I'm working on a restaurant app and need help creating object to function as a cart that will hold live data but, I'm a little lost on this. This is what I've made so far:
class Cart {
int resId;
String productImage;
CartDetails orderDetails;
Cart(this.resId, this.orderDetails, this.productImage);
}
class CartDetails {
int productId;
int quantity;
CartDetails(this.productId, this.quantity);
}
Then in order to hold the data:
// //Cart Data
List<Cart> _cart = [];
List<Cart> get userCart => _cart;
Map<String, dynamic> orderDetail;
I add items to my object with this:
void addToCart(resId, proudctName, prodId, qty) {
orderDetail = {'prodId': prodId, 'quantity': qty};
try {
List<Map> list;
list.map((i) {
Cart i = Cart as Cart;
i.resId = resId;
i.productName = proudctName;
i.orderDetails.productId = prodId;
i.orderDetails.quantity = qty;
_cart.add(i);
}).toList();
print(_cart.toList());
} catch (e) {
print('Sumptin went wrong bruh');
print(e);
}
print(userCart);
}
then I bring them all together with this:
addToCart(widget.resId, widget.prodName, prodId, cartVal);
When I do that, I get an error :
NoSuchMethodError: The method 'map' was called on null.
Receiver: null
Tried calling: map<Null>(Closure: (Map<dynamic, dynamic>) => Null)
I'm not sure where to go from here to add all the items to the map and then access the data in different places within the app.
Suppose your json string look like this
{
"resId":123,
"productImage":"http",
"CartDetails" :
[
{"productId":1,
"quantity":2},
{"productId":3,
"quantity":4}
]
}
code snippet to create object , convert object to json and convert json string to object
List<CartDetail> listCart = [];
listCart.add(CartDetail(productId: 1, quantity: 2));
listCart.add(CartDetail(productId: 3, quantity: 4));
Payload payload = Payload(resId: 1, productImage: "", cartDetails: listCart);
print('${payload.cartDetails[0].productId.toString()}');
String payloadStr = payloadToJson(payload);
print('${payloadStr}');
final payload1 = payloadFromJson(jsonString);
print('${payload1.cartDetails[0].productId.toString()}');
related class
// To parse this JSON data, do
//
// final payload = payloadFromJson(jsonString);
import 'dart:convert';
Payload payloadFromJson(String str) => Payload.fromJson(json.decode(str));
String payloadToJson(Payload data) => json.encode(data.toJson());
class Payload {
int resId;
String productImage;
List<CartDetail> cartDetails;
Payload({
this.resId,
this.productImage,
this.cartDetails,
});
factory Payload.fromJson(Map<String, dynamic> json) => Payload(
resId: json["resId"] == null ? null : json["resId"],
productImage: json["productImage"] == null ? null : json["productImage"],
cartDetails: json["CartDetails"] == null ? null : List<CartDetail>.from(json["CartDetails"].map((x) => CartDetail.fromJson(x))),
);
Map<String, dynamic> toJson() => {
"resId": resId == null ? null : resId,
"productImage": productImage == null ? null : productImage,
"CartDetails": cartDetails == null ? null : List<dynamic>.from(cartDetails.map((x) => x.toJson())),
};
}
class CartDetail {
int productId;
int quantity;
CartDetail({
this.productId,
this.quantity,
});
factory CartDetail.fromJson(Map<String, dynamic> json) => CartDetail(
productId: json["productId"] == null ? null : json["productId"],
quantity: json["quantity"] == null ? null : json["quantity"],
);
Map<String, dynamic> toJson() => {
"productId": productId == null ? null : productId,
"quantity": quantity == null ? null : quantity,
};
}
full code
import 'package:flutter/material.dart';
// To parse this JSON data, do
//
// final payload = payloadFromJson(jsonString);
import 'dart:convert';
Payload payloadFromJson(String str) => Payload.fromJson(json.decode(str));
String payloadToJson(Payload data) => json.encode(data.toJson());
class Payload {
int resId;
String productImage;
List<CartDetail> cartDetails;
Payload({
this.resId,
this.productImage,
this.cartDetails,
});
factory Payload.fromJson(Map<String, dynamic> json) => Payload(
resId: json["resId"] == null ? null : json["resId"],
productImage: json["productImage"] == null ? null : json["productImage"],
