Related
I need to know is it possible to interrupt a bash script using keys like ESC or ENTER? By sending SIGINT /CTRL + C I am able to do, but due to some reasons(Check note in the last line) I cannot use CTRL +C. So I need to have some custom way to cause an interrupt.
In other terms: In following script, cleanup function is called when CTRL + C is pressed. Now need to modify this behavior so that cleanup function should be called when some keys like ENTER OR ESC is pressed.
cleanup() {
#do cleanup and exit
echo "Cleaning up..."
exit;
}
echo "Please enter your input:"
read input
while true
do
echo "This is some other info MERGED with user input in loop + $input"
sleep 2;
echo "[Press CTRL C to exit...]"
trap 'cleanup' SIGINT
done
Query:
Is it possible to use custom keys for causing interrupts in bash?
If possible, how to achieve it?
Note:
Reason: This script is called from another C++ program which has its own trap handling. So the trap handling of this script is conflicting with the parent program and ultimately the terminal is getting hung. In my organization that program's code is frozen so I cannot change its behavior. I have to tweak this child script only.
Here is a dirty trick which is doing my work just fine. read and case statement options are the key. Here I am timing out read command so that while true continues unless esc or enter is pressed.
cleanup() {
#do cleanup and exit
echo "Cleaning up..."
exit;
}
exitFunction()
{
echo "Exit function has been called..."
exit 0;
}
mainFunction()
{
while true
do
echo "This is some other info MERGED with user input in loop"
IFS=''
read -s -N 1 -t 2 -p "Press ESC TO EXIT or ENTER for cleanup" input
case $input in
$'\x0a' ) cleanup; break;;
$'\e' ) exitFunction;break;;
* ) main;break;;
esac
done
}
mainFunction
Following works ^M for ENTER and ^[ for ESC but may
stty intr ^M
stty intr ^[
but after cannot use ENTER
to restore default
stty intr ^C
After comment, as the shell is interactive what about asking to continue instead using trap, also clean can be done in special EXIT trap.
How do I prompt for Yes/No/Cancel input in a Linux shell script?
or yet another solution using select
echo "Do you want to continue?"
PS3="Your choice: "
select number in Y N;
do
case $REPLY in
"N")
echo "Exiting."
exit
;;
"Y")
break
;;
esac
done
# continue
Am new to bash and whiptail so excuse the ignorance.
When assigning a var in the for loop, the new value of 20 is never set when using a Whiptail dialog. Any suggestions why ?
andy="10"
{
for ((i = 0 ; i <= 100 ; i+=50)); do
andy="20"
echo $i
sleep 1
done
} | whiptail --gauge "Please wait" 5 50 0
# }
echo "My val $andy
A command inside a pipeline (that is, a series of commands separated by |) is always executed in a subshell, which means that each command has its own variable environment. The same is true of the commands inside the compound command (…), but not the compound command {…}, which can normally be used for grouping without creating a subshell.
In bash or zsh, you can solve this problem using process substitution instead of a pipeline. For example:
andy="10"
for ((i=0 ; i <= 100 ; i+=50)); do
andy="20"
echo $i
sleep 1
done > >(whiptail --gauge "Please wait" 6 50 0)
echo "My val $andy
>(whiptail ...) will cause a subshell to be created to execute whiptail; the entire expression will be substituted by the name of this subshell's standard input (in linux, it will be something like /dev/fd/63, but it could be a FIFO on other OSs). > >(...) causes standard output to be redirected to the subshell's standard input; the first > is just a normal stdout redirect.
The statements inside {} are not ordinarily executed in a sub-shell. However, when you add a pipe (|) to it, they seem to be executed in a sub-shell.
If you remove the pipe to whiptail, you will see the update value of andy.
