Build application for Ubuntu 18 from Ubuntu 20 - linux

I build my Go Application in my Ubuntu 20.04 OS with go build -o myApp.
When I run this app on Ubuntu Server 18.04, this error occurs:
/lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.29' not found (required by ./myApp)
As I searched in stackoverflow, someone mentioned installing glibc 2.29 on the server. But someone else replied that this way is risky and may break OS.
Someone else suggested building App with glibc 2.27.
How can I do this?

How to make a static binary depends mostly on whether your code (or libraries) uses cgo.
If cgo is not needed, it's fairly easy: just disable it using the environment variable: CGO_ENABLED. This will automatically switch some cgo-based features to use pure go implementations (netgo, osusergo):
CGO_ENABLED=0 go build -o myApp
If cgo is required, you can tell the linker to statically link C code as such:
go build -ldflags="-extldflags=-static" -o myApp
Note that not all cgo code will be happy about this. How to solve it depends on the libraries used.

Related

How to build a .so for export to another machine? [duplicate]

I'm very new to Yesod and I'm having trouble building Yesod statically
so I can deploy to Heroku.
I have changed the default .cabal file to reflect static compilation
if flag(production)
cpp-options: -DPRODUCTION
ghc-options: -Wall -threaded -O2 -static -optl-static
else
ghc-options: -Wall -threaded -O0
And it no longer builds. I get a whole bunch of warnings and then a
slew of undefined references like this:
Linking dist/build/personal-website/personal-website ...
/usr/lib/ghc-7.0.3/libHSrts_thr.a(Linker.thr_o): In function
`internal_dlopen':
Linker.c:(.text+0x407): warning: Using 'dlopen' in statically linked
applications requires at runtime the shared libraries from the glibc
version used for linking
/usr/lib/ghc-7.0.3/unix-2.4.2.0/libHSunix-2.4.2.0.a(HsUnix.o): In
function `__hsunix_getpwent':
HsUnix.c:(.text+0xa1): warning: Using 'getpwent' in statically linked
applications requires at runtime the shared libraries from the glibc
version used for linking
/usr/lib/ghc-7.0.3/unix-2.4.2.0/libHSunix-2.4.2.0.a(HsUnix.o): In
function `__hsunix_getpwnam_r':
HsUnix.c:(.text+0xb1): warning: Using 'getpwnam_r' in statically
linked applications requires at runtime the shared libraries from the
glibc version used for linking
/usr/lib/libpq.a(thread.o): In function `pqGetpwuid':
(.text+0x15): warning: Using 'getpwuid_r' in statically linked
applications requires at runtime the shared libraries from the glibc
version used for linking
/usr/lib/libpq.a(ip.o): In function `pg_getaddrinfo_all':
(.text+0x31): warning: Using 'getaddrinfo' in statically linked
applications requires at runtime the shared libraries from the glibc
version used for linking
/usr/lib/ghc-7.0.3/site-local/network-2.3.0.2/
libHSnetwork-2.3.0.2.a(BSD__63.o): In function `sD3z_info':
(.text+0xe4): warning: Using 'gethostbyname' in statically linked
applications requires at runtime the shared libraries from the glibc
version used for linking
/usr/lib/ghc-7.0.3/site-local/network-2.3.0.2/
libHSnetwork-2.3.0.2.a(BSD__164.o): In function `sFKc_info':
(.text+0x12d): warning: Using 'getprotobyname' in statically linked
applications requires at runtime the shared libraries from the glibc
version used for linking
/usr/lib/ghc-7.0.3/site-local/network-2.3.0.2/
libHSnetwork-2.3.0.2.a(BSD__155.o): In function `sFDs_info':
(.text+0x4c): warning: Using 'getservbyname' in statically linked
applications requires at runtime the shared libraries from the glibc
version used for linking
/usr/lib/libpq.a(fe-misc.o): In function `pqSocketCheck':
(.text+0xa2d): undefined reference to `SSL_pending'
/usr/lib/libpq.a(fe-secure.o): In function `SSLerrmessage':
(.text+0x31): undefined reference to `ERR_get_error'
/usr/lib/libpq.a(fe-secure.o): In function `SSLerrmessage':
(.text+0x41): undefined reference to `ERR_reason_error_string'
/usr/lib/libpq.a(fe-secure.o): In function `initialize_SSL':
(.text+0x2f8): undefined reference to `SSL_check_private_key'
/usr/lib/libpq.a(fe-secure.o): In function `initialize_SSL':
