how to get data from entry widget - python-3.x

i want my program to get the information from the ans entry widget and use it in the if and elif statment
def goal():
root1 = Tk()
first_p_x = random.randint(1, 50)
first_p_y = random.randint(1, 50)
second_p_x = random.randint(1, 50)
second_p_y = random.randint(1, 50)
Label(root1, text=f'what is the slope of these two points ( {first_p_x} , {first_p_y} ) ( {second_p_x} , {second_p_y} )').grid(row=0, column=0, sticky='e')
ans = Entry(root1, width=30).grid(row=0, column=1,
padx=2, pady=2, sticky='we', columnspan=9)
delta_y = first_p_y - second_p_y
delta_x = first_p_x - second_p_x
a = Fraction(delta_y, delta_x)
if ans == 'help':
Label(root1, text=f"so first you set up the problem as {first_p_y}-{second_p_y} over {first_p_x}-{second_p_x}").grid(row=2, column=0, sticky='e')
Entry(root1, width=30).grid(row=2, column=1,
padx=2, pady=2, sticky='we', columnspan=9)
elif ans == a:
Label(root1, text="Thats correct nice job").grid(row=1, column=0, sticky='e')
Button(root1, text="Submit", width=15, command=root1.destroy).grid(row=3, column=1, sticky='e', padx=2, pady=2)

you can use the .get() method here is a example you should add a entry button like in the code below
def ans_func():
ans_data = ans.get()
if ans_data == 'help'
#your function
elif:
#your function
and to the button add command='ans_func'

Related

Python/tkinter - change entry status via checkbox

I want to activate the second entry when the checkbox is checked...but the it works the other way around. What am I doing wrong? Based on another question I have posted it seems the event "<ButtonRelease>" occurs before the bonding. Why is that? Can I use "command" in the checkbox instaed?
import tkinter as tk
def set_entry_status(event, var, widg):
print(var.get())
if var.get():
widg[-1]['state'] = 'normal'
else:
widg[-1]['state'] = 'disabled'
def CustomWidget(frame, name, unit, ):
var_e = []
widget_e = []
var_c = tk.IntVar(master=frame, value=0)
widget_c = tk.Checkbutton(master=frame, text='', variable=var_c)
widget_c.grid(row=0, column=0, columnspan=1, padx=5, pady=5, sticky="ns")
label_l = name + " (" + unit + ")" # nome + unità di misura in parentesi per GUI
widget_l = tk.Label(frame, text=label_l, padx=1, pady=1)
widget_l.grid(row=0, column=1, columnspan=1, padx=5, pady=5, sticky="wns")
var_e.append(tk.StringVar(master=frame, value='A'))
widget_e.append(tk.Entry(frame, textvariable=var_e[-1], width=10, state="normal"))
widget_e[-1].grid(row=0, column=2, columnspan=1, padx=5, pady=5, sticky="ns")
var_e.append(tk.StringVar(master=frame, value='B'))
widget_e.append(tk.Entry(frame, textvariable=var_e[-1], width=10, state="normal"))
widget_e[-1].grid(row=0, column=3, columnspan=1, padx=5, pady=5, sticky="ns")
# set initial entry state
if var_c.get():
widget_e[-1]['state'] = 'normal'
else:
widget_e[-1]['state'] = 'disabled'
# checkbox - binding
widget_c.bind("<ButtonRelease>", lambda event: set_entry_status(event, var_c, widget_e))
root = tk.Tk()
root.title('My Window')
CustomWidget(root, 'name', 'unit')
root.mainloop()
Indeed you can use command kwarg like I suggested in my other answer. In that case event must be removed from the arguments of your callback function:
import tkinter as tk
def set_entry_status(var, widg):
print(var.get())
if var.get():
widg[-1]['state'] = 'normal'
else:
widg[-1]['state'] = 'disabled'
def CustomWidget(frame, name, unit, ):
var_e = []
widget_e = []
var_c = tk.IntVar(master=frame, value=0)
widget_c = tk.Checkbutton(master=frame, text='', variable=var_c, command=lambda: set_entry_status(var_c, widget_e))
widget_c.grid(row=0, column=0, columnspan=1, padx=5, pady=5, sticky="ns")
label_l = name + " (" + unit + ")" # nome + unità di misura in parentesi per GUI
widget_l = tk.Label(frame, text=label_l, padx=1, pady=1)
widget_l.grid(row=0, column=1, columnspan=1, padx=5, pady=5, sticky="wns")
var_e.append(tk.StringVar(master=frame, value='A'))
widget_e.append(tk.Entry(frame, textvariable=var_e[-1], width=10, state="normal"))
widget_e[-1].grid(row=0, column=2, columnspan=1, padx=5, pady=5, sticky="ns")
var_e.append(tk.StringVar(master=frame, value='B'))
widget_e.append(tk.Entry(frame, textvariable=var_e[-1], width=10, state="normal"))
widget_e[-1].grid(row=0, column=3, columnspan=1, padx=5, pady=5, sticky="ns")
# set initial entry state
if var_c.get():
widget_e[-1]['state'] = 'normal'
else:
widget_e[-1]['state'] = 'disabled'
root = tk.Tk()
root.title('My Window')
CustomWidget(root, 'name', 'unit')
root.mainloop()

