How to use "pan screen" on Android Studio? - android-studio

I have found a function recently in Android Studio named "pan screen". It is located at the right side of design window. But I didn't find any description for it.

If you zoom in your design much enough so it no longer fits on in your design area in Android Studio, you can hit pan icon and drag your design around.

The image you have shown in is Zoom and Pan Controls which allows you to zoom in and out of the design , Now the Pan button will help you to pan around to find the areas
that are unable or not visible to see when zoomed in.

Pan is swing in a horizontal or vertical plane, typically to give a panoramic effect or follow a subject.
Pan in Android studio, you can hold space bar and drag the screen to view those area currently is not visible.

When a user zooms in the layout so much that you are unable to see all items in the layout, you can click on the pan option and then afterwards move the layout without accidently moving the items in the layout.

Related

Why does Android Studio never show layout decorations when I open it?

As you can see in the image below, every time I open a project in Android Studio, the layout decorations option is deselected. How can I have it selected for default?
look on the top left of constraintLayout that you currently open, click on the eye icon and then click Show Layout Decorations. then you will be able to see it. but i don't know how to access it.
I think is not possible. I never see about that the solution

Android Studio (3.3.1). Layout decorations are not visible

Im learning Android studio now and encounter this problem with Layout Preview. I cant see phone frame.Ok, it's not big deal, but in result I see that the toolbar was not counted in design. For better understanding look at picture Virtual Device and Layout preview comparison. For layout preview and virtual device I picked Nexus 6. Screen sizes should be exactly the same. In the picture you can see the button in the layout preview. But in the virtual device the button is almost completely out of the screen bounds.
This is a link to my app
HelloWorldApp
WORKS!!!
Click that 'eye' icon and select the 'Show layout decorations'. Done.
Try this,
Click on Preview-> Visibility Symbol which named as view options
There is one option, Show Layout Decorations , Select this options.
For reference find below image:
I hope its work for you.
You can try to select device and theme for your preview window see attached image
https://i.stack.imgur.com/RB0QG.png
In the new version, you can see this feature in the 'layout validation' vertical bar on the right.

Android Studio: Part of Design View Hidden

This is a new one for me. In Design view I am unable to see the first 150 pixels of the design view window-- including the buttons/options to the left of the AppTheme button. I've tried the Pan and Zoom tool, which seems to do nothing. It shows the full view and blueprint view filling the Pan and Zoom tool interface. Any idea how to fix this:
"Window" -> "Restore Default Layout" worked for me.
I had the same problem.
Just drag the mouse where your projects are to the far left of the screen and slowly move with your mouse over to the right until you will see somewhere in the middle resize pointer- thats your design view border. Click it and move to the right and it should appear!
If you want i can try to make a gif how to do it if the above does not help.

How do I change the size of icons in Android Studio?

I'm building an app with Android Studio, and one of my activities (which lets the user draw on a canvas) has a 'toolbar', with things like 'Clear', 'Undo', 'Redo' etc.
I'm using the built-in icons for this - ie I go to the 'Drawables' folder, right-click, go to 'Add vector asset' and then select the appropriate icon. I've figured out that I can change the size of the icon that gets added, but I can't figure out how to use that.
So, on a phone screen, I'd like to use the standard 24dp icons. However, on a tablet screen, I'd like the icon to be bigger, as they're a bit lost on the bigger screen.
I can't figure out how to do this, though, and I'm not even sure whether I'm using the right approach. I know I can create different drawables sub-folders for different densities, but it's not so much the density that matters as the actual screen size.
What's the best way to go about this?
You should increase the toolbar height, the icon will fit its container automatically.
In case, if you want to change the size of the icon, double-click the xml file of the icon and change the width and height inside. Do not touch the viewportWidth and viewportHeight parameters!
In general, you should not do this, as it wouldn't follow the google guidelines.
app:itemIconsize="30dp"

J2ME, LWUIT (V. 1.2) - Menu bar from bottom to the right of the screen!

I'm working with the mobile graphic framework LWUIT (V. 1.2) to develop an application for Nokia N97.
Results are striking and elegant but I have a problem: when I rotate mobile screen, menu bar doesn't switch from bottom to the right of screen. Commands remain on the bottom while correspondent mobile buttons are now on the right...
Is there an event that I can intercept when the user open or rotate mobile screen? Or I have to extend some library class to make this behaviour automatic? Or anithing else?
Anyone of you can describe a solution?
Thanks in advance
I didn't use LWUIT much, but you can insert following parameter to jad:
Nokia-MIDlet-App-Orientation: portrait
This should disable auto-rotating on Nokia S60 5th.
If you want to catch an event when the screen rotates, you can check canvas.getWidth() and canvas.getHeight(). If device's screen is not square, its width and height should change.

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