How to set up node socket.io - node.js

I'm attempting to complete this tutorial and I'm getting this error in the browser console.
index.js:16 Uncaught TypeError: this.io.on is not a function
at index.js:16
This is the full contents of my index.js.
navigator.getUserMedia(
{ video: true, audio: true },
stream => {
const localVideo = document.getElementById("local-video");
if (localVideo) {
localVideo.srcObject = stream;
}
},
error => {
console.warn(error.message);
}
);
this.io.on("connection", socket => {
const existingSocket = this.activeSockets.find(
existingSocket => existingSocket === socket.id
);
if (!existingSocket) {
this.activeSockets.push(socket.id);
socket.emit("update-user-list", {
users: this.activeSockets.filter(
existingSocket => existingSocket !== socket.id
)
});
socket.broadcast.emit("update-user-list", {
users: [socket.id]
});
}
})
What am I missing? I know that 'this' should refer to some enclosing object but what?

Checkout tutorial files list
The part you are referrring to is in socket-connection.ts file, not index.js as author refers.
Or it may be a typescript abrakadabra :)
P.S. and you should also remember that "this" construct is always inside a function (but not in arrow function).

Related

Push notification shows object Object even though i am setting the right value

I am trying to implement push notifications with react and nodejs using service workers.
I am having problem while i am showing notification to the user.
Here is my service worker code:
self.addEventListener('push', async (event) => {
const {
type,
title,
body,
data: { redirectUrl },
} = event.data.json()
if (type === 'NEW_MESSAGE') {
try {
// Get all opened windows that service worker controls.
event.waitUntil(
self.clients.matchAll().then((clients) => {
// Get windows matching the url of the message's coming address.
const filteredClients = clients.filter((client) => client.url.includes(redirectUrl))
// If user's not on the same window as the message's coming address or if it window exists but it's, hidden send notification.
if (
filteredClients.length === 0 ||
(filteredClients.length > 0 &&
filteredClients.every((client) => client.visibilityState === 'hidden'))
) {
self.registration.showNotification({
title,
options: { body },
})
}
}),
)
} catch (error) {
console.error('Error while fetching clients:', error.message)
}
}
})
self.addEventListener('notificationclick', (event) => {
event.notification.close()
console.log(event)
if (event.action === 'NEW_MESSAGE') {
event.waitUntil(
self.clients.matchAll().then((clients) => {
if (clients.openWindow) {
clients
.openWindow(event.notification.data.redirectUrl)
.then((client) => (client ? client.focus() : null))
}
}),
)
}
})
When new notification comes from backend with a type of 'NEW_MESSAGE', i get the right values out of e.data and try to use them on showNotification function but it seems like something is not working out properly because notification looks like this even though event.data equals to this => type = 'NEW_MESSAGE', title: 'New Message', body: , data: { redirectUrl: }
Here is how notification looks:
Thanks for your help in advance.
The problem was i assigned parameters in the wrong way.
It should've been like this:
self.registration.showNotification(title, { body })