cartDetails: json["CartDetails"] == null ? null : List<CartDetail>.from(json["CartDetails"].map((x) => CartDetail.fromJson(x))),
);
Map<String, dynamic> toJson() => {
"resId": resId == null ? null : resId,
"productImage": productImage == null ? null : productImage,
"CartDetails": cartDetails == null ? null : List<dynamic>.from(cartDetails.map((x) => x.toJson())),
};
}
class CartDetail {
int productId;
int quantity;
CartDetail({
this.productId,
this.quantity,
});
factory CartDetail.fromJson(Map<String, dynamic> json) => CartDetail(
productId: json["productId"] == null ? null : json["productId"],
quantity: json["quantity"] == null ? null : json["quantity"],
);
Map<String, dynamic> toJson() => {
"productId": productId == null ? null : productId,
"quantity": quantity == null ? null : quantity,
};
}
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
String jsonString = '''
{
"resId":123,
"productImage":"http",
"CartDetails" :
[
{"productId":1,
"quantity":2},
{"productId":3,
"quantity":4}
]
}
''';
void _incrementCounter() {
List<CartDetail> listCart = [];
listCart.add(CartDetail(productId: 1, quantity: 2));
listCart.add(CartDetail(productId: 3, quantity: 4));
Payload payload = Payload(resId: 1, productImage: "", cartDetails: listCart);
print('${payload.cartDetails[0].productId.toString()}');
String payloadStr = payloadToJson(payload);
print('${payloadStr}');
final payload1 = payloadFromJson(jsonString);
print('${payload1.cartDetails[0].productId.toString()}');
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
#override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
Output
I/flutter ( 9822): 1
I/flutter ( 9822): {"resId":1,"productImage":"","CartDetails":
[{"productId":1,"quantity":2},{"productId":3,"quantity":4}]}
I/flutter ( 9822): 1
Related
first of all, here I want to create an icon button for bookmarking a story. The mechanism is something like when the user clicks on a bookmark icon on a story card, then the field typed list on my Firebase Firestore will record the user id because the user already clicked the bookmark icon. And if the user clicks for the second time, the user id will be removed from the field typed list on the Firestore. But I got an error.
Here is how I create the bookmark icon
IconButton(
icon: favIcon,
onPressed: () {
setState(
() async {
if (widget.story.favorite.contains(user.uid)) {
widget.story.favorite.remove(user.uid);
} else {
widget.story.favorite.add(user.uid);
await StoryService().updatestory(widget.story);
// await _storyReference
// .doc(widget.story.id)
// .update(widget.story.toMap());
}
},
);
},
),
I also would like to show the method that I use,
Future updatestory(StoryModel story) async {
try {
await _storyReference.doc(story.id).update(story.toMap());
return true;
} catch (e) {
throw e;
}
}
Ok, now the story model part
class StoryModel extends Equatable {
List<String> favorite;
final String id;
final String name;
final String author;
final String imageUrl;
final double rating;
final String storytext;
StoryModel({
required this.id,
required this.favorite,
this.name = '',
this.author = '',
this.imageUrl = '',
this.rating = 0.0,
this.storytext = '',
});
factory StoryModel.fromJson(String id, Map<String, dynamic> json) =>
StoryModel(
id: id,
name: json['name'],
author: json['author'],
imageUrl: json['imageUrl'],
rating: json['rating'].toDouble(),
storytext: json['storytext'],
favorite: json["favorite"] == null
? []
: json["favorite"].json<String>((i) => i as String).toList(),
);
Map<String, dynamic> toMap() {
return {
id: id,
"name": name,
"author": author,
"imageUrl": imageUrl,
"rating": rating,
"storytext": storytext,
"favorite": favorite,
};
}
here the screenshot of the field list
enter image description here
But I got an error like this, and I cannot access my screen application anymore.
NoSuchMethodError: Class 'List<dynamic>' has no Instance method 'json'
Receiver: Instance (length: 1) of '_GrowableList' Tried calling: json<String>(Closure: (dynamic) => String)
Any help would be appreciated, Thanks!
