How to make "Openseadragon" prioritize tile requests? - openseadragon

I am using Openseadragon to show Whole Slide Images running on a server.
When internet connection is not very fast and navigating inside the image, I have many requests pending on the queue that needs to be finished until the specific area I want to see is loaded and rendered.
Is there a way to prioritize new requests over older?
I think it would really improve User Experience.
I tried to change some Openseadragon parameters to make User Experience better but I think there should be a better solution.
Also I found the code below that cancels the requests but also clears everything that has already render and cached so every tile should load again.
I also tried to just cancel all pending requests but there are NO new requests starting so the canceled tiles never load.
window.stop()
viewer = viewport.viewer
var oldImage = viewer.world.getItemAt(0);
var oldBounds = oldImage.getBounds();
var oldSource = oldImage.source;
// Modify tile source as needed
viewer.addTiledImage({
tileSource: oldSource,
x: oldBounds.x,
y: oldBounds.y,
width: oldBounds.width, // It'll do height automatically based on aspect ratio
success: function() {
viewer.world.removeItem(oldImage);
}
});
I want to cancel pending requests and make new ones or just prioritize new requests over older so the user can see new tiles faster and load older tiles on the background.
I don't want the user to just wait for the image to load and keep waiting to load tiles that just passed through that need to load before the actual tiles that they are looking to.
Any thoughts?
Thank you in advance.

By default, OpenSeadragon tries to load as many images simultaneously as the browser will allow. If the user navigates away while those images are in transit, it doesn't cancel their loading. You can adjust this for low bandwidth by asking it to limit tile loads to 1 at a time, by including imageLoaderLimit: 1 in your options when you create your viewer.

Related

Liferay IPC listener runs multiple times

First of all sorry if this question has been already asked somewhere, but after a few hours on google I still can't find an answer.
I am pretty new in portlet development, (but we have a shortage of developers and I have to work with it time to time), so the solution might be something trivial, but I really don't have enough experience with it.
The problem is I have two portlets on a page and I try to let one of them know about changes in the other. For this I use IPC. In the first one I have a Liferay.fire function:
function fire(key,value){
Liferay.fire(
'category',{
id: key,
name: value
}
);
}
In the other I have a Liferay.on('category',function(category){...}) function with an ajax call inside and some rendering methods.
Now if I visit the mentioned page and click on the corresponding buttons, at first everything works just fine. However, if I navigate from this page and come back, the listener will run two times. Navigating again -> three times. And so on... But if I reload the page (with F5 or CTRL+F5), it starts over, so until further navigation the listener runs only once.
The other strange thing is no matter how many times the function runs, the input parameters are all the same for each.
For example, if I have left the page and went back to it 3 times and last time I chose the category with 'id=1', then the function will run 3 times with 'id=1'. Now if I choose 'id=2' it will run 3 times with 'id=2'.
If anyone has any idea I would be really grateful as I am stuck for almost a day now.
Thank you very much in advance and please let me know if you need any further info.
the problem you're having is caused by the global Liferay.on listeners that are being created but never removed.
In Liferay Portal 7.x, SPA navigation is enabled by default. This means that when you are navigating, the page isn't being completely refreshed, but simply updated with new data coming from the server.
In a traditional navigation scenario, every page refresh resets everything, so you don't have to be so careful about everything that's left behind. In an SPA scenario, however, global listeners such as Liferay.on or Liferay.after or body delegates can become problematic. Every time you're executing that code, you're adding yet another listener to the globally persisted Liferay object. The result is the observed multiple invocations of those listeners.
To fix it, you simply need to listen to the navigation event in order to detach your listeners like this:
var onCategory = function(event) {...};
var clearPortletHandlers = function(event) {
if (event.portletId === '<%= portletDisplay.getRootPortletId() %>') {
Liferay.detach('onCategoryHandler', onCategory);
Liferay.detach('destroyPortlet', clearPortletHandlers);
}
};
Liferay.on('category', onCategory);
Liferay.on('destroyPortlet', clearPortletHandlers);

Limit Printing of Web Page

I'm in the beginning phases of developing a website. I want to be able to limit the amount of printing of web pages of circulars. These will be in an image format and usually consist of between 2 and 16 web pages. The circulars change each week.
Is there a way to limit the user to only 1 or X number of prints for each page and for each week? Is this easier done with standard web development or can it be done even easier in a content management system such as WordPress?
Not unless you have full control over the client-side.
You can TRY to prevent that SAME computer (via cookie) from
navigating to the same page twice.
If you are giving the user a unique ID to access the circular pages,
you can mark that ID as already having displayed the pages.
But there is simply no way to make sure that the user can't call the print calls in the browser.
One trick, which a js hacker could easily get around.. tie into the page printed event. The answers to that question talk about just how poorly the events are supported, and not cross-browser. If this browser has already had that event fire, nav away or change the #media rule for printing to return css making the whole page display:none (or some trickery).
As far as the actual print dialog ("Copies: x"), there's nothing you can do.

