Trying to make a bot that when the users click on the reaction there discord id goes into an embed Field and if they un click or click another emoji they end up in the field. This is gonna be used for a voting bot that once a certain number of users click yes or no a decision will be made to accept a user or deny a user. Any help?
exports.run = async (client, message, args) => {
message.delete({ timeout: 100 });
if (!args[0]) return message.reply('You need to supply the question');
let embed = new Discord.MessageEmbed()
.setTitle(args.join(' '))
.setDescription('Poll created by ' + message.author.tag)
.addField('Status', 'Voting is currently open.')
.setColor('#ffd700')
.attachFiles(new Discord.MessageAttachment('https://i.imgur.com/QUmbq9o.png', 'thumbnail.png'))
.setThumbnail('attachment://thumbnail.png')
.setFooter('Bot created by James (Rock)₇₇₇');
message.channel.send(embed).then(async msg => {
await msg.react('👍');
await msg.react('👎');
await msg.react('🤷');
await msg.react('🗑️');
const threshold = 6;
async function stop(result) {
collector.stop();
const newEmbed = new Discord.MessageEmbed(msg.embeds[0]);
newEmbed.title = newEmbed.title + ' [CLOSED]';
newEmbed.fields[0] = { name: 'Status', value: 'Voting is now closed.\n' + result };
newEmbed.setThumbnail('attachment://thumbnail.png');
await msg.edit(newEmbed);
msg.reactions.removeAll();
}
async function update() {
const newEmbed = new Discord.MessageEmbed(embed);
const userYes = (votes['👍'].size === 0)? '-' : [...votes['👍']];
const userNo = (votes['👎'].size === 0)? '-' : [...votes['👎']];
const userUnsure = (votes['🤷'].size === 0)? '-' : [...votes['🤷']];
newEmbed.addFields(
{ name: `User Yes (${votes['👍'].size}/${threshold})`, value: userYes, inline: true },
{ name: `User No (${votes['👎'].size}/${threshold})`, value: userNo, inline: true },
{ name: 'User Unsure', value: userUnsure, inline: true }
);
await msg.edit(newEmbed);
if (votes['👍'].size >= threshold) {
await stop('This answer is good enough to get accepted and an upvote.');
// do something
} else if (votes['👎'].size >= threshold) {
await stop('This answer is not good enough to get accepted and an upvote.');
// do something
}
}
const votes = {
'👍': new Set(),
'👎': new Set(),
'🤷': new Set(),
'🗑️': new Set()
};
update();
const collector = msg.createReactionCollector((reaction, user) => !user.bot , { dispose: true });
collector.on('collect', async (reaction, user) => {
if (['👍', '👎', '🤷', '🗑️'].includes(reaction.emoji.name)) {
const userReactions = msg.reactions.cache.filter(reaction => reaction.users.cache.has(user.id));
for (const userReaction of userReactions.values()) {
if (userReaction.emoji.name !== reaction.emoji.name || reaction.emoji.name === '🗑️') {
userReaction.users.remove(user.id);
votes[userReaction.emoji.name].delete(user);
}
}
votes[reaction.emoji.name].add(user);
} else {
reaction.remove();
}
update();
});
collector.on('remove', (reaction, user) => {
votes[reaction.emoji.name].delete(user);
update();
});
});
};
module.exports.help = {
name: "poll"
}
You can read this page from the discord.js guide about reaction collectors, it tells you everything you need to know. You can read this for more info about the .createReactionCollector() method.
There are multiple ways to acheive what you want once you make the reaction collector but I beleive the easiest would look something like this:
message.channel.send('your_message_here')
.then(async function(message) {
await message.react('👍');
await message.react('👎');
await message.react('🤷');
const filter = (reaction, user) => {
return ['👍', '👎', '🤷'].includes(reaction.emoji.name) && user.id === ogauthor
}
const collector = message.createReactionCollector(filter)
collector.on('collect', (reaction, user) => {
async function collect() {
if (!user.bot) {
if (reaction.emoji.name === '👍') {
//code here
}
//repeat this for the rest of your reactions
reaction.users.remove(user.id) //you can remove the reaction once they react to it and their name is added.
}
}
collect()
});
})
One problem is that this will run forever so you should add a timer to it.
