svg - corner not sharp as expected - svg

When I try to draw a shape with svg, the corner looks like not sharp as expected! The header corner looks awesome, but the other two looks like not sharp!
I am using d3.js to draw it!
var width = 600
var height = 600
var svg = d3.select('body')
.append('svg')
.attr('width',width)
.attr('height',height)
//.style('border','1px solid red')
.attr('viewBox',`0 0 15 15`)
var g = svg.append('g')
.attr('fill','none')
.attr('stroke', 'red')
.attr('stroke-width',1)
var path = ['M',10,6,2,2,5,6,2,10,'z'].join(' ')
g.append('path')
.attr('d', path)
.attr('stroke', 'red')
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/6.7.0/d3.min.js"></script>

The property stroke-miterlimit controls this. Its default value is 4 but you can use a larger value if that's appropriate to what you're doing..
var width = 600
var height = 600
var svg = d3.select('body')
.append('svg')
.attr('width',width)
.attr('height',height)
//.style('border','1px solid red')
.attr('viewBox',`0 0 15 15`)
var g = svg.append('g')
.attr('fill','none')
.attr('stroke', 'red')
.attr('stroke-width',1)
var path = ['M',10,6,2,2,5,6,2,10,'z'].join(' ')
g.append('path')
.attr('d', path)
.attr('stroke-miterlimit', 10)
.attr('stroke', 'red')
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/6.7.0/d3.min.js"></script>

Related

Black area when exporting graph from svg (d3.js) to jpg

I am trying to export a graph from SVG (obtained through d3.js) to a JPG image using javascript.
The fact is that the final image do not show the picture properly but it draws a black area enclosing the lines of the graph. Here they are the two images. At the top of the page the SVG is represented whereas the final JPG image is depicted.
The code I have written is the following:
root_node = d3.select("svg")
.attr("version", 1.1)
.attr("xmlns", "http://www.w3.org/2000/svg")
.node();
s_xml = (new XMLSerializer).serializeToString(root_node);
var imgsrc = 'data:image/svg+xml,'+ s_xml;
var img = '<img src="'+imgsrc+'">';
var canvas = document.createElement("canvas");
canvas.width = 1600;
canvas.height = 600;
context = canvas.getContext("2d");
var image = new Image;
image.src = imgsrc;
image.onload = function() {
context.drawImage(image, 0, 0);
context.fillStyle = 'white';
context.globalCompositeOperation = "destination-over";
context.fillRect(0, 0, canvas.width, canvas.height);
var canvasdata = canvas.toDataURL("image/jpeg");
var jpgimg = '<img src="'+canvasdata+'">';
d3.select("body").append("svgdataurl").html(jpgimg);
});
Anyone knows the reason of the wrong colours transformation? Thanks in advance!
You have to directly give the CSS for the line chart in the D3 code.
lineChart.append("path")
.attr("class", "lineChart")
.attr("stroke-width", 1)
.attr("fill","none")
.attr("d", valueline(lineChartData));