(.text+0x3c0): undefined reference to `SSL_CTX_load_verify_locations'
(... snip ...)
If I just compile with just -static and without -optl-static
everything builds fine but the application crashes when it tries to
start on Heroku.
2011-12-28T01:20:51+00:00 heroku[web.1]: Starting process with command
`./dist/build/personal-website/personal-website -p 41083`
2011-12-28T01:20:51+00:00 app[web.1]: ./dist/build/personal-website/
personal-website: error while loading shared libraries: libgmp.so.10:
cannot open shared object file: No such file or directory
2011-12-28T01:20:52+00:00 heroku[web.1]: State changed from starting
to crashed
I tried adding libgmp.so.10 to the LD_LIBRARY_PATH as suggested in here
and then got the following error:
2011-12-28T01:31:23+00:00 app[web.1]: ./dist/build/personal-website/
personal-website: /lib/libc.so.6: version `GLIBC_2.14' not found
(required by ./dist/build/personal-website/personal-website)
2011-12-28T01:31:23+00:00 app[web.1]: ./dist/build/personal-website/
personal-website: /lib/libc.so.6: version `GLIBC_2.14' not found
(required by /app/dist/build/personal-website/libgmp.so.10)
2011-12-28T01:31:25+00:00 heroku[web.1]: State changed from starting
to crashed
2011-12-28T01:31:25+00:00 heroku[web.1]: Process exited
It seems that the version of libc that I'm compiling against is
different. I tried also adding libc to the batch of libraries the
same way I did for libgmp but this results in a segmentation fault
when the application starts on the Heroku side.
Everything works fine on my PC. I'm running 64bit archlinux with ghc
7.0.3. The blog post on the official Yesod blog looked pretty easy
but I'm stumped at this point. Anyone have any ideas? If there's a way to get this thing working without building statically I'm open to that too.
EDIT
Per Employed Russians answer I did the following to fix this.
First created a new directory lib under the project directory and copied the missing shared libraries into it. You can get this information by running ldd path/to/executable and heroku run ldd path/to/executable and comparing the output.
I then did heroku config:add LD_LIBRARY_PATH=./lib so when the application is started the dynamic linker will look for libraries in the new lib directory.
Finally I created an ubuntu 11.10 virtual machine and built and deployed to Heroku from there, this has an old enough glibc that it works on the Heroku host.
Edit:
I've since written a tutorial on the Yesod wiki
I have no idea what Yesod is, but I know exactly what each of your other errors means.
First, you should not try to link statically. The warning you get is exactly right: if you link statically, and use one of the routines for which you are getting the warning, then you must arrange to run on a system with exactly the same version of libc.so.6 as the one you used at build time.
Contrary to popular belief, static linking produces less, not more, portable executables on Linux.
Your other (static) link errors are caused by missing libopenssl.a at link time.
But let's assume that you are going to go the "sane" route, and use dynamic linking.
For dynamic linking, Linux (and most other UNIXes) support backward compatibility: an old binary continues to work on newer systems. But they don't support forward compatibility (a binary built on a newer system will generally not run on an older one).
But that's what you are trying to do: you built on a system with glibc-2.14 (or newer), and you are running on a system with glibc-2.13 (or older).
The other thing you need to know is that glibc is composed of some 200+ binaries that must all match exactly. Two key binaries are /lib/ld-linux.so and /lib/libc.so.6 (but there are many more: libpthread.so.0, libnsl.so.1, etc. etc). If some of these binaries came from different versions of glibc, you usually get a crash. And that is exactly what you got, when you tried to place your glibc-2.14 libc.so.6 on the LD_LIBRARY_PATH -- it no longer matches the system /lib/ld-linux.
So what are the solutions? There are several possibilities (in increasing difficulty):
You could copy ld-2.14.so (the target of /lib/ld-linux symlink) to the target system, and invoke it explicitly:
