Is the "Rocket Chip on Zynq FPGAs" Github Repo still working? - riscv

I am totally new to the RISC-V work. I am intending to implement the rocket core on an FPGA. The FPGAs available in hands at the meantime are:
Xilinx ZCU104 Evaluation Kit
ZC702 Evaluation Kit
VC 709 Connectivity Kit
So, I believe that this GitHub repo is going to be useful to me. I know it is no longer maintained, however, I am still wondering if it is efficiently functional with the current release of the Rocket Chip.
Thanks.

Related

Is it possible to wholly simulate the source code for firmware locally?

At my work we are trying to debug firmware code locally as if one could debug it like typical software. Right now this is done through dongles and ran on the firmware itself. We have looked into QEMU but our firmware has some proprietary device models such that, if we customized the QEMU device models, would cause licensing issues due to QEMU's GPL license.
When I have looked around for alternatives to QEMU, there were about three kinds of emulation software that had licenses free enough such that device model customization would not be an issue:
OpenStack
bhyve
box86
However, none of these seem to fulfill a use case similar to QEMU, OpenStack is more for cloud applications, box86 is more for games, and bhyve doesn't even have a download link. And much of the other alternatives I found either had the same licensing issues as QEMU, did not have an open source license, or did not deal in firmware simulation.
This leads me to ask: Is there a tool out there that makes it possible to wholly simulate the source code for firmware locally?

Tweaking linux kernel

I am new to linux programming & interested to tweak linux kernel(though I am not sure, what to tweak, I am planning to write drivers for particular device). To learn internal of kernel, I have started from historic kernel release (first release).
My problem is, how to test whatever changes I am doing for development, without disturbing my current os environment.(ubuntu 12, 64 bit). Is there any way like virtual box, sandbox?
Along with these, if anybody send some good approaches to learn these things, I would be really greatful.
Thank You.
If you're new to linux programming then you really don't want to be tweaking the kernel. You really want to be an advanced programmer capable of programming drivers and complex software first.
But yes there is, you can can create a virtual machine using openbox or vmware. If you're really keen on tweaking the kernel you probably want to first just try compiling and configuring the kernel and seeing if that works.
Also make sure you're well acquainted with how the kernel works and advanced OS designs in general.
Search in google fr "Kernel configuration" you u will get many links how to configure your own kernel.
And one more thing do not use a outdated version of kernel ,always use latest stable release , because a lot of code and API is changed in new versions and no book in market is updated so ,, u have to read from kernel documentation. Thats the best way to learn the most updated information about linux kernel
Yes, you can test your changes on any of the commonly available virtual machines (VMs); that way, whatever changes you make to the VM kernel won't affect native OS.
Personally, I prefer using CentOS 64 bit on VMWare Player. With this setup, I got away with minimal system maintenance while was able to focus on the actual job at hand. Once the VM is up & running, you can download and compile one of the latest stable releases from kernel.org. Instructions on compiling your downloaded version of kernel could be found here and here; however, this may require little tweaking based on your actual setup. Once the VM is running on your desired version of kernel, using a combination of cscope and ctags will help you immensely in kernel code browsing.
Finally, if you want to become a serious kernel programmer and write your own device drivers, you need to get familiar with it in the first place. Below are a few excellent references -
Linux Device Driver by Corbet, Rubini, Kroah-Hartman, 3rd edition
Linux Kernel Development by Robert Love, 3rd edition
Understanding the Linux Kernel by Bovet, Cesati
Linux kernel source (ideally placed into your /usr/src/$(DESIRED_KERNEL) path, symlinked to /usr/src/linux)
Going through these books is a tedious job and chances are that you may hit the roadblock from time to time. kernelnewbies mailing list and StackOverflow are some of the few reliable places where people would be happy to answer to your queries.
Good luck!

The easiest way to test ARM specific codes on windows

I would like to write an ARM SIMD computer vision code on an intel based windows machine.
I would like to know what are the different options for doing that. I know for example that I can run a rasperrpi-emulator on windows, but that's really slow, and not productive.
I hope if for example there is an IDE like Visuatl C++ that compiles code for ARM and test it like I'm exactly on an ARM platform without buying a real ARM board CPU.
Is it the only way to achieve that to buy an ARM based board ?
If I'm going to use an Emulator like QEMU, is there a faster or elegant way to develop computer vision software on it ?
I'm targeting ARM11 CPUs, that are quad-cores,..etc. Not the old ARM Architecture like M Series or ARM7.
Answer depends on what you really have as "ARM SIMD" code baseline. Normally ARM SIMD = NEON SIMD extensions.
If this is the case and your NEON codebase is written using NEON intrinsics,
then you can try recently introduced "automated porting NEON -> SSE solution", posted by Intel here.
Looks like easy to use: just include NEONtoSSE.h to your code and re-compile (I expect various C/C++ compilers compatibility).
By far, your best bet in terms of shortening your test-debug-compile cycle will be buying an ARM board and just programming natively on it or will a cross-compiler. I have had good luck with Gumstix, which generally are able to take a Linux distro pretty easily. From there, you have all of your GNU tools and you can just program directly on it.

