Unable to locate adb issue with Android Studio - android-studio

As the title said, I manage to install Android Studio with the Flutter plugin in my "Ubuntu 20.04.1 LTS" PC... I also installed the Android SDK (API 28) Everything works fine until i start to start the emulator, i got this message
The problem is that the emulator works fine after its launch and any modifications in my code will be applied on the emulator!!!
This is another screen-shot of my Android SDK-Tools components:
By the way, the adb file exist in the android-platforms folder.
Any suggestions to resolve this issue?

I also encountered the same issue.
My environment: Mac OS Catalina ver.10.15.6.
I tried this way which was suggested on the other platform and I solved this issue.
Project Settings Image
you go to File -> Project Structure -> Project Settings -> Project, and select the Project SDK, which is set to [No SDK] by default.
If there's nothing in the drop-down box, then select New, select Android SDK, and navigate to your Android SDK location. You will then be able to select the Android API xx Platform. Now that you should not get this annoying adb error.
I am not sure if this would work for you. But give it a try!

Related

I try to make android studio (emulator) work with vs-code but have an error "avdmanager is missing from the Android SDK"

This is my PATH
export ANDROID_SDK_ROOT=/mnt/sda1/DevTools/sdk/
export ANDROID_HOME=$ANDROID_SDK_ROOT
export PATH=${PATH}:/mnt/sda1/DevTools/sdk/platform-tools
I try many cases, but still this error!
Try :
flutter doctor --android-licenses
if something wrong, try to locate android sdk path.
flutter config --android-sdk {path}
Mine :
flutter config --android-sdk C:\Android\Sdk
This worked for me. If you have sdkmanager, avdmanager and emulator, and you have them in your PATH environmental variable, then
Download a system image:
sdkmanager "system-images;android-30;google_apis_playstore;x86_64"
(you can find available packages with sdkmanager --list --verbose)
Create a new virtual device with
avdmanager create avd --name MyAndroidDevice --package "system-images;android-30;google_apis_playstore;x86_64"
Start the emulator
emulator -avd MyAndroidDevice
Now restart VSCode and open your Flutter project. The new device should be at the bottom right corner or you should be able to choose it by clicking on "No device".
For me, I had to restart my VS Code for the installation of Android SDK be reflected upon it.
I know this is an old question but setting my $PATH variable in ~/.bashrc (I'm on Ubuntu 20.04) did not work for me.
I needed to setup Android Emulator for VScode, because I wanted to run my flutter app, which seems to be the same issue as OP had.
Instead of setting the $PATH directly you can actually use Flutter in the terminal to do it.
If you run "flutter config" in the terminal you get something like:
Configure Flutter settings.
To remove a setting, configure it to an empty string.
The Flutter tool anonymously reports feature usage statistics and basic crash reports to help
improve Flutter tools over time. See Google's privacy policy:
https://www.google.com/intl/en/policies/privacy/
....
Run "flutter help" to see global options.
Settings:
android-sdk: <my_path_to_android_tools>
Analytics reporting is currently enabled.
You can then see the $PATH that is currently set with flutter under:
Settings:
android-sdk: <my_path_to_android_tools>
Mine was incorrect so I changed it to the current one with the command:
flutter config --android-sdk <my_path_to_android_tools>
Afterwards I restarted VScode and when it was finished loading I could now press the "device" button in the right hand corner and then select emulator that I had already created. I used one of the above answers to install the emulator itself.
It took a while to launch the emulator the first time due to installing some dependencies but it did work!
I tried this and works:
from terminal run flutter config --enable-android. You will get Setting "enable-android" value to "true".
after that open android studio, set up virtual devices first if you haven't. Open Android Studio -> Configure -> AVD Manager -> Create Your Virtual Device
Go back to your VS Code, open command Palette (Ctrl+P or cmd+P, then type >), or from View -> Command palette... -> Flutter: Select Device -> choose your android device
I faced the same issue and solved it running flutter doctor from the terminal, in VS Code. In my case, I had the android sdk located in a custom location (D drive), the reason why it wasn't found automatically. The "doctor" told me to run flutter config --android-sdk <my-sdk-custom-location>. Running it and restarting the IDE made the trick. Hopefully this helps someone facing the same problem.