/path/to/ld-2.14.so --library-path <whatever> /path/to/your/executable
This generally works, but can confuse an application that looks at argv[0], and breaks for applications that re-exec themselves.
You could build on an older system.
You could use appgcc (this option has disappeared, see this for description of what it used to be).
You could set up a chroot environment matching the target system, and build inside that chroot.
You could build yourself a Linux-to-olderLinux crosscompiler
You have several issues.
You should not build production binaries on bleeding edge distributions. The libraries on the production system will not be forward compatible.
You should not link glibc statically - it will always at runtime try to load additional libraries. For example cpu-based assembly. That is what your first warnings are about.
The last linker errors look like they are related to a missing openssl library on the command line.
But all in all - downgrade your distribution.
I had similar problems launching to Heroku (which uses glibc-2.11) where I had an application that required glibc-2.14, but I did not have access to the source and could not re-build it. I tried many things and nothing worked.
My workaround was to launch the service on Amazon Elastic Beanstalk and just provide an API interface.
I found the information provided useful as well, I think the various descriptions miss a critical issue I also ran into while forcing an updated version of Vagrant to start working again.
It's the dependency references internal to something like complicated installs, like Yesod to Heroku. Those interanl refences need to be preserved.
This is the script I wrote to make problems go away (at least, hopefully, for a little while):
#!/bin/bash
cd $HOME/
GLIBC_VERSION="2.17"
GLIBC_PREFIX="/usr/glibc/"
VAGRANT_VERSION="2.2.19"
# Install the basic build system utilities.
yum groupinstall -y "Development tools"
yum install -y curl patchelf
# Grab the tarball with the GNU libc source code.
curl -Lfo glibc-${GLIBC_VERSION}.tar.gz "https://ftp.gnu.org/gnu/glibc/glibc-${GLIBC_VERSION}.tar.gz"
echo "a3b2086d5414e602b4b3d5a8792213feb3be664ffc1efe783a829818d3fca37a glibc-${GLIBC_VERSION}.tar.gz" | sha256sum -c || exit 1
# Extract the secrets and get ready to rumble.
tar xzvf glibc-${GLIBC_VERSION}.tar.gz
# The configure script requrires an independent build directory.
mkdir -p glibc-build && cd glibc-build
# Configure glibc with a GLIBC_PREFIX so it doesn't conflict with distro libc files..
../glibc-${GLIBC_VERSION}/configure --prefix="${GLIBC_PREFIX}" --libdir="${GLIBC_PREFIX}/lib" \
--libexecdir="${GLIBC_PREFIX}/lib" --enable-multi-arch
# Compile and then install GNU libc.
make -j8 && make install
# Download and install Vagrant.
curl -Lfo vagrant_${VAGRANT_VERSION}_x86_64.rpm "https://releases.hashicorp.com/vagrant/${VAGRANT_VERSION}/vagrant_${VAGRANT_VERSION}_x86_64.rpm"
echo "990e8d2159032915f21c0f1ccdcbca1a394f7937e06e43dc1dabe605d208dc20 vagrant_${VAGRANT_VERSION}_x86_64.rpm" | sha256sum -c || exit 1
yum install -y vagrant_${VAGRANT_VERSION}_x86_64.rpm
# Patch the binaries and shared libraries inside the Vagrant directory, so they use the new version of GNU libc.
(find /opt/vagrant/ -type f -exec file {} \; )| grep "dynamically linked" | awk -F':' '{print $1}' | while read FILE ; do
patchelf --set-rpath /opt/vagrant/embedded/lib:/opt/vagrant/embedded/lib64:/usr/glibc/lib:/usr/lib64:/lib64:/lib --set-interpreter /usr/glibc/lib/ld-linux-x86-64.so.2 "${FILE}"
done
The script should be pretty easy to understand, and adapt easily to whatever MacGuffin you want to make work, provied you understand it.
The only tricky part is the rpath you pass to patchelf. Upi need to make sure you preserve the search paths, and precedence your software requires. Or you end up fixing one problem only to create another equally frustrating roadblock.
P.S. Don't forget the update the hashes for any file you down. In particular, you need to compile/install a different version of GNU libc, you will need to update that hash to match the version you want to use.

