Manually performing layout transitions of render pass attachments - graphics

I know this is bad, but I'm asked to adopt to a given interface, which manually performs layout transitions of render targets before submit/present calls.
So, while I usually would want to specify (in the creation of the corresponding render pass) the initialLayout resp. finalLayout of the VkAttachmentDescription corresponding to such an render target to be VK_IMAGE_LAYOUT_UNDEFINED resp. VK_IMAGE_LAYOUT_PRESENT_SRC_KHR and the layout of the corresponding VkAttachmentReference to be VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, I have no idea how I should set these fields now.
It seems like there is no possibility to tell the API to perform a no-op, i.e. preserve the current layout of given the attachment.
(BTW, is there an analogue of D3D12's D3D12_RESOURCE_STATES::D3D12_RESOURCE_STATE_UNORDERED_ACCESS?)

A "no-op" doesn't make sense. You must control the layout, and you are required to know the layout of every image you are using for any given purpose at the time you use it for that purpose. If you are working in code where someone else determines what the layout is, then those people need to tell you what layout those images are in (if you need the render pass image's data to be preserved, which is rather rare) and/or need to be in after the render pass.
If you're working with an API or code structure that does not give you this information, then that is what you need to change.

Related

Get value within TV’s html attribute in Modx

I’m new to Modx so I don’t know if this is possible or not.
My TV, in this case [[*myTV]] outputs the following:
<data value='www.mylink.com'>Description</data>
Is there a way to only display the data value in the front-end? In this case I just want to display the url.
My recommendation would be to keep the data (in this case the URL) and the html separate, and that might help your situation. If the TV only includes the URL itself, then it makes it much easier to deal with the output of the TV using output modifiers. As an example, if [[*myTV]] contains www.mylink.com for a particular resource and you want the original output in your question, you could do something like:
[[*myTV:default=`<data value='[[*myTV]]'>Description</data>`]]
You can also nest TVs within output modifiers, so if for example you had a corresponding [[*description]] TV that describes the URL in [[*myTV]], you could use:
[[*myTV:default=`<data value='[[*myTV]]'>[[*description]]</data>`]]
TL;DR... The short version: Storing the entire output in the TV and extracting text from within that TV to output is much more difficult than storing individual components of that output in separate TVs and bringing them together for output when needed.
The longer version: In any situation where you're storing both data and HTML in a TV (which is not advisable in the vast majority of cases), you'll likely find duplication of your data across your project, and if by chance you decide to change the html at some point in the future, you then have to go into each and every TV field and change that HTML, which is the opposite effect from what a CMS is supposed to do - i.e. make Content Management easier!
If you do happen to find a use case for storing TVs along with their HTML formatting, that is a job best left for MODX Chunks, where you can code the implementation of your TVs within HTML in one spot within MODX and instead of duplicating that code everywhere, you reference the chunk like so: [[$chunk]].

How to define alternate part shapes in Orchard

Here is my scenario...
Using Orchard CMS 1.7.1 I have created a custom Content Type named 'VistaImage' using the Orchard UI. This Content Type defines one field based on a Media Library Picker Field, this field is also named 'VistaImage'.
A Projection of groups of Vista Images are placed in the 'Featured' Zone as a Widget reference and works well.
Using the Shape Tracer on the resulting page(s), the shape hierarchy looks as follows:
Zone [Featured]
Widget
List
Content Alt: Content-VistaImage
Fields_MediaLibraryPicker Alt: Fields.MediaLibraryPicker-VistaImage
Media
Parts_Image_Summary
What I want to do is to provide alternative shapes from the Content shape downwards. This is easy enough for Content itself and for Fields_MediaLibraryPicker (as the Shape Tracer automatically provides applicable alternatives (as indicated above)).
My problem comes in providing alternatives for the Media and Parts_Image_Summary parts.
Looking at the documentation for Alternates on the Orchard web site, I thought that if I created a new shape in my Theme at at /Views/Parts/Image.Summary-VistaImage.cshtml this would get referenced, but it does not (though if I remove the '-VistaImage' the shape does get used, but this would, I believe change this shape for every Content Type, which is not what I want to do).
Any advice/direction on how I should approach this requirement would be apprciated.
Thanks.
From personal experience, when you get that low level in the shapes, alternatives don't work very well, if at all. The only way I best deal with those scenarios is to choose the next applicable shape above it, and do an if statement to determine if its the content you want, in which case to remove the default shape display and implement your own hard-coded layout.
eg if the shape simplay says #display(Model.whatever) and you know that displays is garbage for you, look into the model.
For example, I had trouble creating a 4 leveled menu for bootstrap as it only typically deals with 2 levels, so i manipulated the lowest level shape. I.e:
if{Model.Items.Any()}{
//code to generate another submenu for that menuItem
}
This may not even be the most correct way to address this, just the solution I found has worked.
So in your case I'd use VS debug and breakpoint where the mediafield picker is rendered, and find out if the model holds any information letting you know it's your VistaImage content.

Orchard Module Override a Field Driver

Hello fellow Orcharders!
I'm not sure if what I want to do is possible, but I want to override the Driver for a single Field in the Module I'm writing.
The Field I want more control over is the Content Picker field. Basically I want the Content Picker to load the shapes for their respective content items. I've looked at Sipke's Content Picker Widget for an example on how to load shapes, however I'm unsure of the best/recommended approach to implement something similar in my module.
I have the Content Picker Field attached to my Content Part, and the default Content Picker comma list of Content Item titles appears as expected. I have tried to define an Alternate in Placement.info, but I can't load the Content Item shapes from within the Alternate view.
Presumably, as per Sipke's example, these shapes need to be built in the Driver and passed along. If this is correct thing to do, how could I do this in the most Orchard-y way with minimal "hacks". Looking into the debugger, I could "hack" my way to the Field I need in my part's Driver; but the module I'm building will be reused in the future by people unfamiliar with it, and if they start adding/deleting Fields from the Content Part, I'd like everything to behave accordingly!
Of course, if I must take the "hacky" option, I'm willing to do so, but only after I've exhausted all other options. This is my first module, and I've learnt an incredible amount along the way, and I'm really trying to learn the "right" way to build an Orchard Module as best I can.
Thanks in advance!

