I have an expression that creates variables that are double references, only to have to dereference the variable to use it in a call. I suspect there is a simpler syntax and way to call my function.
I have two types A and B, neither movable, but both cloneable. I am calling a function with a Vec of tuples of A and B and need to index the Vec to get out the tuple, destructure the values from the tuple into local variables, and use one value immutably but the other mutably in another function call.
pub fn my_func(v: &mut Vec<(&A, &mut B)>, x: &mut C) {
let i = 0_usize; // Would be a loop index normally.
let (a, b) = &mut v[i]; // This makes b a double reference.
x.do_something(*b); // This expects &mut B as parameter.
}
How can I change the signature to my_func, the indexing of v and the destructuring into a and b in a consistent way to simplify things? Can I get away with fewer ampersands and muts and derefs? Note that I do not need a to be mutable, just b.
Ignoring &mut C since it is required, if you count one point for each ampersand &, one point for each mut, and one point for each deref *, then you get 8 points. A solution that scores fewer "points" is a winner.
I don't think there is any way to simplify the function's signature. You could replace Vec<T> with [T], provided you don't need to push or pop elements from the vector, but this change doesn't affect the "score" per your definition.
Both a and b turn into double references because of match ergonomics.
The pattern on the left side of the let doesn't have exactly the same "shape" as the expression on the right, so the compiler "fixes" it for you. The type of the expression is &mut (&A, &mut B). The pattern doesn't match the outer &mut, so the compiler pushes it inside the tuple, giving (&mut &A, &mut &mut B). Now the shapes match: the outer type is a 2-tuple, so a is &mut &A and b is &mut &mut B.
I've come up with a few variations on your function:
pub struct A;
pub struct B;
pub struct C;
impl C {
fn do_something(&mut self, b: &mut B) {}
}
pub fn my_func_v1(v: &mut Vec<(&A, &mut B)>, x: &mut C) {
let i = 0_usize;
let (a, b) = &mut v[i];
x.do_something(b);
}
pub fn my_func_v2(v: &mut Vec<(&A, &mut B)>, x: &mut C) {
let i = 0_usize;
let &mut (a, &mut ref mut b) = &mut v[i];
x.do_something(b);
}
pub fn my_func_v2a(v: &mut Vec<(&A, &mut B)>, x: &mut C) {
let i = 0_usize;
let (a, &mut ref mut b) = v[i];
x.do_something(b);
}
pub fn my_func_v3(v: &mut Vec<(&A, &mut B)>, x: &mut C) {
let i = 0_usize;
let (a, b) = &mut v[i];
let (a, b) = (*a, &mut **b);
// Or:
//let a = *a;
//let b = &mut **b;
x.do_something(b);
}
pub fn my_func_v4(v: &mut Vec<(&A, &mut B)>, x: &mut C) {
let i = 0_usize;
let e = &mut v[i];
let (a, b) = (e.0, &mut *e.1);
// Or:
//let a = e.0;
//let b = &mut *e.1;
x.do_something(b);
}
v1 is identical, except I wrote b instead of *b. The compiler sees an expression of type &mut &mut B and a parameter of type &mut B, and will transparently dereference the outer reference. This might not work if the parameter type is generic (here, it's the nongeneric &mut B).
v2 is the "direct" way to avoid making a and b double references. As you can see, it's not very pretty. First, I added &mut in front of the tuple, in order to match the type of the expression on the right, to prevent match ergonomics from kicking in. Next, we can't just write b because the compiler interprets this pattern as a move/copy, but we can't move out of a mutable reference and &mut T is not Copy. &mut ref mut b is the pattern version of a reborrow.
v2a is like v2, but with the &mut removed on both sides (thanks loganfsmyth for the reminder!). v[i] is of type (&A, &mut B), so it cannot be moved, but it's an lvalue, so if we re-reference parts of it that cannot be moved/copied, then the whole thing won't be moved at all.