NodeJS contextBridge receiving results from index.js

I've been able to use the preload.js for sending message to API to get things done. I'm able to get responses just fine from iPC, but I'm not able to relay the responses from iPC back to the renderer and I don't understand what I'm missing.
index.js (main)
// Modules to control application life and create native browser window
const { app, BrowserWindow, remote, ipcMain } = require('electron');
const path = require('path');
const { spawn } = require('child_process');
let mainWindow;
const createWindow = () => {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
preload: path.join(__dirname, 'preload.js')
}
});
// and load the index.html of the app.
mainWindow.loadFile('index.html');
// Open the DevTools.
// mainWindow.webContents.openDevTools()
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready',() => {
createWindow();
require('./request.js')(mainWindow);
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow();
});
});
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') app.quit();
});
request.js - this is used in index/main thread above to process API requests, in this case requests to winax which I use with a separate 32 bit nodeJs interpreter because I couldn't get it to build for use with the same version of Node I can use for electron
const { ipcMain, ipcRenderer } = require('electron');
const { spawn } = require('child_process');
module.exports = function(mainWindow){
let winax;
ipcMain.on('winax', (event,arguments) => {
console.log('winax=');
console.log(arguments);
if(winax === undefined) {
console.log('spawning winax');
winax = spawn(
'C:\\Program Files\\nvm\\v14.20.0\\node.exe',
[ 'winax_microamp/index.js' ], {
shell: false,
stdio: ['inherit', 'inherit', 'inherit', 'ipc' ],
windowsHide: true
}
);
}
console.log('sending winax arguments');
/*
arguments = {
method: 'functionToRun',
owner: 'requestingProcess',
params: { required_params ... }
}
*/
winax.send(arguments);
winax.once('message', (message) => {
console.log('winax response=')
console.log(message);
mainWindow.webContents.postMessage('response', message);
});
});
}
preload.js
'use strict';
// preload.js
// All the Node.js APIs are available in the preload process.
// It has the same sandbox as a Chrome extension.
// MAS: This function executes when the DOM is loaded so we should be able to add button interactions here
const { contextBridge, ipcRenderer } = require('electron');
let testAccDb = 'C:\\Users\\PZYVC7\\OneDrive - Ally Financial\\Access\\electron_microamp.accdb';
//const spawn = require('child_process').spawn
contextBridge.exposeInMainWorld(
'request', {
send: (func) => {
console.log('request.send.func=');
console.log(func);
if(func == 'openStagingTest'){
let args = {
method: 'requestStagingDatabase',
owner: 'ui',
params: {
path: testAccDb
}
};
ipcRenderer.send('winax',args);
} else if(func == 'closeStagingTest') {
let args = {
method: 'closeStagingDatabase',
owner: 'ui'
};
ipcRenderer.send('winax',args);
}
},
response: (message) => {
ipcRenderer.on('message', (message) => {
console.log('winax reply=');
console.log(message);
});
}
}
);
window.addEventListener('DOMContentLoaded', () => {
/*const replaceText = (selector, text) => {
const element = document.getElementById(selector);
if (element) element.innerText = text;
}
for (const dependency of ['chrome', 'node', 'electron']) {
replaceText(`${dependency}-version`, process.versions[dependency]);
}*/
});
render.js
'use strict';
onLoad();
function onLoad(){
/*document.querySelector('.one').addEventListener('click',() => {
writeLog()
});*/
/*var testButton = document.querySelector('button[class=test]');
testButton.addEventListener('click', (e) => {
//C:\\Program Files\\nvm\\v14.20.0\\node.exe
window.main.asyncProc( '"C:\\Program Files\\nvm\\v14.20.0\\node.exe" winax_microamp/index.js' );
});*/
var buttons = document.querySelectorAll('button');
buttons.forEach((button) => {
//console.log('button=');
//console.log(button.className);
button.addEventListener('click', (event) => {
window.request.send(button.className);
});
});
}
Ugh... ok, so a few things I figured out eventually, I took hours to figure this out, and I'm not 100% sure if I'm understanding it properly so I appreciate any correction.
I think one issue that threw me off for longer than it should have is that the console.log for the preload.js goes into the developer tools rather than the system console like the main thread areas do.
Another thing throwing me off was that I was writing the implementation inside of preload.js, rather than in render.js. I confirmed it does work in both places.
If I want it in preload.js, I leave the implementation like this, and I confirmed it was firing here based on changing the log message a little
preload.js
response: (message) => {
ipcRenderer.on('response', (message) => {
console.log('expose reply=');
console.log(message);
});
}
}
If I want it in render instead, I need my preload to be more basic
response: (message) => {
ipcRenderer.on('response', message);
}
And then I need render to have this to process it there instead.
window.request.response((event,message) => {
console.log('winax reply=');
console.log(message);
});

How to make kuzzle-device-manager plugin API actions works?

I successfully installed and loaded kuzzle-device-manager in the backend file:
import { Backend } from 'kuzzle';
import { DeviceManagerPlugin } from 'kuzzle-device-manager';
const app = new Backend('playground');
console.log(app.config);
const deviceManager = new DeviceManagerPlugin();
const mappings = {
updatedAt: { type: 'date' },
payloadUuid: { type: 'keyword' },
value: { type: 'float' }
}
deviceManager.devices.registerMeasure('humidity', mappings)
app.plugin.use(deviceManager)
app.start()
.then(async () => {
// Interact with Kuzzle API to create a new index if it does not already exist
console.log(' started!');
})
.catch(console.error);
But when i try to use controllers from that plugin for example device-manager/device with create action i get an error output.
Here is my "client" code in js:
const { Kuzzle, WebSocket } = require("kuzzle-sdk")
const kuzzle = new Kuzzle(
new WebSocket('KUZZLE_IP')
)
kuzzle.on('networkError', error => {
console.error('Network Error: ', error);
})
const run = async () => {
try {
// Connects to the Kuzzle server
await kuzzle.connect();
// Creates an index
const result = await kuzzle.query({
index: "nyc-open-data",
controller: "device-manager/device",
action: "create",
body: {
model: "model-1234",
reference: "reference-1234"
}
}, {
queuable: false
})
console.log(result)
} catch (error) {
console.error(error.message);
} finally {
kuzzle.disconnect();
}
};
run();
And the result log:
API action "device-manager/device":"create" not found
Note: The nyc-open-data index exists and is empty.
We apologize for this mistake in the documentation, the device-manager/device:create method is not available because the plugin is using auto-provisioning until the v2.
You should send a payload to your decoder, the plugin will automatically provision the device if it does not exists https://docs.kuzzle.io/official-plugins/device-manager/1/guides/decoders/#receive-payloads

