What is legacy mode in hybris synchronization? - sap-commerce-cloud

I am trying to synchronize products, but speed is around 2 items/sec. On setting synchronization.legacy.mode=true, the speed increases to around 25 items/sec. Based on documentation this property skips the service layer and no interceptors or restrictions are called.
Is it safe to set this property? What could be the reason for such poor performance (validated the sequence of root types, no slow db queries etc found) ? version: 1905.18

It depends on your business rules. You already shared that interceptors, restrictions may be validations not running.
Some of products have missing mandatory attributes, such as description, price, image, stock, etc can be synchronized to prod system. Also this mode ignores errors and complete process.
You can get more detail from this blog post.

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DDD - How to modify several AR (from different bounded contexts) throughout single request?

I would want expose a little scenario which is still at paper state, and which, regarding DDD principle seem a bit tedious to accomplish.
Let's say, I've an application for hosting accounts management. Basically, the application compose several bounded contexts such as Web accounts management, Ftp accounts management, Mail accounts management... each of them represented by their own AR (they can live standalone).
Now, let's imagine I want to provide a UI with an HTML form that compose one fieldset for each bounded context, for instance to update limits and or features. How should I process exactly to update all AR without breaking single transaction per request principle? Can I create a kind of "outer" AR, let's say a ClientHostingProperties AR which would holds references to other AR and update them as part of single transaction, using own repository? Or should I better create an AR that emit messages to let's listeners provided by the bounded contexts react on, in which case, I should probably think about ES?
Thanks.
How should I process exactly to update all AR without breaking single transaction per request principle?
You are probably looking for a process manager.
Basic sketch: persisting the details from the submitted form is a transaction unto itself (you are offered an opportunity to accrue business value; step 1 is to capture that opportunity).
That gives you a way to keep track of whether or not this task is "done": you compare the changes in the task to the state of the system, and fire off commands (to run in isolated transactions) to make changes.
Processes, in my mind, end up looking a lot like state machines. These tasks are commands are done, these commands are not done, these commands have failed: now what? and eventually reach a state where there are no additional changes to be made, and this instance of the process is "done".
Short answer: You don't.
An aggregate is a transactional boundary, which means that if you would update multiple aggregates in one "action", you'd have to use multiple transactions. The reason for an aggregate to be equivalent to one transaction is that this allows you to guarantee consistency.
This means that you have two options:
You can make your aggregate larger. Then you can actually guarantee consistency, but your ability to handle concurrent requests gets worse. So this is usually what you want to avoid.
You can live with the fact that it's two transactions, which means you are eventually consistent. If so, you usually use something such as a process manager or a flow to handle updating multiple aggregates. In its simplest form, a flow is nothing but a simple if this event happens, run that command rule. In its more complex form, it has its own state.
Hope this helps 😊

How to deal with Command which is depend on existing records in application using CQRS and Event sourcing