You can use Reaction Collectors for this case to listen to reactions and list them depending on it.
I've made the code below, it works as expected:
message.delete({ timeout: 100 });
if (!args[0]) return message.reply('You need to supply the question');
let embed = new Discord.MessageEmbed()
.setTitle(args.join(' '))
.setDescription('Poll created by ' + message.author.tag)
.setColor('#ffd700')
.setThumbnail("https://i.imgur.com/QUmbq9o.png")
.addFields({name: "User Yes", value: 'None'}, {name: "User No", value: 'None'}, {name: "User Hum", value: 'None'})
.setFooter("Bot created by James (Rock)₇₇₇");
message.channel.send(embed).then(async msg => {
await msg.react('👍');
await msg.react('👎');
await msg.react('🤷');
const filter = (reaction, user) => {
return ["👍", "👎", "🤷"].includes(reaction.emoji.name);
};
const collector = await msg.createReactionCollector(filter);
collector.on('collect', (reaction, user) => {
const reactionsList = ["👍", "👎", "🤷"];
const fieldTitle = ["User Yes", "User No", "User Hum"];
var reactions = reaction.message.reactions.cache.array();
for(var reactionID in reactions) {
for (var i = 0; i < reactionsList.length; i++) {
if(reactionsList[i] === reaction.emoji.name){
let fieldDescription = user.id + "\n";
var users = reactions[reactionID].users.cache.array();
for(var userID in users){
if(users[userID].id === client.user.id || users[userID].id === user.id) continue;
fieldDescription += users[userID].id + "\n";
}
embed.spliceFields(i, 1, {name: fieldTitle[i], value: fieldDescription})
}
}
}
msg.edit(embed);
});
})
I have slightly modified your code and added code to track votes, edit the embed and check when the votes reach the threshold.
Demonstration
Code
message.delete({ timeout: 100 });
if (!args[0]) return message.reply('You need to supply the question');
let embed = new Discord.MessageEmbed()
.setTitle(args.join(' '))
.setDescription('Poll created by ' + message.author.tag)
.addField('Status', 'Voting is currently open.')
.setColor('#ffd700')
.attachFiles(new Discord.MessageAttachment('https://i.imgur.com/QUmbq9o.png', 'thumbnail.png'))
.setThumbnail('attachment://thumbnail.png')
.setFooter('Bot created by James (Rock)₇₇₇');
message.channel.send(embed).then(async msg => {
await msg.react('👍');
await msg.react('👎');
await msg.react('🤷');
await msg.react('🗑️');
const threshold = 1;
async function stop(result) {
collector.stop();
const newEmbed = new Discord.MessageEmbed(msg.embeds[0]);
newEmbed.title = newEmbed.title + ' [CLOSED]';
newEmbed.fields[0] = { name: 'Status', value: 'Voting is now closed.\n' + result };
newEmbed.setThumbnail('attachment://thumbnail.png');
await msg.edit(newEmbed);
msg.reactions.removeAll();
}
async function update() {
const newEmbed = new Discord.MessageEmbed(embed);
const userYes = (votes['👍'].size === 0)? '-' : [...votes['👍']];
const userNo = (votes['👎'].size === 0)? '-' : [...votes['👎']];
const userUnsure = (votes['🤷'].size === 0)? '-' : [...votes['🤷']];
newEmbed.addFields(
{ name: `User Yes (${votes['👍'].size}/${threshold})`, value: userYes, inline: true },
{ name: `User No (${votes['👎'].size}/${threshold})`, value: userNo, inline: true },
{ name: 'User Unsure', value: userUnsure, inline: true }
);
await msg.edit(newEmbed);
if (votes['👍'].size >= threshold) {
await stop('This answer is good enough to get accepted and an upvote.');
// do something
} else if (votes['👎'].size >= threshold) {
await stop('This answer is not good enough to get accepted and an upvote.');
// do something
}
}
const votes = {
'👍': new Set(),
'👎': new Set(),
'🤷': new Set(),
'🗑️': new Set()
};
update();
const collector = msg.createReactionCollector((reaction, user) => !user.bot , { dispose: true });
collector.on('collect', async (reaction, user) => {
if (['👍', '👎', '🤷', '🗑️'].includes(reaction.emoji.name)) {
const userReactions = msg.reactions.cache.filter(reaction => reaction.users.cache.has(user.id));
for (const userReaction of userReactions.values()) {
if (userReaction.emoji.name !== reaction.emoji.name || reaction.emoji.name === '🗑️') {
userReaction.users.remove(user.id);
votes[userReaction.emoji.name].delete(user);
}
}
votes[reaction.emoji.name].add(user);
} else {
reaction.remove();
}
update();
});
collector.on('remove', (reaction, user) => {
votes[reaction.emoji.name].delete(user);
update();
});
});
Related
So I am working on a Discord bot using discord.js and I am stumped with how I would get the reaction from a specific embed. My current reaction function looks for any check mark react and approves the next row in the database. I need it so that the row that corresponds to the embed is updated since the row will be altered whenever a check mark is added as a reaction to any message.