I am trying to execute a script that executes an EXPECT script and a spawned process which has exit code in it. But I'm unable to get the exit code of the spawned process to main script. I'm always getting zero as success.
expect script is :
[Linux Dev:anr ]$ cat testexit.sh
#!/bin/bash
export tmp_script_file="/home/anr/tmp_script_temp.sh"
cp /home/anr/tmp_script $tmp_script_file
chmod a+x $tmp_script_file
cat $tmp_script_file
expect << 'EOF'
set timeout -1
spawn $env(tmp_script_file)
expect {
"INVALID " { exit 4 }
timeout { exit 4 }
}
EOF
echo "spawned process status" $?
rm -f $tmp_script_file
echo "done"
Spawned script:
[Linux Dev:anr ]$ cat tmp_script
exit 3
Execution of Expect script:
[Linux Dev:anr ]$ ./testexit.sh
exit 3
spawn /home/anr/tmp_script_temp.sh
spawned process status 0
done
Problem is I am unable to get the spawned exit return code to expect script. I want the exit code 3 of spawned script to main script and main script should be exit with exit code 3.
Please help me to get the spawned exit code to main script.
You get the exit status of the spawned process with the wait command:
expect <<'END'
log_user 0
spawn sh -c {echo hello; exit 42}
expect eof
puts $expect_out(buffer)
lassign [wait] pid spawnid os_error_flag value
if {$os_error_flag == 0} {
puts "exit status: $value"
} else {
puts "errno: $value"
}
END
hello
exit status: 42
From the expect man page
wait [args]
delays until a spawned process (or the current process if none is named) terminates.
wait normally returns a list of four integers. The first integer is the pid of the process that was waited upon. The second integer is the corresponding spawn id. The third integer is -1 if an operating system error occurred, or 0 otherwise. If the third integer was 0, the fourth integer is the status returned by the spawned process. If the third integer was -1, the fourth integer is the value of errno set by the operating system. The global variable errorCode is also set.
Change
expect {
"INVALID " { exit 4 }
timeout { exit 4 }
}
to
expect {
"INVALID " { exit 4 }
timeout { exit 4 }
eof
}
Then add the lassign and if commands.
With the help of glenn, I got solution.. and my final script is::
expect script is
[Linux Dev:anr ]$ cat testexit.sh
#!/bin/bash
export tmp_script_file="/home/anr/tmp_script_temp.sh"
cp /home/anr/tmp_script $tmp_script_file
chmod a+x $tmp_script_file
cat $tmp_script_file
expect << 'EOF'
set timeout -1
spawn $env(tmp_script_file)
expect {
"INVALID " { exit 4 }
timeout { exit 4 }
eof
}
foreach {pid spawnid os_error_flag value} [wait] break
if {$os_error_flag == 0} {
puts "exit status: $value"
exit $value
} else {
puts "errno: $value"
exit $value
}
EOF
echo "spawned process status" $?
rm -f $tmp_script_file
echo "done"
Spawned script:
[Linux Dev:anr ]$ cat tmp_script
exit 3
Execution of Expect script:
[Linux Dev:anr ]$ ./testexit.sh
exit 3
spawn /home/anr/tmp_script_temp.sh
exit status: 3
spawned process status 3
done
Thanks Glenn once again..
After struggling few days with expanding variable inside the expect heredoc, finally i came across an another approach i thought may be helpful to someone in need. My requirement was to pass command and password to a shell function, execute the command in remote host as part of expect heredoc and get the return exit code.
Example:
function shell_function {
# Get the command and password as arguments
# Run command using expect
# Return the exit code
}
shell_function <cmd> <password>
echo $?
Like everyone else expanding of variable inside the heredoc was a problem, which required exporting the value into an environment variable and use env to get the variable inside heredoc. Since, password was one of the arguments i didn't want to store it as part of an environment variable. So, instead of enclosing heredoc opening with single quotes, the variables of heredoc have been escaped. This allowed the direct usage of arguments passed.
Following is the final script:
#! /bin/bash
# This function runs a command like 'ssh' and provides the password
function run_with_password {
cmd="$2"
paswd="$1"
expect << END
set timeout 60
spawn $cmd
expect {
"yes/no" { send "yes\r" }
"*assword*" { send -- $paswd\r }
}
expect EOF
catch wait result
exit [lindex \$result 3]
END
}
my_password="AnswerIS42Really?"
cmd_to_run="ssh userid#hostname"
cmd_to_run="$cmd_to_run ls .sawfish"
run_with_password $my_password "$cmd_to_run"
echo "Command run code: $?"
