I would like to know if there is a fixed length packet that exists when establishing a Bluetooth connection.
I know that for Bluetooth 4.0 the PDU length is up to 37byte and is variable。
I want to know if there is such a package whose PDU length is fixed or does not vary much?
I do not understand what do you mean by package here. The 37 bytes you mentioned is for Advertisement packets. The Specification tells you this way.
The PDU payloads of these advertising packets can vary in length from
6 to 37 octets.
Usually L2CAP PDU size can be upto 64KB(65535 Bytes) to be exact. It depends on application use case to decide what should be the L2CAP PDU size.
Related
I am learning about codecs,and I get this question that I didnt understood the answers.
Assuming CODEC G.711 where each datagram carries 20ms of voice, indicate:
3) [E] How many bytes of G.711 encoding does each datagram carry?
A- 20ms/8*0,02=160
4) What is the byte size of each frame carrying G.711 on an Ethernet network?
Note: The dimensions (in bytes) of the base headers of some of the protocols that might be involved in the communication: Ethernet = 18, IP = 20, TCP = 20, UDP = 8, ICMP = 8, RTP = 12
A-18+20+8+12+160=218
I didnt get this math..
g711 codecs pure bandwidth(codec only) is 64kbit, exact
g711 packet length can be 10,20(default),30.. upto 150ms.
So for default settings you have 20ms packet(50 packet/sec) at 64kbit = 160Bytes without udp packet header
Full length of g711(default 20ms) packet is
TPS = 18 bytes+20 bytes+8 bytes+12 bytes+160 bytes
You have 160 bytes of raw data, first you make it rtp packet(timestamp mostly), see packet size at https://en.wikipedia.org/wiki/Real-time_Transport_Protocol
RTP required fore reorder when you get two packet in different order(sometimes happens).
Now you have rtp, BUT it not suitable for send, need know where to send, need address and port. For port part you use UDP packet https://en.wikipedia.org/wiki/User_Datagram_Protocol
For address you use IP packet header, without address it not go destination machine
https://en.wikipedia.org/wiki/Internet_Protocol
Okay, now you have packet. But you still need actually send it. For send you use some hardware level protocol, in this case it is ETHERNET. Ethernet have mac address, which allow fast switching without parse of IP. That is last 18 bytes
https://scialert.net/fulltext/?doi=ajsr.2017.110.115
In some cases you can prefer TCP(when you have packet loss or complex networking), in this case you not use UDP, use TCP instead of it. So you swap 8bytes UDP for 20 bytes TCP.
I have an Android App that write several bytes to a Bluetooth device.
Looking on btsnoop_hci.log I see that, when a large amount of bytes are sent to the BLE device, the app use Prepare Write Request more times and then Execute Write Request: Immediately Write All.
Now my problem is how to perform this with a my application using a RN4870 module.
At this moment I can connect, read service and characteristics, and write using
CHW command as described in the manual when the there are few bytes.
But I cannot write as the remote BLE device expect when there are lot of bytes.
Thank You for support
Marco
This is the Microchip answer:
Hello,
The core specifications are handled by the firmware.
The user doesn't have access at this level, so is nothing you can set.
Regarding the long data question:
"Does RN4870 module support the Data Length Extension feature? "
RN4870 rev 1.28 support DLE, but partially. The normal packet size in BLE without DLE is 20 bytes.
With a standard DLE feature, the normal packet size should be 251 bytes.
However, in RN4870 Rev 1.28, the packet size is 151 bytes. So it is not a full implementation of the DLE.
The DLE feature (Data Length Extension) is embedded into the lower levels of the Bluetooth stack and there are no specific commands to enable or disable DLE. Essentially, if the peer device also supports DLE, then the DLE will be enabled.
So there are no specific (commands) that you need to do to increase throughput through DLE.
Regards,
In other words there is nothing to do!
In Android Application you can't directly set the DLE length, instead you should set the MTU size. Android Bluetooth stack will calculate DLE length based on the MTU. Maximum Data Length supported by BT protocol in 251, but can be between 27 and 251 depends on BT controller H/W capability. During connection BT Device will negotiate with peer device(If peer device support DLE) to set Maximum DLE size supported by both device.