I have tried adding a number variable to the embed and using that as the result number however it did not work. I am very new to this (which is also why it may not be the best code you have ever seen) so I apologise in advance for anything that I may have missed/got wrong.
const timer = ms => new Promise(res => setTimeout(res, ms))
async function load () { // We need to wrap the loop into an async function for this to work
for (var i = 0; i => 0; i++) {
var sql = "SELECT * FROM shouts WHERE status = 'awaiting notification' LIMIT 1";
connection.query(sql, function (err, result) {
if (result.length > 0) {
var updatesql = "UPDATE shouts SET status = 'awaiting verification' WHERE ID = " + result[0].id
connection.query(updatesql, function (upderror, updresult) {
const uploadembed = new djs.MessageEmbed()
.setColor('#010101')
.setTitle('New Upload')
.setImage(result[0].file_link)
.addFields(
{ name: 'Name', value: result[0].file_name, inline: true },
{ name: 'Link', value: result[0].file_link, inline: true }
)
.setFooter({ text: 'Uploaded pending' })
.setTimestamp()
client.channels.fetch('855605483401773066').then(channel => channel.send({ embeds: [uploadembed] }).then(react => {
react.react("✅");
react.react("❌");
}));
})
}
})
await timer(5000); // then the created Promise can be awaited
}
}
load();
client.on('messageReactionAdd', (reaction, user) => {
var sql = "SELECT id, file_name, uploaded_on, file_link FROM shouts WHERE status = 'awaiting verification'";
connection.query(sql, function (err, result) {
if (reaction.emoji.name == '✅' && !user.bot) {
var updatesql = "UPDATE shouts SET status = 'confirmed' WHERE ID = " + result[0].id
connection.query(updatesql, function (upderror, updresult) {
const uploadembed = new djs.MessageEmbed()
.setColor('#44dd44')
.setTitle('Upload Approved')
.setImage(result[0].file_link)
.addFields(
{ name: 'Name', value: result[0].file_name, inline: true },
{ name: 'Link', value: result[0].file_link, inline: true }
)
.setFooter({ text: 'Approved by ' + user.username })
.setTimestamp()
reaction.message.edit({ embeds: [uploadembed] }).then(react => {
react.reactions.removeAll();
})
})
}
})
})```
Any help at all is greatly appreciated.
So I made this poll command that people without admin could make polls. To prevent spam, there is a verify step for everyone without admin. But when you react to the poll to verify it, it only works for the person making the poll. And not the admin that's supposed to check if it's not spam.
So when the admin reacts nothing happens but when the person that made the poll reacts to it, it verifies the poll and sends it to the main channel.
Code is down below is someone could help! 'Appreciate it!
