Architecture issue - Azure servicebus and message order guarantee - azure

Ok so i'm relatively new to the servicebus. Working on a project where we use Azure servicebus for queueing messages. Our architecture roughly looks like the following:
So the idea is that in our SourceSystem all kinds of stuff happens, which leads to messages being put on the servicebustopics. Now our responsibility is syncing these events to the external client so they are aware of what we are doing.
Now the issue is that currently we dont use servicebus sessions so message order isnt guaranteed. Also consider the following scenario:
OrderCreated
OrderUpdate 1
OrderUpdate 2
OrderClosed
What happens now is if the externalclients API is down for say OrderUpdate 1 and OrderUpdate 2, we could potentially send the messages in order: OrderCreated, OrderClosed, OrderUpdate 1, OrderUpdate 2.
Currently we just retry a message a few times and then it moves into the deadletter queue for manual reprocessing.
What steps should we take to better guarantee message order? I feel like in the scope of an order, message order needs to be guaranteed.
Should we force the sourcesystem to put all messages for a order in a servicebus session? But how can we handle this with multiple topics? And what do we do if message 1 from a session ends up in the deadletter?
There are a lot of considerations here, should we use a single topic so its easier to manage the sessions? But this opens up other problems with different message structures being in a single topic?
Id love to hear your opinions on this

Have a look at Durable Functions in Azure. You can use the 'Async Http API' or one of the other patterns to achieve the orchestration you need to do.
NServicebus' Sagas might also be a good option, here is an article that does a very good comparison between NServicebus and Durable Functions.

If the external client has to receive all those events and order matters, sending those messages to multiple topics where a topic is per message type will make your mission extremely hard to accomplish. For ordered messaging first you need to use a single entity (queue or topic) with Sessions enabled. That way you can guarantee ordered message processing. In case you have multiple external clients, you'd need to have a session-enabled entity (topic) per external client.
Another option is to implement a pattern known as Process Manager. The process manager would be responsible to make the decisions about the incoming messages and conclude when the work for a given order is completed or not.
There are also libraries (MassTransit, NServiceBus, etc) that can help you. NServiceBus implements Process Manager via a feature called Saga (tutorial) and MassTransit has it as well (documentation).

Related

Selecting one producer for multiple consumers

In a Producer-Consumer case with multiple app instances, I know I am supposed to have some type of queue for the distribution of events to the consumers. But how do I deal with the producer?
I must query a database for objects with an expired deadline every minute. That will push work to a message queue, so distribution is not a problem. My concern is that if I have multiple instances of the app, I have to make sure that only one is producing work.
Am I supposed to solve this electing a cluster leader? Is there a common algorithm or library in NodeJS for this? My guess is that I will have to reach for some magic Redis command and make my instances aware of each other.
There are always many different ways to achieve things, but my suggestion is to create an idempotent outbox table in your database, where multiple producers throw the records to be published to the message queue.
Then, you can deploy a tool like Debezium that does transaction log tailing (reads the database transaction log) and pushes the message to whatever message queue technology you're using.
Please note that it's also a good practice to implement the idempotency check on your consumers to make sure they don't process the same message twice.
Wix - How We Implemented Idempotency in a Billing System at Scale

How to handle publishing event when message broker is out?

