How can I change values using the same object? - python-3.x

So I will have to finish a half-done code to get the desired output.
the half-done code goes as follows AND I AM NOT ALLOWED TO CHANGE THIS CODE:
class Wadiya():
def __init__(self):
self.name = 'Aladeen'
self.designation = 'President Prime Minister Admiral General'
self.num_of_wife = 100
self.dictator = True
the desired output goes as follows:
Part 1:
Name of President: Aladeen
Designation: President Prime Minister Admiral General
Number of wife: 100
Is he/she a dictator: True
Part 2:
Name of President: Donald Trump
Designation: President
Number of wife: 1
Is he/she a dictator: False
Now to get this output, I will have to use the same object which is wadiya in this case to change the values of the instance variables. Then print if it affected the previous values of Part 1. If it did, I'll have to print 'Previous information lost' otherwise I'll have to print 'No, changing had no effect in previous values.'
Now my question is, how can I change the values of the instance variables using the same object? This is what I've done, but I don't think this what the question has asked me to do. What do you think? Am I on the right track? Here's my approach:
class Wadiya():
def __init__(self):
self.name = 'Aladeen'
self.designation = 'President Prime Minister Admiral General'
self.num_of_wife = 100
self.dictator = True
def my_method(self):
print('Name of the President:', self.name)
print('Designation:', self.designation)
print('Number of wife:', self.num_of_wife)
print('Is he/she a dictator:', self.dictator)
def change_values(self, name, designation, num_of_wife, dictator):
self.name = name
self.designation = designation
self.num_of_wife = num_of_wife
self.dictator = dictator
print('Part 1:')
wadiya = Wadiya()
wadiya.my_method()
print('Part 2:')
wadiya = Wadiya()
wadiya.change_values('Donald Trump', 'President', 1, False)
wadiya.my_method()

Question is a bit ambiguous why would you want to change all values of an instance. If you want you can reassign new instance to same variable just pass arguments to init instead of change_method
if you want default values to class then you don't need to do init and then change values.
def __init__(self, name: str = None): # None is default value
self.name: str = name if name else 'Aladeen'
For some reason if you want to change values of instanced objects then do
wadiya.name = 'Donald'
what you are doing will work, but generally not suggested

Related

Python understanding classes and functions

New to python and have been working on improving my skills overall, however, I struggle with understanding classes and functions.
Why can or can't I do the following code below
class Person():
name = 'Tom'
age = 31
has_job = False
Person.name = 'Tom'
Person.age = 31
Person.has_job = False
print(Person.name, Person.age, Person.has_job)
compared to this
class Person():
def __init__(self, name, age, has_job):
self.name = name
self.age = age
self.has_job = has_job
p1 = Person('Tom', 31, False)
Is this just bad practice or is it something else entirely?
I don't think that writing a class like your first example would be very usefull, because the attributes remain the same for each instance.
That means that every Person will be called by default 'Tom', will have the age: 41 and "has_job" will be set to false.
In the second example you've got a specific constructor that will initialise those variables and that's going to be more usefull. There's only one problem: you forgot to put ":" after def __init__(self, name, age, has_job) .
Also be aware of the indentation.
Your code should look like this:
class Person():
def __init__(self, name, age, has_job):
self.name = name
self.age = age
self.has_job = has_job
p1 = Person('Tom', 31, False)
print(p1.name);
Python is white space sensitive. Unless you want to change the default values in you class you do not need to redefine them.
class Person():
name = 'Tom'
age = 31
has_job = False
'''
change these will change the class values
Person.name = 'Tom'
Person.age = 31
Person.has_job = False
'''
print(Person.name, Person.age, Person.has_job)
In the first section of your code you are trying to define class attributes. These are attributes that do not change between instances of your class. On the other hand if you define variables in the def init(self) method these are parameters you must pass when creating the class and will be unique to each instance of the class you create. These are called instance attributes.
class Person():
# these are class attributes.
name = 'Tom'
age = 31
has_job = False
class Person2():
def __init__(self, name, age, has_job)
# these are instance attributes
self.name = name
self.age = age
self.has_job = has_job
In your first code snippet you did not indent the classes attributes appropriately when you created the class. Check my example above to see how that would be done.
So in your case since each person will be a new instance of your Person class, you do not want to have name, age and has_job as class attributes since those are unique to every person you create. If you had those variables as class attributes then each person you create using your Person() class will have the same name, age, and has_job values.
If you created a class with class attributes and then changed the class attributes of the class instance every time it would not be pythonic. Rather you should create instances of the class with instance attributes.
I HIGHLY recommend watching Corey Shafer OOP tutorials on youtube as they cover all this extensively: https://www.youtube.com/watch?v=ZDa-Z5JzLYM&list=PL-osiE80TeTt2d9bfVyTiXJA-UTHn6WwU&index=40