const {Client, Collection, GuildMember, User, MessageEmbed, Message} = require("discord.js");
const ms = require("ms");
const delay = (msec) => new Promise((resolve) => setTimeout(resolve, msec));
module.exports.run = async(client, message, args, user, reaction) => {
var woord = '!poll'
var question = args.slice(0).join(' ')
var poll = new MessageEmbed()
.setTitle(`${message.author.username} wil een poll maken.`)
.setDescription(question)
.setColor('#eb8dd8')
.setFooter(`Poll gemaakt door: `+ message.author.username)
var success = new MessageEmbed()
.setDescription(question)
.setColor('#eb8dd8')
.setFooter("Poll started door: "+ message.author.username)
if(message.content.includes(woord)) {
message.delete({timeout:0})
}
if(!message.member.roles.cache.some(r => r.name === 'Barman')) {
if(message.channel.name.includes("🙇-poll")) {
if(args[0]) {
message.delete()
message.guild.channels.create(message.author.username, { permissionOverwrites:[
{
deny: 'VIEW_CHANNEL',
id: message.guild.id
},
{
allow: 'VIEW_CHANNEL',
id: message.author.id
},
],
}).then(channel => {
channel.send(poll).then(poll => {
poll.react('✅')
.then(() => poll.react('❌'));
})
})
} else {
message.delete()
}
}
} else {
var pollChannel = client.channels.cache.get('876531134702448701')
pollChannel.send(success).then(success => {
success.react('✅')
.then(() => success.react('❌'))
})
}
client.on('messageReactionAdd', (reaction, user) => {
const deleteChannel = message.guild.channels.cache.find(channel => channel.name.toLowerCase() === user.username);
var pollChannel = client.channels.cache.get('876531134702448701')
if(reaction.emoji.name === '✅') {
if(message.guild.channels.cache.find(channel => channel.name.toLowerCase() === user.username)) {
deleteChannel.delete()
.then(channel => {
pollChannel.send(success).then(success =>{
success.react('✅')
.then(() => success.react('❌'))
})
})
}
} if(reaction.emoji.name === '❌') {
if(message.guild.channels.cache.find(channel => channel.name.toLowerCase() === user.username)) {
deleteChannel.delete()
}
}
})
}
module.exports.help = {
name: "poll"
}
At the start of your function you can do this:
const questions = new Collection();
questions.set("What is the color of healthy grass?", "green");
questions.set("How many vowels are there in these letters: apple", "2");
const chosen = questions.randomKey()
await message.channel.send(`Please answer the question. This is to prevent spam. Make sure your spelling is correct. You have 30 seconds —> ${chosen}`)
try {
await message.channel.awaitMessages((m) => m.author.id === message.author.id && m.content.toLowerCase() === questions.get(chosen), {
time: 30000,
max: 1
})
} catch(err) {
return message.channel.send("You ran out of time to answer correctly!")
}
//code to make poll
Your awaitMessages syntax may be different on v13. You can also replace my questions, and add as many as you want!
const optionsEmbed = new Discord.MessageEmbed()
.setTitle("What would you like to setup?")
.setDescription(":one: Prefix\n:two: Mod Log Channel")
.setColor('RANDOM');
message.channel.send(optionsEmbed)
.then(async (msg) => {
await msg.react('1️⃣');
await msg.react('2️⃣');
const filter = (reaction, user) => {
return reaction.emoji.name === '1️⃣' || reaction.emoji.name === '2️⃣' && user.id === message.author.id;
};
const collector = message.createReactionCollector(filter, {
time: 30000
});
let collected = 0;
collector.on('collect', (reaction, user) => {
collected++;
if (reaction.emoji.name === "one") return managePrefix();
if (reaction.emoji.name === "two") return manageModLogChannel();
msg.delete();
collector.end();
});
collector.on('end', collected => {
if (collected === 0) return message.channel.send("You took too long to react, cancelled setup.");
});
});
async function managePrefix() {
const getCurrentPrefix = await message.getServerDatabase(message.guild.id, "prefix")
const currentPrefixEmbed = new Discord.MessageEmbed()
.setTitle("Info")
.setDescription("Current Prefix: " + getCurrentPrefix + "\n\nPlease reply with the new prefix or *cancel* to cancel.")
.setColor('RED');
message.channel.send(currentPrefixEmbed)
.then(async (msg) => {
const filter = (msgg, user) => {
return user.id == message.author.id;
}
const collector = message.channel.createMessageCollector(filter, {
time: 60000
});
let collected = 0;
collector.on('collect', async (m) => {
collected++;
msg.delete()
if (m.content.toLowerCase() === "cancel") {
m.delete();
return collector.end()
}
await message.setServerDatabase(message.guild.id, "prefix", m.content)
await m.reply("Set prefix to `" + m.content + "`");
collector.end()
});
collector.on('end', collected => {
if (collected === 0) return message.channel.send("You took too long to respond, cancelled setup.")