Filling Tkinter window

I'm having some trouble get my frames and widgets to fill out the tkinter window. I don't know what I have wrong here. I have been trying to mess around with columnspan sticky and width/height. I am fairly new to using Tkinter and still trying to figure out the basics of widgets and geometry management.
def comments():
root = tk.Tk()
root.title("Comments")
root.geometry("300x200+300+300")
var = tk.IntVar()
top_frame = tk.Frame(root, bg="red", width=350, height=50)
name_label = tk.Label(top_frame, text="Username", bg='red', fg="yellow", font=("arial, 17"))
name_entry = tk.Entry(top_frame)
comment_frame = tk.Frame(root, bg="yellow", width=40, height=70, bd="3px", relief=GROOVE)
comment_entry = tk.Text(comment_frame, bd=2, relief=SUNKEN, width=40, height=5)
comment = comment_entry.get('1.0', 'end-1c')
like_dislike_frame = tk.Frame(root, relief=GROOVE, bg='green', width=300, height=50)
#like_button = tk.Button(like_dislike_frame, text="Like").grid(row=2, sticky=W, padx="6px")
#dislike_button = tk.Button(like_dislike_frame, text="Dislike").grid(row=2)
like_button = tk.Checkbutton(like_dislike_frame, text="Like", font=("arial, 12"), onvalue=1,offvalue=0, variable=var, bg='green', fg='yellow')
dislike_button = tk.Checkbutton(like_dislike_frame, text="Dislike", font=("arial, 12"), onvalue=1,offvalue=0, variable=var, bg='green', fg='yellow')
def save_comment():
#if like_dislike == 0:
#dislikes =+ 1
#opinion = dislike
#elif like_dislike == 1:
#likes =+ 1
#opinion = like
now = datetime.datetime.now()
if now.hour > 12:
hour = now.hour-12
meridiem = 'pm'
else:
hour = now.hour
meridiem = 'am'
timestamp = str(now.month)+'/'+str(now.day)+'/'+str(now.year)+'\t'+str(hour)+':'+str(now.minute)+':'+str(now.second)
with open(comments_file, 'a') as file:
file.write(comment + timestamp + meridiem + '\r\n\n')
exit_comments = tk.messagebox.askyesno('Exit', 'Return to About Page?')
if exit_comments == True:
root.destroy()
submit_button = tk.Button(like_dislike_frame, text="Submit", command=save_comment)
top_frame.grid(row=0, column=0, sticky=EW)
name_label.grid(row=0, column=0, sticky=W, padx="5px")
name_entry.grid(row=0, column=1, sticky=E, padx="5px")
comment_frame.grid(row=1, column=0)
comment_entry.grid(row=1, column=0, sticky=EW)
like_dislike_frame.grid(row=2, column=0, sticky=NSEW)
like_button.grid(row=2, column=0, sticky=W, padx="6px")
dislike_button.grid(row=2, column=1, padx="6px")
submit_button.grid(row=2, column=2, sticky=E)
root.mainloop()