In the above code the escaped expect variable is $result. After changing the variable to \$result, the script started working like charm.
My sincere thanks to users who have provided answers to following questions, which served as a stepping stones to reach my solution.
Douglas Leeder: help with expect script, run cat on remote comp and get output of it to the variable
glenn jackman: How to return spawned process exit code in Expect script?
I've been trying to customize my Bash prompt so that it will look like
[feralin#localhost ~]$ _
with colors. I managed to get constant colors (the same colors every time I see the prompt), but I want the username ('feralin') to appear red, instead of green, if the last command had a nonzero exit status. I came up with:
\e[1;33m[$(if [[ $? == 0 ]]; then echo "\e[0;31m"; else echo "\e[0;32m"; fi)\u\e[m#\e[1;34m\h \e[0;35m\W\e[1;33m]$ \e[m
However, from my observations, the $(if ...; fi) seems to be evaluated once, when the .bashrc is run, and the result is substituted forever after. This makes the name always green, even if the last exit code is nonzero (as in, echo $?). Is this what is happening? Or is it simply something else wrong with my prompt? Long question short, how do I get my prompt to use the last exit code?
As you are starting to border on a complex PS1, you might consider using PROMPT_COMMAND. With this, you set it to a function, and it will be run after each command to generate the prompt.
You could try the following in your ~/.bashrc file:
PROMPT_COMMAND=__prompt_command # Function to generate PS1 after CMDs
__prompt_command() {
local EXIT="$?" # This needs to be first
PS1=""
local RCol='\[\e[0m\]'
local Red='\[\e[0;31m\]'
local Gre='\[\e[0;32m\]'
local BYel='\[\e[1;33m\]'
local BBlu='\[\e[1;34m\]'
local Pur='\[\e[0;35m\]'
if [ $EXIT != 0 ]; then
PS1+="${Red}\u${RCol}" # Add red if exit code non 0
else
PS1+="${Gre}\u${RCol}"
fi
PS1+="${RCol}#${BBlu}\h ${Pur}\W${BYel}$ ${RCol}"
}
This should do what it sounds like you want. Take a look a my bashrc's sub file if you want to see all the things I do with my __prompt_command function.
If you don't want to use the prompt command there are two things you need to take into account:
getting the value of $? before anything else. Otherwise it'll be overridden.
escaping all the $'s in the PS1 (so it's not evaluated when you assign it)
Working example using a variable
PS1="\$(VALU="\$?" ; echo \$VALU ; date ; if [ \$VALU == 0 ]; then echo zero; else echo nonzero; fi) "
Working example without a variable
Here the if needs to be the first thing, before any command that would override the $?.
PS1="\$(if [ \$? == 0 ]; then echo zero; else echo nonzero; fi) "
Notice how the \$() is escaped so it's not executed right away, but each time PS1 is used. Also all the uses of \$?.
Compact solution:
PS1='... $(code=${?##0};echo ${code:+[error: ${code}]})'
This approach does not require PROMPT_COMMAND (apparently this can be slower sometimes) and prints [error: <code>] if the exit code is non-zero, and nothing if it's zero:
... > false
... [error: 1]> true
... >
Change the [error: ${code}] part depending on your liking, with ${code} being the non-zero code to print.
Note the use of ' to ensure the inline $() shell gets executed when PS1 is evaluated later, not when the shell is started.
As bonus, you can make it colorful in red by adding \e[01;31m in front and \e[00m after to reset:
PS1='... \e[01;31m$(code=${?##0};echo ${code:+[error: ${code}]})\e[00m'
--
How it works:
it uses bash parameter substitution
first, the ${?##0} will read the exit code $? of the previous command
the ## will remove any 0 pattern from the beginning, effectively making a 0 result an empty var (thanks #blaskovicz for the trick)
we assign this to a temporary code variable as we need to do another substitution, and they can't be nested
the ${code:+REPLACEMENT} will print the REPLACEMENT part only if the variable code is set (non-empty)
this way we can add some text and brackets around it, and reference the variable again inline: [error: ${code}]
I wanted to keep default Debian colors, print the exact code, and only print it on failure:
# Show exit status on failure.
PROMPT_COMMAND=__prompt_command
__prompt_command() {
local curr_exit="$?"