});
});
}
async function manageModLogChannel() {
const getCurrentPrefix = await message.getServerDatabase(message.guild.id, "modLogChannel")
const currentPrefixEmbed = new Discord.MessageEmbed()
.setTitle("Info")
.setDescription("Current ModLogChannel: <#" + getCurrentPrefix + ">\n\nPlease reply with the new channel or *cancel* to cancel.")
.setColor('RED');
message.channel.send(currentPrefixEmbed)
.then(async (msg) => {
const filter = (msgg, user) => {
return user.id == message.author.id;
}
const collector = message.channel.createMessageCollector(filter, {
time: 60000
});
let collected = 0;
collector.on('collect', async (m) => {
collected++;
msg.delete()
if (m.content.toLowerCase() === "cancel") {
m.delete();
return collector.end()
}
if (!m.mentions.channels.first()) {
m.delete()
message.channel.send("Not a valid channel, cancelled setup.");
return collector.end();
}
const channel = m.mentions.channels.first();
await message.setServerDatabase(message.guild.id, "modLogChannel", channel.id)
await m.reply("Set channel to `<#" + m.content + ">`");
collector.end()
});
collector.on('end', collected => {
if (collected === 0) return message.channel.send("You took too long to respond, cancelled setup.")
});
});
}
I am trying to make a config command, upon reacting to the first embed.. nothing happens.
If that first listener is not working, then I doubt the message collectors are working either.
The user should be able to react to a main embed which asks them if they want to change the prefix or mod log channel, from there it will then ask them what they want to change it to with the cancel option, it then saves it in the database using the custom functions (message.getServerDatabase and message.setServerDatabase())
Does anyone know what I'm doing wrong?
The reason it is not working as you want it to is that you are calling the .createReactionCollector() method on the wrong Message object. You should create the reaction collector on msg instead of message.
Like this:
const collector = msg.createReactionCollector(filter, {
time: 30000
});
Also collector.end() is not a function, you probably want to use collector.stop() instead.
So far I got the bot to add the message to a specific channel when the ⭐ reaction is triggered. I am stuck now... I'm trying to add a threshold where it takes a certain amount of ⭐ reactions to trigger the push the specific channel. Any help will be greatly apperciated.
const handleStarboard = async () => {
const starboard = bot.channels.cache.find(channel => channel.name.toLowerCase() === 'starboard');
const msgs = await starboard.messages.fetch({ limit: 100 });
const existingMsg = msgs.find(msg =>
msg.embeds.length === 1 ?
(msg.embeds[0].footer.text.startsWith(reaction.message.id) ? true : false) : false);
if(existingMsg) existingMsg.edit(`${reaction.count} - ⭐`);
else {
const embed = new MessageEmbed()
.setAuthor(reaction.message.author.tag, reaction.message.author.displayAvatarURL())
.addField('Url', reaction.message.url)
.setDescription(reaction.message.content)
.setFooter(reaction.message.id + ' - ' + new Date(reaction.message.createdTimestamp));
if(starboard)
starboard.send('1 - ⭐', embed);
}
}
if(reaction.emoji.name === '⭐') {
if(reaction.message.channel.name.toLowerCase() === 'starboard') return;
if(reaction.message.partial) {
await reaction.fetch();
await reaction.message.fetch();
handleStarboard();
}
else
handleStarboard();
}
});
bot.on('messageReactionRemove', async (reaction, user) => {
const handleStarboard = async () => {
const starboard = bot.channels.cache.find(channel => channel.name.toLowerCase() === 'starboard');
const msgs = await starboard.messages.fetch({ limit: 100 });
const existingMsg = msgs.find(msg =>
msg.embeds.length === 1 ?
