I'm working on creating an events system with Azure ServiceBus, I find events generally hits reliably at the scheduled time I had them set to run - so if event 'pop' is supposed to run at 12:30pm it generally would be delivered at that time to my reciever.
I wanted to know is there a guarantee that events are always fired within the scheduled time or is that more of a suggested time and the system can get clogged and backlogged causing longer queues to form?
There are quite a few differences between messages (which are handled with Service Bus) and events, as you can see in the article Choose between Azure messaging services - Event Grid, Event Hubs, and Service Bus.
An event is a lightweight notification of a condition or a state change. The publisher of the event has no expectation about how the event is handled. The consumer of the event decides what to do with the notification. Events can be discrete units or part of a series.
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A message is raw data produced by a service to be consumed or stored elsewhere. The message contains the data that triggered the message pipeline.
It sounds like you need a reliable way to have a timer trigger execute on a specific time. Service Bus is not the correct service for that, since "the message enquing time does not mean that the message will be sent at that time. It will get enqueued, but the actual sending time depends on the queue's workload and its state." (see BrokeredMessage.ScheduledEnqueueTimeUtc Property).
For handling the triggering in a reliable way, you could use services like Logic Apps (if you want to create it low-code/no-code) or Azure Functions (for the Serverless solution with code).
If you're actually looking for events, consider Event Grid.
I have function apps running in two different regions for redundancy. i.e. there are two separate apps in azure portal (deployed from the same code). So both apps have the function that input binds to the same storage queue. Would all messages be delivered to both or would the messages get split between the two?
I am using C#, dotnet core, and Functions 2.0.
You do not have to worry about it. The function runtime will lock the messages using the default storage queue behavior.
From the docs:
The queue trigger automatically prevents a function from processing a queue message multiple times; functions do not have to be written to be idempotent.
Now I do know the docs are talking about one function that is scaling out but the same applies to two functions with the same qeueue binding.
So
Would all messages be delivered to both or would the messages get split between the two?
The latter, messages will split between the two.
Is anyone seeing anything different with this? I'm using the Azure Message Bus Queues, but it should be the same. I can see in our log where the queue starts processing the item at almost exactly the same time and it does it twice which matches the number of function apps pointing to the same queue. It doesn't do it every time, but often enough where I can say it's not locking the message from being picked up multiple times.
This might be the case for a single function app that has logic to mitigate processing the same message twice.
However:
I Have seen a scaled function app using a queue trigger sometimes getting the same message on multiple instances.
You have to be prepared for that when scaling the function.
According to this doc service bus supports two modes Receive-and-Delete and Peek-Lock.
If using Peek-Lock Mode if the consumer crashes/hangs/do a very long GC right after processing the message, but before the messageId is "Completed" and visibility time expires there's a chance that same message is delivered twice.
Then how does Microsoft says that Service Bus supports at most once delivery mode. Is it because of the Receive-and-Delete mode which sends messages only once.But then again, if something happens while consumers are processing the message then that valuable info is lost.
If yes then what is the best way to ensure exact once delivery using Azure Services Bus as Queue and Azure Functions as Consumers.
P.S. The one approach I can think of is storing MessageID's in blob but since in my case number of MessageID's could be very large storing and loading all of them is not right approach.
Azure Functions will always consume Service Bus messages in Peek-Lock mode. Exactly Once delivery is basically not possible in general case: there's always a chance that consuming application will crash at wrong time just before completing the message, and then the message will be re-delivered.
You should strive to implement Effectively Once processing. This is usually achieved with idempotent message processor.
Storing MessageID's (consumer-side de-duplication) is one option. You could have a policy to clean up old Message IDs to keep the size of such storage manageable. To make this 100% reliable you would have to store Message ID in the same transaction as other modifications done by processor.
Other options really depend on your processing scenario. Find a way to make it idempotent - so that processing the same message multiple times is functionally same as processing it just once.