local BRed='\[\e[0;91m\]'
local RCol='\[\e[0m\]'
PS1='${debian_chroot:+($debian_chroot)}\[\033[01;32m\]\u#\h\[\033[00m\]:\[\033[01;34m\]\w\[\033[00m\]\$ '
if [ "$curr_exit" != 0 ]; then
PS1="[${BRed}$curr_exit${RCol}]$PS1"
fi
}
The following provides a leading green check mark when the exit code is zero and a red cross in all other cases. The remainder is a standard colorized prompt. The printf statements can be modified to present the two states that were originally requested.
PS1='$(if [ $? -eq 0 ]; then printf "\033[01;32m""\xE2\x9C\x93"; else printf "\033[01;31m""\xE2\x9C\x95"; fi) \[\e[00;32m\]\u#\h\[\e[00;30m\]:\[\e[01;33m\]\w\[\e[01;37m\]\$ '
Why didn't I think about that myself? I found this very interesting and added this feature to my 'info-bar' project. Eyes will turn red if the last command failed.
#!/bin/bash
eyes=(O o ∘ ◦ ⍤ ⍥) en=${#eyes[#]} mouth='_'
face () { # gen random face
[[ $error -gt 0 ]] && ecolor=$RED || ecolor=$YLW
if [[ $1 ]]; then printf "${eyes[$[RANDOM%en]]}$mouth${eyes[$[RANDOM%en]]}"
else printf "$ecolor${eyes[$[RANDOM%en]]}$YLW$mouth$ecolor${eyes[$[RANDOM%en]]}$DEF"
fi
}
info () { error=$?
[[ -d .git ]] && { # If in git project folder add git status to info bar output
git_clr=('GIT' $(git -c color.ui=always status -sb)) # Colored output 4 info
git_tst=('GIT' $(git status -sb)) # Simple output 4 test
}
printf -v line "%${COLUMNS}s" # Set border length
date=$(printf "%(%a %d %b %T)T") # Date & time 4 test
test=" O_o $PWD ${git_tst[*]} $date o_O " # Test string
step=$[$COLUMNS-${#test}]; [[ $step -lt 0 ]] && step=0 # Count spaces
line="$GRN${line// /-}$DEF\n" # Create lines
home="$BLD$BLU$PWD$DEF" # Home dir info
date="$DIM$date$DEF" # Colored date & time
#------+-----+-------+--------+-------------+-----+-------+--------+
# Line | O_o |homedir| Spaces | Git status | Date| o_O | Line |
#------+-----+-------+--------+-------------+-----+-------+--------+
printf "$line $(face) $home %${step}s ${git_clr[*]} $date $(face) \n$line" # Final info string
}
PS1='${debian_chroot:+($debian_chroot)}\n$(info)\n$ '
case "$TERM" in xterm*|rxvt*)
PS1="\[\e]0;${debian_chroot:+($debian_chroot)} $(face 1) \w\a\]$PS1";;
esac
Improved demure answer:
I think this is important because the exit status is not always 0 or 1.
if [ $EXIT != 0 ]; then
PS1+="${Red}${EXIT}:\u${RCol}" # Add red if exit code != 0
else
PS1+="${Gre}${EXIT}:\u${RCol}" # Also displays exit status
fi
To preserve the original prompt format (not just colors),
you could append following to the end of file ~/.bashrc:
PS1_ORIG=$PS1 # original primary prompt value
PROMPT_COMMAND=__update_prompt # Function to be re-evaluated after each command is executed
__update_prompt() {
local PREVIOUS_EXIT_CODE="$?"
if [ $PREVIOUS_EXIT_CODE != 0 ]; then
local RedCol='\[\e[0;31m\]'
local ResetCol='\[\e[0m\]'
local replacement="${RedCol}\u${ResetCol}"
# Replace username color
PS1=${PS1_ORIG//]\\u/]$replacement}
## Alternative: keep same colors, append exit code
#PS1="$PS1_ORIG[${RedCol}error=$PREVIOUS_EXIT_CODE${ResetCol}]$ "
else
PS1=$PS1_ORIG
fi
}
See also the comment about the alternative approach that preserves username color and just appends an error code in red to the end of the original prompt format.