Linux network driver port to ARM

I have a Linux network driver that was originally written for 2.4 kernel. It works perfect.
I want to port it to kernel 2.6.31 and then to ARM Linux with same kernel i.e. 2.6.31. I have actually done some minor changes to the driver so that it is able to compile under kernel 2.6.31 and it also loads and unloads without crashing. It also cross compiles for the ARM Linux. But I am unable to test it on ARM so far.
How do I check that the driver is fully compatible with the target kernel, and what considerations shall be made to make it compatible with ARM.
The driver is a virtual network device driver.
Thanks in advance.
Maybe you could use Qemu ( http://wiki.qemu.org/Main_Page) to emulate an ARM platform to be able to test your driver.
You cannot check the driver like that - you have to consider the API changes within 2.6.x series kernel. The changes are quite significant and the overall of the API's from the 2.4 series which is not currently in use.
I would suggest you to go here to the Amazon book store for this book in particular. The book is called 'Essential Linux Device Drivers', by Sreekrishnan Venkateswaran. A very well detailed explanation that will be your guidance in ensuring it works properly.
Since you mentioned the device driver is a network, presumably char device (You're not accessing it in blocks), well, the good news is that the 2.6.x series kernel APIs for the character devices are significantly easier and more centralized to focus on - in fact a lot of the framework is already in place in which the author of said book explains very clearly.
By the way, the book focusses on the latter 2.6.x series after 2.6.19, so this will help you clue in on what needs to be done to ensure your driver works.
You did not specify the ARM chipset you're targetting?
As for testing... well.. perhaps the best way to do this, this is dependant on how you answer the above question to you regarding ARM chipset - if its ARMv6, then perhaps, a cheap android handset that you can easily unlock and root, and pop the kernel in there and see what happens - sorry for sounding contrived but that's the best thing I can think of and that's what pops into my head, to enable you to test it out for ease of testing :)
PS: A lot of cheap ARMv6 handsets would have kernel 2.6.32 running Froyo if that's of any help!

How to use QEMU for learning ARM Linux kernel development?

I want to learn it like developing some device driver etc and use QEMU for this because i have no hardware board for ARM like beagle board. What you guys suggest? Can i use Qemu simulator to learn Linux kernel on ARM targets? or any other option i should try ?
It depends on what you want to learn: hardware or software. If you really want to experiment with the different GPIO output to implement things like servo motor control, LED light blinking and display, a cheap board (eg, Raspberry Pi, about USD25) is much preferred.
But if you want to learn software in general, qemu is definitely much faster, and it lets you see the internal of what is happening. Experimenting with hardware will require oscilloscope etc. But experiment with software will depends on the error output of what others has implemented in their software.
As for drivers development, first version should be rapidly developed on QEMU. But testing which naturally involved hardware, should be done on the hardware.
Bottomline is: x86 is so much faster, that cross-crompilation is always done on x86 before it gets booted on the ARM board. Compiling on the board is too time consuming, and sometimes it may involved considerable amount of storage space for development libraries and source codes.
I used Qemu a while back to develop device drivers for an embedded programming class. It worked quite well. At the time we were learning device driver programming and then transitioning to Gumstix boards. I don't remember exactly what core we were using, but Qemu worked well.
I haven't done any ARM development, so I don't know if it is the best choice for learning ARM. But if you are new to drivers, it is probably a good place to start.
QEMU + Buildroot is great combination for ARM kernel development
Here is my setup that supports (mostly) both x86 and ARM: https://github.com/cirosantilli/linux-kernel-module-cheat
The kernel, toolchain, userland and QEMU are amazingly portable, that going from x86 to ARM is almost trivial.
Actually, you will seldom touch arch specifics, so you might as well start with x86.
I haven't played with ARM devices yet, only x86, but I bet it will be equally easy (i.e. not trivial due to lack of tutorials, but doable).

Resources