Cross compile CGO app on darwin for linux

I'm having issues trying to cross-compile a Go app on OS X to run on linux/amd64. The app in question is using libvips via this vips go package. As such, it is using CGO and needs to be compiled with CGO support.
I'm on Go 1.4 and running the following build command
GOOS=linux GOARCH=amd64 CGO_ENABLED=1 go build
but end up with a linker error
ld: unknown option: --build-id=none
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I'm assuming I probably need to add some kind of -ldflags argument but am not sure.
Is it possible to cross-compile CGO apps in this manner yet, or do I need to do a native-build on the target system to avoid issues and headaches?
Have a look at gonative. this allows you to cross-compile cgo code (as long as you are just using the stdlib).
Another approach would be to compile the linux binary using docker.
Fast-forwarding to 2022, using docker for cross-compiling CGO apps to other platforms is your best and cleanest choice. Build docker containers that contain the correct cross-platform compiler and C libraries. Here is how I cross-compile my Cgo applications with Docker. Here is the repo with the dockerfiles.

Fixing libc.so.6 unexpected reloc type 0x25

I'm trying to install gcc4.9 on a SUSE system without an internet connection. I compiled gcc on an Ubuntu machine and installed it into a prefix, then copied the prefix folder to the SUSE machine. When I tried to run it gcc complained about not finding GLIBC_2_14, so I downloaded an rpm for libc6 online and included it into the prefix folders. my LD_LIBRARY_PATH includes prefix/lib and prefix/lib64. When I try to run any program now (ls, cp, cat, etc) I get the error error while loading shared libraries: /home/***/prefix/lib64/libc.so.6: unexpected reloc type 0x25.
Is there any way I can fix this so that I can get gcc4.9 up and running on this system?
As an alternative, is it possible to build gcc staticaly so that I don't have to worry about linking at all when I transfer it between computers?
my LD_LIBRARY_PATH includes prefix/lib and prefix/lib64
See this answer for explanation of why this can't work.
Is there any way I can fix this so that I can get gcc4.9 up and running on this system?
Your best bet is to install whatever GCC package comes with the SuSE system, then use that GCC to configure and install gcc-4.9 on it.
If for some reason you can't do that, this answer has some of the ways in which you can build gcc-4.9 on a newer system and have it still work on an older one.
is it possible to build gcc staticaly so that I don't have to worry about linking at all when I transfer it between computers?
Contrary to popular belief, fully-static binaries are generally less portable then dynamic ones on Linux.

Compiling in other build environment

So we have this program which is being compiled in OpenSuse 13.1 with the following configuration:
GCC 4.6-15.1.3
GLIBC 2.14
Libcrypto 1.0
However, it's supposed to run with OpenSuse 10.3 which has the following configuration:
GCC 4.2-24
GLIBC 2.6.1-18
Libcrypto 0.9.8
The only dependency I could find so far was the __isoc99_sscanf which is introduced in GLIBC 2.7. I tried to fix this with writing my own sscanf function and replace it by adding the following line in my source code:
__asm__(".symver __isoc99_sscanf1, __isoc99_sscanf##GLIBC_2.7");
Now I'm left with the libcrypto dependency and it also looks like it's segfaulting on a munmap() (when i strace the program) function when I try to run it in the old OpenSuse environment (could be a GCC thing?)
So basically, I don't really know what the standard procedure is for fixing this kind of backwards compatibility issues. Any idea's on this?
Normally you would simply install the older gcc, glibc, and other libraries on the new OS (usually made available as RPMs for this reason) and make sure you compile only with those. It's an uphill battle to try to fix all the backwards incompatibilities yourself.
To be more thorough you could build in a chroot of the older OS, maybe even package it up into an RPM so the dependencies are automatically checked. Something like the Open Build Service makes this very easy.

How do I configure Qt for cross-compilation from Linux to Windows target?