You can achieve a similar result to include a colored (non-zero) exit code in a prompt, without using subshells in the prompt nor prompt_command.
You color the exit code portion of the prompt, while having it only appear when non-zero.
Core 2$ section of the prompt: \\[\\033[0;31;4m\\]\${?#0}\\[\\033[0;33m\\]\$ \\[\\033[0m\\]
Key elements:
return code, if not 0: \${?#0} (specificly "removes prefix of 0")
change color without adding to calculated prompt-width: \\[\\033[0;31m\\]
\\[ - begin block
\\033 - treat as 0-width, in readline calculations for cmdline editing
[0;31;4m - escape code, change color, red fg, underline
\\] - end block
Components:
\\[\\033[0;31;4m\\] - set color 0;31m fg red, underline
\${?#0} - display non-zero status (by removing 0 prefix)
\\[\\033[0;33m\\] - set color 0;33m fg yellow
\$ - $ or # on EUID
\\[\\033[0m\\] - reset color
The full PS1 I use (on one host):
declare -x PS1="\\[\\033[0;35m\\]\\h\\[\\033[1;37m\\] \\[\\033[0;37m\\]\\w \\[\\033[0;33m\\]\\[\\033[0;31;4m\\]\${?#0}\\[\\033[0;33m\\]\$ \\[\\033[0m\\]"
Note: this addresses a natural extension to this question, in a more enduring way then a comment.
Bash
function my_prompt {
local retval=$?
local field1='\u#\h'
local field2='\w'
local field3='$([ $SHLVL -gt 1 ] && echo \ shlvl:$SHLVL)$([ \j -gt 0 ] && echo \ jobs:\j)'"$([ ${retval} -ne 0 ] && echo \ exit:$retval)"
local field4='\$'
PS1=$'\n'"\e[0;35m${field1}\e[m \e[0;34m${field2}\e[m\e[0;31m${field3}\e[m"$'\n'"\[\e[0;36m\]${field4}\[\e[m\] "
}
PROMPT_COMMAND="my_prompt; ${PROMPT_COMMAND}"
Zsh
PROMPT=$'\n''%F{magenta}%n#%m%f %F{blue}%~%f%F{red}%(2L. shlvl:%L.)%(1j. jobs:%j.)%(?.. exit:%?)%f'$'\n''%F{cyan}%(!.#.$)%f '
Images of prompt
Is there a "goto" statement in bash ? I know It is considered bad practice, but I need specifically "goto".
If you are using it to skip part of a large script for debugging (see Karl Nicoll's comment), then if false could be a good option (not sure if "false" is always available, for me it is in /bin/false):
# ... Code I want to run here ...
if false; then
# ... Code I want to skip here ...
fi
# ... I want to resume here ...
The difficulty comes in when it's time to rip out your debugging code. The "if false" construct is pretty straightforward and memorable, but how do you find the matching fi? If your editor allows you to block indent, you could indent the skipped block (then you'll want to put it back when you're done). Or a comment on the fi line, but it would have to be something you'll remember, which I suspect will be very programmer-dependent.
No, there is not; see §3.2.4 "Compound Commands" in the Bash Reference Manual for information about the control structures that do exist. In particular, note the mention of break and continue, which aren't as flexible as goto, but are more flexible in Bash than in some languages, and may help you achieve what you want. (Whatever it is that you want . . .)
It indeed may be useful for some debug or demonstration needs.
