cannot add 1 to an unsigned integer made by construct_uint - rust

I am trying to write a program that calculates the n^n! of any given positive integer in rust, I am using the uint crate to manage the very big numbers that I will be dealing with. However, I have accomplished everything I need, except, when I try to add 1 to the integer I made as 1024 bits, it does not allow this however, as it says that they are mismatched types. How can I make it so that I can do this. I am also welcome to other suggestions as to how to do this. Thank you, kind stranger for helping me.
The code of "main.rs"
use std::io;
use uint::construct_uint;
fn main() {
construct_uint! {
pub struct U1024(16);
};
let mut factorial: U1024;
println!("What is n?");
let mut number = String::new();
io::stdin().read_line(&mut number)
.expect("Failed to read line");
let n = number.parse::<i32>().unwrap();
for i in 1..n+1 {
// This is the bit that makes it not compile
let mut x: U1024;
x += 1;
factorial = factorial * x
}
let mut result: U1024;
result = factorial * factorial;
println!("n^n! is {}", result);
}
P.S. (My full code can be found here: https://github.com/pigeon-king-17/ntonfactorial)

Related

Rust string comparison same speed as Python . Want to parallelize the program

I am new to rust. I want to write a function which later can be imported into Python as a module using the pyo3 crate.
Below is the Python implementation of the function I want to implement in Rust:
def pcompare(a, b):
letters = []
for i, letter in enumerate(a):
if letter != b[i]:
letters.append(f'{letter}{i + 1}{b[i]}')
return letters
The first Rust implemention I wrote looks like this:
use pyo3::prelude::*;
#[pyfunction]
fn compare_strings_to_vec(a: &str, b: &str) -> PyResult<Vec<String>> {
if a.len() != b.len() {
panic!(
"Reads are not the same length!
First string is length {} and second string is length {}.",
a.len(), b.len());
}
let a_vec: Vec<char> = a.chars().collect();
let b_vec: Vec<char> = b.chars().collect();
let mut mismatched_chars = Vec::new();
for (mut index,(i,j)) in a_vec.iter().zip(b_vec.iter()).enumerate() {
if i != j {
index += 1;
let mutation = format!("{i}{index}{j}");
mismatched_chars.push(mutation);
}
}
Ok(mismatched_chars)
}
#[pymodule]
fn compare_strings(_py: Python<'_>, m: &PyModule) -> PyResult<()> {
m.add_function(wrap_pyfunction!(compare_strings_to_vec, m)?)?;
Ok(())
}
Which I builded in --release mode. The module could be imported to Python, but the performance was quite similar to the performance of the Python implementation.
My first question is: Why is the Python and Rust function similar in speed?
Now I am working on a parallelization implementation in Rust. When just printing the result variable, the function works:
use rayon::prelude::*;
fn main() {
let a: Vec<char> = String::from("aaaa").chars().collect();
let b: Vec<char> = String::from("aaab").chars().collect();
let length = a.len();
let index: Vec<_> = (1..=length).collect();
let mut mismatched_chars: Vec<String> = Vec::new();
(a, index, b).into_par_iter().for_each(|(x, i, y)| {
if x != y {
let mutation = format!("{}{}{}", x, i, y).to_string();
println!("{mutation}");
//mismatched_chars.push(mutation);
}
});
}
However, when I try to push the mutation variable to the mismatched_charsvector:
use rayon::prelude::*;
fn main() {
let a: Vec<char> = String::from("aaaa").chars().collect();
let b: Vec<char> = String::from("aaab").chars().collect();
let length = a.len();
let index: Vec<_> = (1..=length).collect();
let mut mismatched_chars: Vec<String> = Vec::new();
(a, index, b).into_par_iter().for_each(|(x, i, y)| {
if x != y {
let mutation = format!("{}{}{}", x, i, y).to_string();
//println!("{mutation}");
mismatched_chars.push(mutation);
}
});
}
I get the following error:
error[E0596]: cannot borrow `mismatched_chars` as mutable, as it is a captured variable in a `Fn` closure
--> src/main.rs:16:13
|
16 | mismatched_chars.push(mutation);
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ cannot borrow as mutable
For more information about this error, try `rustc --explain E0596`.
error: could not compile `testing_compare_strings` due to previous error
I tried A LOT of different things. When I do:
use rayon::prelude::*;
fn main() {
let a: Vec<char> = String::from("aaaa").chars().collect();
let b: Vec<char> = String::from("aaab").chars().collect();
let length = a.len();
let index: Vec<_> = (1..=length).collect();
let mut mismatched_chars: Vec<&str> = Vec::new();
(a, index, b).into_par_iter().for_each(|(x, i, y)| {
if x != y {
let mutation = format!("{}{}{}", x, i, y).to_string();
mismatched_chars.push(&mutation);
}
});
}
The error becomes:
error[E0596]: cannot borrow `mismatched_chars` as mutable, as it is a captured variable in a `Fn` closure
--> src/main.rs:16:13
|
16 | mismatched_chars.push(&mutation);
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ cannot borrow as mutable
error[E0597]: `mutation` does not live long enough
--> src/main.rs:16:35
|
10 | let mut mismatched_chars: Vec<&str> = Vec::new();
| -------------------- lifetime `'1` appears in the type of `mismatched_chars`
...
16 | mismatched_chars.push(&mutation);
| ----------------------^^^^^^^^^-
| | |
| | borrowed value does not live long enough
| argument requires that `mutation` is borrowed for `'1`
17 | }
| - `mutation` dropped here while still borrowed
I suspect that the solution is quite simple, but I cannot see it myself.