I want to cross compile the Qt libraries (and eventually my application) for a Windows x86_64 target using a Linux x86_64 host machine. I feel like I am close, but I may have a fundamental misunderstanding of some parts of this process.
I began by installing all the mingw packages on my Fedora machine and then modifying the win32-g++ qmake.conf file to fit my environment. However, I seem to be getting stuck with some seemingly obvious configure options for Qt: -platform and -xplatform. Qt documentation says that -platform should be the host machine architecture (where you are compiling) and -xplatform should be the target platform for which you wish to deploy. In my case, I set -platform linux-g++-64 and -xplatform linux-win32-g++ where linux-win32-g++ is my modified win32-g++ configuration.
My problem is that, after executing configure with these options, I see that it invokes my system's compiler instead of the cross compiler (x86_64-w64-mingw32-gcc). If I omit the -xplatform option and set -platform to my target spec (linux-win32-g++), it invokes the cross compiler but then errors when it finds some Unix related functions aren't defined.
Here is some output from my latest attempt: http://pastebin.com/QCpKSNev.
Questions:
When cross-compiling something like Qt for Windows from a Linux host, should the native compiler ever be invoked? That is, during a cross compilation process, shouldn't we use only the cross compiler? I don't see why Qt's configure script tries to invoke my system's native compiler when I specify the -xplatform option.
If I'm using a mingw cross-compiler, when will I have to deal with a specs file? Spec files for GCC are still sort of a mystery to me, so I am wondering if some background here will help me.
In general, beyond specifying a cross compiler in my qmake.conf, what else might I need to consider?
Just use M cross environment (MXE). It takes the pain out of the whole process:
Get it:
$ git clone https://github.com/mxe/mxe.git
Install build dependencies
Build Qt for Windows, its dependencies, and the cross-build tools;
this will take about an hour on a fast machine with decent internet access;
the download is about 500MB:
$ cd mxe && make qt
Go to the directory of your app and add the cross-build tools to the PATH environment variable:
$ export PATH=<mxe root>/usr/bin:$PATH
Run the Qt Makefile generator tool then build:
$ <mxe root>/usr/i686-pc-mingw32/qt/bin/qmake && make
You should find the binary in the ./release directory:
$ wine release/foo.exe
Some notes:
Use the master branch of the MXE repository; it appears to get a lot more love from the development team.
The output is a 32-bit static binary, which will work well on 64-bit Windows.
(This is an update of #Tshepang's answer, as MXE has evolved since his answer)
Building Qt
Rather than using make qt to build Qt, you can use MXE_TARGETS to control your target machine and toolchain (32- or 64-bit). MXE started using .static and .shared as a part of the target name to show which type of lib you want to build.
# The following is the same as `make qt`, see explanation on default settings after the code block.
make qt MXE_TARGETS=i686-w64-mingw32.static # MinGW-w64, 32-bit, static libs
# Other targets you can use:
make qt MXE_TARGETS=x86_64-w64-mingw32.static # MinGW-w64, 64-bit, static libs
make qt MXE_TARGETS=i686-w64-mingw32.shared # MinGW-w64, 32-bit, shared libs
# You can even specify two targets, and they are built in one run:
# (And that's why it is MXE_TARGET**S**, not MXE_TARGET ;)
# MinGW-w64, both 32- and 64-bit, static libs
make qt MXE_TARGETS='i686-w64-mingw32.static x86_64-w64-mingw32.static'
In #Tshepang's original answer, he did not specify an MXE_TARGETS, and the default is used. At the time he wrote his answer, the default was i686-pc-mingw32, now it's i686-w64-mingw32.static. If you explicitly set MXE_TARGETS to i686-w64-mingw32, omitting .static, a warning is printed because this syntax is now deprecated. If you try to set the target to i686-pc-mingw32, it will show an error as MXE has removed support for MinGW.org (i.e. i686-pc-mingw32).
Running qmake
As we changed the MXE_TARGETS, the <mxe root>/usr/i686-pc-mingw32/qt/bin/qmake command will no longer work. Now, what you need to do is:
<mxe root>/usr/<TARGET>/qt/bin/qmake
If you didn't specify MXE_TARGETS, do this:
<mxe root>/usr/i686-w64-mingw32.static/qt/bin/qmake
Update: The new default is now i686-w64-mingw32.static
Another way to cross-compile software for Windows on Linux is the MinGW-w64 toolchain on Archlinux. It is easy to use and maintain, and it provides recent versions of the compiler and many libraries. I personally find it easier than MXE and it seems to adopt newer versions of libraries faster.