I found that Bob Copeland solution http://bobcopeland.com/blog/2012/10/goto-in-bash/ elegant:
#!/bin/bash
# include this boilerplate
function jumpto
{
label=$1
cmd=$(sed -n "/$label:/{:a;n;p;ba};" $0 | grep -v ':$')
eval "$cmd"
exit
}
start=${1:-"start"}
jumpto $start
start:
# your script goes here...
x=100
jumpto foo
mid:
x=101
echo "This is not printed!"
foo:
x=${x:-10}
echo x is $x
results in:
$ ./test.sh
x is 100
$ ./test.sh foo
x is 10
$ ./test.sh mid
This is not printed!
x is 101
You can use case in bash to simulate a goto:
#!/bin/bash
case bar in
foo)
echo foo
;&
bar)
echo bar
;&
*)
echo star
;;
esac
produces:
bar
star
If you're testing/debugging a bash script, and simply want to skip forwards past one or more sections of code, here is a very simple way to do it that is also very easy to find and remove later (unlike most of the methods described above).
#!/bin/bash
echo "Run this"
cat >/dev/null <<GOTO_1
echo "Don't run this"
GOTO_1
echo "Also run this"
cat >/dev/null <<GOTO_2
echo "Don't run this either"
GOTO_2
echo "Yet more code I want to run"
To put your script back to normal, just delete any lines with GOTO.
We can also prettify this solution, by adding a goto command as an alias:
#!/bin/bash
shopt -s expand_aliases
alias goto="cat >/dev/null <<"
goto GOTO_1
echo "Don't run this"
GOTO_1
echo "Run this"
goto GOTO_2
echo "Don't run this either"
GOTO_2
echo "All done"
Aliases don't usually work in bash scripts, so we need the shopt command to fix that.
If you want to be able to enable/disable your goto's, we need a little bit more:
#!/bin/bash
shopt -s expand_aliases
if [ -n "$DEBUG" ] ; then
alias goto="cat >/dev/null <<"
else
alias goto=":"
fi
goto '#GOTO_1'
echo "Don't run this"
#GOTO1
echo "Run this"
goto '#GOTO_2'
echo "Don't run this either"
#GOTO_2
echo "All done"
Then you can do export DEBUG=TRUE before running the script.
The labels are comments, so won't cause syntax errors if disable our goto's (by setting goto to the ':' no-op), but this means we need to quote them in our goto statements.
Whenever using any kind of goto solution, you need to be careful that the code you're jumping past doesn't set any variables that you rely on later - you may need to move those definitions to the top of your script, or just above one of your goto statements.
Although others have already clarified that there is no direct goto equivalent in bash (and provided the closest alternatives such as functions, loops, and break), I would like to illustrate how using a loop plus break can simulate a specific type of goto statement.
The situation where I find this the most useful is when I need to return to the beginning of a section of code if certain conditions are not met. In the example below, the while loop will run forever until ping stops dropping packets to a test IP.
#!/bin/bash
TestIP="8.8.8.8"
# Loop forever (until break is issued)
while true; do
# Do a simple test for Internet connectivity
PacketLoss=$(ping "$TestIP" -c 2 | grep -Eo "[0-9]+% packet loss" | grep -Eo "^[0-9]")
# Exit the loop if ping is no longer dropping packets
if [ "$PacketLoss" == 0 ]; then
echo "Connection restored"
break
else
echo "No connectivity"
fi
done
This solution had the following issues:
Indiscriminately removes all code lines ending in a :
Treats label: anywhere on a line as a label
Here's a fixed (shell-check clean and POSIX compatible) version:
#!/bin/sh
# GOTO for bash, based upon https://stackoverflow.com/a/31269848/5353461
goto() {
label=$1
cmd=$(sed -En "/^[[:space:]]*#[[:space:]]*$label:[[:space:]]*#/{:a;n;p;ba};" "$0")
eval "$cmd"
exit
}
start=${1:-start}
goto "$start" # GOTO start: by default
#start:# Comments can occur after labels
echo start
goto end
# skip: # Whitespace is allowed
echo this is usually skipped
# end: #
echo end
There is one more ability to achieve a desired results: command trap. It can be used to clean-up purposes for example.
There is no goto in bash.
Here is some dirty workaround using trap which jumps only backwards:)
#!/bin/bash -e
trap '
echo I am
sleep 1
echo here now.
' EXIT
echo foo
goto trap 2> /dev/null
echo bar
Output:
$ ./test.sh
foo
I am
here now.
This shouldn't be used in that way, but only for educational purposes. Here is why this works:
trap is using exception handling to achieve the change in code flow.