Here is the example given in the Flutter document of flutter_polyline_point
import 'package:flutter/material.dart';
import 'package:google_maps_flutter/google_maps_flutter.dart';
import 'package:flutter_polyline_points/flutter_polyline_points.dart';
import 'Constants.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Polyline example',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.orange,
),
home: MapScreen(),
);
}
}
class MapScreen extends StatefulWidget {
#override
_MapScreenState createState() => _MapScreenState();
}
class _MapScreenState extends State<MapScreen> {
GoogleMapController mapController;
double _originLatitude = 6.5212402, _originLongitude = 3.3679965;
double _destLatitude = 6.849660, _destLongitude = 3.648190;
Map<MarkerId, Marker> markers = {};
Map<PolylineId, Polyline> polylines = {};
List<LatLng> polylineCoordinates = [];
PolylinePoints polylinePoints = PolylinePoints();
String googleAPiKey = Constants.MAP_API_KEY;
#override
void initState() {
super.initState();
/// origin marker
_addMarker(LatLng(_originLatitude, _originLongitude), "origin",
BitmapDescriptor.defaultMarker);
/// destination marker
_addMarker(LatLng(_destLatitude, _destLongitude), "destination",
BitmapDescriptor.defaultMarkerWithHue(90));
_getPolyline();
}
#override
Widget build(BuildContext context) {
return SafeArea(
child: Scaffold(
body: GoogleMap(
initialCameraPosition: CameraPosition(
target: LatLng(_originLatitude, _originLongitude), zoom: 15),
myLocationEnabled: true,
tiltGesturesEnabled: true,
compassEnabled: true,
scrollGesturesEnabled: true,
zoomGesturesEnabled: true,
onMapCreated: _onMapCreated,
markers: Set<Marker>.of(markers.values),
polylines: Set<Polyline>.of(polylines.values),
)),
);
}
void _onMapCreated(GoogleMapController controller) async {
mapController = controller;
}
_addMarker(LatLng position, String id, BitmapDescriptor descriptor) {
MarkerId markerId = MarkerId(id);
Marker marker =
Marker(markerId: markerId, icon: descriptor, position: position);
markers[markerId] = marker;
}
_addPolyLine() {
PolylineId id = PolylineId("poly");
Polyline polyline = Polyline(
polylineId: id, color: Colors.red, points: polylineCoordinates);
polylines[id] = polyline;
setState(() {});
}
_getPolyline() async {
PolylineResult result = await polylinePoints.getRouteBetweenCoordinates(
Constants.API_KEY,
PointLatLng(_originLatitude, _originLongitude),
PointLatLng(_destLatitude, _destLongitude),
travelMode: TravelMode.driving,
wayPoints: [PolylineWayPoint(location: "Sabo, Yaba Lagos Nigeria")]
);
if (result.points.isNotEmpty) {
result.points.forEach((PointLatLng point) {
polylineCoordinates.add(LatLng(point.latitude, point.longitude));
});
}
_addPolyLine();
}
}
What is the difference between API_KEY and MAP_API_KEY? I am getting error there while trying to execute the example.
My requirement is to get the polyline points between two places in google map.
Kindly suggest me some examples to get the polyline drawn; if you have. I am getting problem in drawing the routes. Tried many examples but not getting it.
To use google maps, you need to get an API key from the following link:
https://developers.google.com/maps/documentation/javascript/get-api-key
This should be the MAP_API_KEY constant.
To use the direction api, you need to get an API key from the following link:
https://developers.google.com/maps/documentation/directions/get-api-key
This should be the API_KEY constant.
Currently, I am working around routes and i wanted to set initialRoute in my app based on sharedPreferences value.
I am using Statedulwidget for my MaterialAppWidget and using setState() method once the data from sharedPrefs is fetched. But, every time i am getting the same screen.
class MyApp extends StatefulWidget {
#override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
int initScreen = 0;
initPrefs() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
initScreen = prefs.getInt("initScreen");
print("initScreen ${initScreen}");
setState(() {});
}
#override
void initState() {
super.initState();
initPrefs();
}
#override
Widget build(BuildContext context) {
print("initScreen2 ${initScreen}");
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Flutter Authentication',
theme: ThemeData(
primarySwatch: Colors.blue,
),
initialRoute: initScreen == 0 || initScreen == null
? MediatorPage.routeName
: PopUntilPage.routeName,
routes: {
CloudGroupCreate.routeName: (context) => CloudGroupCreate(),
CloudDashboard.routeName: (context) => CloudDashboard(),
PopUntilPage.routeName: (context) => PopUntilPage(),
ProviderWithFutureBuilderApp.routeName: (context) =>
ProviderWithFutureBuilderApp(),
MediatorPage.routeName: (context) => MediatorPage(),
},
);
}
}
I do not want to use direct widget using home property app. I just want to navigate through only and only using named routes.
Can anyone suggest how to do it properly ?
Thanks.
You need to init SharedPreferences in main() and use WidgetsFlutterBinding.ensureInitialized
You can copy paste run full code below
In demo , I set initScreen to 12
code snippet
int initScreen;
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
SharedPreferences prefs = await SharedPreferences.getInstance();
await prefs.setInt("initScreen",12);
initScreen = await prefs.getInt("initScreen");
print('initScreen ${initScreen}');
runApp(MyApp());
}
...