Remember that in patterns, &mut deconstructs a reference, while ref mut constructs a reference. Now, &mut ref mut might seem like a noop, but it's not. A double mutable reference &mut &mut T actually has two distinct lifetimes; let's name them 'a for the inner lifetime and 'b for the outer lifetime, giving &'b mut &'a mut T ('b is shorter than 'a). When you dereference such a value (either with the * operator or with a &mut pattern), the output is &'b mut T, not &'a mut T. If it were &'a mut T, then you could end up with more than one mutable reference to the same memory location. b yields a &'a mut T, while &mut ref mut b yields a &'b mut T.
v3 uses the dereferencing operator instead of &mut patterns, which is hopefully easier to understand. We need to explicitly reborrow (&mut **b), unfortunately; *b is interpreted as a move out of a mutable reference, again.
When b is &mut &mut B and we pass either b or *b to do_something, neither of these two are actually "correct". The correct expression is &mut **b. However, the compiler automatically references and dereferences arguments (including the receiver) in function/method calls, but not in other contexts (such as the initializer for a local variable).
v4 saves a couple * by relying on the auto-deref from using the . operator.
One option is to explicitly declare the b binding to be a reference into v[i] directly. This can be done with
let (a, ref mut b) = v[i];
x.do_something(b);
For simplifying the signature, you're pretty limited, but one place to start would be
pub fn my_func(v: &mut [(&A, &mut B)], x: &mut C) {
assuming your function doesn't actually try to add/remove items in the vector.
Related
According the Rustonomicon, &mut T is invariant over T. How can the following code compile when &mut (str, str) is not a subtype of &mut (T, T)?
fn swap<T: Copy>(pair: &mut (T, T)) {
let temp = pair.0;
pair.0 = pair.1;
pair.1 = temp;
}
fn main() {
let mut pair = ("left", "right");
swap(&mut pair);
println!("{:?}", pair);
}
The relevant chapter is here
The Rustonomicon implies that you can call f: (T) -> U on f(V) only if V is a subtype of T. (4th code block, the example is evil_feeder(pet: &mut Animal) being called with &mut Cat). How can the above example compile if it's not a subtype?
Variance is primarily about type coercion and only secondarily about generics.
See also https://ehsanmkermani.com/2019/03/16/variance-in-rust-an-intuitive-explanation/, https://doc.rust-lang.org/reference/subtyping.html, and https://doc.rust-lang.org/reference/type-coercions.html#coercion-types.
It can compile because you are not using a &mut (str, str). What you have is an &mut (&'static str, &'static str). This is because string literals are references to the read-only memory where the actual string was stored in the executable.
It can fulfill the requirement of the function because even though str does not implement Copy, all immutable references implement Copy.
I have been learning Rust, coming from a Swift, C and C++ background. I feel like I have a basic understanding of ownership, borrowing and traits. To exercise a bit, I decided to implement a sum function on a generic slice [T] where T has a default value and can be added to itself.
This is how far I got:
trait Summable {
type Result;
fn sum(&self) -> Self::Result;
}
impl<T> Summable for [T]
where
T: Add<Output = T> + Default,
{
type Result = T;
fn sum(&self) -> T {
let x = T::default();
self.iter().fold(x, |a, b| a + b)
}
}
Compiler complains with expected type parameter T, found &T for a + b.
I understand why the error happens, but not exactly how to fix it. Yes, the type of x is T. It cannot be &T because, if nothing else, if the slice is empty, that's the value that is returned and I cannot return a reference to something created inside the function. Plus, the default function returns a new value that the code inside the function owns. Makes sense. And yes, b should be a shared reference to the values in the slice since I don't want to consume them (not T) and I don't want to mutate them (not &mut T).
But that means I need to add T to &T, and return a T because I am returning a new value (the sum) which will be owned by the caller. How?
PS: Yes, I know this function exists already. This is a learning exercise.
The std::ops::Add trait has an optional Rhs type parameter that defaults to Self:
pub trait Add<Rhs = Self> {
type Output;
fn add(self, rhs: Rhs) -> Self::Output;
}
Because you've omitted the Rhs type parameter from the T: Add<Output = T> bound, it defaults to T: hence to your a you can add a T, but not an &T.
Either specify that T: for<'a> Add<&'a T, Output = T>; or else somehow obtain an owned T from b, e.g. via T: Copy or T: Clone.
use std::collections::BTreeMap;
fn main() {
let mut m = BTreeMap::new();
m.insert(1, 1);
let (a, b) = *m.iter().next().unwrap();
}
I am trying to get de-refed version of (key, value) pair returned from the btreemap. But using dereference operator directly upon the returned (& ,&) pair is not working.