You have the right idea with what you are doing, but you will want to try to use an iterator chain with filter and map to remove or convert iterator items into different values. Rayon also provides a collect method similar to regular iterators to convert items into a type T: FromIterator (such as Vec<T>).
fn compare_strings_to_vec(a: &str, b: &str) -> Vec<String> {
// Same as with the if statement, but just a little shorter to write
// Plus, it will print out the two values it is comparing if it errors.
assert_eq!(a.len(), b.len(), "Reads are not the same length!");
// Zip the character iterators from a and b together
a.chars().zip(b.chars())
// Iterate with the index of each item
.enumerate()
// Rayon function which turns a regular iterator into a parallel one
.par_bridge()
// Filter out values where the characters are the same
.filter(|(_, (a, b))| a != b)
// Convert the remaining values into an error string
.map(|(index, (a, b))| {
format!("{}{}{}", a, index + 1, b)
})
// Turn the items of this iterator into a Vec (Or any other FromIterator type).
.collect()
}
Rust Playground
Optimizing for speed
On the other hand, if you want speed we need to approach this problem from a different direction. You may have noticed, but the rayon version is quite slow since the cost of spawning a thread and using concurrency structures is orders of magnitude more than just simply comparing the bytes in the original thread. In my benchmarks, I found that even with better workload distribution, additional threads were only helpful on my machine (64GB RAM, 16 cores) when the strings were at least 1-2 million bytes long. Given that you have stated they are typically ~30,000 bytes long I think using rayon (or really any other threading for comparisons of this size) will only slow down your code.
Using criterion for benchmarking, I eventually came to this implementation. It generally gets about 2.8156 µs per run on strings of 30,000 characters with 10 different bytes. For comparison, the code posted in the original question usually gets around 61.156 µs on my system under the same conditions so this should give a ~20x speedup. It can vary a bit, but it consistently got the best results in the benchmark. I'm guessing this should be fast enough to have this step no-longer be the bottleneck in your code.
This key focus of this implementation is to do the comparisons in batches. We can take advantage of the 128bit registers on most CPUs to compare the input in 16 byte batches. Upon an inequality being found, the 16 byte section it covers is re-scanned for the exact position of the discrepancy. This gives a decent boost to performance. I initially thought that a usize would work better, but it seems that was not the case. I also attempted to use the portable_simd nightly feature to write a simd version of this code, but I was unable to match the speed of this code. I suspect this was either due to missed optimizations or a lack of experience to effectively use simd on my part.
I was worried about drops in speed due to alignment of chunks not being enforced for u128 values, but it seems to mostly be a non-issue. First of all, it is generally quite difficult to find allocators which are willing to allocate to an address which is not a multiple of the system word size. Of course, this is due to practicality rather than any actual requirement. When I manually gave it unaligned slices (unaligned for u128s), it is not significantly effected. This is why I do not attempt to enforce that the start index of the slice be aligned to align_of::<u128>().
fn compare_strings_to_vec(a: &str, b: &str) -> Vec<String> {
let a_bytes = a.as_bytes();
let b_bytes = b.as_bytes();
let remainder = a_bytes.len() % size_of::<u128>();
// Strongly suggest to the compiler we are iterating though u128
a_bytes
.chunks_exact(size_of::<u128>())
.zip(b_bytes.chunks_exact(size_of::<u128>()))
.enumerate()
.filter(|(_, (a, b))| {
let a_block: &[u8; 16] = (*a).try_into().unwrap();
let b_block: &[u8; 16] = (*b).try_into().unwrap();
u128::from_ne_bytes(*a_block) != u128::from_ne_bytes(*b_block)
})
.flat_map(|(word_index, (a, b))| {
fast_path(a, b).map(move |x| word_index * size_of::<u128>() + x)
})
.chain(
fast_path(
&a_bytes[a_bytes.len() - remainder..],
&b_bytes[b_bytes.len() - remainder..],
)
.map(|x| a_bytes.len() - remainder + x),
)
.map(|index| {
format!(
"{}{}{}",
char::from(a_bytes[index]),
index + 1,
char::from(b_bytes[index])
)
})
.collect()
}
/// Very similar to regular route, but with nothing fancy, just get the indices of the overlays
#[inline(always)]
fn fast_path<'a>(a: &'a [u8], b: &'a [u8]) -> impl 'a + Iterator<Item = usize> {
a.iter()
.zip(b.iter())
.enumerate()
.filter_map(|(x, (a, b))| (a != b).then_some(x))
}
You cannot directly access the field mismatched_chars in a multithreading environment.
You can use Arc<RwLock> to access the field in multithreading.
use rayon::prelude::*;
use std::sync::{Arc, RwLock};
fn main() {
let a: Vec<char> = String::from("aaaa").chars().collect();
let b: Vec<char> = String::from("aaab").chars().collect();
let length = a.len();
let index: Vec<_> = (1..=length).collect();
let mismatched_chars: Arc<RwLock<Vec<String>>> = Arc::new(RwLock::new(Vec::new()));
(a, index, b).into_par_iter().for_each(|(x, i, y)| {
if x != y {
let mutation = format!("{}{}{}", x, i, y);
mismatched_chars
.write()
.expect("could not acquire write lock")
.push(mutation);
}
});
for mismatch in mismatched_chars
.read()
.expect("could not acquire read lock")
.iter()
{
eprintln!("{}", mismatch);
}
}

