I recently started seeing this message in Android Studio’s Logcat while running my app, and I’m not sure what is causing it or how to resolve it. Googling has failed me.
E/FrameEvents: updateAcquireFence: Did not find frame. imageOfTrace
this trace comes out when I replace the fragment in the activity with fragmentmanager
I found the source of the error message: https://android.googlesource.com/platform/frameworks/native/+/master/libs/gui/FrameTimestamps.cpp#258
but I’m not sure why the frame is null
Any help resolving this issue would be great appreciated. THANKS!
I recently found this information when googling for the same error. As the comment says, this is most likely not something to worry about, as long as your app is running as expected
if you are using flutter and you are viewing a white screen instead of the map kindly ensure you have the manifest file configured with location access <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"/>
Related
I am getting this error on installing and launching the app, but it does not effect working of my app. But still why am I getting this :
Error:screenSize" />
I was getting the same error but project run successfully
the problem occurred whenever I collapse tag
for example
<activity
android:name=".DetailActivity"
android:configChanges="keyboardHidden|screenSize|orientation" />
then i did like this
<activity
android:name=".DetailActivity"
android:configChanges="keyboardHidden|screenSize|orientation"></activity>
now error disappears and Android Studio gives me warning "XML tag has empty body"
No exact solution found
Tested on
Android Studio 3.0.1
In my case above solution didn't worked , so i debugged a bit and found out that facebook SDK didn't mention about any manifest changes in their documentation , but somewhere i found this on blog
Solution
Add/update below code in your manifest( if using Facebook Ads SDK ):
<activity
android:name="com.facebook.ads.AudienceNetworkActivity"
android:configChanges="keyboardHidden|orientation|screenSize" />
Apparently the conclusion is you maybe missing activity declaration in manifest of some sorts, Hope this post will help someone in future.
Tip:
Open your Manifest and switch to merged manifest tab and recheck it that it is merged okay
I just started learning about Android development, so this one is a serious issue for me: I launch Android Studio (2.2.2, but had the issue since 2.2.1) on Win10, make a New project, just keep clicking Next without changing anything (selecting Empty Activity as the template), Finish, try to Run 'app' on my phone and consistently get this error:
Error while executing: am start -n "com.example.android.myapplication/com.example.android.myapplication.MainActivity" -a android.intent.action.MAIN -c android.intent.category.LAUNCHER Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] cmp=com.example.android.myapplication/.MainActivity }
Error type 3
Error: Activity class {com.example.android.myapplication/com.example.android.myapplication.MainActivity} does not exist.
Error while Launching activity
Being a complete newbie who was just supposed to change some text in XML and run the app on a phone, I have no idea what to do or edit to make a pregenerated app actually work. I searched StackOverflow for a more general approach to these errors and tried:
Restarting AS/computer
Disabling InstantRun
Messing with Clean/Rebuild/Synchronize/Sync with Gradle
Deleting .gradle and .idea folders and Syncing with Gradle
Some other obscure shenanigans with build.gradle and AndroidManifest
Various combinations of the above.
... None of which worked (or affected the problem in any way, in fact).
Other observations:
The app isn't even installed (checked All apps, there isn't any com.example.android.myapplication or MyApplication app on my device)
On the development course forum, it was suggested that com.example.android.myapplication/com.example.android.myapplication.MainActivity should only read com.example.android.myapplication/MainActivity. So far I haven't been able to figure out how to change that.
Update 1 New attempted fixes (neither of which worked):
Specified activity directy in Run/Debug window.
Specified no activity whatsoever (doesn't show that error, but doesn't run anything either).
Did File/Invalidate Caches
Changed android.intent.category.MAIN to all-lowercase and back.
Added "category android:name="android.intent.category.DEFAULT"/" to Manifest
Update 2 Managed to run the app on emulator. It seems to be working there, so the error will likely be somewhere between AS and the phone (Android 5.1.1, API 22).
Developer options and USB debugging are on (confirmed the pop-up message, too)
Driver is up to date (AS can see the phone without problem)
Phone is on (and not asleep) while I'm trying to run the app
Any suggestions why the phone won't download and run the app?
In your manifest file edit
with android:name="com.example.android.myapplication.MainActivity"
Make sure that your code doesn't mean any nonsense and that it wouldn't cause the app to crash, which is sometimes the problem. Try finding a problem in code which could crash the app. Maybe in your crash log you can find what causes the crash. Good luck fixing that.
According with your error log I suppose you did not delete previously installed app. See my accepted answer on the same question for details.
I have a lot of projects and all of them stop work today gives me errors on all code , the error is default activity not found !
Someone know how to fix it?
When I had a similar problem this helped:
File -> Invalidate Caches / Restart
and then select
Invalidate and Restart
Is it possible your androidmanifest.xml changed somehow? You need a launcher activity defined in your manifest for the app to know which activity it needs to launch.
Also, if you need help it is best to post at least some of your code as it helps us identify the problem
I'm quite new to Android (and specifically Android Studio) development.
I tried to read several discussions of people with the same problem of mine.
I have followed 2 times the whole tutorial at: https://developers.google.com/maps/documentation/android/start
(with the only exception I didn't create a empty application but with a maps view)
I even tried to generate SHA1 various times
with different keystores
both debug and release types
tried to put API key directly as string or with reference to google_maps_api.xml in "values" folder.
as well as
regenerating API key
make a new project following again the whole procedure.
But I keep getting the error:
Failed to load map. Error contacting Google servers. This is probably an authentication issue (but could be due to network errors)
both on device (Nexus 5) and emulator AVD (Nexus 5).
Thanks in advance for any clue
There could be multiple cause,
first,
try to uninstall the app from your device
Clean the project
Install the project
It worked for me once,
if it doesn't work,
check that
<uses-feature
android:glEsVersion="0x00020000"
android:required="true" >
</uses-feature>
then check that <meta-data> is set correctlly in <application> tag.
Also try by adding following Permission
<uses-permission android:name="com.google.android.providers.gsf.permission.READ_GSERVICES"/>
Recently I've been having problems with AnkhSVN. When I want to commit, the window "Committing..." comes up and normally it then asks to authenticate, but it doesn't do that anymore, it doesn't do anything anymore. I've waited for an hour but still nothing happens and I receive no error, it just doesn't do anything.
I've found no solutions online, so I hope anyone of you has encountered the same problem and can help me out. I don't know how to check which version I'm using and how to update it. I am using Visual Studio 2008.
Any help would be appreciated.
I already tried the following and it didn't help:
- restart Visual Studio
- restart pc
- clear authentication cache
Update: problem is not only AnkhSVN, the same problem occurs with TortoiseSVN...
I managed to fix the problem with the help of a colleague. I wish I could give a clear explanation but unfortunately the problem remains strange to me. We had to create a new network adapter and pass that to the Virtual Machine to fix it. I assume a corrupt network adapter :s