To increase your throughput you can use the maximum supported MTU size of 512. Also you can write without response and do error check on data using your own logic like checking parity or CRC and re-transmit data from Application for better throughput.
For BLE advertising type LOCAL_NAME_COMPLETE, is there a minimum length requirement?
I could not find any length specification in the spec (other than it needs to fit in the advertising packet of 31 bytes minus anything else already in the advertisement packet), but am running into an issue where it may seem that there is. I wanted to confirm here.
According to the BLUETOOTH SPECIFICATION Version 4.0 [Vol 3] section 12.1:
...The Device Name characteristic value shall be 0 to 248 octets in length. A
device shall have only one instance of the Device Name characteristic.
But since the AD packet is limited to 31 bytes then I guess that if it's too big then one should broadcast the shortened name instead of full name (different AD types)
So it seems like there is no limitations on a minimum size. Hope it helped.
Are there any workarounds to connect to HID device using L2CAP in JAVA ME (using JSR-82 specification implementation native to mobile device not BlueCove etc.)?
I know that HID devices usually uses PSMs (Protocol Service Multiplexor) with 0x0011 value. Unfortunately as I found:
Legal PSM values are in the range (0x1001..0xFFFF), and the least significant byte must be odd and all other bytes must be even.
Above explains why javax.microedition.io.Connector connect() method throws exception when I try following code:
Connector.open("btl2cap://600010120296:11");
This page suggests that the restriction was removed in JSR-82 1.2:
Legal PSM values are in the range (0x0005..0xFFFF), and the least significant byte must be odd and all other bytes must be even. When a server connection string does not have a psm parameter, the server PSM value assigned by the implementation must be no less than 0x1001.
And the comment:
Remove reserved ranges from L2CAP PSM values, to allow a Java application to use a Bluetooth protocol that is built on top of L2CAP using a PSM value in the "reserved" range.
Also, the "interrupt endpoint" is PSM 0x13 (that's where keyboards, mice, etc will send unsolicited reports just like they would send on the control channel (0x11) in response to GET_REPORT).
I'm trying to understand some behavior I'm seeing in the context of sending UDP packets.
I have two little Java programs: one that transmits UDP packets, and the other that receives them. I'm running them locally on my network between two computers that are connected via a single switch.
The MTU setting (reported by /sbin/ifconfig) is 1500 on both network adapters.
If I send packets with a size < 1500, I receive them. Expected.
If I send packets with 1500 < size < 24258 I receive them. Expected. I have confirmed via wireshark that the IP layer is fragmenting them.
If I send packets with size > 24258, they are lost. Not Expected. When I run wireshark on the receiving side, I don't see any of these packets.
I was able to see similar behavior with ping -s.
ping -s 24258 hostA works but
ping -s 24259 hostA fails.
Does anyone understand what may be happening, or have ideas of what I should be looking for?
Both computers are running CentOS 5 64-bit. I'm using a 1.6 JDK, but I don't really think it's a programming problem, it's a networking or maybe OS problem.
Implementations of the IP protocol are not required to be capable of handling arbitrarily large packets. In theory, the maximum possible IP packet size is 65,535 octets, but the standard only requires that implementations support at least 576 octets.
It would appear that your host's implementation supports a maximum size much greater than 576, but still significantly smaller than the maximum theoretical size of 65,535. (I don't think the switch should be a problem, because it shouldn't need to do any defragmentation -- it's not even operating at the IP layer).
The IP standard further recommends that hosts not send packets larger than 576 bytes, unless they are certain that the receiving host can handle the larger packet size. You should maybe consider whether or not it would be better for your program to send a smaller packet size. 24,529 seems awfully large to me. I think there may be a possibility that a lot of hosts won't handle packets that large.
Note that these packet size limits are entirely separate from MTU (the maximum frame size supported by the data link layer protocol).
I found the following which may be of interest:
Determine the maximum size of a UDP datagram packet on Linux
Set the DF bit in the IP header and send continually larger packets to determine at what point a packet is fragmented as per Path MTU Discovery. Packet fragmentation should then result in a ICMP type 3 packet with code 4 indicating that the packet was too large to be sent without being fragmented.
Dan's answer is useful but note that after headers you're really limited to 65507 bytes.