Gradle: Too many parameters for viewBinding - android-studio

I added in my build.gradle file following:
android {
...
buildFeatures {
viewBinding = true
}
...
}
}
I have a activity with many, many views (the customer want it so), and this throws following error:
Is there a solution for this problem?

It appears there is a limit to the number of views in a layout that will work with viewbinding. In my case I had a very large layout with many views. To ignore viewbinding for a specific layout add
tools:viewBindingIgnore="true"
to the root view of the layout. Just use an alternate method other than viewbinding to access the views in large layout.

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Unable to Create New MVC Widget in Kentico 12

I'm trying to create a new widget called "Image Summary Section". I'm at the very beginning stages and I'm just trying to get the widget to appear in the list of widgets when adding widgets to the page. Instead, I just get existing widgets that I didn't create:
You can see that I've created a class that implements IWidgetProperties and that I've called RegisterWidget for it. I've also created _ImageSummarySection.cshtml (though, I wouldn't expect that to be necessary just for the widget to appear in the widget selection dialog).
The top solution is for the MVC website, and the bottom solution is for the Kentico CMS. Both are running, and the browser shown is the Kentico CMS (I'm trying to add my new widget in this screenshot, but it's not in the list of widgets).
Any idea of what I'm doing wrong? How can I get my widget to appear in the list of widgets?
Additional information:
I've looked at various links, but here's one I was looking through: https://docs.kentico.com/k12sp/developing-websites/page-builder-development/developing-widgets-in-mvc/defining-widget-properties-in-mvc
I'm on the latest Kentico version, which I think is 12.0.77.
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EDIT:
I just watched this video, hoping it would provide insight: https://www.youtube.com/watch?v=ljQO9on5lLM
It was more basic than I anticipated, but I did notice these two frames:
Note that it shows six available widgets to select from.
And then there was this frame:
It shows only two available widgets.
From that, I infer that sections may have some feature that allows developers to constrain which widgets are allowed in them. Is there perhaps something I need to do in order to allow my widgets to appear as options in the default section (the one shown below)?
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EDIT #2:
I researched widget constraints a bit and found this: https://docs.kentico.com/k12/developing-websites/page-builder-development/creating-pages-with-editable-areas-in-mvc
Specifically the section titled "Limiting widgets allowed in an editable area", which says the following:
Since my view is not passing a parameter with a whitelist of widgets, all widgets should (in theory) be allowed:
#* Index.cshtml *#
#using Kentico.PageBuilder.Web.Mvc
#using Kentico.Web.Mvc
<h1>Rhythm Agency</h1>
#Html.Kentico().EditableArea("main")
So there goes that theory. I'm still at a loss as to why my new widget isn't appearing as an option when adding new widgets to the page.
For the controller and widget to be recognized you need to put your controller in the '/Controllers' folder. I have my widget controllers located in the '/Controllers/Widgets' folder.
I had issues which included not having added the suffix 'Controller' in the class name and issues with the widget controller not being in the '/Controllers' folder.
Also you aren't working in an seperate project? Because this would need you to use the following in the 'AssemblyInfo.cs'
using CMS;
[assembly: AssemblyDiscoverable]
And make sure you have enabled the page builder feature in your kentico project. For example:
protected void Application_Start()
{
...
// Gets the ApplicationBuilder instance
// Allows you to enable and configure Kentico MVC features
ApplicationBuilder builder = ApplicationBuilder.Current;
// Enables the preview feature
builder.UsePreview();
// Enables the page builder feature
builder.UsePageBuilder();
...
}
You're almost there. You need to create another class and register your widgets in the App_Start folder. Check out the documentation here on that. It's the section on widget registration. Be sure to enable Page builder as well.
*** Updated ***
Based on your update and not being able to see the image well on my mobile device, I was able to see you're defining/registering your widget in your Properties model. This needs to be done in the Controller. See the example below.
\Models\Widgets\JobListingWidgetProperties.cs
namespace NameSpace.Models.Widgets.JobListingWidget
{
public class JobListingWidgetProperties : IWidgetProperties
{
// property definitions here
}
}
\Models\Widgets\JobListingModelView.cs
namespace NameSpace.Models.Widgets.JobListingWidget
{
public class JobListingWidgetViewModel
{
// properties here
}
}
\Controllers\Widgets\JobListingWidgetController.cs
[assembly: RegisterWidget("NameSpace.Widgets.JobListingWidget", typeof(JobListingWidgetController), "Job Listing Widget", Description = "Displays a listing of jobs for a given path", IconClass = "icon-heartshake")]
namespace NameSpace.Controllers.Widgets
{
public class JobListingWidgetController : WidgetController<JobListingWidgetProperties>
{
public ActionResult Index()
{
// code here
}
}
}