If there are no longer any publishers or subscribers reading nor writing to a Queue, Topic, or Subscription, because of crashes or other abnormal terminations (instance restart, etc.), is that Queue/Topic/Subscription effectively orphaned?
I tested this by creating a few Queues, and then terminating the applications. Those Queues were still on the Service Bus a long time later. It seems that they will just stay there forever. That would be wonderful if we WANTED that behavior, but in this case, we do not.
How can we detect and delete these Queues, Topics, and Subscriptions? They will count towards Azure limits, etc, and we cannot have these orphaned processes every time an instance is restarted/patched/crashes.
If it helps make the question clearer, this is a unique situation in which the Queues/Topics/Subscriptions have special names, or special Filters, and a very limited set of publishers (1) and subscribers (1) for a limited time. This is not a case where we want survivability. These are instance-specific response channels. Whether we use Queues or Subscriptions is immaterial. If the instance is gone, so is the need for that Queue (or Subscription).
This is part of a solution where each web role has a dedicated response channel that it monitors. At any time, this web role may have dozens of requests pending via other messaging channels (Queues/Topics), and it is waiting for the answers on multiple threads. We need the response to come back to the thread that placed the message, so that the web role can respond to the caller. It is no good in this situation to simply have a Subscription based on the machine, because it will be receiving messages for other threads. We need each publishing thread to establish a dedicated response channel, so that the only thing on that channel is the response for that thread.
Even if we use Subscriptions (with some kind of instance-related filter) to do a long-polling receive operation on the Subscription, if the web role instance dies, that Subscription will be orphaned, correct?
This question can be boiled down like so:
If there are no more publishers or subscribers to a Queue/Topic/Subscription, then that service is effectively orphaned. How can those orphans be detected and cleaned up?
In this scenario you are looking for the Queue/Subscriptions to be "dynamic" in nature. They would be created and removed based on use as opposed to the current explicit provisioning model for these entities. Service Bus provides you with the APIs to perform create/delete operations so you can plug these on role OnStart/OnStop events appropriately. If those operations fail for some reason then the orphaned entities will exist. Again you can run clean up operation on them based on some unique identifier for the name of the entities. An example of this can be seen here: http://windowsazurecat.com/2011/08/how-to-simplify-scale-inter-role-communication-using-windows-azure-service-bus/
In the near future we will add more metadata and query capabilities to Queues/Topics/Subscriptions so you can see when they were last accessed and make cleanup decisions.
Service Bus Queues are built using the “brokered messaging” infrastructure designed to integrate applications or application components that may span multiple communication protocols, data contracts, trust domains, and/or network environments. The allows for a mechanism to communicate reliably with durable messaging.
If a client (publisher) sends a message to a service bus queue and then crashes the message will be stored on the Queue until as consumer reads the message off the queue. Also if your consumer dies and restarts it will just poll the queue and pick up any work that is waiting for it (You can scale out and have multiple consumers reading from queue to increase throughput), Service Bus Queues allow you to decouple your applications via durable cloud gateway analogous to MSMQ on-premises (or other queuing technology).
What I'm really trying to say is that you won't get an orphaned queue, you might get poisoned messages that you will need to handled, this blog post gives some very detailed information re: Service Bus Queues and their Capacity and Quotas which might give you a better understanding http://msdn.microsoft.com/en-us/library/windowsazure/hh767287.aspx
Re: Queue Management, you can do this via Visual Studio (1.7 SDK & Tools) or there is an excellent tool called Service Bus Explorer that will make your life easier for queue managagment: http://code.msdn.microsoft.com/windowsazure/Service-Bus-Explorer-f2abca5a
*Note the default maximum number of queues is 10,000 (per service namespace, this can be increased via a support call)
As Abhishek Lai mentioned there is no orphan detecting capability supported.
Orphan detection can be implement externally in multiple ways.
For example, whenever you send/receive a message, update a timestamp in an SQL database to indicate that the queue/tropic/subscription is still active. This timestamp can then be used to determine orphans.