Having some trouble using geometry manager .grid in tkinter

I have some code here and I can't figure out why everything is getting smashed together. Also with the function I have, it isn't getting the actual text that I type into the Text widget. I'm a semi-newbie to Python and have been developing this game for a while.
def comments():
root = tk.Tk()
root.title("Comments")
root.geometry("300x200+300+300")
var = tk.IntVar()
top_frame = tk.Frame(root, bg="red", width=300, height=50)
name_label = tk.Label(top_frame, text="Username", bg='red', fg="yellow", font=("arial, 17"), justify=LEFT)
name_entry = tk.Entry(top_frame)
comment_frame = tk.Frame(root, bg="yellow", width=300, height=100, relief=GROOVE)
comment_entry = tk.Text(comment_frame, bd=2, relief=SUNKEN, width=35, height=5)
comment = comment_entry.get('1.0', 'end-1c')
def save_comment():
#if like_dislike == 0:
#dislikes =+ 1
#opinion = dislike
#elif like_dislike == 1:
#likes =+ 1
#opinion = like
now = datetime.datetime.now()
if now.hour > 12:
hour = now.hour-12
meridiem = 'pm'
else:
hour = now.hour
meridiem = 'am'
timestamp = str(now.month)+'/'+str(now.day)+'/'+str(now.year)+'\t'+str(hour)+':'+str(now.minute)+':'+str(now.second)
with open(comments_file, 'a') as file:
file.write(comment + timestamp + meridiem + '\r\n\n')
exit_comments = tk.messagebox.askyesno('Exit', 'Return to About Page?')
if exit_comments == True:
root.destroy()
like_dislike_frame = tk.Frame(root, relief=GROOVE, bg='green', width=300, height=50)
#like_button = tk.Button(like_dislike_frame, text="Like").grid(row=2, sticky=W, padx="6px")
#dislike_button = tk.Button(like_dislike_frame, text="Dislike").grid(row=2)
like_button = tk.Checkbutton(like_dislike_frame, text="Like", font=("arial, 12"), onvalue=1,offvalue=0, variable=var, bg='green', fg='yellow')
dislike_button = tk.Checkbutton(like_dislike_frame, text="Dislike", font=("arial, 12"), onvalue=1,offvalue=0, variable=var, bg='green', fg='yellow')
submit_button = tk.Button(like_dislike_frame, text="Submit", command=save_comment)
top_frame.grid(row=0, column=0, columnspan=3)
name_label.grid(row=0, sticky=W, padx="5px")
name_entry.grid(row=0, sticky=E, padx="5px")
comment_frame.grid(row=1, column=0, columnspan=3)
comment_entry.grid(row=1, column=0, sticky=E)
like_dislike_frame.grid(row=2, columnspan=2)
like_button.grid(row=2, sticky=W, padx="6px")
dislike_button.grid(row=2, padx="6px")
submit_button.grid(row=2, sticky=E)
root.mainloop()**
Basically you haven't specified unique row/column numbers for most of your widgets.
Each frame has its own row/grid system so you can place a frame at row=0 column=0. If that frame then has two widget inside it, one to the right of the other you'd use row=0 column=0, row=0 column=1 for each widget respectively.
I looked at the like/dislike frame and specified a column for each of those
like_button.grid(row=0,column=0, sticky=W, padx="6px")
dislike_button.grid(row=0,column=1, padx="6px")
submit_button.grid(row=0,column=2, sticky=E)
They now appear spaced out correctly.

Is it possible to grab input from the topview tkinter window and retrieve saved entry field value from within master tk window