Is there a way to do this so that the type of a, b are just u64, not &u64?
A & before a variable in a pattern (used by let) will dereference it.
let (&a, &b) = m.iter().next().unwrap();
This is what the std says:
pub trait PartialEq<Rhs: ?Sized = Self> {
/// This method tests for `self` and `other` values to be equal, and is used
/// by `==`.
#[must_use]
#[stable(feature = "rust1", since = "1.0.0")]
fn eq(&self, other: &Rhs) -> bool;
/// This method tests for `!=`.
#[inline]
#[must_use]
#[stable(feature = "rust1", since = "1.0.0")]
fn ne(&self, other: &Rhs) -> bool {
!self.eq(other)
}
}
And the link: https://doc.rust-lang.org/src/core/cmp.rs.html#207
This is my code:
fn main() {
let a = 1;
let b = &a;
println!("{}", a==b);
}
and the compiler told me:
error[E0277]: can't compare `{integer}` with `&{integer}`
--> src\main.rs:4:21
|
4 | println!("{}", a==b);
| ^^ no implementation for `{integer} == &{integer}`
|
= help: the trait `PartialEq<&{integer}>` is not implemented for `{integer}`
But when I used eq(), it compiled:
fn main() {
let a = 1;
let b = &a;
println!("{}", a.eq(b));
}
It's actually quite simple, but it requires a bit of knowledge. The expression a == b is syntactic sugar for PartialEq::eq(&a, &b) (otherwise, we'd be moving a and b by trying to test if they're equal if we're dealing with non-Copy types).
In our case, the function PartialEq::eq needs to take two arguments, both of which are of type &i32. We see that a : i32 and b : &i32. Thus, &b will have type &&i32, not &i32.
It makes sense that we'd get a type error by trying to compare two things with different types. a has type i32 and b has type &i32, so it makes sense that no matter how the compiler secretly implements a == b, we might get a type error for trying to do it.
On the other hand, in the case where a : i32, the expression a.eq(b) is syntactic sugar for PartialEq::eq(&a, b). There's a subtle difference here - there's no &b. In this case, both &a and b have type &i32, so this is totally fine.
The difference between a.eq(b) and a == b in that dot operator does autoref/autoderef on receiver type for call-by-reference methods.
So when you write a.eq(b) compiler looks at PartialEq::eq(&self, other: &Rhs) signature, sees &self reference and adds it to a.
When you write a == b it desugars to PartialEq::eq(a, b) where a: i32 b: &i32 in your case, hence the error no implementation for `{integer} == &{integer}` .
But why it does not do the same in operators? See
Tracking issue: Allow autoderef and autoref in operators (experiment) #44762
Related information:
What are Rust's exact auto-dereferencing rules?
I have a few functions with the same generic type signature:
pub fn selection_sort<T: Ord + Debug>(v: &mut [T]) {}
pub fn insertion_sort<T: Ord + Debug>(v: &mut [T]) {}
I want to put them into a Vec or array so that I can iterate over them and run the same tests on them, as follows:
let mut sorters: Vec<fn<T: Ord + Debug>(v: &mut [T])> = Vec::new();
However I get this compiler error:
error: expected `(`, found `<`
--> src/main.rs:8:28
|
8 | let mut sorters: Vec<fn<T: Ord + Debug>(v: &mut [T])> = Vec::new();
| ----------- ^
| |
| while parsing the type for `mut sorters`
How can I put these functions into a vector? Is there a better approach to re-use tests against functions that satisfy this signature?
I'm using Rust 1.24.0.
You cannot have a function pointer with a generic type. You will need to pick a specific type for T:
use std::fmt::Debug;
pub fn selection_sort<T: Ord + Debug>(v: &mut [T]) {}
pub fn insertion_sort<T: Ord + Debug>(v: &mut [T]) {}
fn main() {
let sorters_u8: &[fn(&mut [u8])] = &[selection_sort, insertion_sort];
let sorters_bool: &[fn(&mut [bool])] = &[selection_sort, insertion_sort];
}
The intuition here is that a function pointer has to point to something. Until a specific type has been provided to the function, there isn't any actual code generated — the compiler cannot create an infinite number of functions just in case one of them is chosen later.
See also:
Vector of Generic Structs in Rust
Function pointers in Rust using constrained generics