Android Studios error : Unable to locate adb location

I'm new to Android Studios. After trying to press play on my Pixel 3a device emulator on AVD Manager this pops up. Error Message : Unable to locate adb
However my emulator runs just fine, I just can't run the "flutter run" command and the flutter app on the emulator. Emulator
I'm on Android Studios 4.0. Here's what I've tried so far to solve this issue.
AVG Antivirus
I added the adb.exe path in the exception section of my antivirus. AVG Antivirus
Android SDK Location
I went to SDK Manager, pressed edit beside the Android SDK Location box. All SDK components are already updated. Android SDK LocationUpdated SDK Components
SDK Platform Tools
I unchecked and checked SDK Platform Tools on SDK Tools.
Platform Tools
I've tried everything but still no luck. It's been a week and it's getting really annoying. I really do hope someone can help me. Really much appreciate it. Thanks in advance 😊
I've been tearing my hair out about this since I updated to v4.0 about an hour ago! :) This is what worked for me in the end (the other solutions about stopping starting adb server etc. just didn't work at all). YMMV.
Go into SDK manager, and uninstall :
Android Emulator
SDK platform tools
SDK command line tools
Close SDK manager and/or android studio completely.
Make sure the directories for these tools under AppData/ .. /Sdk have all been removed properly. Just zap them if they haven't.
Restart Android Studio and re-install all these packages.
I did another stop/restart after this, just to be sure.
Step 3: Profit!
Seems that upgrading the existing packages maybe didn't work properly, even if AS thought it did.
Still seem to be having issues using the geolocator package now (which was working fine before, so thinking this is setup too), but the emulator is starting OK now with no adb issues.
I tried reinstalling Android SDK after deleting the platform-tools dir but with no success. What did work for me were the following steps:
In Android Studio go to File > Project Structure (Ctrl + Alt + Shift + S in windows);
Under Project Settings>Project>Project SDK must have a valid Android SDK selected;
emulate a new device;
check if the adb daemon is running and recognizes the emulated device: open cmd prompt, run %ANDROID_HOME%\platform-tools\adb.exe devices and it should list the device you have on atm.
If you already have installed the Sdk tools at ~/Android/Sdk, you can add this to your .bashrc or .zshrc, alias adb=/home/USER/Android/Sdk/platform-tools/adb (change USER to your user) and restarting android studio, not invalidate caches/restart but closing it and re-opening it, which should pick the new adb alias from the shell.
The answers didn't work for me. So I removed/uninstalled everything and install a new android studio.
How to remove android studio correcly:

Android Studio not showing Chrome as Flutter device

I got a small problem which accured after reinstalling Android Studio:
Android Studio
Android Studio is not showing Chrome as Device for my Flutter Web project, while flutter doctor shows clearly everything is enabled correctly:
Flutter doctor
I can normally run the flutter project on google chrome using the console or VS Code, but Android Studio does not work. I already checked the Flutter and Dart plugin.
I would be glad if someone who maybe had the same issue or knows how to fix this gets back to me!
Best Regards
Clearly it is not the issue with flutter. It is an issue with your Android Studio installation. You can verify the same by navigating to the your project folder in the terminal (or command prompt) and type
flutter run -d Chrome.
NOTE: The above command works only if you are on master, beta or dev branch and you have already enabled your flutter web support by typing
flutter config --enable-web
I noticed that your path to Android Studio as: C:\Program Files\Android\ Android Studio1
It means that during installation the original Android Studio folder is not deleted. A duplicate folder has been created in the same location. Hence the Android sdk location is must be changed as well.
You can solve this by:
Uninstall Android Studio. Delete the folder at the above location. Reinstall Android Studio. Update sdk path in your sdk manager as well as in your environment variable. (recommended).
Update the sdk folder in the sdk manager as well as your environment variables.