Scaling Error/Axis Error in D3.js

I am new to D3 and have been working along with examples and changing correcting my code using those examples,
Below is my D3 Code and it works well except the bar chart is not scaled, I seem to not understand the error on my part.
The data is coming from a TSV file and has 2 columns, 1- Categorical 2- Numerical.
<script type = "text/javascript">
var margin = { top:80, bottom:80, right:80, left:80},
width = 960 - margin.left-margin.right,
height = 500 - margin.top - margin.bottom;
var svg = d3.select("body").append("svg")
.attr("width",width + margin.left + margin.right)
.attr("height",height + margin.top + margin. bottom)
.append("g")
.attr("transform", "translate("+margin.left+"," + margin.bottom+")");
d3.tsv("ticket.tsv",function(error, data) {
dataset = data.map(function(d) { return [d["ticket"],+d["num"] ] ;})
var xScale = d3.scale.ordinal()
.domain(data.map(function(d){ return [d.ticket];}))
.rangeRoundBands([0,width],0.1);
var yScale = d3.scale.linear()
.domain([0,d3.max(data,function(d) { return Math.max([d.num]);})])
.range([height, 0]);
var rect = svg.selectAll("rect")
.data(data)
.enter()
.append("rect")
.attr("x",function(d,i) { return xScale(d.ticket);})
.attr("y",function (d) { return height - (yScale (d.num)) ;})
.attr("height",function (d) { return d.num;})
.attr("width",xScale.rangeBand())
.attr("fill","orange");
var xAxis = d3.svg.axis()
.scale(xScale)
.orient("bottom");
var yAxis = d3.svg.axis()
.scale(yScale)
.orient("left");
svg.append("g")
.attr("class", "axis")
.attr("transform", "translate(0"+","+(height)+")")
.call(xAxis);
svg.append("g")
.attr("class", "axis")
.call(yAxis);
;});
</script>
Here is the Solved Code and Picture, I have commented the code I have corrected.
<script type = "text/javascript">
var margin = { top:80, bottom:80, right:80, left:80},
width = 960 - margin.left-margin.right,
height = 500 - margin.top - margin.bottom;
var svg = d3.select("body").append("svg")
.attr("width",width + margin.left + margin.right)
.attr("height",height + margin.top + margin. bottom)
.append("g")
.attr("transform", "translate("+margin.left+"," + margin.bottom+")");
d3.tsv("tickets.tsv",function(error, data) {
dataset = data.map(function(d) { return [d["ticket"],+d["num"] ] ;})
var xScale = d3.scale.ordinal()
.domain(data.map(function(d){ return [d.ticket];}))
.rangeRoundBands([0,width],0.1);
var yScale = d3.scale.linear()
.domain([0,d3.max(data,function(d) { return Math.max([d.num]);})])
.range([height,0]);
var rect = svg.selectAll("rect")
.data(data)
.enter()
.append("rect")
.attr("x",function(d) { return xScale(d.ticket);})
.attr("y",function (d) { return yScale (d.num) ;})**//I made the change HERE**
.attr("height",function (d) { return height - yScale(d.num);})**// and HERE**
.attr("width",xScale.rangeBand())
.attr("fill","orange");
var xAxis = d3.svg.axis()
.scale(xScale)
.orient("bottom");
var yAxis = d3.svg.axis()
.scale(yScale)
.orient("left");
svg.append("g")
.attr("class", "axis")
.attr("transform", "translate(0"+","+(height)+")")
.call(xAxis);
svg.append("g")
.attr("class", "axis")
.call(yAxis);
;});
</script>

d3 objects do not render within svg bounds on IE10

As shown in the image, a circle drawn with center at 0,0 displays correctly on chrome, but on IE10 it overflows the SVG bounds. What do I need to do to get this to render correctly on IE?
Here is the code:
<body>
<div id="chart1">
</div>
<script>
var width = 50,height = 50;
var SVGmap = d3.select("#chart1")
.append("svg")
.attr("width", width)
.attr("height", height);
var g = SVGmap.append("g");
g.append("circle")
.style("stroke", "gray")
.style("fill", "red")
.attr("r", 40)
.attr("cx", 0)
.attr("cy", 0)
</script>
</body>
Thanks Robert. Adding .attr("overflow", "hidden") to the SVG Element solves this.

d3.js - Zoom and Center on Click - Map scales, points do not

I'm adapting the zoomable and clickable map found http://bl.ocks.org/mbostock/2206340 at to plot some points and do some other things. Right now, I'm trying to make it such that on the zoom and click actions, the plotted points also move / honor the zoom. I'm not sure what in the code here is wrong, since I seem to be calling the red.circle and blue.circle objects in the zoom + click -- can anyone identify the issue? Thanks! data.csv is formatted as follows:
lon_0,lat_0,lon_1,lat_1
-122.1430195,37.4418834,-122.415278,37.778643
-122.1430195,37.4418834,-122.40815,37.785034
-122.4194155,37.7749295,-122.4330827,37.7851673
-122.4194155,37.7749295,-122.4330827,37.7851673
-118.4911912,34.0194543,-118.3672828,33.9164666
-121.8374777,39.7284944,-121.8498415,39.7241178
-115.172816,36.114646,-115.078011,36.1586877
and here is the d3.js script.
.background {
fill: none;
pointer-events: all;
}
#states path {
fill: #aaa;
stroke: #fff;
stroke-width: 1.5px;
}
#states path:hover {
stroke: white;
}
</style>
<body>
<script>
var width = 1920/2,
height = 1000/2;
var projection = d3.geo.albersUsa()
.scale(width)
.translate([width / 2, height / 2]);
var path = d3.geo.path()
.projection(projection);
var zoom = d3.behavior.zoom()
.translate(projection.translate())
.scale(projection.scale())
.scaleExtent([height, 50 * height])
.on("zoom", zoom);
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height)
.attr("style", "stroke:black; stroke-width:2px");
var states = svg.append("g")
.attr("id", "states")
.call(zoom);
var dataset = [];
states.append("rect")
.attr("class", "background")
.attr("width", width)
.attr("height", height);
d3.json("us-states.json", function(json) {
states.selectAll("path")
.data(json.features)
.enter().append("path")
.attr("d", path)
.on("click", click);
d3.csv("data.csv", function(data) {
states.selectAll(".blue.circle")
.data(data)
.enter()
.append("circle")
.attr("cx", function(d) {
return projection([d["lon_0"], d["lat_0"] ])[0];
})
.attr("cy", function(d) {
return projection([d["lon_0"],d["lat_0"] ])[1];
})
.attr("r", 5)
.attr("class", "blue circle")
.style("fill", "blue");
states.selectAll(".red.circle")
.data(data)
.enter()
.append("circle")
.attr("cx", function(d) {
return projection([+d["lon_1"], +d["lat_1"] ])[0];
})
.attr("cy", function(d) {
return projection([+d["lon_1"],+d["lat_1"] ])[1];
})
.attr("r", 5)
.attr("class", "red circle")
.style("fill", "red");
});
});
function click(d) {
var centroid = path.centroid(d),
translate = projection.translate();
projection.translate([
translate[0] - centroid[0] + width / 2,
translate[1] - centroid[1] + height / 2
]);
zoom.translate(projection.translate());
states.selectAll("path").transition()
.duration(1000)
.attr("d", path);
states.selectAll("red.circle").transition()
.duration(1000)
.attr("d", circle);
states.selectAll("blue.circle").transition()
.duration(1000)
.attr("d", circle);
}
function zoom() {
projection.translate(d3.event.translate).scale(d3.event.scale);
states.selectAll("path").attr("d", path);
states.selectAll("red.circle").attr("d", path);
states.selectAll("blue.circle").attr("d",path);
}
</script>
you're setting the co-ordinates of the circles when you load the map, so when you click the zoom function, your circles are displayed but are not using the same co-ordinates - i think - it will help if you can create a http://bl.ocks.org to see this.
perhaps this could be of help http://bl.ocks.org/nkhine/3150901 only UK, US and Afganistan works, but i am basically re-projecting the secondary map to fit the new zoom level.