Best way to access data in react

PROBLEM:
I have a MERN application that is has a model with a couple of other models in it. The problem that I figured out later is that it saves the _id of the object and not the actual object in the model when you do this
const checkoutHistory = new Schema({
book: { type: mongoose.Schema.Types.ObjectId, ref: 'books',required: true },
checkoutCopiesNum: {type: Number, required: true},
profChosen: { type: mongoose.Schema.Types.ObjectId, ref: 'prof', required: true },
dueDate: {type: String, required: true}
})
The book: part of the object when retreived will be an id some string like "DKKLDFJhdkghhe839kdd" whatever. This is fine because then I guess I can make an API call in the react app later to search for this book. Is this the correct way to do it though?
The other way that I thought of was in the actual endpoint that retrieves the data was to call the findByID functions and set that data. It didn't work though here is the code for that:
const checkoutHistoryMiddle = async (req, res, next) => {
try {
//get the body of the request
const body = req.body
//check for data
if(!body){
return res.status(400).json({
success: false,
error: 'no body given'
})
}
const history = new CheckoutHist(body)
console.log(history)
// await Book.findById({_id: history.book}, (err, book) => {
// history.book = book
// })
// await Prof.findById({_id: history.profChosen}, (err, prof) => history.profChosen = prof)
console.log(history)
history.save().then(() => next()).catch(error => {
return res.status(400).json({
success: false,
message: error,
msg: "checkout save failed"
})
})
} catch (error) {
res.status(400).json({
success: false,
message: error,
msg: "checkoutHist failed"
})
}
}
I commented out the part I was talking about because well, it didn't work. It still saved the id instead of the object. Which like I said is fine. I gave my other idea a go and decided to do the calls inside the react app.
So I first got the array of objects from the schema provided above like this:
const [bookHist, setBookHist] = useState()
useEffect( () => {
const getHistory = async () => {
api.getCheckoutHist().then(hist => {
setBookHist(hist.data.data.filter((data) => data.book === props.book_id))
})
}
getHistory()
}, [])
This will create an array of objects in bookHist that looks like this
[{_id: "DKJFDKJDKLFJSL", book: "LDKhgajgahgelkji8440skg", checkoutCopiesNum: 3, profChosen: "gjellkdh39gh39kal930alkdfj", dueDate: "11/11/11"}, {...}]
so the next step would be to take each item in the array and get the id to search the database with so api.findProfByID(bookHist[0].profChosen)
then I would need to update the state of bookHist somehow only that item without effect the other items in the array.
The questions I have are what is the best way to update one item in the array state?
How do I make so many api calls? how do I make sure that they are waited on so that the state actually changes once the calls complete?
Here are things I have tried so far:
useEffect(() => {
bookHist.map(async bHist => {
await Axios.get("http://localhost:8174/user/professor/" + bHist.profChosen).then(async prof => {
// console.log(prof)
// console.log(prof)
bHist.profChosen = prof.data.data
// setBookHist(prevStat => ({}))
// setBookHist(...bookHist, [bookHist.])
})
setBookHist(bHist)
})
}, [])
this didn't work I assume because it would not update the state because it is not waiting on the map to finish before it sets the state of bookHist
So then I searched on the internet and found a promisAll method in react like this:
useEffect(() => {
const change = async () => {
if(bookHist){
console.log("prof")
//get the prof data
// const galleries = []
await Promise.all(bookHist.map( (bHist, index) => {
return await Axios.get("http://localhost:8174/user/professor/" + bHist.profChosen);
})).then(someData => {
console.log(someData)
});
}
change()
}, [])
This also does not work for unknown reasons. It only works if it hot reloads and does not refresh. The logging actually logs something when it hot refreshes.
here is the entirety of the funcitional component:
import React, {useState, useEffect} from 'react'
import api from '../../api/index'
import Axios from 'axios'
export default function CheckoutBookHistroy(props){
const [bookHist, setBookHist] = useState()
const [histData, setHistData] = useState([{
book: {},
prof: {}
}])
useEffect( () => {
const getHistory = async () => {
api.getCheckoutHist().then(hist => {
setBookHist(hist.data.data.filter((data) => data.book === props.book_id))
})
}
getHistory()
}, [])
//i also tried this way but this resulted in an infinite loop
const [profChosen, setProfChosen] = useState()
const handleProfFind = async (id) => {
await Axios.get("http://localhost:8174/user/professor/" + id).then(prof => {
setProfChosen(prof.data.data)
})
}
return (
<div>
{
bookHist ?
bookHist.map(data => {
//need to present the prof data here for each data obj
return (
<div>Checked out {data.checkoutCopiesNum}</div>
)}) : <div>no data</div>
}
</div>
)
}
I really hope I can gain some insight into the correct way to do all of this. I must be either really close or awfully wrong. Thank you in advance!
just by looking at your code, i don't see too much issue, although your code is a bit convoluted.
some functions has no caller, ex. handleProfFind. One suggestion, if you want to do something, just do it, no need that many functions, ex.
// assume you only want to do it once after mounting
useEffect( () => {
if (!data) {
api.getCheckoutHist().then(hist => {
// you can set your data state here
// or you can get the id inside each item, and then call more APIs
// whatever you want to do, please finish it here
}
}
}, [])

