Phaser 3 Arcade physics not getting activated - phaser-framework

I am using Phaser 3(3.24) and following is my config to initialize the game
GAME_CONFIG: {
type: Phaser.AUTO,
backgroundColor: '#fff',
scale: {
width: 1200,
height: 470,
mode: Phaser.Scale.ScaleModes.NONE,
},
parent: 'marathon-game',
physics: {
default: 'arcade',
fps: 60,
arcade: {
gravity: { y: 300 },
debug: true,
},
},
}
When I start my first scene and check this.scene.physics it returns undefined...any idea of why this would happen or what could I be doing wrong.

I think it's because your scene object is missing from the config. so if your scene is not a class use:
GAME_CONFIG: {
...the_rest_of_your_config
scene: {
preload: preload,
create: create,
update: update
}
}
Or:
GAME_CONFIG: {
...the_rest_of_your_config
scene: name_of_your_scene_class_goes_here
}

Related

Debug object is undefined

I have looked at a bunch of different examples of peoples code and they are using something like:
this.game.debug
I have probably 20 combinations e.g.
this.game.debug
this.scene.debug,
this.scene.game.debug
etc.. but cannot find this debug, can anyone guide me on where to find this debug object?
Phaser 3 comes with physics debugger, that can be enabled by configuration.
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
physics: {
default: 'arcade',
arcade: {
debug: true,
gravity: { y: 200 }
}
},
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
Here a working example, that gives you something like this:

High Charts export-server not rending legend LabelFormatter

I have the following code for the node.js high-Charts export-server the legend is showing but the label formatted is not applied and the function is not executed also
I have tried the load function also and it is not working, I tried custom HTML and it is now showing also
let chartDetails = {
type: "png",
options: {
chart: {
type: "pie",
showInLegend: true,
dataLabels: {
enabled: false
}
},
title: {
align: 'left',
floating: false,
text: 'Main Title',
style: {
fontSize: '24px'
}
},
subtitle: {
verticalAlign: 'middle',
align: 'center',
floating: false,
text: '<b>300</b><br>Total Issues',
style: {
fontSize: '30px'
}
},
plotOptions: {
pie: {
innerSize: '70%',
shadow: false,
showInLegend: true,
dataLabels: {
enabled: false,
}
}
},
legend: {
enabled: true,
floating: true,
borderWidth: 0,
align: 'right',
layout: 'vertical',
verticalAlign: 'middle',
useHTML: true,
labelFormatter: function () {
console.log("this: is equal to ");
console.log(this);
return 'custom word';
}
}
,
series: [
{
data: [
{
name: "a",
y: 100
},
{
name: "b",
y: 20
},
{
name: "c",
y: 50
}
]
}
]
}
};
I expected 'custom word' instead 'a','b','c' is showing
It seems when using node-export-server as a module callback functions are not supported. Check this thread on the module github: https://github.com/highcharts/node-export-server/issues/122.
As a workaround, you can use labelFormat property instead of labelFormatter:
legend: {
enabled: true,
floating: true,
borderWidth: 0,
align: 'right',
layout: 'vertical',
verticalAlign: 'middle',
useHTML: true,
labelFormat: "custom word"
}

Add tween to scene but do not play it inmediately

I'm adding tweens to scene using scene.add.tween({config}) and the added tween plays automatically. How can I prevent this?
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
physics: {
default: 'arcade',
arcade: {
gravity: { y: 200 }
}
},
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('http://labs.phaser.io');
this.load.image('logo', 'assets/sprites/phaser3-logo.png');
}
function create ()
{
var logo = this.add.image(config.width / 2, config.height / 2, 'logo');
var tween_logo = this.add.tween({
targets: logo,
duration: 1000,
scale: 2,
ease: 'Linear',
yoyo: true,
repeat: -1
});
}
<script src="https://cdn.jsdelivr.net/gh/photonstorm/phaser#3.18.1/dist/phaser.min.js"></script>
In your tween config add the paused property and set it to true.
So, your tween config would be:
var tween_logo = this.add.tween({
targets: logo,
duration: 1000,
paused: true,
scale: 2,
ease: 'Linear',
yoyo: true,
repeat: -1
});
Here is a link to the docs for the config to see other properties:

extjs 4 grid in hbox does not appear

I dont know what to do...
Without hbox the grid appears,
but with hbox not.
I added with & height and flex to each child element,
but it doesnt work...
Thanks in advance!
And here's the code:
Ext.onReady(function() {
var myStore = Ext.create('Ext.data.SimpleStore', {
fields: [ 'bMin', ], });
var myData = [ { "bMin": 10, } ];
myStore.loadData(myData);
var grid = new Ext.grid.GridPanel({
layout : { type : 'hbox', align : 'stretch', flex:2,
Height: 150,
Width: 300,
},
cls: 'custom-grid',
store: myStore,
columns: [
{text: "bMin", dataIndex: 'bMin', type: 'float',},
],
viewConfig: {
emptyText: 'No records',
forceFit : true,
},
renderTo: Ext.getBody(),
});
var myPanel = new Ext.Panel({
layout : {
type : 'hbox',
align : 'stretch',
},
title: 'Hello',
minHeight : 150,
minWidth: 300,
Height: 150,
Width: 300,
items: [
grid,
{xtype: 'button', width: 50, height: 50, flex: 1}
],
renderTo: Ext.getBody()
});
});
On the Grid you don't need a 'layout' config, also when using an HBox Height and Width is ignored on the child components so using flex is the way to go. I also added a 'pack' attribute to the hbox layout.
Try this:
Ext.onReady(function() {
var myStore = Ext.create('Ext.data.SimpleStore', {
fields: [ 'bMin', ], });
var myData = [ { "bMin": 10, } ];
myStore.loadData(myData);
var grid = new Ext.grid.GridPanel({
flex: 1,
cls: 'custom-grid',
store: myStore,
columns: [
{text: "bMin", dataIndex: 'bMin', type: 'float',},
],
viewConfig: {
emptyText: 'No records',
forceFit : true,
},
renderTo: Ext.getBody(),
});
var myPanel = new Ext.Panel({
layout : {
type : 'hbox',
align : 'stretch',
pack: 'start'
},
title: 'Hello',
minHeight : 150,
minWidth: 300,
Height: 150,
Width: 300,
items: [
grid,
{xtype: 'button', flex: 1, text: 'test'}
],
renderTo: Ext.getBody()
});
});
JSFiddle Example:
http://jsfiddle.net/vzURb/2/
I see a number of problems here...
height and width config properties should not be capitalized
The flex, height, and width properties should all be on the panel itself, NOT on the panel's layout
The flex attribute will be weighted, so using flex: 1 on your button and flex: 2 on your panel will almost certainly not be what you are looking to do
You have renderTo on the grid, which is supposed to be inside your panel, so it should not use this config
You have commas at the ends of property lists, this can lead to lots of problems
You have type on a column, which is not a valid config
You don't need the layout on the grid
I can't tell exactly what it is that you want to do, but having an hbox layout with a button as the second item will look quite strange. But, if that is what you are intending, this is probably more what you want:
var grid = new Ext.grid.GridPanel({
cls: 'custom-grid',
store: myStore,
columns: [
{text: "bMin", dataIndex: 'bMin'}
],
viewConfig: {
emptyText: 'No records',
forceFit : true
}
});
var myPanel = new Ext.Panel({
layout : {
type : 'hbox',
align : 'stretch'
},
title: 'Hello',
height: 150,
width: 300,
items: [
grid,
{xtype: 'button', width: 50, height: 50, flex: 1}
],
renderTo: Ext.getBody()
});

Sencha touch panel layout not taking up all available screenspace

I have a panel which is fullscreen;
PortalDashboard.views.Dashboardcard = Ext.extend(Ext.Panel, {
fullscreen: true,
title: 'Dashboard',
html: '',
cls: 'card5',
iconCls: 'team',
layout: Ext.Viewport.orientation == 'landscape' ? {
type: 'hbox',
pack: 'center',
align: 'stretch'
} : {
type: 'vbox',
align: 'stretch',
pack: 'center'
},
monitorOrientation: true,
listeners: {
orientationchange : this.onOrientationChange,
},
styleHtmlContent: false,
initComponent: function () {
Ext.apply(this, {
items: [
{
xtype: 'dashboardbox',
items: [rep1, rep2, rep3]
}, {
xtype: 'dashboardbox',
items: [rep4, rep5, rep6]
}]
});
PortalDashboard.views.Dashboardcard.superclass.initComponent.apply(this, arguments);
}
})
So the panel has a hbox layout with 2 child panels. The child panels actually take up the full amount of horizontal space, but not vertically.
I can set the min-height in the css, which gets respected on in chrome and safari on my pc... but the ipad ignores it.
The child panels are defined as;
PortalDashboard.views.DashboxBox = Ext.extend(Ext.Panel, {
cls: 'dashbox',
monitorOrientation: true,
listeners: {
orientationchange : this.onOrientationChange,
},
layout: Ext.Viewport.orientation == 'landscape' ? {
type: 'vbox',
align: 'stretch',
pack: 'center'
} : {
type: 'hbox',
align: 'stretch',
pack: 'center'
},
defaults: {
flex: 1
}
});
Ext.reg('dashboardbox', PortalDashboard.views.DashboxBox);
I've had this before with a TabPanel parent of some sub panels. Try layout: 'fit' in your parent panel. (Although I'm not sure if adding it to your current list of layout options will work or if it needs to be set by itself.)

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