Reliably waiting for page to load or reflow in Awesomium.NET 1.7+

Which is the recommended way of waiting for a page to load/reflow in Awesomium.NET 1.7+ when running in a non-UI environment? I've tried this approach:
using (var view = WebCore.CreateWebView(...))
{
// Load page, resize view etc.
// ...
do
{
System.Threading.Thread.Sleep(50);
WebCore.Update();
} while (view.IsLoading);
// Do something with the page
// ...
}
However, this doesn't seem to work reliably - if I render the page to a bitmap after the loop it pretty often comes out blank (but not always). Is there a better way of waiting for page load/reflow?
Try subscribing to the WebView.DocumentReady event.
How you do it depends on what you are waiting for. The code in the question should work when waiting for a page to load, but resizing the view is different - check out the BitmapSurface.Resized event, it fires when the BitmapSurface has been resized and updated its buffer.

Is it possible to show actual progress from Async Method in Node.Js

I am now showing a simple .gif image of moving progress lines on html user interface. Which will not show the actual progress (in percentage) happening at the server. I am retrieving data from a server(MongoDB) of lower bandwidth.
I have two choices:
1.To show simple loading/progress .gif image on user interface and then after completion of server end process pop a message to user saying that it is completed.
2.Parallel update can be shown in percentage to user as and when there is a considerable progress at server end.
There are some node-upload-progress, node-progress. But how to use them with long running MongoDB query. (instead of file upload for node-upload-progress).
How can I achieve the (2nd choice) show parallel progress on UI, is it possible to show actual progress from Async Method in Node.Js?
I have used socket.io for this purpose. Here is a demo app (link) which I had referred.
So emitting an event on every 5% completing of process from server end and listening at client side to update percentage on a progress bar.
Techie guys are most welcome to answer if any other efficient alternatives are in existence with Node.js to achieve the same

