Disable react-jsx per file in a ReasonReact project - bucklescript

Is there a way to disable react-jsx transformation in some files of a ReasonReact project?
I think the other way around is possible by not adding "reason": { "react-jsx": 3 } to bsconfig.json and by adding ##bs.config({jsx: 3}) to the top of the files where you want react-jsx transformation, but that would force me to add this annotation in too many files.
I'd like to build a small DSL based on JSX in a few files while benefiting from React in the rest of my project.

Note: the solution suggested is not very straight forward, and I think it's much simpler to add ##bs.config annotations explicitly in all required files, but if you really don't want to do that, the following might work.
If I'm reading the compiler code correctly, user-defined ppxs are applied before ReasonReact ppx. In the linked compiler module, Cmd_ppx_apply.apply_rewriters will apply with all arguments passed with -ppx flag, and Ppx_entry.rewrite_implementation is ReasonReact ppx.
Assuming that's true, one could have a ppx that checks a top-level statement like ##custom.jsx at the top of the file, that the ppx would check. The ReasonReact ppx used to have a similar check, in case it serves as reference.
Then if this statement is found, the custom ppx would process the nodes that have the #JSX attributes and make sure it removes the attributes from them, so when the compiler passes the AST to ReasonReact ppx, it won't see them.
Note this would break if the ReScript ppx pipeline is updated one day to a driver-based one (unlikely I'd say because that would mean ReScript should support native libraries as 1st class citizens somehow), or if the ordering that was mentioned above changes (ReasonReact ppx applies before user-defined ones).

Related

Vim generate function definition from the declaration

I'm learning to use vim, but I think it's inconvenient to generate function definition in .cpp file from its declaration in .h file.
For example, if I declare a function void print(const vector<int>& arr); in A.h, I have to open A.cpp and type the following:
void print(const vector<int>& arr) {
}
(or use yy copy the declaration line, then delete ; and add {}...)
When some derived classes need to override function in base class, it can be a heavy job...
Is there any convenient plugin or command to help me deal with it?
My lh-cpp plugin has been providing this feature for quite some time now.
Go on the function declaration, type :GOTOIMPL et voilà!. It either moves the cursor to a function definition (from its declaration), or if none exists, it generates an empty shell to define that function.
Note: I'm currently in the process of improving the feature to support any kind of function declaration. To support template functions, you'd have to use the gotoimpl_with_libclang branch and the support plugin vim-clang (in V2Upgrade branch).
At this precise moment the sister command :MOVETOIMPL doesn't work as expected with constructors defined with initializer-lists, which has side effects on the :Constructor command. :MOVETOIMPL is meant to change an inline definition into a declaration plus a separate definition in a .cpp file typically.
Note: lh-cpp is a complex plugin that provides many things and that has many dependencies. Regarding overriding, it provides an :Override command to let us select which function we want to override -- this feature requires my current working branches of lh-cpp and vim-clang.
If you are using Neovim, you can try my plugin: cppassist.nvim, which can basically be used normally, but there are still many problems. Welcome to ask me questions!
This plugin will recursively search in your working directory until a file matching the same name with the counterpart extension is discovered. Note that the search also respects your .gitignore if one exists and any file ignored in git will be ignored in the results. As such, I suggest working from the root of your project. Once that file is found, it will automatically be opened in the current buffer. If no corresponding file is found, a message will be logged to the messages buffer -- use :messages to review your recent messages.
It uses regular expressions instead of LSP to generate function definition. Currently, it supports most keywords, as well as template types, and can generate multiple function definitions simultaneously in view mode.
However, the definition of nested classes is not currently supported. Also, if the function definition is already generated, press the shortcut key again and it will generate the function definition again.

find_dependency(Threads) or include(FindThreads) in a package config file

In CMake, we can use find_dependency() in an package -config.cmake file to "forwards the correct parameters for QUIET and REQUIRED which were passed to the original find_package() call." So, naturally we'll want to do that instead of calling find_package() in such files.
Also, for dependency on a threads library, CMake offers us the FindThreads module, so that we write include(FindThreads), prepended by some preference commands, and get a bunch of interesting variables set. So, that's preferable to find_package(Threads).
And thus we have a dilemma: What to put in -config.cmake files, for a threads library dependency? The former, or the latter?
Following a discussion in comments with #Tsyarev, it seems that:
find_package(Threads) includes the FindThreads module internally.
... which means it "respects" the preference variables affecting FindThreads behavioe.
so it makes sense, functionally and aesthetically, to just use find_package() in your main CMakeLists.txt and find_dependency() in -config.cmake.