The program is made up of classes and I am trying to use a tkinter topview from within a function so that when it's called it is able to retrieve the entryfield value to the master class
from tkinter import
from PIL import Image, ImageTk
Below is the driver code handling the transitioning from one class to another
class SeaofBTCapp(Tk):
def __init__(self, *args, **kwargs):
Tk.__init__(self, *args, **kwargs)
container = Frame(self)
container.pack(side="top", fill="both", expand=True)
container.grid_rowconfigure(0, weight=1)
container.grid_columnconfigure(0, weight=1)
self.frames = {}
for F in (
WelcomePage, Register_new_user): # ,PageThree,PageFour):
frame = F(container, self)
self.frames[F] = frame
frame.grid(row=0, column=0, sticky="nsew")
self.show_frame(WelcomePage)
# def show_frame(self, cont):
# frame = self.frames[cont]
# frame.tkraise()
def show_frame(self, cont):
frame = self.frames[cont]
frame.tkraise()
frame.update()
frame.event_generate("<<show_frame>>")
def get_page(self, cont):
for page in self.frames.values():
if str(page.__class__.__name__) == cont:
return page
return None
class Register_new_user(object):
pass
Below is the entry point of the program and is the first page to be displayed
class WelcomePage(Frame):
def __init__(self, parent, controller):
Frame.__init__(self, parent)
# self.bind("<<show_frame>>", self.main_prog)
def resize_image(event):
global photo
new_width = event.width
new_height = event.height
image = copy_of_image.resize((new_width, new_height))
photo = ImageTk.PhotoImage(image)
label.config(image=photo)
label.image = photo # avoid garbage collection
def pin_input():
top = Toplevel()
top.geometry("180x100")
top.title("toplevel")
l2 = Label(top, text="This is toplevel window")
global entry_1
global password
password = StringVar
entry_1 = None
def cleartxtfield():
global password
new = "3"
password.set(new)
# ############# Function to parse for only numerical input
def validate(input):
if input.isdigit():
return True
elif input == "":
return True
else:
return False
def enternumber(x):
global entry_1
setval = StringVar()
setval = str(x)
# print(setval)
entry_1.insert(END, setval)
entry_1 = Entry(top, textvariable=password, width=64, show='*')
entry_1.place(x=200, y=100)
entry_1.focus()
reg = top.register(validate)
entry_1.config(validate="key", validatecommand=(reg, '%P'))
def getcreds():
# check if four digit entered and is not empty
global passwd
passwd = password.get()
print(f"The Credentials are {passwd}")
def funcbackspace():
length = len(entry_1.get())
entry_1.delete(length - 1, 'end')
def killwindow():
# when the user quits it should clear all the data input fields filled in in the previous steps. and should display information that it is about to quit in a few seconds
command = top.destroy()
# Label(top,text="Goodbye\n (Closing in 2 seconds)")
top.after(2000, top.quit())
cancel = Button(top, width=8, height=3, text="Cancel", bg="red", fg="black", command=killwindow)
cancel.place(x=220, y=150)
backspace = Button(top, width=8, height=3, text="Backspace", bg="red", fg="black", command=funcbackspace)
backspace.place(x=500, y=150)
# ----number Buttons------
def enternumber(x):
global entry_1
setval = StringVar()
setval = str(x)
# print(setval)
entry_1.insert(END, setval)
btn_numbers = []
for i in range(10):
btn_numbers.append(
Button(top, width=8, height=3, text=str(i), bd=6, command=lambda x=i: enternumber(x)))
btn_text = 1
for i in range(0, 3):