Web: The system will record the length of time the user displayed each page

I have this requirement:
The system will record the length of time the user displayed each page.
While trivial in a rich-client app, I have no idea how people usually go about tracking this.
Edited: By John Hartsock
I have always been curious about this and It seems to me that this could be possible with the use of document.onunload events, to accurately caputure star and stop times for all pages. Basically as long as a user stays on your site you will always be able to get the start and stop time for each page except the last one. Here is the scenario.
User enters your site. -- I have a
start time for the home page
User goes to page 2 of your site -- I have a stop time for the home page and a start time for page 2
User exits your site. -- How do you get the final stop time for page 2
The question becomes is it possible to track when a user closes the window or navigates away from your site? Would it be possible to use the onunload events? If not, then what are some other possibilities? Clearly AJAX would be one route, but what are some other routes?
I don't think you can capture every single page viewing, but I think you might be able to capture enough information to be worthwhile for analysis of website usage.
Create a database table with columns for: web page name, user name, start time, and end time.
On page load, INSERT a record into the table containing data for the first three fields. Return the ID of that record for future use.
On any navigation, UPDATE the record in the navigation event handler, using the ID returned earlier.
You will end up with a lot more records with start times than records with both start and end time. But, you can do these analyses from this simple data:
You can count the number of visits to each page by counting start times.
You can calculate the length of time the user displayed each page for the records that have both start and end time.
If you have other information about users, such as roles or locations, you can do more analysis of page viewing. For example, if you know roles, you can see which roles use which pages the most.
It is possible that your data will be distorted by the fact that some pages are abandoned more often than others.
However, you certainly can try to capture this data and see how reasonable it appears. Sometimes in the real world, we have to make due with less than perfect information. But that may be enough.
Edit: Either of these approaches might meet your needs.
1) Here's the HTML portion of an Ajax solution. It's from this page, which has PHP code for recording the information in a text file -- easy enough to change to writing to a database if you wish.
<html>
<head>
<title>Duration Logging Demo</title>
<script type=”text/javascript”>
var oRequest;
var tstart = new Date();
// ooooo, ajax. ooooooo …
if(window.XMLHttpRequest)
oRequest = new XMLHttpRequest();
else if(window.ActiveXObject)
oRequest = new ActiveXObject(“Microsoft.XMLHTTP”);
function sendAReq(sendStr)
// a generic function to send away any data to the server
// specifically ‘logtimefile.php’ in this case
{
oRequest.open(“POST”, “logtimefile.php”, true); //this is where the stuff is going
oRequest.setRequestHeader(“Content-Type”, “application/x-www-form-urlencoded”);
oRequest.send(sendStr);
}
function calcTime()
{
var tend = new Date();
var totTime = (tend.getTime() – tstart.getTime())/1000;
msg = “[URL:" location.href "] Time Spent: ” totTime ” seconds”;
sendAReq(‘tmsg=’ msg);
}
</script>
</head>
<body onbeforeunload=”javascript:calcTime();”>
Hi, navigate away from this page or Refresh this page to find the time you spent seeing
this page in a log file in the server.
</body>
</html>
2) Another fellow proposes creating a timer in Page_Load. Write the initial database record at that point. Then, on the timer's Elapsed event, do an update of that record. Do a final update in onbeforeunload. Then, if for some reason you miss the very last onbeforeunload event, at least you will have recorded most of the time the user spent on the page (depending upon the timer Interval). Of course, this solution will be relatively resource-intensive if you update every second and have hundreds or thousands of concurrent users. So, you could make it configurable that this feature be turned on and off for the application.
This has to be done with some javascript. As the other said, it is not completely reliable. But you should be able to get more than enough accurate data.
This will need to call your server from javascript code when the page is unloaded. The javascript event to hook is window.unload. Or you can use a nicer API, like jQuery. Or you could use a ready made solution, like WebTrends, or Google Analytics. I think that both record the length of time that the page was displayed.
Good web analytics is pretty hard. And it becomes harder if you have to manage a lot of traffic. You should try to find an existing solution and not reinvent your own ...
I've put some work into a small JavaScript library that times how long a user is on a web page. It has the added benefit of more accurately (not perfectly, though) tracking how long a user is actually interacting with the page. It ignores time that a user switches to different tabs, goes idle, minimizes the browser, etc. The Google Analytics method suggested has the shortcoming (as I understand it) that it only checks when a new request is handled by your domain. It compares the previous request time against the new request time, and calls that the 'time spent on your web page'. It doesn't actually know if someone is viewing your page, has minimized the browser, has switched tabs to 3 different web pages since last loading your page, etc.
As multiple others have mentioned, no solution is perfect. But hopefully this one provides value, too.
Edit: I have updated the example to include the current API usage.
http://timemejs.com
An example of its usage:
Include in your page:
<script src="http://timemejs.com/timeme.min.js"></script>
<script type="text/javascript">
TimeMe.initialize({
currentPageName: "home-page", // page name
idleTimeoutInSeconds: 15 // time before user considered idle
});
</script>
If you want to report the times yourself to your backend:
xmlhttp=new XMLHttpRequest();
xmlhttp.open("POST","ENTER_URL_HERE",true);
xmlhttp.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
var timeSpentOnPage = TimeMe.getTimeOnCurrentPageInSeconds();
xmlhttp.send(timeSpentOnPage);
TimeMe.js also supports sending timing data via websockets, so you don't have to try to force a full http request into the document.onbeforeunload event.
In a web based system, there's no way to reliably do this. Sure, you can record each page that a user displays and record the length of time between each view but what happens when they close the browser on the last page they're displaying on? That's just one of dozens of problems with this requirement.
What about an AJAX based approach? It would only work when Javascript is on the client side, but sending a POST to some script every 15 seconds will get you a reasonable amount of granularity.
There are also more complicated "reverse-AJAX" things you might be able to do... but I don't know much about them.
You can use onunload to do what you need. Have it send a AJAX request to your server to update a database. You may want to return false then do document.close once the AJAX request has completed such that it won't quit prematurely and the ajax won't get discarded.
In the database you'll just want to store the page, the ip address, the time of the event, and whether it was a onload or onunload event.
That is all there is too it.
I recently made a example of recording html page spent time.
refresh would not interrupt the recording, and close would
I use sessionStorage to sotre "time" that page spent
if refresh
I would put it in to sessionStorage
if close
I can not get it from sessionSotrage , so I set time=0
here is my code
`
<body>
time spent :<div id="txt"></div>
</body>
<script>
$(function () {
statisticsStay();
})
function statisticsStay(){
var second=0;
if(sessionStorage.getItem('testSecond')!=null)
second=sessionStorage.getItem('testSecond');
var timer = setInterval(function(){
second++;
document.getElementById('txt').innerHTML=second;
},1000);
window.onbeforeunload = function(){
sessionStorage.setItem('testSecond',second);
};
}
</script>
`

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