initialRoute: initScreen == 0 || initScreen == null
? "/"
: "first",
routes: {
'/': (context) => MyHomePage(title: "demo",),
"first": (context) => FirstPage(),
},
working demo
full code
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
//void main() => runApp(MyApp());
int initScreen;
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
SharedPreferences prefs = await SharedPreferences.getInstance();
await prefs.setInt("initScreen",12);
initScreen = await prefs.getInt("initScreen");
print('initScreen ${initScreen}');
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
initialRoute: initScreen == 0 || initScreen == null
? "/"
: "first",
routes: {
'/': (context) => MyHomePage(title: "demo",),
"first": (context) => FirstPage(),
},
//home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
#override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
class FirstPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Text("First");
}
}
A simple way to do this is to just use a flag when the load has completed, then, in build:
return _isLoadComplete? MaterialApp() : Container();
Another option, it seems like the MaterialApp is being cached, and initialRoute does not get run the 2nd time. Using a key seems to fix this:
return MaterialApp(
key: UniqueKey(),
//etc
I'd lean towards the first approach, as there's no point having MaterialApp try and show one view, will immediately replacing it with another.
I want to fill a text-field with the same string until it is full.
My current approach
Widget filled(String text) {
for (int i = 0; i <4; i++) {
text = text + text;
}
return Text(text);
}
works, but not for every string (only those with 3 chars) and not for every device size.
I know this is ugly, but i found no other way..
String can repeat with * , such as "abcd" * 10 times
To fit max length, calculate floor and substring
and populate with textContorller
code snippet
final myController = TextEditingController();
int _maxLength = 10;
int mul = 0;
String str = "abcd";
int strLength = 0;
int diffLength = 0;
void _incrementCounter() {
strLength = str.length;
mul = (_maxLength/strLength).floor();
diffLength = _maxLength - (mul*strLength);
print( 'mul ${mul}' );
print( 'diffLength ${diffLength}' );
setState(() {
myController.text = str * mul + str.substring(0,diffLength);
full code
import 'package:flutter/material.dart';
import 'dart:core';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
final myController = TextEditingController();
int _maxLength = 10;
int mul = 0;
String str = "abcd";
int strLength = 0;
int diffLength = 0;
#override
void dispose() {
// Clean up the controller when the widget is removed from the
// widget tree.
myController.dispose();
super.dispose();
}
void _incrementCounter() {
strLength = str.length;
mul = (_maxLength/strLength).floor();
diffLength = _maxLength - (mul*strLength);
print( 'mul ${mul}' );
print( 'diffLength ${diffLength}' );
setState(() {
myController.text = str * mul + str.substring(0,diffLength);
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
#override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
TextField(maxLength: _maxLength,controller: myController),
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
I have two dart pages. [1]: https://i.stack.imgur.com/D1xaf.png
In 2nd Page I have scrabbed text from a website and stored the value in a string called fetchedstring and it is printing the strings in console command line using the command print.
But I want this string to be showed in my main dart page.
How to do that?
//DART FILE 1 HAS THE FOLLOWING CODE
import 'package:flutter/material.dart';
import './function.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget
{
#override
Widget build(BuildContext context)
{
return new MaterialApp(
home: new Scaffold(
appBar: new AppBar(),
body: new Center(
child: new String(fetchedtext),//Here I Want The Fetched Text
),
),
);
}
}
//DART PAGE 2 HAS THE FOLLOWING CODE
import 'package:http/http.dart' as http;
import 'package:html/parser.dart' as parser;
import 'package:html/dom.dart';
mainz() async
{
http.Response response = await http.get('https://www.google.com');
Document document = parser.parse(response.body);
document.getElementsByTagName('a').forEach((Element element)
{
final String fetchedText = element.text;
print(fetchedText);
}
);
}
//I WANT THAT String "fetchedtext" to be displayed in my Dart Page1.
If my understanding of what you are trying to do is correct, then you need to paste this at the very end of you function.dart file:
List get_elements() {
http.Response response = await http.get('https://www.google.com');
Document document = parser.parse(response.body);
document.getElementsByTagName('a').forEach((e) => print(e));
return document.getElementsByTagName('a');
}
Then modify one line in your main.dart:
child: get_elements().first;
Note that if you don't want to return the first found element, just remove first and use [] to chose what element you want to get, or if you want to get the whole list, just delete .first, but then you will get a String.
Use Futurebuilder class
import 'package:flutter/material.dart';
import 'dart:async';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget
{
#override
Widget build(BuildContext context)
{
var builder = FutureBuilder(
future: mainz(),
builder: (context, snapshot) {
if (snapshot.hasError) {
print(snapshot.error);
return new Text("${snapshot.error}");
}
return snapshot.hasData
? new Center(
child: Text(snapshot.data), //Here I Want The Fetched Text
)
: new CircularProgressIndicator();
},
);
return new MaterialApp(
home: new Scaffold(
appBar: new AppBar(
title: new Text("Title"),
),
body: builder,
)
);
}
}
Future<String> mainz() async
{
await new Future.delayed(new Duration(seconds: 3));
return 'Sample data';
}