Android Studio 3.6 : Unable to run apk on emulator or device

After Updating Android Studio to the version 3.6, I am unable to install an app directly to device by using Run button.
It just updates the gradle and shows gradle updated popup that's it.
I tried invalidating cache and recreating the emulator device but no luck yet.
Let me know if anyone could help as am creating APK and installing it manually in emulator.
I have installed the Android Studio 3.6 and suddenly existing project stopped running. I tried the following thing and it worked.
Android Studio -> Run -> Edit Configurations -> Installation options -> Select Nothing instead of Default apk.
I am not able to post this as comment, but maybe someone finds this info useful.
I faced same problem after updating Android Studio to 3.6.1 on Mac OS.
I tried to use gradle task for installing and launching my application and I found strange log in console about missing adb in platform-tools folder.
So, as result: after update folder platform-tools was moved into folder with same name (was: sdk/platform-tools become: sdk/platform-tools/platform-tools). I just move it manually back and everything is worked as a charm.
Hope it helps.
I have installed Android Studio 3.6 yesterday. I have tried both way to install APK.
Directly by Run button. [DEVICE - Working, Emulator - Working]
Generated APK, Drag and Drop to Emulator. (Its also working)
Hope It will work for you too. Just drag n drop APK file to emulator.
Bonus - May your emulator is older, You can update your Emulator from
SDK Manager and Create New.

