append(")");
return m;
}
else if (!m.Method.IsStatic && m.Arguments.Count == 1 && m.Arguments[0].Type == m.Object.Type)
{
sb.Append("(");
this.Visit(m.Object);
sb.Append(" = ");
this.Visit(m.Arguments[0]);
sb.Append(")");
return m;
}
else if (m.Method.IsStatic && m.Method.DeclaringType == typeof(string))
{
//Note: Not sure if this is best solution for fixing side issue with Issue #66
sb.Append("(");
this.Visit(m.Arguments[0]);
sb.Append(" = ");
this.Visit(m.Arguments[1]);
sb.Append(")");
return m;
}
}
I suppose Prnsioners is an integer type so you basically have to add another else if and recomplie subsonic.
This should work but I haven't tested it.
else if (!m.Method.IsStatic && m.Method.DeclaringType == typeof(int))
{
sb.Append("(");
this.Visit(m.Arguments[0]);
sb.Append(" = ");
this.Visit(m.Arguments[1]);
sb.Append(")");
return m;
}
(or you can try the == approach like in the example on the top).

Substring algorithm

Can someone explain to me how to solve the substring problem iteratively?
The problem: given two strings S=S1S2S3…Sn and T=T1T2T3…Tm, with m is less than or equal to n, determine if T is a substring of S.
Here's a list of string searching algorithms
Depending on your needs, a different algorithm may be a better fit, but Boyer-Moore is a popular choice.
A naive algorithm would be to test at each position 0 < i ≤ n-m of S if Si+1Si+2…Si+m=T1T2…Tm. For n=7 and m=5:
i=0: S1S2S3S4S5S6S7
| | | | |
T1T2T3T4T5
i=1: S1S2S3S4S5S6S7
| | | | |
T1T2T3T4T5
i=2: S1S2S3S4S5S6S7
| | | | |
T1T2T3T4T5
The algorithm in pseudo-code:
// we just need to test if n ≤ m
IF n > m:
// for each offset on that T can start to be substring of S
FOR i FROM 0 TO n-m:
// compare every character of T with the corresponding character in S plus the offset
FOR j FROM 1 TO m:
// if characters are equal
IF S[i+j] == T[j]:
// if we’re at the end of T, T is a substring of S
IF j == m:
RETURN true;
ENDIF;
ELSE:
BREAK;
ENDIF;
ENDFOR;
ENDFOR;
ENDIF;
RETURN false;
Not sure what language you're working in, but here's an example in C#. It's a roughly n2 algorithm, but it will get the job done.
bool IsSubstring (string s, string t)
{
for (int i = 0; i <= (s.Length - t.Length); i++)
{
bool found = true;
for (int j = 0; found && j < t.Length; j++)
{
if (s[i + j] != t[j])
found = false;
}
if (found)
return true;
}
return false;
}
if (T == string.Empty) return true;
for (int i = 0; i <= S.Length - T.Length; i++) {
for (int j = 0; j < T.Length; j++) {
if (S[i + j] == T[j]) {
if (j == (T.Length - 1)) return true;
}
else break;
}
}
return false;
It would go something like this:
m==0? return true
cs=0
ct=0
loop
cs>n-m? break
char at cs+ct in S==char at ct in T?
yes:
ct=ct+1
ct==m? return true
no:
ct=0
cs=cs+1
end loop
return false
This may be redundant with the above list of substring algorithms, but I was always amused by KMP (http://en.wikipedia.org/wiki/Knuth–Morris–Pratt_algorithm)
// runs in best case O(n) where no match, worst case O(n2) where strings match
var s = "hippopotumus"
var t = "tum"
for(var i=0;i<s.length;i++)
if(s[i]==t[0])
for(var ii=i,iii=0; iii<t.length && i<s.length; ii++, iii++){
if(s[ii]!=t[iii]) break
else if (iii==t.length-1) console.log("yay found it at index: "+i)
}
Here is my PHP variation that includes a check to make sure the Needle does not exceed the Haystacks length during the search.
<?php
function substring($haystack,$needle) {
if("" == $needle) { return true; }
echo "Haystack:\n$haystack\n";
echo "Needle:\n$needle\n";
for($i=0,$len=strlen($haystack);$i<$len;$i++){
if($needle[0] == $haystack[$i]) {
$found = true;
for($j=0,$slen=strlen($needle);$j<$slen;$j++) {
if($j >= $len) { return false; }
if($needle[$j] != $haystack[$i+$j]) {
$found = false;
continue;
}
}
if($found) {
echo " . . . . . . SUCCESS!!!! startPos: $i\n";
return true;
}
}
}
echo " . . . . . . FAILURE!\n" ;
return false;
}
assert(substring("haystack","hay"));
assert(!substring("ack","hoy"));
assert(substring("hayhayhay","hayhay"));
assert(substring("mucho22","22"));
assert(!substring("str","string"));
?>
Left in some echo's. Remove if they offend you!
Is a O(n*m) algorithm, where n and m are the size of each string.
In C# it would be something similar to:
public static bool IsSubtring(char[] strBigger, char[] strSmall)
{
int startBigger = 0;
while (startBigger <= strBigger.Length - strSmall.Length)
{
int i = startBigger, j = 0;
while (j < strSmall.Length && strSmall[j] == strBigger[i])
{
i++;
j++;
}
if (j == strSmall.Length)
return true;
startBigger++;
}
return false;
}
I know I'm late to the game but here is my version of it (in C#):
bool isSubString(string subString, string supraString)
{
for (int x = 0; x <= supraString.Length; x++)
{
int counter = 0;
if (subString[0] == supraString[x]) //find initial match
{
for (int y = 0; y <= subString.Length; y++)
{
if (subString[y] == supraString[y+x])
{
counter++;
if (counter == subString.Length)
{
return true;
}
}
}
}
}
return false;
}
Though its pretty old post, I am trying to answer it. Kindly correct me if anything is wrong,
package com.amaze.substring;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
public class CheckSubstring {
/**
* #param args
* #throws IOException
*/
public static void main(String[] args) throws IOException {
// TODO Auto-generated method stub
BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
System.out.println("Please enter the main string");
String mainStr = br.readLine();
System.out.println("Enter the substring that has to be searched");
String subStr = br.readLine();
char[] mainArr = new char[mainStr.length()];
mainArr = mainStr.toCharArray();
char[] subArr = new char[subStr.length()];
subArr = subStr.toCharArray();
boolean tracing = false;
//System.out.println("Length of substring is "+subArr.length);
int j = 0;
for(int i=0; i<mainStr.length();i++){
if(!tracing){
if(mainArr[i] == subArr[j]){
tracing = true;
j++;
}
} else {
if (mainArr[i] == subArr[j]){
//System.out.println(mainArr[i]);
//System.out.println(subArr[j]);
j++;
System.out.println("Value of j is "+j);
if((j == subArr.length)){
System.out.println("SubString found");
return;
}
} else {
j=0;
tracing = false;
}
}
}
System.out.println("Substring not found");
}
}

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