First, you will need an arch-based machine (virtual machine or docker container will suffice). It does not have to be Arch Linux, derivatives will do as well. I used Manjaro Linux.
Most of the MinGW-w64 packages are not available at the official Arch repositories, but there is plenty in AUR. The default package manager for Arch (Pacman) does not support installation directly from AUR, so you will need to install and use an AUR wrapper like yay or yaourt. Then installing MinGW-w64 version of Qt5 and Boost libraries is as easy as:
yay -Sy mingw-w64-qt5-base mingw-w64-boost
#yaourt -Sy mingw-w64-qt5-base mingw-w64-qt5-boost #if you use yaourt
This will also install the MinGW-w64 toolchain (mingw-w64-gcc) and other dependencies.
Cross-compiling a Qt project for windows (x64) is then as simple as:
x86_64-w64-mingw32-qmake-qt5
make
To deploy your program you will need to copy corresponding dlls from /usr/x86_64-w64-mingw32/bin/. For example, you will typically need to copy /usr/x86_64-w64-mingw32/lib/qt/plugins/platforms/qwindows.dll to program.exe_dir/platforms/qwindows.dll.
To get a 32bit version you simply need to use i686-w64-mingw32-qmake-qt5 instead. Cmake-based projects work just as easily with x86_64-w64-mingw32-cmake.
This approach worked extremely well for me, was the easiest to set-up, maintain, and extend.
It also goes well with continuous integration services. There are docker images available too.
For example, let's say I want to build QNapi subtitle downloader GUI. I could do it in two steps:
Start the docker container:
sudo docker run -it burningdaylight/mingw-arch:qt /bin/bash
Clone and compile QNapi
git clone --recursive 'https://github.com/QNapi/qnapi.git'
cd qnapi/
x86_64-w64-mingw32-qmake-qt5
make
That's it! In many cases, it will be that easy. Adding your own libraries to the package repository (AUR) is also straightforward. You would need to write a PKBUILD file, which is as intuitive as it can get, see mingw-w64-rapidjson, for example.
Ok I think I've got it figured out.
Based in part on https://github.com/mxe/mxe/blob/master/src/qt.mk and https://www.videolan.org/developers/vlc/contrib/src/qt4/rules.mak
It appears that "initially" when you run configure (with -xtarget, etc.), it configures then runs your "hosts" gcc to build the local binary file ./bin/qmake
./configure -xplatform win32-g++ -device-option CROSS_COMPILE=$cross_prefix_here -nomake examples ...
then you run normal "make" and it builds it for mingw
make
make install
so
yes
only if you need to use something other than msvcrt.dll (its default). Though I have never used anything else so I don't know for certain.
https://stackoverflow.com/a/18792925/32453 lists some configure params.
In order to compile Qt, one must run it's configure script, specifying the host platform with -platform (e.g. -platform linux-g++-64 if you're building on a 64-bit linux with the g++ compiler) and the target platform with -xplatform (e.g. -xplatform win32-g++ if you're cross compiling to windows).
I've also added this flag:
-device-option CROSS_COMPILE=/usr/bin/x86_64-w64-mingw32-
which specifies the prefix of the toolchain I'm using, which will get prepended to 'gcc' or 'g++' in all the makefiles that are building binaries for windows.
Finally, you might get problems while building icd, which apparently is something that is used to add ActiveX support to Qt. You can avoid that by passing the flag -skip qtactiveqt to the configure script. I've got this one out of this bug report: https://bugreports.qt.io/browse/QTBUG-38223
Here's the whole configure command I've used:
cd qt_source_directory
mkdir my_build
cd my_build
../configure \
-release \
-opensource \
-no-compile-examples \
-platform linux-g++-64 \
-xplatform win32-g++ \
-device-option CROSS_COMPILE=/usr/bin/x86_64-w64-mingw32- \
-skip qtactiveqt \
-v
As for yout questions:
1 - Yes. The native compiler will be called in order to build some tools that are needed in the build process. Maybe things like qconfig or qmake, but I'm not entirely sure which tools, exactly.
2 - Sorry. I have no idea what specs files are in the context of compilers =/ . But as far as I know, you wouldn't have to deal with that.
3 - You can specify the cross compiler prefix in the configure command line instead of doing it in the qmake.conf file, as mentioned above. And there's also that problem with idc, whose workaround I've mentioned as well.

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