I recently decided to switch from W10 to GNU/Linux, and yes still a Linux noob.
So which is the most recommended way to install flutter on Linux?, a way which won't get me troubles in the future when I try to update flutter.
Right now I only now this three ways, which one is the best option? (you're free to tell me is there is another and better option)
Install Flutter using snapcraft (snapd)
Install Flutter manually with github repo or tar
Install Flutter using yay (Arch-based distros only)
I really don't know anything about flutter in GNU/Linux so, I'd appreciate any opinion and advice.
Thank you in advance.
The best and most stable for me was manually, but not from gitHub, by using tar.
SnapD caused errors, but using .tar has been fine for 5 months now. Updating easily and seamlessly.
As you may have seen, but follow the documentation here step by step will work fine.
https://flutter.dev/docs/get-started/install/linux
If you have trouble exporting the path, come back for further help.
Welcome to the club.
Related
I installed node(16.4.1) but it's not supporting Angular! I uninstalled it but it's still present with version 16! How to get rid of this version completely? I'm new to Angular.I used CLI in this case.
its okay to ask such questions as a beginner
here is the solution to your problem
How do I completely uninstall Node.js, and reinstall from beginning (Mac OS X)
no worries i would suggest you to learn how to google your answer like a expert developer this will help you very much in your development career.
im running a linux box with gtk3 and was re-installing my STS today.
I was choosing the x64 version based on eclipse 4.6 and everything went fine after starting the new installed STS version.
Then i decided to check for updates and was installing the suggested packages (i didnt install any own custom packages/plugins yet).
After the restart the GUI seems to be broken. Please see the Screenhot: http://imgur.com/0lAtByT
Im working already since some years with STS on Linux but never found this strange behavior. Anyone a idea what could fix this problem?
Try:
-Dswt.enable.autoScale=false
when starting STS.
I have downloaded the Android Support 23.2.0 and imported support7Demos under directory /Android/sdk/extras/android/support/samples/Support7Demos without making any changes. After importing the necessary dependencies, it builds successfully and generate an apk. I installed the apk on Smartisan T1 with API 19. The day night mode works as expected. But it does not work on Nexus 5 with API 23.
Please be noticed that the code is from the Android official Support V7 sample, I did not make any changes at all.
The same apk installed on different devices work different.
This is the link to download the apk to check it out.
You could also check out the two videos that recorded to see the difference.
Is it a bug? And if it is a bug, is there any workaround?
To those who still wonders the answer, here it is :
It's issue with AppCompatActivity.java of support library which is fixed now.
It is the official answer quoted from the bug logged in here
I am trying to install Cardboard SDK on Ubuntu 14.04 and it say it needs "Unity", but the download of "Unity" seems to be only for Windows and Mac. Anyone has tried this on Ubuntu?
Unity3d has already released a beta Linux version.
It is not perfect, but stable enough. If you want to develop a cardboard app on Ubuntu, you need it.
Are you, somewhat understandably, confusing "Ubunutu's Unity" with the Unity - Game Engine?
You should take a look at Programming for Google Cardboard (starting from nothing). To quote:
I assume I have to start fresh, so I went to the generic Google
Developer website. I want to program on my Ubuntu 14.04 machine,
hopefully that won't be a hurdle but it probably will be.
The developer appears to manage to get it running though.
yes there is a beta version of unity which works for ubuntu.
has a quite of bugs, but can manage.
https://linuxhint.com/install-unity3d-linux/
follow the above link and you are done installing.
after installing try not to work offline as it crashes.
unity3d #ubuntu
I want to upgrade my MonoTouch installation from 3.2.6 to the latest 4.0.3 installation, but I'm tentative about it so I want to be able to safely go back to 3.2.6 in case things don't work out in 4.0.3. What's the best way to do this?
If I backup my /Developer/MonoTouch folder, install 4.0.3, and then restore my old /Developer/MonoTouch folder, will I have a happy 3.2.6 installation again?
Do I even need to bother with this? Can I instead just run the 3.2.6 installer again and that'll get me back to a happy 3.2.6 installation again?
Just keep your previous installer for 3.2.6 around. If you want to go back to 3.2.6, you just install it again.
OS X is kind of dumb, there is no concept of uninstalling things. You just install again over top of it.
PS - I would not even mess with it. There were so many bugs in 4.0.3, I found it unusable. You might also want to read up on it, but Novell has laid off most of the MonoTouch team. Miguel de Icaza is starting Xamarin b/c of this, I believe.