We are using CQRS with EventSourcing.
In our application we can add resources(it is business term for a single item) from ui and we are sending command accordingly to add resources.
So we have x number of resources present in application which were added previously.
Now, we have one special type of resource(I am calling it as SpecialResource).
When we add this SpecialResource , id needs to be linked with all existing resources in application.
Linked means this SpecialResource should have List of ids(guids) (List)of existing resources.
The solution which we tried to get all resource ids in applcation before adding the special
resource(i.e before firing the AddSpecialResource command).
Assign these List to SpecialResource, Then send AddSpecialResource command.
But we are not suppose to do so , because as per cqrs command should not query.
I.e. command cant depend upon query as query can have stale records.
How can we achieve this business scenario without querying existing records in application?
But we are not suppose to do so , because as per cqrs command should not query. I.e. command cant depend upon query as query can have stale records.
This isn't quite right.
"Commands" run queries all the time. If you are using event sourcing, in most cases your commands are queries -- "if this command were permitted, what events would be generated?"
The difference between this, and the situation you described, is the aggregate boundary, which in an event sourced domain is a fancy name for the event stream. An aggregate is allowed to run a query against its own event stream (which is to say, its own state) when processing a command. It's the other aggregates (event streams) that are out of bounds.
In practical terms, this means that if SpecialResource really does need to be transactionally consistent with the other resource ids, then all of that data needs to be part of the same aggregate, and therefore part of the same event stream, and everything from that point is pretty straight forward.
So if you have been modeling the resources with separate streams up to this point, and now you need SpecialResource to work as you have described, then you have a fairly significant change to your domain model to do.
The good news: that's probably not your real requirement. Consider what you have described so far - if resourceId:99652 is created one millisecond before SpecialResource, then it should be included in the state of SpecialResource, but if it is created one millisecond after, then it shouldn't. So what's the cost to the business if the resource created one millisecond before the SpecialResource is missed?
Because, a priori, that doesn't sound like something that should be too expensive.
More commonly, the real requirement looks something more like "SpecialResource needs to include all of the resource ids created prior to close of business", but you don't actually need SpecialResource until 5 minutes after close of business. In other words, you've got an SLA here, and you can use that SLA to better inform your command.
How can we achieve this business scenario without querying existing records in application?
Turn it around; run the query, copy the results of the query (the resource ids) into the command that creates SpecialResource, then dispatch the command to be passed to your domain model. The CreateSpecialResource command includes within it the correct list of resource ids, so the aggregate doesn't need to worry about how to discover that information.
It is hard to tell what your database is capable of, but the most consistent way of adding a "snapshot" is at the database layer, because there is no other common place in pure CQRS for that. (There are some articles on doing CQRS+ES snapshots, if that is what you actually try to achieve with SpecialResource).
One way may be to materialize list of ids using some kind of stored procedure with the arrival of AddSpecialResource command (at the database).
Another way is to capture "all existing resources (up to the moment)" with some marker (timestamp), never delete old resources, and add "SpecialResource" condition in the queries, which will use the SpecialResource data.
Ok, one more option (depends on your case at hand) is to always have the list of ids handy with the same query, which served the UI. This way the definition of "all resources" changes to "all resources as seen by the user (at some moment)".
I do not think any computer system is ever going to be 100% consistent simply because life does not, and can not, work like this. Apparently we are all also living in the past since it takes time for your brain to process input.
The point is that you do the best you can with the information at hand but ensure that your system is able to smooth out any edges. So if you need to associate one or two resources with your SpecialResource then you should be able to do so.
So even if you could associate your SpecialResource with all existing entries in your data store what is to say that there isn't another resource that has not yet been entered into the system that also needs to be associated.
It all, as usual, will depend on your specific use-case. This is why process managers, along with their state, enable one to massage that state until the process can complete.
I hope I didn't misinterpret your question :)
You can do two things in order to solve that problem:
make a distinction between write and read model. You know what read model is, right? So "write model" of data in contrast is a combination of data structures and behaviors that is just enough to enforce all invariants and generate consistent event(s) as a result of every executed command.
don't take a rule which states "Event Store is a single source of truth" too literally. Consider the following interpretation: ES is a single source of ALL truth for your application, however, for each specific command you can create "write models" which will provide just enough "truth" in order to make this command consistent.

vm.runInContext vs child_process.fork in terms of memory and safety

I have user scripts that could be considered as "untrusted" to be executed when some random events fired. Number of those user scripts are on scale of hundreds. I need to isolate user scripts because they may have unwanted code blocks.
I think I have two options: using vm.runInContext and using child_process.fork. I have tried to measure memory consumption by some load tests but I am not confined to select either options.
Do you have any similar requirements, any advices that I have to take into account, suggestion of another options or at least any proper test scenario that will indicate the scalability of two approaches?

Strategy to handle race conditions with regrads to web applicaiton backend?