Not able to connect adb after upgrate Android Studio to 3.4

unable to connect to adb.check the event log for a possible issue, verify that localhost entry is pointing to 127.0.0.1 or:: 1 for ipv4 or ipv6
Tried adb kill-server, restart, invalidate restart nothing works.
Same issue reported over here https://issuetracker.google.com/issues/130791561
Note: I have not added any file or anything in studio, it's fresh installed Studio after format a full system still issue is there.
Replace your platform-tools with this one and delete the other one.
https://dl.google.com/android/repository/platform-tools_r26.0.0-windows.zip
I was also facing this issue in android Studio 3.4 version, but now I have fixed it , if you are using windows then follow these steps:
Download Platform tools from here
https://dl.google.com/android/repository/platform-tools_r26.0.0-windows.zip
Extract downloaded zip file
Go To location "C:\Users\your_computer_user_name\AppData\Local\Android\Sdk" and Delete "Platform tools" folder
Copy and Paste, downloaded platform tool folder to above location
Now Go to your android studio and Rebuild your project Then run.
For Mac Users, follow these simple steps :
Just simply Navigate to Tools > SDK Manager> Android SDK>, then click on the Tab of SDK Tools, then look for Android SDK Platform-tools and update it.
Then the last step, Invalidate cache and restart your IDE, after that, then finally you restart your Mac. (Sometimes it's this step is unnecessary)
It will work out successfully.
Solution for Linux Users.
System info: Linux Mint Cinnamon 19.1 , Android Studio 3.4.1
Issue description: Problem with platform tools.
Solution: Remove the folder manually and update SDK tools through Android Studio.
Step 1: Go to your Android SDK installation folder. By default under your home directory. Choose platform-tools and simply delete. (/home//Android/SDK)
Step 2: Open Android Studio and go to SDK Tools. (File -> Settings -> Appearance & Behaviour -> System Settings -> Android SDK -> SDK Tools) By the moment you should be able to see Android SDK Platform Tools line unchecked.
Step 3: Put a check to install Platform Tools and press OK. Notice it'll relocate the folder to the directory where deleted.
Now that you re-installed the platform tools, restart the Android Studio and your deployment targets should show up.
If you don't install the platform tool back and ever try to build or run a project you'll get this IDE error. Just FYI :)
So that's all. Enjoy.
Happy coding
If you use Windows, you might have a corruption in api-ms-win-crt-runtime-l1-1-0.dll.
Try to update it - you can get the update from Microsoft's website.
You should check it - path/to/sdk/platform-tools and try to run adb.exe
When you update Sdk platform tools(which contains adb.exe) to release 28.0.2 and if you are using windows 8.1 then it needs few updates from windows.
As per SDK Platform tools release notes(https://developer.android.com/studio/releases/platform-tools):
Updated Windows requirements : The platform tools now depend on the Windows Universal C Runtime, which is usually installed by default via Windows Update. If you see errors mentioning missing DLLs, you may need to manually fetch and install the runtime package."
Windows update url: https://support.microsoft.com/en-ca/help/2999226/update-for-universal-c-runtime-in-windows
Prerequisite for Windows update url: https://www.microsoft.com/en-us/download/details.aspx?id=42327
Faced the exact same issue but after updating with prerequisite url first then the other url provided now it is working perfectly fine for me.
It worked for me by selecting -> Use libusb backend
This worked for me on Windows:
Goto cmd write %temp% hit enter -> delete all data from there.
Restart your Computer.
Open Android Studio now, it will work.
Clear all cache memory (related to Android Studio)
Restart ADB manually from Android Studio (first option)
Open Command prompt and got android sdk>platform-tools> adb kill-server
press enter
and again adb start-server
press enter
Restart ADB manually form Android Stidio (second option)
go to your (SDK store path) sdk>platform-tools>adb
press enter
ex. D drive > sdk>platform-tools>adb
Restart your system
Delete the platform-tools folder from the sdk and replacing with the same from your another pc. I am also facing this problem after updating to 3.4. If you face same problem please update to Android Studio 3.5 Canary Channel.
The reason is for ADB server problem. Simply re-run your adb.
(Go to your SDK folder then inside platform-tools folder you can see adb.exe. copy the path location and paste it in your computers system Environment variable. Set a new path there and paste the adb.exe file location there. hope it will solve )
If you are using Genymotion, there is an update that fix the problem.
Genymotion 3.0.2 (April 18th, 2019)
Corrections
We have fixed an
incompatibility with the adb tool bundled in the platform-tools 28.0.2
package of the Android SDK, which caused failures to start virtual
devices.
This new version of adb changed the behavior of the “adb connect
:” command by making the “port” part mandatory. This
broke Genymotion Desktop in a few places where it did not pass the
port. We have adjusted the way we call “adb connect” and also updated
the version we ship with the product to match the one in
platform-tools 28.0.2.
If non of the above answers worked for you (as same happend to me), down grade to the old version of Android Studio by following these steps:
Uninstall current Android Studio
Go to Android Studio Archive and download any older version
After installation, Open the project. You might see an error like this
This version of Android Studio cannot open this project, please retry with Android Studio 3.4 or newer.
Now, open project gradle and update classpath tools.build version. I.e. in my case Android studio version is 3.2 and classpath 3.2.1
Hope it might save someone time.
I faced this issue last night, and I tried these methods to fix:
download older platform-tools and place it in the android sdk folder.(not work for me)
adb kill-server, adb start-server.(not work for me, adb had no response with these cmd)
kill the process that occupies port 5037.(for me, there is no other .exe run at this port)
reinstall platform-tools in Android Studio.(not work)
download ADB Kits and replace them in platform-tools folder.(work!!!)
It seems that my adb file has been modified or replaced by some programs. You can try these methods, and I hope some of them can work for you.
I had this issue only after a Genymotion update, on Mac.
What worked for me: Open Genymotion preferences, Select ADB, choose "Use custom Android SDK tools" and points to your Android SDK folder.
Actually the problem is not with the android studio version 3.4
Problem is with the android platform tools version which is latest one 29.
So install the previous version of the android platform tools version it will solve your problem. as above #Ved mentioned.
Ved link:
https://dl.google.com/android/repository/platform-tools_r26.0.0-windows.zip
EndTask adb.exe from Background processes (TaskManager) and Run Application again.
It works for me

Resources