How to print class variables in a list

So I am very new to coding and started with python, I am trying to build a class in a program that puts together a DnD party by randomising their attributes. So far I can get the program to initialise instances of the party members and just give the user a prompt on how many of the hero's to choose from they would like in their party. My issue is that after setting the lists up and getting everything in place. I am unable to print any of the attributes of the individual heros. Regardless of whether I am calling them from within the lists or if I am directly trying to print them. I have tried using __str__ to create strings of the attributes but I am clearly missing something. Any help would be greatly appreciated.
import random
class Party:
def __init__(self, name="", race="", alignment="", class_=""):
self.name = name
while name == "":
name = random.choice(names)
# print(name)
self.race = race
while race == "":
race = random.choice(races)
# print(race)
self.alignment = alignment
while alignment == "":
alignment = random.choice(alignments)
# print(alignment)
self.class_ = class_
while class_ == "":
class_ = random.choice(classes)
# print(class_)
def character_stats(self):
return "{} - {} - {} - {}".format(self.name, self.race, self.class_, self.alignment)
Each attribute pulls a random value from a list. My format statement is the latest attempt to get the values of the attributes to print rather than the object/attributes instead.
I apologise if any of the terminology is wrong, very very new to this
You are not assigning anything else but the input, (in this case being an empty string "" to the attribuytes. In your minimal example you have this constructor:
class Party:
def __init__(self, name=""):
self.name = name
while name == "":
name = random.choice(names)
After you randomly assign a new name from names, you should assign it to self, otherwise the local variable just goes out of scope when the __init__ method finishes. This code snippet should work:
class Party:
def __init__(self, name=""):
while name == "":
name = random.choice(names)
# Now we assign the local variable as
# an attribute
self.name = name

Trying to save instances in their class

My problem is that I'd like to save instances of a class in a class dict (here named catalog).
Each time I create a new instance, I want it to be stored in catalog, the keys being the self.id value, and the value being the instance itself.
I already looked for some solution with new, but it seems like new can only return an instance and dont initialize it, as init do the job.
def Mother():
id_m=0
catalog={}
def __init__(self):
self.value=0
self.id=None
self.sub_dict={}
self.id_attrib()
Mother.id_m+=1
def id_attrib(self):
if self.id==None:
self.id=id_m
else:
pass
def __sub__(self,sub):
if type(sub) is not Mother:
return self
else:
index=0
while index not in self.sub_dict.keys():
index+=1
self.sub_dict[index]=sub
So far, this code only initialize a new instance.
What I want to do further is to provide a class method that updates instances in self.sub_dict.
s1=Mother()
s2=Mother()
s1=s1-s2 ## adds s2 to the self.sub_dict
s2.value=150 ##How to update the value in self.sub_dict?
Thanks for your answers!
I'm not 100% sure what you are trying to do with sub, but let me know if this gets you closer. Add a comment if you need follow-up and I'll help any way I can;
from typing import Dict
class Mother():
all_mothers = dict() # type: Dict[str, Mother]
def __init__(self, last_name, first_name):
self.last_name = last_name # type: str
self.first_name = first_name # type: str
Mother.all_mothers[last_name] = self
jones = Mother("Jones", "Martha")
smith = Mother("Smith", "Sarah")
print(smith.first_name)
print(Mother.all_mothers['Smith'].first_name)
smith.first_name = "Jane"
print(smith.first_name)
print(Mother.all_mothers['Smith'].first_name)
Mother.all_mothers["Jones"].first_name = "Sue"
print(jones.first_name)
Sarah
Sarah
Jane
Jane
Sue