(msg.embeds[0].footer.text.startsWith(reaction.message.id) ? true : false) : false);
if(existingMsg) {
if(reaction.count === 0)
existingMsg.delete({ timeout: 2500 });
else
existingMsg.edit(`${reaction.count} - ⭐`)
};
}
if(reaction.emoji.name === '⭐') {
if(reaction.message.channel.name.toLowerCase() === 'starboard') return;
if(reaction.message.partial) {
await reaction.fetch();
await reaction.message.fetch();
handleStarboard();
}
else
handleStarboard();
}
});
I am new to Express and writing the code to get the list from my database. I'm trying to update the quantity of the items in my list. Now there can be multiple items and quantity for those items needs to be updated accordingly. The problem I am facing is when I try to get the list and update item accordingly, before my for loop executes to update the item it doesn't update the item's quantity in the database and saves the order. What am I doing wrong?
I have used async functions, promises and flags to update the items quantity in the database but none helps.
This is my code for to get and update the item's quantity
const Express = require("express");
const app = Express.Router();
const Menu = require("../../models/Menu");
const Order = require("../../models/order");
const User = require("../../models/user");
app.post(
"/create",
async function(req, res) {
var myorder = {};
var orderList = [];
var ordDetail = [];
var UpdateMenus = [];
orderList = JSON.parse(JSON.stringify(req.body["OD"]));
if(orderList.length>0){
const user = await User.findOne({ _id: req.user.id })
.then(user => {
if (!user) {
return res.status(400).json({ error: "User Not Found" });
}
})
.then(() => {
var order = Order({
user: req.user.id
});
myorder = order;
(async function loop() {
for (i = 0; i < orderList.length; i++) {
const ordt = new Object({
menu: orderList[i]["menuId"],
order: myorder.id,
prize: orderList[i]["prize"],
quantity: orderList[i]["quantity"]
});
await Menu.findOne({ _id: orderList[i]["menuId"] })
.exec()
.then(menu => {
if (menu) {
if (menu.quantity >= ordt.quantity) {
menu.quantity = menu.quantity - ordt.quantity;
const editmenu = menu;
(async function updateTheMenu() {
await Menu.findOneAndUpdate(
{ _id: menu.id },
{ $set: editmenu },
{
new: true,
useFindAndModify: false
}
).then(updateMenu => {
console.log(updateMenu);
ordDetail.push(ordt);
});
})();
} else {
return res.status(400).json({
error:
menu.MenuText +
"" +
ordt.quantity +
" Qunatity Is Not Available"
});
}
}
});
}
})();
}).then(()=>{
order
.save()
.then(order => {
if (!order) {
return res.json({ error: "Order is not saved" });
}
res.status(200).json(order);
})
.catch(error => {
return res
.status(400)
.json({ error: "Fields are Not Correct" });
});
});
}
}
);
There are few things wrong with your code:
If you use await then you don't need to use then. You can just assign to a variable. Example:
const menu = await Menu.findOne({ _id: orderList[i]["menuId"] })
You don't need to wrap your loop and every await call in async functions. They are already in an async function.
You can write your response handler like this:
app.post('/create', async function(req, res) {
var myorder = {};
var orderList = [];
var ordDetail = [];
var UpdateMenus = [];
orderList = JSON.parse(JSON.stringify(req.body['OD']));
if (orderList.length > 0) {
const user = await User.findOne({ _id: req.user.id });
if (!user) {
return res.status(400).json({ error: 'User Not Found' });
}
var order = Order({
user: req.user.id
});
myorder = order;
for (i = 0; i < orderList.length; i++) {
const ordt = new Object({
menu: orderList[i]['menuId'],
order: myorder.id,
prize: orderList[i]['prize'],
quantity: orderList[i]['quantity']
});
const menu = await Menu.findOne({ _id: orderList[i]['menuId'] });
if (menu) {
if (menu.quantity >= ordt.quantity) {
menu.quantity = menu.quantity - ordt.quantity;
const editmenu = menu;
const updateMenu = await Menu.findOneAndUpdate(
{ _id: menu.id },
{ $set: editmenu },
{
new: true,
useFindAndModify: false
}
);
console.log(updateMenu);
ordDetail.push(ordt);
} else {
return res
.status(400)
.json({
error:
menu.MenuText +
'' +
ordt.quantity +
' Qunatity Is Not Available'
});
}
}
}
try {
const savedOrder = await order.save();
if (!savedOrder) {
return res.json({ error: 'Order is not saved' });
}
res.status(200).json(savedOrder);
} catch (error) {
return res.status(400).json({ error: 'Fields are Not Correct' });
}
}
});