Rust Read_line 'expected struct string, found f64'

I'm new in rust and stuck in the error below, and i could not find any clue on it. Anyone can point me out? I got no idea how to define the read_line in float.
.read_line(&mut fahrenheit)
| ^^^^^^^^^^^^^^^ expected struct String, found f64
fn main(){
println!("enter fahrenheit: ");
//io::stdin() .read_line(&mut index) .expect("Failed to read line");
let mut fahrenheit: f64 = 66.66;
io::stdin()
.read_line(&mut fahrenheit)
.expect("fail to read");
let tempConvert = fahrenheitToCelsius(fahrenheit);
println!("convert from {tempConvert}");
}
fn fahrenheitToCelsius(x: f64) -> f64{
let mut gt: f64;
gt = (x - 32.00) * 5.00 / 9.00;
gt
}
read_line will read a string from stdin, and it needs a buffer to put it in, which is supposed to be argument you pass it. If, then, you want to convert it, it's your job: it won't do that on its own. Thus the type error. To achieve what you want, simply create a buffer, then parse it.
let mut buffer = String::new();
io::stdin().read_line(&mut buffer).expect("Failed to read");
let fahrenheit = buffer.trim().parse::<f64>().expect("Failed to parse as `f64'");
Note that in your code, the generic argument of parse might be left implicit since your fahrenheitToCelsius function might be enough for the compiler to figure out the type to perform the conversion to.