I'm thinking how can I handle sending events when suddenly message broker go down. Please take a look at this code
using (var uow = uowProvider.Create())
{
...
...
var policy = offer.Buy(customer);
uow.Policies.Add(policy);
// DB changes are saved here! but what would happen if...
await uow.CommitChanges();
// ...eventPublisher throw an exception?
await eventPublisher.PublishMessage(PolicyCreated(policy));
return true;
}
IMHO if eventPublisher throw exception the event PolicyCreated won't be published. I don't know how to deal with this situation. The event must be published in system. I suppose that only good solution will be creating some kind of retry mechanism but I'm not sure...
I would like to elaborate a bit on the answers provided by both #Imran Arshad and #VoiceOfUnreason which are, of course, correct.
There are basically 3 patterns when it comes to publishing messages:
exactly once delivery (requires distributed transactions)
at most once delivery (no distributed transaction but may miss messages - like the actor model)
at least once delivery (no distributed transaction but may have duplicate messages)
The following is all in terms of your example.
For exactly once delivery both the database and the queue would need to provide the ability to enlist in distributed transactions. Some queues do not proivde this functionality out-of-the-box (like RabbitMQ) and even though it may be possible to roll your own it may not be the best option. Distributed transactions are typically quite slow.
For at most once delivery we have to accept that we may miss messages and I'm guessing that in most use-cases this is quite troublesome. You would get around this by tracking the progress and picking up the missed messages and resending them if required.
For at least once delivery we would need to ensure that the messages are idempotent. When we get a duplicate messages (usually quite an edge case) they should be ignored or their outcome should be the same as the initial message processed.
Now, there are a couple of ways around your issue. You could start a database transaction and make your database changes. Before you comit you perform the message sending. Should that fail then your transaction would be rolled back. That works fine for sending a single message but in your case some subscribers may have received a message. This complicates matters as all your subscribers need to receive the message or none of them get to receive it.
You could have your subscriber check whether the state is indeed true and whether it should continue processing. This places a burden on the subscriber and introduces some coupling. It could either postpone the action should the state not allow processing, or ignore it.
Another option is that instead of publishing the event you send yourself a command that indicates completion of the step. The command handler would perform the publishing and retry until all subscriber queues receive the message. This would require the relevant subscribers to ignore those messages that they had already processed (idempotence).
The outbox is a store-and-forward approach and will eventually send the message to all subscribers. You could have your outbox perhaps be included in the database transaction. In my Shuttle.Esb service bus one of the folks that used it came across a weird side-effect that I had not planned. He used a sql-based queue as an outbox and the queue connection was to the same database. It was therefore included in the database transasction and would roll back with all the other changes if not committed. Apologies for promoting my own product but I'm sure other service bus offerings may have the same functionality.
There are therefore quite a few things to consider and various techniques to mitigate the risk of a queue outage. I would, however, move the queue interaction to before the database commit.
For reliable system you need to save events locally. If your broker is down you have to retry and publish event.
There are many ways to achieve this but most common is outbox pattern. Just like your mail box your event/message stays locally and you keep retrying until it's sent and you mark the message published in your local DB.
you can read more about here Publish Events
You'll want to review Udi Dahan's discussion of Reliable Messaging without Distributed Transactions.
But very roughly, the PolicyCreated event becomes part of the unit of work; either because it is saved in the Policy representation itself, or because it is saved in an EventRepository that participates in the same transaction as the Policies repository.
Once you've captured the information in your database, retry the publish is relatively straight forward - read the events from the database, publish, optionally mark the events in the database as successfully published so that they can be cleaned up.

Competing-Consumers Messaging Pattern in Azure Service Bus

I'm just getting started with Windows Azure Service Bus (Topics & Queues) and I'm trying to implement a Competing-Consumers messaging pattern.
Essentially, I want to have a set of message Producers and a set of message Consumers. Once a message is produced, I want the first available Consumer to process the message. No other Consumers should get the message.
Is there a way to do this in Azure?
Simple. Just make two (or more) receivers that concurrently receive from a single queue and you're done. Any retrieved message goes to exactly one of those receivers since the cursor over the mesasage log is advanced as a message is taken. Competing consumers are an inherent capability of a networked queue so there's really nothing special needed.
If you need the opposite - each message goes to each consumer - you make a subscrioption per consumer which gives you an isolated cusor over the message log that can move independent of other receivers. For kicks, you can obviously also have competing consumers on a subscription.
Clemens
Topics are a feature of brokered messaging, but are a one-to-many "publish/subscribe" pattern. Queues are one-to-one message communication. So yes, it sounds like you should simply use queues. Also see http://msdn.microsoft.com/en-us/library/hh689723(VS.103).aspx.
You probably don't want Topics then, but rather Brokered Messaging.
You can emulate Topic-like functionality in Brokered Messaging by using the message's Label and/or Content Type properties along with the PeekLock receive mode.

Azure Queue Async Messages

We are thinking of speparate Queues for:
Request (RequestQueue)
Response (ResponseQueue)
Scenario:
Worker role will putMessage to RequestQueue e.g. GetOrders
Third party will monitor RequestQueue. If they see GetOrders
request they will getMessage, process them and put the response in
ResponseQueue.
Question:
If I putMessage to RequestQueue, I will like to get results back from ResponseQueue. Is there easy way to achieve this and how?
Thank you.
No, this is not possible. If you put a message in a queue, you must pop the message from the same queue (it will not magically appear in any other queue). Perhaps if you explained more why you think you need two separate queues here for push/pop, there might be a more expansive answer and suggestion.
EDIT: Perhaps I misunderstood your intent. I guess I don't get the question now - can you help clarify. You seem to be asking how to put a message on one queue, acknowledge it by putting another message on another queue, and have someone read the acknowledgment from the second queue? What is the question here? I should point out that you won't want some 3rd party to read directly from a Windows Azure queue as that would require sharing the master storage key with them (a non-starter). Perhaps you are looking for how to have 3rd parties read from a queue?
EDIT 2: Sounds like you want to consume messages with a 3rd Party. Windows Azure queues probably are not a good fit as I mentioned due to security reasons (you need to share the master key). Instead, you could either layer a WCF service over the queue (using queues via proxy) or use the queueing from the Service Bus - that will allow you to have separate credentials. Using the Service Bus capability might be the right choice here in terms of simplicity. Take a look here for demos.
Have a worker of some sort monitor the question queue, then post an answer to the answer queue. Interface out the queue managers and you shouldn't have any problems using any sort of queue tech. Also, the worker doesn't really need to use a queue for answers..
Caveats:
Worker service has access to both queues
Each queue item contains a serialized foreign key to identify themselves.