It asks to give the values but instead of giving an answer. It is giving me None

Here I created a module.
class Employee:
def __init__(self):
self.name = input("Enter your name: ")
self.account_number = int(input("Enter your account number: "))
def withdraw(self): # it receives values from for
if withdraw1 > current_balance:
print ("You have entered a wrong number: ")
else:
print ("The current balance is: ", current_balance - withdraw1)
import TASK2 # I am importing the module I created
c = TASK2.Employee()
def for(self):
c.withdraw1 = int(input("enter number: "))
c.current_balance = int(input("Enter the current balance: "))
d = method(c.withdraw) # here I am trying to pass the values to withdraw
print (d)
The problem I get is that although it asks for the values instead of giving me an answer it gives me None.
Here's my take on your code.
# TASK2.py
class Employee:
def __init__(self):
self.name = input("Enter your name: ")
self.account_number = int(input("Enter your account number: "))
# make sure you initialise your member variables!
self.withdraw_val = 0 # withdraw1 is ambiguous, so I use withdraw_val instead
self.current_balance = 0
# receives values from for ### no it doesn't, right now, it GIVES values TO your "for" function
def withdraw(self):
if self.withdraw_val > self.current_balance: # remember to use "self." to
# access members within the class
print ("You have entered a wrong number: ")
else:
# again, remember "self."
print ("The current balance is: ", self.current_balance - self.withdraw_val)
# TASK2sub.py
import TASK2
c = TASK2.Employee()
def for_employee(employee): # (1) don't use "self" outside a class
# it's contextually unconventional
# (2) "for" is a keyword in Python, don't use it for naming
# variables/functions, it'll mess things up
employee.withdraw_val = int(input("Enter value to withdraw: "))
employee.current_balance = int(input("Enter the current balance: "))
return employee.withdraw_val # not entirely sure what you want to return
# but you should definitely return something
# if you're going to assign it to some variable
d = for_employee(c.withdraw()) # "for_employee" function needs a return statement
# ".withdraw()" method should also require a return statement
print(d)
Note: I'll be referring to your original for function as for_employee from now on. Also note that I'm still hazy about what you're trying to accomplish and that there is most probably a more suitable name for it.
Since your original for_employee function didn't return anything, it returns None by default. (This explains the output you saw.)
I think you're misunderstanding how functions work in general. For example,
d = for_employee(c.withdraw())
print(d)
Your comment for the .withdraw() method is inaccurate.
"it receives values from for"
More accurately, c.withdraw() will first be computed, then whatever it returns is passed into the for_employee function as a parameter. Instead of "receiving values from", the withdraw method "gives values to" the for_employee function.
Something more reasonable would be
c.withdraw() # on a line by itself, since it doesn't return anything
d = for_employee(c) # pass the entire object, since you'll be using self.withdraw_val and whatnot
print(d)
Another issue is with conventional naming. This is what I get from the IDLE (with Python 3.7) when defining a function named for
>>> def for(a): return a
SyntaxError: invalid syntax
Again, for is a keyword in Python, don't use it for naming your variables, functions, or classes.
With self, it's less severe (but I could see that it's confusing you). self is more of a convention used in class methods. But for_employee isn't a class method. So conventionally speaking, the parameter shouldn't be named self.
(I find the code spaghetti-ish, it might benefit if you refactor the code by moving the for_employee method into the class itself. Then it would completely make sense to use self.)

verbose if condition " if not hasattr(self, '__total'):"

I am following "Fluent Python" to learn Function and Design Pattern:
In chapter 6 example-code/strategy.py
class Order: # the Context
def __init__(self, customer, cart, promotion=None):
self.customer = customer
self.cart = list(cart)
self.promotion = promotion
def total(self):
if not hasattr(self, '__total'):
self.__total = sum(item.total() for item in self.cart)
return self.__total
def due(self):
if self.promotion is None:
discount = 0
else:
discount = self.promotion(self) # <1>
return self.total() - discount
def __repr__(self):
fmt = '<Order total: {:.2f} due: {:.2f}>'
return fmt.format(self.total(), self.due())
I am very confused about:
def total(self):
if not hasattr(self, '__total'):
self.__total = sum(item.total() for item in self.cart)
return self.__total
What's the purpose of if condition here? I guess it could be more readable if:
def total(self):
return sum(item.total() for item in self.cart)
What's the key point I missed? could you please provide any hints?
What happens if you call total more than once? If self.cart hasn't changed, then you're needlessly recalculating the total, a potentially expensive operation.
You're checking if you've already stored the value. If you haven't you calculate it, but if you have you simply return the stored value without recalculating.
As an aside, I would expect name mangling to make your life difficult here because of the double underscore at the beginning of __total. You may want to consider switching to a single underscore.

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