Difference between double quotes and single quotes in Rust

I was doing the adventofcode of 2020 day 3 in Rust to train a little bit because I am new to Rust and I my code would not compile depending if I used single quotes or double quotes on my "tree" variable
the first code snippet would not compile and throw the error: expected u8, found &[u8; 1]
use std::fs;
fn main() {
let text: String = fs::read_to_string("./data/text").unwrap();
let vec: Vec<&str> = text.lines().collect();
let vec_vertical_len = vec.len();
let vec_horizontal_len = vec[0].len();
let mut i_pointer: usize = 0;
let mut j_pointer: usize = 0;
let mut tree_counter: usize = 0;
let tree = b"#";
loop {
i_pointer += 3;
j_pointer += 1;
if j_pointer >= vec_vertical_len {
break;
}
let i_index = i_pointer % vec_horizontal_len;
let character = vec[j_pointer].as_bytes()[i_index];
if character == tree {
tree_counter += 1
}
}
println!("{}", tree_counter);
}
the second snippet compiles and gives the right answer..
use std::fs;
fn main() {
let text: String = fs::read_to_string("./data/text").unwrap();
let vec: Vec<&str> = text.lines().collect();
let vec_vertical_len = vec.len();
let vec_horizontal_len = vec[0].len();
let mut i_pointer: usize = 0;
let mut j_pointer: usize = 0;
let mut tree_counter: usize = 0;
let tree = b'#';
loop {
i_pointer += 3;
j_pointer += 1;
if j_pointer >= vec_vertical_len {
break;
}
let i_index = i_pointer % vec_horizontal_len;
let character = vec[j_pointer].as_bytes()[i_index];
if character == tree {
tree_counter += 1
}
}
println!("{}", tree_counter);
}
I did not find any reference explaining what is going on when using single or double quotes..can someone help me?
The short answer is it works similarly to java. Single quotes for characters and double quotes for strings.
let a: char = 'k';
let b: &'static str = "k";
The b'' or b"" prefix means take what I have here and interpret as byte literals instead.
let a: u8 = b'k';
let b: &'static [u8; 1] = b"k";
The reason strings result in references is due to how they are stored in the compiled binary. It would be too inefficient to store a string constant inside each method, so strings get put at the beginning of the binary in header area. When your program is being executed, you are taking a reference to the bytes in that header (hence the static lifetime).
Going further down the rabbit hole, single quotes technically hold a codepoint. This is essentially what you might think of as a character. So a Unicode character would also be considered a single codepoint even though it may be multiple bytes long. A codepoint is assumed to fit into a u32 or less so you can safely convert any char by using as u32, but not the other way around since not all u32 values will match valid codepoints. This also means b'\u{x}' is not valid since \u{x} may produce characters that will not fit within a single byte.
// U+1F600 is a unicode smiley face
let a: char = '\u{1F600}';
assert_eq!(a as u32, 0x1F600);
However, you might find it interesting to know that since Rust strings are stored as UTF-8, codepoints over 127 will occupy multiple bytes in a string despite fitting into a single byte on their own. As you may already know, UTF-8 is simply a way of converting codepoints to bytes and back again.
let foo: &'static str = "\u{1F600}";
let foo_chars: Vec<char> = foo.chars().collect();
let foo_bytes: Vec<u8> = foo.bytes().collect();
assert_eq!(foo_chars.len(), 1);
assert_eq!(foo_bytes.len(), 4);
assert_eq!(foo_chars[0] as u32, 0x1F600);
assert_eq!(foo_bytes, vec![240, 159, 152, 128]);

Accessing individual digits of a BigUint in rust

I'm just learning rust, henceforth this question has probably some trivial answer.
I want to access to individual digits of a rust BigUint. This is for a project Euler puzzle asking the sum of these digits.
I did it like below:
let mut f = func(100);
let mut total: BigUint = Zero::zero();
while f > FromPrimitive::from_uint(0).unwrap() {
let digit = f % FromPrimitive::from_uint(10).unwrap();
f = f / FromPrimitive::from_uint(10).unwrap();
total = total + digit;
}
println!("");
println!("Sum of digits of func(100) = {}", total);
It works, but it's quite frustrating, because I believe these digits are internaly stored as an array, but I can't access to them directly because the underlying data member is private.
Is there any way to do that in a more straightforward way ?
The internal storage of BigUint is a vector of BigDigit, which is an alias for u32, so it probably won't help you a lot to get the sum of base 10 digits.
I doubt casting to String would be an efficient way to compute this, but you can make it a little more straightforward using the div_rem() method from trait Integer. (After all, casting to String does this computation internally.)
extern crate num;
use std::num::Zero;
use num::bigint::BigUint;
use num::integer::Integer;
fn main() {
let mut f = func(100);
let mut total: BigUint = Zero::zero();
let ten: BigUint = FromPrimitive::from_uint(10).unwrap();
while f > Zero::zero() {
let (quotient, remainder) = f.div_rem(&ten);
f = quotient;
total = total + remainder;
}
println!("");
println!("Sum of digits of func(100) = {}", total);
}
I ended doing it using to_string() as suggested by #C.Quilley. But as #Levans pointed out the internal implementation merely perform a div_rem. I still prefer that version because I see it as more readable and straightforwad.
extern crate num;
use num::bigint::BigUint;
// What this function does is irrelevant
fn func(n: uint) -> BigUint {
let p : BigUint = FromPrimitive::from_uint(n).unwrap();
p*p*p*p*p*p*p*p*p*p*p*p*p
}
fn main() {
let n = 2014u;
let f = func(n);
let total: uint = f.to_string().as_slice().chars()
.fold(0, |a, b| a + b as uint - '0' as uint);
println!("Sum of digits of func({}) = {} : {}", n, f, total);
}