for j in range(0, 3):
btn_numbers[btn_text].place(x=220 + j * 140, y=250 + i * 100)
btn_text += 1
btn_zero = Button(top, width=15, height=2, text='0', bd=5, command=lambda x=0: enternumber(x))
btn_zero.place(x=330, y=550)
clear = Button(top, text="Clear", bg="green", fg="white", width=8, height=3, command=cleartxtfield)
clear.place(x=220, y=550)
okbtn = Button(top, text="Enter", bg="green", fg="black", width=8, height=3, command=getcreds)
okbtn.place(x=500, y=550)
val = getcreds()
print("The value to be returned is %s" % val)
return val
password = pin_input()
print("Gotten password is %s" % password)
copy_of_image = Image.open("image.png")
photoimage = ImageTk.PhotoImage(copy_of_image)
label = Label(self, image=photoimage)
label.place(x=0, y=0, relwidth=1, relheight=1)
label.bind('<Configure>', resize_image)
top_left_frame = Frame(self, relief='groove', borderwidth=2)
top_left_frame.place(relx=1, rely=0.1, anchor=NE)
center_frame = Frame(self, relief='raised', borderwidth=2)
center_frame.place(relx=0.5, rely=0.75, anchor=CENTER)
Button(top_left_frame, text='REGISTER', bg='grey', width=14, height=1,
command=lambda: controller.show_frame(Register_new_user)).pack()
Button(center_frame, text='ENTER', fg='white', bg='green', width=13, height=2,
command=lambda: controller.show_frame(Register_new_user)).pack()
if __name__ == '__main__':
app = SeaofBTCapp()
app.title("Password return on topview window")
width = 1000
height = 700
screenwidth = app.winfo_screenwidth()
screenheight = app.winfo_screenheight()
alignstr = '%dx%d+%d+%d' % (width, height, (screenwidth - width) / 2, (screenheight - height) / 2)
app.geometry(alignstr)
# app.resizable(width=False, height=False)
app.resizable(width=True, height=True)
app.mainloop()
If I understand this correctly you want to enter a password in a dialog and then get the password from the dialog when you close it.
Have a look at Dialog Windows at effbot for a discussion about creating dialog windows.
Here is an example of how you can implement a simple dialog:
from tkinter import *
from tkinter import simpledialog
class MyDialog(simpledialog.Dialog):
def body(self, master):
'''create dialog body.
return widget that should have initial focus.
This method should be overridden, and is called
by the __init__ method.'''
Label(master, text='Value:').grid(row=0)
self.e1 = Entry(master)
self.e1.grid(row=0, column=1)
return self.e1 # initial focus
def apply(self):
'''process the data
This method is called automatically to process the data, *after*
the dialog is destroyed. By default, it does nothing.'''
value = self.e1.get()
self.result = value
def validate(self):
'''validate the data
This method is called automatically to validate the data before the
dialog is destroyed. By default, it always validates OK.'''
return 1 # override
def buttonbox(self):
'''add standard button box.
override if you do not want the standard buttons
'''
box = Frame(self)
w = Button(box, text="OK", width=10, command=self.ok, default='active')
w.pack(side='left', padx=5, pady=5)
w = Button(box, text="Cancel", width=10, command=self.cancel)
w.pack(side='left', padx=5, pady=5)
self.bind("<Return>", self.ok)
self.bind("<Escape>", self.cancel)
box.pack()
if __name__ == '__main__':
root = Tk()
root.geometry('200x100+800+50')
def do():
d = MyDialog(root)
print(d.result)
b = Button(root, text='Go!', width=10, command=do)
b.pack(expand=True)
Did that answer your question?