I am getting a 500 response. Is the way I am trying this wrong? Or is there something I'm missing?

I'm making a game project. I have everything working to where you can create a character, and it posts okay to the database, and I can see the characters I've created on an endpoint with all the details included.
Where it doesn't work anywhere else is where I have things shifted from a context state to a separate context state for a 'character sheet' state. All the data successfully goes to my character sheet, and console.logs support everything is properly showing up, but it won't post to my url.
My model:
const mongoose = require("mongoose"),
Schema = mongoose.Schema;
const characterSheetSchema = new Schema({
characterPowers: {},
characterInventory: {},
characterArmor: {},
characterShield: {},
characterWeapon: {},
characterCoin: {},
characterHp: {},
characterStats: {},
characterExperience: { type: Number },
characterRace: {},
characterClass: {},
characterAge: {
type: Number,
},
characterName: {
type: String,
},
characterDescription: {
type: String,
},
characterLevel: { type: Number },
});
module.exports = CharacterSheet = mongoose.model(
"charactersheet",
characterSheetSchema
);
My routes:
const router = require('express').Router()
const CharacterSheet = require('../../models/chracterSheet/characterSheet.model')
router.post("/createcharactersheet", (req, res) => {
try {
let {
characterPowers,
characterInventory,
characterArmor,
characterShield,
characterWeapon,
characterCoin,
characterHp,
characterStats,
characterExperience,
characterRace,
characterClass,
characterAge,
characterName,
characterDescription,
characterLevel
} = req.body
const newCharacterSheet = new CharacterSheet({
characterPowers,
characterInventory,
characterArmor,
characterShield,
characterWeapon,
characterCoin,
characterHp,
characterStats,
characterExperience,
characterRace,
characterClass,
characterAge,
characterName,
characterDescription,
characterLevel
})
const savedCharacterSheet = newCharacterSheet.save()
res.json(savedCharacterSheet)
} catch (err) {
res.status(500).json({err: err.message})
}
})
router.get('/viewcharactersheets', (req, res) => {
CharacterSheet.find({}, function(err, charactersheets) {
if (err) {
console.log(err)
} else {
return res.json({charactersheets: charactersheets})
}
})
})
module.exports = router
My post request:
Axios.post("http://localhost:5000/characters/createcharactersheet", {
characterPowers: characterSheet.characterPowers,
characterInventory: characterSheet.characterInventory,
characterArmor: characterSheet.characterArmor,
characterShield: characterSheet.characterShield,
characterWeapon: characterSheet.characterWeapon,
chacterCoin: characterSheet.characterCoin,
characterHp: characterSheet.characterHp,
characterStats: characterSheet.characterStats,
characterExperience: characterSheet.characterExperience,
characterRace: characterSheet.characterRace,
characterClass: characterSheet.characterClass,
characterAge: characterSheet.characterAge,
characterName: characterSheet.characterName,
characterDescription: characterSheet.characterDescription,
characterLevel: characterSheet.characterLevel,
});
My Terminal
My error
POST error
Uncaught in promise error
Everything else works and goes into my restful api, but for a reason unknown to me, it won't post to my createcharactersheet document or api.
Any insight would be appreciated.
Mongoose Model.save() returns an Promise to try to use async/await
async/await way:
router.post("/createcharactersheet", async(req, res) => {
...
try {
const newCharacterSheet = new CharacterSheet({
...
})
await newCharacterSheet.save()
res.status(201).json(newCharacterSheet)
} catch (error) {
res.status(500).send(e.message)
{
})
or (im not sure)
const savedCharacterSheet = newCharacterSheet.save()
savedCharacterSheet
.then(saved =>
res.json(saved)
)
.catch(e =>
res.status(500).send(e.message)
)
Edit
Aslo log you errors
catch (e) {
console.error(e)
}

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