How make Android multiple layouts work as expected

Hi everyone I am using eclipse to develop an android app. I have three layouts, namely a main layout and two other layouts linked to the main layout. I have created .xml and .java files for all the pages. My application runs and I can move between my main layout and one of the layouts but when I try to access the other layout the screen just blinks and nothing else happens. I am using bluestacks to test the app. below is the code for the button that is supposed to execute and move between the layouts. Show_Meds.class is the problematic one. What am I doing wrong?
`Button butEnter = (Button)findViewById(R.id.btnEnter);
butEnter.setOnClickListener(new OnClickListener(){
public void onClick(View v){
if ( rEnterMed.isChecked()){
startActivity(new Intent(MainActivity.this, Enter_Meds.class));
}
else if (rShowMed.isChecked()){
startActivity(new Intent (MainActivity.this, Show_Meds.class));
}
}//end of onClick
});`
I do not have an answer for you yet, But please verify these points to find out whats going wrong.
Also, if you are unable to produce favourable results, please post the codes for all your layout.xml files, your manifest files and your Activity.java files.
1- Make sure you have registered your Activities Enter_Meds and Show_Meds to your manifest files.
2- Try replacing the layouts xml file of MainActivity to Enter_Meds and Show_Meds one by one in setContentView. This way, you'll know if the xml view are actually working OK.
3- Inside onClick method, print out the value of v.getId() to verify if the view has been clicked correctly.

Customizing Xamarin.Forms layouts

I'm building an Android and iOS app using Xamarin Forms.
What I'm simply trying to do is set a background drawable on my Android app for my ListView items. The root view of my ListView items are StackLayout's:
var listView = new ListView
{
ItemsSource = items,
ItemTemplate = new DataTemplate(() =>
{
return new ViewCell
{
View = new StackLayout(...)
};
}
};
I know I can access the native element by using a custom renderer:
public class MyEntryRenderer : EntryRenderer
{
protected override void OnElementChanged(ElementChangedEventArgs<Entry> e)
{
base.OnElementChanged(e);
if (e.OldElement == null) {
var nativeEditText = (EditText)Control;
...
}
}
}
But I'm not sure how this would work for a StackLayout (or any other layout for that matter).
I first extended StackLayout:
public class ListViewItem : StackLayout
{
}
And I read somewhere that layouts use the VisualElementRenderer, so I tried the following:
public class ListViewItemRenderer : VisualElementRenderer<StackLayout>
{
protected override void OnElementChanged(ElementChangedEventArgs<StackLayout> e)
{
base.OnElementChanged(e);
// any way to access the native element?
}
}
But VisualElementRenderer does not seem to give me access to the native element.
So is there any way I can access the native elements of Layout elements? Or maybe there is a different way to simply set a background drawable on layouts within my Android app?
Even though I still don't know how to access the native element of a layout, the VisualElementRenderer has a method for setting the background drawable on Android (which was exactly what I needed). So I ended up with the following:
protected override void OnElementChanged(ElementChangedEventArgs<StackLayout> e)
{
base.OnElementChanged(e);
SetBackgroundDrawable(Resources.GetDrawable(Resource.Drawable.listViewItem));
}
I understand you want to hook into an existing Layout renderer and extending it to access the native element with extra capabilities like background image.
Eventually the support for background-image will be supported just like background-colour is, I imagine, across the Layout controls. It may be worth while waiting for this as I can't see why they wouldn't implement these in a later release.
In the mean time you would need something that would work and is quite easy to implement?
Creating the background drawable via inheriting the renderer from a Layout may not be the simplest of solutions therefore, although does have its advantages as you can then re-use easily with the extra functionality across all Layouts for an application.
In your code for ListViewItemRenderer, however, it is inheriting from a Xamarin.Forms control (you specified StackLayout) and have not specified a native, platform dependent, control to be the base for the layout control that would have to match the Xamarin.Forms platform dependent control used.
Each Renderer is tied to a native element. Layout controls will be no different than other custom native control renderers.
For a custom control, you will write a renderer something like the following (note I haven't specified a layout renderer as I haven't had a need to do this yet and am just going from past experience - but similar rules should apply to implementing a renderer for a layout as opposed to a custom control):-
// System.Windows.Controls.Grid in this case is the root native control for a WindowsPhone renderer of MyControl
public class MyControlRenderer : ViewRenderer<MyControlView, System.Windows.Controls.Grid>
There is a simpler approach, however to achieve what you want to do:-
The simpler approach would be instead of inheriting from the Stack Layout control, it would be better to inherit from Grid as the root of the control.
Then you can add an Image control to the Grid and also a Stack Layout for the same Grid Row and Column.
By doing the above you will be able to achieve a background-image across the entire listview item row.