Gradient colors from d3.scale.category10() with opacity change on a svg circle?

I am trying to apply the colors from the color = d3.scale.category10(); var to the gradient for the circle svg, what am I doing wrong? All I am seeing is the first color of the color = d3.scale.category10();(which is blue) to 0% opacity gradient but that is all. If I take the gradient out then I see the range I want which is from 1-4? Thanks in advance!
var nodes = d3.range(300).map(function() { return {radius: Math.random() * 12 + 4}; }),
root = nodes[0],
color = d3.scale.category10();
root.radius = 0;
root.fixed = true;
var force = d3.layout.force()
.gravity(0.05)
.charge(function(d, i) { return i ? 0 : -4000; })
.nodes(nodes)
.size([width, height]);
force.start();
var svg = d3.select("body").append("svg:svg")
.attr("width", width)
.attr("height", height);
var gradient = svg.append("defs").append("radialGradient")
.attr("id", "gradient")
.attr("cx", "50%")
.attr("cy", "50%");
gradient.append("stop")
.attr("offset", "75%")
.style("stop-color", function(d, i) { return color(i % 4); })
.attr("stop-opacity", "1");
gradient.append("stop")
.attr("offset", "100%")
.style("stop-color", function(d, i) { return color(i % 4); })
.attr("stop-opacity", ".1");
svg.selectAll("circle")
.data(nodes.slice(1))
.enter().append("circle")
.attr("r", function(d) { return d.radius; })
.style("fill", "url(#gradient)");
Your stop elements don't have any data joined with them, so in your function (d, i), i will always be 0. If you just want the two stops, you could do something like this:
gradient.append("stop")
.attr("offset", "75%")
.style("stop-color", color(0))
.attr("stop-opacity", "1");
gradient.append("stop")
.attr("offset", "100%")
.style("stop-color", color(1))
.attr("stop-opacity", ".1");
If instead you're just trying to fade the edges of your circles, a gradient isn't what you want at all. Instead, you'll need to apply a solid color to each circle, then create a single opacity-only gradient inside a mask, and apply that mask to each circle. Something like this:
var defs = svg.append('defs');
var gradient = defs.append('radialGradient')
.attr('id', 'fadient');
gradient.append('stop')
.attr('offset', '75%')
.attr('stop-color', 'white')
.attr('stop-opacity', 1)
gradient.append('stop')
.attr('offset', '100%')
.attr('stop-color', 'white')
.attr('stop-opacity', .1)
var mask = defs.append('mask')
.attr('id', 'mask')
.attr('maskContentUnits', 'objectBoundingBox')
.append('circle')
.attr('fill', 'url(#fadient)')
.attr('cx', .5)
.attr('cy', .5)
.attr('r', .5)
svg.selectAll("circle")
.data(nodes.slice(1))
.enter().append("circle")
.attr('cx', function (d, i) { return 20 * i })
.attr('cy', 50)
.attr("r", function(d) { return d.radius; })
.attr('mask', 'url(#mask)')
.attr("fill", function (d, i) { return color(i); });

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