Referring to a constant from library, twincat 3

Im trying to accomplish a twincat 3 library which does things using global constants defined in the main project, like creating arrays the size of those constants and cycling trough them. However I've been unsuccessful and I wonder if this can be done. I just get this error "Error 4 Border 'cPassedConstant' of array is no constant value" when I try to build the main project. The error comes from the array defined in the library.
I've tried making a GVL with a constant of the same name to the library and then setting the "external implementation" property true but that does not help.
My goal here is to make a IO management library with filtering and such. And then I could just add it to the main project and define some constants like "cDigitalIputsCount","cAnalogInputCount" and so on.
Maybe you can get along with the new ARRAY[*] feature instead, although it is still very limited. There is no other way than to define the constant in the library.
The library concept is the same as in other environments. A library provides you reusable components. Your main project depends on the library and not the other way around. Therefore your library cannot know a thing about the project where it is used.
A confusing thing in TwinCat3 is, that you can build projects successful with programming errors inside. The TwinCat3 compiler allows broken code inside a project as long as it is not called. Therefore when you ship libraries you should always use "Check all objects".
You should check Beckhoff's feature called Parameter List. By adding a parameter list to the library project, you can re-define library constants in the project that uses the library. The definition happens in the library manager.
Image from Beckhoff's site:
I think that should do it. Of course, the other option is to use the ARRAY[*] option, which is awesome too (for a PLC programming world). The problem with parameter lists is that it is a project-wide re-definition. Using the ARRAY[*] allows the size be changed dynamically.
I would suggest using a variable length ARRAY[*], as explained in the link below (and also in the Beckhoff/Infosys, section DataTypes/Array).
The point is that you should declare the ARRAY[1..cAINs] of FB_AnalogIO in your main program (it knows the FB_AnalogIO from your analog library and can declare it with a constant size).
The PRG_IO should then be changed to either a function or function block, so that it accepts the ARRAY[*] as a VAR_IN_OUT without knowing the exact size.
https://stefanhenneken.wordpress.com/2016/09/27/iec-61131-3-arrays-with-variable-length/

Groovy - extensions structure

I'd like to extend String's asType method to handle LocalDateTime. I know how to override this method, however I've no idea where should I put it in project structure to work globally - for all strings in my project. Is it enough to put such extension wherever in the classpath? I know that there's a special convention for extensions (META-INF/services), how does it work for method overriding?
All documentation regarding this topic can be found here. And here exactly the relevant part can be found.
Module extension and module descriptor
For Groovy to be able to load your extension methods, you must declare
your extension helper classes. You must create a file named
org.codehaus.groovy.runtime.ExtensionModule into the META-INF/services
directory:
org.codehaus.groovy.runtime.ExtensionModule moduleName=Test module for
specifications moduleVersion=1.0-test
extensionClasses=support.MaxRetriesExtension
staticExtensionClasses=support.StaticStringExtension The module
descriptor requires 4 keys:
moduleName : the name of your module
moduleVersion: the version of your module. Note that version number is
only used to check that you don’t load the same module in two
different versions.
extensionClasses: the list of extension helper classes for instance
methods. You can provide several classes, given that they are comma
separated.
staticExtensionClasses: the list of extension helper classes for
static methods. You can provide several classes, given that they are
comma separated.
Note that it is not required for a module to define both static
helpers and instance helpers, and that you may add several classes to
a single module. You can also extend different classes in a single
module without problem. It is even possible to use different classes
in a single extension class, but it is recommended to group extension
methods into classes by feature set.
Module extension and classpath
It’s worth noting that you can’t use an extension which is compiled at
the same time as code using it. That means that to use an extension,
it has to be available on classpath, as compiled classes, before the
code using it gets compiled. Usually, this means that you can’t have
the test classes in the same source unit as the extension class
itself. Since in general, test sources are separated from normal
sources and executed in another step of the build, this is not an
issue.

How to prevent dead-code removal of utility libraries in Haxe?

I've been tasked with creating conformance tests of user input, the task if fairly tricky and we need very high levels of reliability. The server runs on PHP, the client runs on JS, and I thought Haxe might reduce duplicative work.
However, I'm having trouble with deadcode removal. Since I am just creating helper functions (utilObject.isMeaningOfLife(42)) I don't have a main program that calls each one. I tried adding #:keep: to a utility class, but it was cut out anyway.
I tried to specify that utility class through the -main switch, but I had to add a dummy main() method and this doesn't scale beyond that single class.
You can force the inclusion of all the files defined in a given package and its sub packages to be included in the build using a compiler argument.
haxe --macro include('my.package') ..etc
This is a shortcut to the macro.Compiler.include function.
As you can see the signature of this function allows you to do it recursive and also exclude packages.
static include (pack:String, rec:Bool = true, ?ignore:Array<String>, ?classPaths:Array<String>):Void
I think you don't have to use #:keep in that case for each library class.
I'm not sure if this is what you are looking for, I hope it helps.
Otherwise this could be helpful checks:
Is it bad that the code is cut away if you don't use it?
It could also be the case some code is inlined in the final output?
Compile your code using the compiler flag -dce std as mentioned in comments.
If you use the static analyzer, don't use it.
Add #:keep and reference the class+function somewhere.
Otherwise provide minimal setup if you can reproduce.

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