Movable Type 4: How can I show the last asset?

I know i can use
<mt:EntryAssets lastn="1">
<img src="<$mt:AssetThumbnailURL width="100"$>" />
</mt:EntryAssets>
to show the 'last' asset...how do I show the 'first' or 'oldest' assest?
[I'll point out here that "first" and "oldest" are not necessarily the same question.
You'll see why this is important below. Given the snippet you used, I'm going to assume what you're asking for is first as in position within the entry content. Sorry for length, but this is one of my pet bugs.]
Technically, you can't. That bug(summarized further down if you don't have an Fbz account) has finally been attached to a milestone, so hopefully this won't always be the case.
Practically, reversing the sort order will usually probably output what you expect:
<mt:entryassets limit="1" sort_order="ascend">
...as long as you compose your entries top-to-bottom, and don't later mess with the assets much
The underlying problem is that the current EntryAssets implementation doesn't actually take your content into account. It just loads a list of associated assets and then sorts them by the created_on dates of the assets themselves, not what physical order they appear in or even when they were attached to that particular entry. So as an extreme example, if you insert five images into a post, my snippet above will return the first image, as expected. If you later reverse their order and save, it'll still output that same image, which is now the (ordinal) last one. So, back to what I said at top, you're thinking "first" and MT is always giving you "oldest." And this requires an even further assumption that you're always uploading the assets at time of composition. If one of them was already in the system from say, two years ago, it's going to get returned because it's just older than everything else.
If you're using MT4.3x with the Entry Asset Manager in the sidebar of the composition screen and use it to attach(rather than insert) assets, this is going to get even more complicated, because there's no way to distinguish between assets that were associated with the entry via each manner.
So.
If you absolutely need the returned asset to be predictable, you'll need to actually distinguish it from the group in some way. There's this suggestion to tag the asset with "#first" or something similar. It's not great, but you'll at least know what you're getting(assuming you only tag one asset per entry as such). If you've got custom fields available, you might see if it makes more sense to create a separate "featured/thumbnail image" asset field that it would go into so that you could explicitly test for it. It'll ultimately depend some upon why you're wanting to extract this particular asset.

SharePoint SPContext.List in a custom application page

I have a custom SharePoint application page deployed to the _layouts folder. It's a custom "new form" for a custom content type. During my interactions with this page, I will need to add an item to my list. When the page first loads, I can use SPContext.Current.List to see the current list I'm working with. But after I fill in my form and the form posts back onto itself and IsPostBack is true, then SPContext.Current.List is null so I can't find the list that I need to add my stuff into.
Is this expected?
How should I retain some info about my context list across the postback? Should I just populate some asp:hidden control with my list's guid and then just pull it back from that on the postback? That seems safe, I guess.
FWIW, this is the MOSS 2007 Standard version.
Generally speaking I try and copy whatever approach the product group has taken when looking to add functionality of my own. In this case they add their own edit/view/add pages via the list definition itself.
I built a solution that also needed its own custom "New" form, not open source unfortunately, though if you are interested you can download it, its called "Tagged Links" (Social Bookmarking for SharePoint) and you can find some links on my blog.
To give you a few hints and tips, the following should set you off in the right direction:
Created a new list definition.
Created a new Content Type In the content type you can define your own "FormTemplates" that references a Rendering Template which determine what gets displayed in the "Middle" bit of those forms.
Copied the standard Rendering Template, but then made the changes to it that I
needed.
Wrapped it all up in a solution, and deployed.
My Rendering Template actually included an overridden "Save" Button where I did a lot of the extra work I needed to do during the save.
Anyway, it is a little too much work in my opinion but, I think, it most closely matches the standard approach taken by the product developers. Let me know if you need more detail and I will see if I can put together a step-by-step blog post, but hopefully this gets you off on the right direction.
I would be surprised if you could do something in a _Layouts file that you can't do in a forms template. You have pretty much the same technologies at your disposal.
Looking at the way SharePoint works with ListItems and Layouts pages (for example "Manage Permissions" on a list item), I can see that they pass some variables in via querystrings:
?obj={76113B3A-FABA-4389-BC85-4BB2CC5AB423},6,LISTITEM&List={76113B3A-FABA-4389-BC85-4BB2CC5AB423}
Perhaps they grab the context back each time programmatically using these values.
I'm not using a custom "new form", so this might not apply. I added an event receiver to my custom content type and then do my custom code in the ItemAdded or ItemAdding events. This code fires when the event is added to a list. You can use the event receiver properties to get to the parent List, Web, and Site.
I'd like to think my issue is "special" here, since I am using a custom form. I chose to use a custom form rather than a custom FormTemplate simply because I'm doing a lot of stuff that's not very SharePoint list-like (making ajax calls to get info from a third-party app then generating some dynamic form elements based on that ajax result, then subsequent processing of that data on postback). I thought it'd be a nightmare to try this within the usual custom rendering template mechanism.
I also don't think I can supply the custom form declarations in the list definition itself, because I have multiple content types associated with this list, and each content type has its own custom form (the other type is thankfully much simpler).
Actually, my simple way of keeping the list guid in my hidden field was a very low impact way to address this specific problem. My main concern is that I'm not sure why the SPContext just loses all its usefulness when I postback here, which makes me think I'm doing something wrong.

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