Creating a vector with non-constant length

Editor's note: this question was asked before Rust 1.0 and some of the assertions in the question are not necessarily true in Rust 1.0. Some answers have been updated to address both versions.
I want to create a vector, but I only know the size I want the vector to be at runtime. This is how I'm doing it now (i.e. creating an empty, mutable vector, and adding vectors to it) :
fn add_pairs(pairs: ~[int]) -> ~[int] {
let mut result : ~[int] = ~[];
let mut i = 0;
while i < pairs.len() {
result += ~[pairs[i] + pairs[i + 1]];
i += 2;
}
return result;
}
This is how I want to do it (i.e., creating a vector and putting everything in it, instead of adding lots of vectors together):
fn add_pairs(pairs: ~[int]) -> ~[int] {
let number_of_pairs = pairs.len() / 2;
let result : ~[int, ..number_of_pairs];
let mut i = 0;
while i < pairs.len() {
result[i] = pairs[2 * i] + pairs[2 * i + 1];
i += 1;
}
return result;
}
Unfortunately, doing the above gives me something like:
error: expected constant expr for vector length: Non-constant path in constant expr
let result: ~[int, ..number_of_pairs];
^~~~~~~~~~~~~~~~~~~~~~~~
I get the impression that vectors have to have their size known at compile time (and so you need to set their size to a constant). Coming from a Java background, I'm confused! Is there a way to create a vector whose size you only know at runtime?
I'm using Rust 0.6.
In Rust version 1.0.0, they've made the std::vec:Vec public structure stable so that you can instantiate a growable vector with let mut my_vec = Vec::new(); You can also use the vec! macro like so: let mut another_vec = vec![1isize, 2isize, 3isize]; What is important to note is that in both cases the variable you're assigning must be mutable.
With these vectors you can call my_vec.push(num); for individual items or another_vec.extend_from_slice(["list", "of", "objects"]); to add items to the end of the vector.
For your specific problem, you could do something like this:
fn add_pairs(pairs: Vec<(Vec<isize>)>) -> Vec<isize> {
let mut result = Vec::new();
for pair in pairs.iter() {
result.push(pair[0]);
result.push(pair[1]);
}
return result;
}
You can see this in action on the Rust Playground where you have (what I assumed) was a nested vector of integer pairs.
There is no way to create an array of constant length with the length determined at runtime; only compile-time constant length arrays are allowed, so (variations of) your first method with Vec<i32> (previously ~[int]) is the only supported way. You could use vec![0; number_of_pairs] to create a vector of the correct size and use the second part.
There are many helper functions for what you are trying to do (using while directly Rust should be very rare):
fn add_pairs(pairs: &[i32]) -> Vec<i32> {
let mut result = Vec::new();
for i in 0..(pairs.len() / 2) {
result.push(pairs[2 * i] + pairs[2 * i + 1])
}
result
}
Or even
fn add_pairs(pairs: &[i32]) -> Vec<i32> {
pairs
.chunks(2)
.filter(|x| x.len() == 2)
.map(|x| x[0] + x[1])
.collect()
}
Docs: chunks, filter, map, collect. (The filter is just because the last element of chunks may have length 1.)
Also note that adding two vectors allocates a whole new one, while push doesn't do this necessarily and is much faster (and .collect is similar).
In at least Rust 1.0, there is a Vec::with_capacity() function that handles this scenario.
Example code:
let n = 44; // pretend this is determined at run time
let mut v = Vec::<f64>::with_capacity(n);
v.push(6.26);
println!("{:?}", v); // prints [6.26]
println!("{:?}", v.len()); // prints 1
println!("{:?}", v.capacity()); // prints 44

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