My program doesn't work when i compile it?

i made a tkinter program. the program is working well when i run it. but when i compile it using cx_Freeze it work well when i use the command python setup.py build . but when i use the command python setup.py bdist_msi to build a simple installer.it doesn't work well and doesn't do his functionality
i am using python 3.6.2 64bit
this is my setup.py:
import cx_Freeze
import sys
import os.path
PYTHON_INSTALL_DIR = os.path.dirname(os.path.dirname(os.__file__))
os.environ['TCL_LIBRARY'] = os.path.join(PYTHON_INSTALL_DIR, 'tcl', 'tcl8.6')
os.environ['TK_LIBRARY'] = os.path.join(PYTHON_INSTALL_DIR, 'tcl', 'tk8.6')
base = None
if sys.platform == 'win32':
base = "Win32GUI"
executables = [cx_Freeze.Executable("Tasks_Organiser.py", base=base, icon="iccon.ico")]
cx_Freeze.setup(
name = "Tasks Organiser",
options = {"build_exe": {"packages":["tkinter","sqlite3"], "include_files":["iccon.ico", "favicon.ico", "Notes.db", os.path.join(PYTHON_INSTALL_DIR, 'DLLs', 'tk86t.dll'),
os.path.join(PYTHON_INSTALL_DIR, 'DLLs', 'tcl86t.dll')]}},
version = "0.01",
description = "GUI APP",
executables = executables
)
and this is my program:
from tkinter import *
from tkinter import ttk
from time import ctime
from tkinter import messagebox
import sqlite3
class Organise:
def __init__(self):
self.conn = sqlite3.connect("Notes.db")
self.conn.row_factory = sqlite3.Row
self.c = self.conn.cursor()
self.c.execute("CREATE TABLE IF NOT EXISTS organise (TaskName TEXT, timefrom TEXT, timeto TEXT, Comment TEXT, TaskType TEXT)")
self.conn.commit()
def add_to_db(self, taskname, From, To, Comment, task_type):
self.c.execute("INSERT INTO organise (TaskName, timefrom, timeto, Comment, TaskType) VALUES (?, ?, ?, ?, ?)", (taskname, From, To, Comment, task_type))
self.conn.commit()
def call_from_db(self):
call = self.c.execute("SELECT * FROM organise").fetchall()
return call
def select_tasks(self):
select = self.c.execute("SELECT TaskName FROM organise")
return select
def delete(self, task):
self.c.execute("DELETE FROM organise WHERE TaskName ='{}'".format(task))
self.conn.commit()
def select_row(self, task):
self.c.execute("SELECT TaskName, timefrom, timeto, Comment, TaskType FROM organise WHERE TaskName = '%s'"%task)
def add():
add = AddTask()
root = Tk()
root.title("OrganiseNotes")
root.iconbitmap("favicon.ico")
root.configure(background="#00b4f0")
style = ttk.Style()
style.configure("TLabel", background="#00b3ad")
style.configure("TButton", background="#173701", forebackground="black", relief="flat")
style.map("TButton",
foreground=[('pressed', '#4b63a1'), ('active', '#00b4f0')],
background=[('pressed', '!disabled', 'black'), ('active', '#2d74ae')])
style.configure("TRadiobutton", background="#e3e2dd")
style.configure("Treeview", background='#adaca7')
# the organise label with the date of that day(today)
today = ctime()[:10]+ctime()[19:]
start_label = ttk.Label(root, text="Organise {}".format(today), font=("Helvetica", 18, "bold"), compound="center")
start_label.grid(row=0, column=0, columnspan=2, padx=10, pady=10)
# the Add task Button
add_bu = ttk.Button(root, text="Add Task")
add_bu.grid(row=1, column=2, padx=10)
add_bu.config(command=add)
# the delete button
dele_bu = ttk.Button(root, text="Delete")
dele_bu.grid(row=2, column=2, padx=10)
# end the day Button (Production of your day)
endday_bu = ttk.Button(root, text="End The Day")
endday_bu.grid(row=3, column=2, padx=10)
class TvShow:
def __init__(self):
self.organ = Organise()
self.tv = ttk.Treeview(root)
self.tv.grid(row=1, column=0, columnspan=2, rowspan=3, padx=10, pady=30)
self.tv.heading("#0", text="ID")
self.tv.configure(column=("#TaskName", "#From", "#To", "#Comment", "#TaskType"))
self.tv.heading("#TaskName", text="TaskName")
self.tv.heading("#From", text="From")
self.tv.heading("#To", text="To")
self.tv.heading("#Comment", text="Comment")
self.tv.heading("#TaskType", text="TaskType")
self.tv.column("#0", width=50)
self.tv.column("#TaskName", width=200, anchor="center")
self.tv.column("#From", width=100, anchor="center")
self.tv.column("#To", width=100, anchor="center")
self.tv.column("#Comment", width=300, anchor="center")
self.i = 1
self.s = self.organ.call_from_db()
def add_to_tv(self, taskname, tfrom, tto, comment, task_type):
self.tv.insert("", "end", text=str(self.i), values=(taskname, tfrom, tto, comment, task_type))
self.i += 1
def del_from_tv(self):
choose = self.tv.selection()
if len(choose) != 0:
choose2 = choose[0]
item_name = self.tv.item(choose2)["values"][0]
self.organ.delete(item_name)
self.tv.delete(choose)
return messagebox.showinfo(title="Task deleted", message="The Task is deleted")
else:
return messagebox.showerror(title="Error", message="Select the task you want to delete")
class AddTask:
def __init__(self):
self._root = Toplevel()
self._root.configure(background="#00b4f0")
self._root.iconbitmap("favicon.ico")
# the task name section
ttk.Label(self._root, text="Task Name").grid(row=0, column=0, padx=10, pady=10)
self.taskname_enter = ttk.Entry(self._root)