I have been asked questions regarding race conditions in web application like movie ticket or travel website often in interviews.
Question is something like this.
Say for a bus or plane ticket website, there is only seat left. Two(or many in extreme scenario) users on different computer log into the website at the same time and see that one seat is left. They both go ahead, select that seat and place the order.
Now there are two requests we have to handle. For the first request, we will book the ticket and but for the second request, we have to sort-of throw an error and show the error message to the end user saying the seat is not available.
Say the database schema is some-thing like this:
bus_id, seat_id,is_taken
so for the first request, we make the is_taken for corresponding bus_id, seat_id 1. Then for the second request, there won't be any seat_id with is_taken =0 so we won't book the ticket.
But here, in my opinion, we have put a restriction that at one time, only one request can be handled; Second request can be handled, only after first request has been completed.
However that is not practical, since we might have a huge website with loads of traffic and application running on several servers in parallel. We have to process requests in parallel.
Since I don't have much experience with handling race conditions in these sorts of multi-threaded web applications, I can't quite figure, what is the right way about solving this.
What is the right(even if basic) approach/ design patterns to tackle these scenarios?
Web applictions are necessarily multithreaded. There are two ways of solving this.
Application level (Not preferred)
I am not sure which programming language are you using for building the application. But all the programming language used for building websites will have something like "synchornize" which allows you to prevent two threads accessing same block of code simultaneously.
This is not preferred as this solution is not horizontally scalable. When you decide to do the increase the capacity by running one more instance of your web application, this solution fails terribly.
Database level
This is the preferred solution. You obtain the lock on the record in the database before you update.
SQL provides an option for selecting the record for update.
SELECT * FROM BUS_SEATS WHERE BUS_ID = 1 FOR UPDATE;
Above sql is one way to obtain lock. All the database provide this kind of feature. With this feature you can lock the required row and do the update and ensure consistency in the database.
At some point, there has to be some sort of synchronization.
Since you're using a database, which is usually the bottleneck anyway, you might as well let it handle the race condition.
All you have to do is update the row atomically. The requests can still be handled in parallel by the application.
Sql-pseudocode:
DECLARE #success = false;
UPDATE bus_seats
SET is_taken = 1, success = true
WHERE seat_id = #seat_id AND is_taken=0
return #success;

Working with large Backbone collections

We're designing a backbone application, in which each server-side collection has the potential to contain tens of thousands of records. As an analogy - think of going into the 'Sent Items' view of an email application.
In the majority of Backbone examples I've seen, the collections involved are at most 100-200 records, and therefore fetching the whole collection and working with it in the client is relatively easy. I don't believe this would be the case with a much larger set.
Has anyone done any work with Backbone on large server-side collections?
Have you encountered performance issues (especially on mobile devices) at a particular collection size?
What decision(s) did you take around how much to fetch from the server?
Do you download everything or just a subset?
Where do you put the logic around any custom mechanism (Collection prototype for example?)
Yes, at about 10,000 items, older browsers could not handle the display well. We thought it was a bandwidth issue, but even locally, with as much bandwidth as a high-performance machine could throw at it, Javascript just kinda passed out. This was true on Firefox 2 and IE7; I haven't tested it on larger systems since.
We were trying to fetch everything. This didn't work for large datasets. It was especially pernicious with Android's browser.
Our data was in a tree structure, with other data depending upon the presence of data in the tree structure. The data could change due to actions from other users, or other parts of the program. Eventually, we made the tree structure fetch only the currently visible nodes, and the other parts of the system verified the validity of the datasets on which they dependent independently. This is a race condition, but in actual deployment we never saw any problems. I would have liked to use socket.io here, but management didn't understand or trust it.
Since I use Coffeescript, I just inherited from Backbone.Collection and created my own superclass, which also instantiated a custom sync() call. The syntax for invoking a superclass's method is really useful here:
class Dataset extends BaseAccessClass
initialize: (attributes, options) ->
Dataset.__super__.initialize.apply(#, arguments)
# Customizations go here.
Like Elf said you should really paginate loading data from the server. You'd save a lot of load on the server from downloading items you may not need. Just creating a collection with 10k models locally in Chrome take half a second. It's a huge load.
You can put the work on another physical CPU thread by using a worker and then use transient objects to sent it to the main thread in order to render it on the DOM.
Once you have a collection that big rendering in the DOM lazy rendering will only get you so far. The memory will slowly increase until it crashes the browser (that will be quick on tablets). You should use object pooling on the elements. It will allow you to set a small max size for the memory and keep it there.
I'm building a PerfView for Backbone that can render 1,000,000 models and scroll at 120FPS on Chrome. The code is all up on Github https://github.com/puppybits/BackboneJS-PerfView. It;s commented so theres a lot of other optimizations you'd need to display large data sets.

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