In this case the trap is catching anything that causes the script to EXIT. The command goto doesn't exist, and hence throws an error, which would ordinarily exit the script. This error is being caught with trap, and the 2>/dev/null hides the error message that would ordinarily be displayed.
This implementation of goto is obviously not reliable, since any non-existent command (or any other error, for that manner), would execute the same trap command. In particular, you cannot choose which label to go-to.
Basically in real scenario you don't need any goto statements, they're redundant as random calls to different places only make your code difficult to understand.
If your code is invoked many times, then consider to use loop and changing its workflow to use continue and break.
If your code repeats it-self, consider writing the function and calling it as many times as you want.
If your code needs to jump into specific section based on the variable value, then consider using case statement.
If you can separate your long code into smaller pieces, consider moving it into separate files and call them from the parent script.
I found out a way to do this using functions.
Say, for example, you have 3 choices: A, B, and C. A and Bexecute a command, but C gives you more info and takes you to the original prompt again. This can be done using functions.
Note that since the line containg function demoFunction is just setting up the function, you need to call demoFunction after that script so the function will actually run.
You can easily adapt this by writing multiple other functions and calling them if you need to "GOTO" another place in your shell script.
function demoFunction {
read -n1 -p "Pick a letter to run a command [A, B, or C for more info] " runCommand
case $runCommand in
a|A) printf "\n\tpwd being executed...\n" && pwd;;
b|B) printf "\n\tls being executed...\n" && ls;;
c|C) printf "\n\toption A runs pwd, option B runs ls\n" && demoFunction;;
esac
}
demoFunction
This is a small correction of the Judy Schmidt script put up by Hubbbitus.
Putting non-escaped labels in the script was problematic on the machine and caused it to crash. This was easy enough to resolve by adding # to escape the labels. Thanks to Alexej Magura and access_granted for their suggestions.
#!/bin/bash
# include this boilerplate
function goto {
label=$1
cmd=$(sed -n "/$#label#:/{:a;n;p;ba};" $0 | grep -v ':$')
eval "$cmd"
exit
}
start=${1:-"start"}
goto $start
#start#
echo "start"
goto bing
#boom#
echo boom
goto eof
#bang#
echo bang
goto boom
#bing#
echo bing
goto bang
#eof#
echo "the end mother-hugger..."
A simple searchable goto for the use of commenting out code blocks when debugging.
GOTO=false
if ${GOTO}; then
echo "GOTO failed"
...
fi # End of GOTO
echo "GOTO done"
Result is-> GOTO done
My idea for creating something like "goto" is to use select with case and assign a variable, which I then check in an if statement. Not perfect, but may help in some cases
Example:
#!/usr/bin/env bash
select goto in Ubuntu Debian Quit ; do
case $goto in
Ubuntu) { CHOICE="Ubuntu" ; break ; } ;;
Debian) { CHOICE="Debian" ; break ; } ;;
Quit) { echo "Bye" ; exit ; } ;;
*) { echo "Invalid selection, please try again..." ; } ;;
esac
done
if [ "$CHOICE" == "Ubuntu" ]; then
echo "I'm in Ubuntu"
fi
if [ "$CHOICE" == "Debian" ]; then
echo "I'm in Debian"
fi
Why don't anyone just use functions directly ?
BTW functions are easier to deal with than making a new thing
My style :
#!/bin/bash
# Your functions
function1 ()
{
commands
}
function2 ()
{
commands
}
:
:
functionn ()
{
commands
}
# Execute 1 to n in order
for i in {1..n}
do
function$i
done
# with conditions
for i in {1..n}
do
[ condition$i ] && function$i
done
# Random order
function1
functionn
function5
:
:
function3
Example for above style :
#!/bin/bash
# Your functions
function1 ()
{
echo "Task 1"
}
function2 ()
{
echo "Task 2"
}
function3 ()
{
echo "Task 3"
}
function1
function3
function2
Output :
Task 1
Task 3
Task 2
Drawbacks :
Script in an organized way.
Less problems and not prone to errors.
You can make function inside a existing function.
Move back and forth without any problems.