self.taskname_enter.grid(row=0, column=1)
# the from (time) section
ttk.Label(self._root, text="From : ").grid(row=1, column=0, padx=10, pady=10)
ttk.Label(self._root, text="hour").grid(row=1, column=1)
self.From_enter_hour = ttk.Entry(self._root, width=5)
self.From_enter_hour.grid(row=1, column=2, padx=20)
ttk.Label(self._root, text=":").grid(row=1, column=3)
ttk.Label(self._root, text="minutes").grid(row=1, column=4)
self.From_enter_min = ttk.Entry(self._root, width=5)
self.From_enter_min.grid(row=1, column=5, padx=5, pady=5)
# the to (time) section
ttk.Label(self._root, text="To:").grid(row=2, column=0)
ttk.Label(self._root, text="hour").grid(row=2, column=1)
self.To_enter_hour = ttk.Entry(self._root, width=5)
self.To_enter_hour.grid(row=2, column=2)
ttk.Label(self._root, text=":").grid(row=2, column=3)
ttk.Label(self._root, text="minutes").grid(row=2, column=4)
self.To_enter_min = ttk.Entry(self._root, width=5)
self.To_enter_min.grid(row=2, column=5,padx=5, pady=5)
# the comment section
ttk.Label(self._root, text="Comment").grid(row=3, column=0, padx=10, pady=10)
self.comment_enter = Text(self._root, width=20, height=10)
self.comment_enter.grid(row=3, column=1)
# the task type section
ttk.Label(self._root, text="Task Type").grid(row=4, column=0, padx=10, pady=10)
self.value_type = StringVar()
self.R1 = ttk.Radiobutton(self._root, text="Very Important", variable=self.value_type, value="Very Important")
self.R1.grid(row=4, column=1, padx=10, pady=10)
self.R2 = ttk.Radiobutton(self._root, text=" Important", variable=self.value_type, value="Important")
self.R2.grid(row=5, column=1, padx=10, pady=10)
self.R3 = ttk.Radiobutton(self._root, text=" Not Important", variable=self.value_type, value="Not Important")
self.R3.grid(row=6, column=1)
# the save button section
self.save_bu = ttk.Button(self._root, text="Save")
self.save_bu.grid(row=7, column=4, padx=10, pady=10)
self.save_bu.config(command=self.busave)
self._root.mainloop()
def busave(self):
try:
check_from_hour = int(self.From_enter_hour.get())
check_from_min = int(self.From_enter_min.get())
check_to_hour = int(self.To_enter_hour.get())
check_to_min = int(self.To_enter_min.get())
From_enter= str(check_from_hour)+":"+str(check_from_min)
To_enter = str(check_to_hour) + ":" + str(check_to_min)
self.organ = Organise()
self.organ.add_to_db(self.taskname_enter.get(), From_enter, To_enter, self.comment_enter.get(1.0, "end"), self.value_type.get())
self.s = self.organ.call_from_db()
row = self.s[-1]
tv.add_to_tv(row[0], row[1], row[2], row[3], row[4])
self.taskname_enter.delete(0, "end")
self.From_enter_hour.delete(0, "end")
self.From_enter_min.delete(0, "end")
self.To_enter_hour.delete(0, "end")
self.To_enter_min.delete(0, "end")
self.comment_enter.delete(1.0, "end")
self.value_type.set("")
except:
messagebox.showinfo(title="invalid inputs", message="From and To inputs should be numbers(ex: 3:56)")
class ProductionDay:
def __init__(self):
self.organ = Organise()
self.tasks = self.organ.select_tasks()
self.tasks_list = []
for i in self.tasks:
self.tasks_list.append(i[0])
self.check = [IntVar(value=0) for i in range(len(self.tasks_list))]
if len(self.tasks_list) != 0:
self.root = Toplevel()
self.root.configure(background="#00b4f0")
self.root.iconbitmap("favicon.ico")
self.root.iconbitmap("favicon.ico")
self.root.title("Your Productivity of Today")
for x in range(len(self.tasks_list)):
ttk.Label(self.root, text=self.tasks_list[x]).grid(row=x, column=0, padx = 10, pady=10)
chech_button = ttk.Checkbutton(self.root, text="done", variable=self.check[x], onvalue=1, offvalue=0).grid(row=x, column=2, padx=10, pady=10)
save_button = ttk.Button(self.root, text="My Productivity")
save_button.grid(row=len(self.tasks_list), column=1, padx=150, pady=10)
save_button.config(command=lambda:self.precentage(self.check))
self.root.mainloop()
else:
messagebox.showerror(title="Error", message="There are no tasks to show")
def precentage(self, checks):
checked_ones = [i.get() for i in checks]
one_count = checked_ones.count(1)
percentage = (one_count/len(checked_ones))*100
messagebox.showinfo(title="Productivity of %s"%today, message="Your Productivity is %s" %str(percentage))
self.root.quit()
def product():
pro = ProductionDay()
endday_bu.config(command= lambda:product())
tv = TvShow()
dele_bu.config(command=lambda:tv.del_from_tv())
for row in tv.s:
tv.add_to_tv(row[0], row[1], row[2], row[3], row[4])
root.mainloop()
Create a folder in your drive C and name it LOCAL_TO_PYTHON, then create another folder inside it and named it PYTHON35-32.Go to the folder or directory where you have your python installed and search the folder named tcl and copy and paste it PYTHON35-32.
Go to your python directory and search for DLL folder inside the folder copy tcl and tk86 and paste it in the tcl folder your copied to the folder you created.
Then convert the program again the issue will be solved . Pay attention to how i named the folders i created.
see this link to resolve it

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