If your process will crash which is very much possible there will be issue with the message delivery within the queue however queue will still be available to process your request. Handling Application Crashes and Unreadable Messages with Windows Azure Service Bus queues are described here:
The Service Bus provides functionality to help you gracefully recover from errors in your application or difficulties processing a message. If a receiver application is unable to process the message for some reason, then it can call the Abandon method on the received message (instead of the Complete method). This will cause the Service Bus to unlock the message within the queue and make it available to be received again, either by the same consuming application or by another consuming application.
In the event that the application crashes after processing the message but before the Complete request is issued, then the message will be redelivered to the application when it restarts. This is often called At Least Once Processing, that is, each message will be processed at least once but in certain situations the same message may be redelivered. If the scenario cannot tolerate duplicate processing, then application developers should add additional logic to their application to handle duplicate message delivery. This is often achieved using the MessageId property of the message, which will remain constant across delivery attempts.
If there are no longer any processes reading nor writing to a queue, because of crashes or other abnormal terminations (instance restart, etc.), is that queue effectively orphaned?
No the queue is in place to allow communication to occur via Brokered Messages, if all your apps die for some reason then the queue still exists and will be there when they become alive again, it's the communication channel for loosely decoupled applications. Regards Billing 'Messages are charged based on the number of messages sent to, or delivered by, the Service Bus during the billing month' you won't be charged if a queue exists but nobody is using it.
I tested this by creating a few queues, and then terminating the
applications. Those queues were still on the machine a long time
later.
The whole point of the queue is to guarantee message delivery of loosely decoupled applications. Think of the queue as an entity or application in its own right with high availability (SLA) as its hosted in Azure, your producer/consumers can die/restart and the queue will be active in Azure. *Note I got a bit confused with your wording re: "still on the machine a long time later", the queue doesn't actually live on your machine, it sits up in Azure in a designated service bus namespace. You can view and managed the queues via the tools I pointed out in the previous answer.
How can we detect and delete these queues, as they will count towards
Azure limits, etc.
As stated above the default maximum number of queues is 10,000 (per service namespace, this can be increased via a support call), queue management can be done via the tools stated in the other answer. You should only be looking to delete queue's when you no longer have producer/consumers looking to write to them (i.e. never again). You can of course create and delete queues in your producer/consumer applications via the namespaceManager.QueueExists, more information here How to Use Service Bus Queues
If it helps make the question clearer, this is a unique situation in which the queues have special names, and a very limited set of publishers (1) and subscribers (1) for a limited time.
It sounds like you need to use Topics & Subscriptions How to Use Service Bus Topics/Subscriptions, this link also has a section on 'How to Delete Topics and Subscriptions' If you have a very limited lifetime then you could handle topic creation/deletion in your app's otherwise you could have have a separate Queue/Topic/Subscription setup/deletion script to handle this logic...
I'm just getting started with Windows Azure Service Bus (Topics & Queues) and I'm trying to implement a Competing-Consumers messaging pattern.
Essentially, I want to have a set of message Producers and a set of message Consumers. Once a message is produced, I want the first available Consumer to process the message. No other Consumers should get the message.
Is there a way to do this in Azure?
Simple. Just make two (or more) receivers that concurrently receive from a single queue and you're done. Any retrieved message goes to exactly one of those receivers since the cursor over the mesasage log is advanced as a message is taken. Competing consumers are an inherent capability of a networked queue so there's really nothing special needed.
If you need the opposite - each message goes to each consumer - you make a subscrioption per consumer which gives you an isolated cusor over the message log that can move independent of other receivers. For kicks, you can obviously also have competing consumers on a subscription.
Clemens
Topics are a feature of brokered messaging, but are a one-to-many "publish/subscribe" pattern. Queues are one-to-one message communication. So yes, it sounds like you should simply use queues. Also see http://msdn.microsoft.com/en-us/library/hh689723(VS.103).aspx.
You probably don't want Topics then, but rather Brokered Messaging.
You can emulate Topic-like functionality in Brokered Messaging by using the message's Label and/or Content Type properties along with the PeekLock receive mode.