Overriding editor template in theme affects admin view

I created a form using the CustomForms module and need to control the markup of the input fields I've included on the form (to add bootstrap specific classes). I added a view to my theme at the location /Views/EditorTemplates/Fields/Input.Edit.cshtml and that allowed me to update the markup for the input fields.
My problem is that the view in my theme is also being picked up in the admin views. I didn't expect this behavior but it's happening. I tried scoping the view override to the url (Input.Edit-url-contact.cshtml) and content type (Input.Edit-ContactRequest.cshtml) using the alternate naming conventions but they do not appear to work in this case.
Is there a way to scope the Input.Edit.cshtml view in my theme so it only applies to the front-end of the site? Or is there a better way to achieve what I'm trying to do?
I ended up working around this issue by implementing a shape table provider (based on Bertrand's suggestion) to specify different template names in my theme so they weren't picked up in the admin. Here's what it looks like:
public class EditorFieldShapeProvider : IShapeTableProvider
{
public void Discover(ShapeTableBuilder builder)
{
builder.Describe("EditorTemplate")
.OnDisplaying(displaying =>
{
var shape = displaying.Shape;
if (shape.ContentField is InputField) {
shape.TemplateName = "CustomInputField";
}
});
}
}
Just drop that class somewhere in your theme and create your view at /ThemeName/Views/EditorTemplates/CustomInputField.cshtml

Custom Admin Theme not loading

I created a new Admin theme based on TheAdmin in a separate csproj. I've implemented the IThemeSelector to override the default admin theme. Unfortunately, no styles are loaded from the theme, as if not theme was selected, instead the default theme is loaded.
When I move the styles, scripts and views back into the Themes module/project, all works well.
One more thing worth mentioning
namespace MyAdminTheme
{
public class ThemeSelector : IThemeSelector
{
public ThemeSelectorResult GetTheme(RequestContext context)
{
if (AdminFilter.IsApplied(context))
{
return new ThemeSelectorResult {
Priority = 110,
ThemeName = "My Admin Theme"
};
}
return null;
}
}
}
When I provide an invalid ThemeName, no styles are loaded. If I provide a correct theme name, then the default TheAdmin theme gets selected.
Well this was confusing: Custom Admin Theme - disccusion
Anyhow, to make this work I had to enable the theme from the orchard command line
c:\MyOrchard\Orchard.Web> .\bin\Orchard.exe
orchard> feature enable MyAdmin
All works fine now.

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