How to design a service that processes messages arriving in a queue

I have a design question for a multi-threaded windows service that processes messages from multiple clients.
The rules are
Each message is to process something for an entity (with a unique id) and can be different i.e DoA, DoB, DoC etc. Entity id is in the payload of the message.
The processing may take some time (up to few seconds).
Messages must be processed in the order they arrive for each entity (with same id).
Messages can however be processed for another entity concurrently (i.e as long as they are not the same entity id)
The no of concurrent processing is configurable (generally 8)
Messages can not be lost. If there is an error in processing a message then that message and all other messages for the same entity must be stored for future processing manually.
The messages arrive in a transactional MSMQ queue.
How would you design the service. I have a working solution but would like to know how others would tackle this.
First thing you do is step back, and think about how critical is performance for this application. Do you really need to proccess messages concurrently? Is it mission critical? Or do you just think that you need it? Have you run a profiler on your service to find the real bottlenecks of the procces and optimized those?
The reason I ask, is be cause you mention you want 8 concurrent procceses - however, if you make this app single threaded, it will greatly reduce the complexity & developement & testing time... And since you only want 8, it almost seems not worth it...
Secondly, since you can only proccess concurrent messages on the same entity - how often will you really get concurrent requests from your client to procces the same entity? Is it worth adding so many layers of complexity for a use case that might not come up very often?
I would KISS. I'd use MSMQ via WCF, and keep my WCF service as a singleton. Now you have the power, ordered reliability of MSMQ and you are now meeting your actual requirements. Then I'd test it at high load with realistic data, and run a profiler to find bottlenecks if i found it was too slow. Only then would I go through all the extra trouble of building a much more complex app to manage concurrency for only specific use cases...
One design to consider is creating a central 'gate keeper' or 'service bus' service who receives all the messages from the clients, and then passes these messages down to the actual worker service(s). When he gets a request, he then finds if another one of his clients are already proccessing a message for the same entity - if so, he sends it to that same service he sent the other message to. This way you can proccess the same messages for a given entity concurrently and nothing more... And you have ease of seamless scalability... However, I would only do this if I absolutely had to and it was proved out via profiling and testing, and not because 'we think we needed it' (see YAGNI principal :))
My approach would be the following:
Create a threadpool with your configurable number of threads.
Keep map of entity ids and associate each id with a queue of messages.
When you receive a message place it in the queue of the corresponding entity id.
Each thread will only look at the entity id dedicated to it (e.g. make a class that is initialized as such Service(EntityID id)).
Let the thread only process messages from the queue of its dedicated entity id.
Once all the messages are processed for the given entity id remove the id from the map and exit the loop of the thread.
If there is room in the threadpool, then add a new thread to deal with the next available entity id.
You'll have to manage the messages that can't be processed at the time, including the situations where the message processing fails. Create a backlog of messages, etc.
If you have access to a concurrent map (a lock-free/wait-free map), then you can have multiple readers and writers to the map without the need of locking or waiting. If you can't get a concurrent map, then all the contingency will be on the map: whenever you add messages to a queue in the map or you add new entity id's you have to lock it. The best thing to do is wrap the map in a structure that offers methods for reading and writing with appropriate locking.
I don't think you will see any significant performance impact from locking, but if you do start seeing one I would suggest that you create your own lock-free hash map: http://www.azulsystems.com/events/javaone_2007/2007_LockFreeHash.pdf
Implementing this system will not be a rudimentary task, so take my comments as a general guideline... it's up to the engineer to implement the ideas that apply.
While my requirements were different from yours, I did have to deal with the concurrent processing from a message queue. My solution was to have a service which would look at each incoming message and hand it off to an agent process to consume. The service has a setting which controls how many agents it can have running.
I would look at having n thread each that read from a single thread-safe queue. I would then hash the EntityId to decide witch queue on put an incomming message on.
Sometimes, some threads will have nothing to do, but is this a problem if you have a few more threads then CPUs?
(Also you may wish to group entites by type into the queues so as to reduce the number of locking conflits in your database.)

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