How to fix tkinter validation (using regex and vcmd) - python-3.x

This code is a snippet of a program. I tried to do a system that validate an input, only if input is one or more numbers (r"^\d+$"). But it doesn't work, i check on my tkinter book reference, but i didnt find errors. The way that i develop it is using a vcmd function, that pass the value ("%P"), calling a function that validate the value. When it run match method of regex module, if it match the value in pattern, it get True, otherwise False. If False i want that non-numerical text wont be displayed in Entry widget, if True i want that numerical text will be displayed in Entry widget. Moreover it doesnt run invalidcommand function, and i tried to see how many time the validating function is run (only the first time).
import tkinter
import re as regex
from electronic_formulas import Electronic
class App(tkinter.Tk):
def __init__(self):
super().__init__()
self.var_r1 = tkinter.DoubleVar()
self.var_r2 = tkinter.DoubleVar()
self.pattern = regex.compile(r"^[0-9]+$")
vcmd = (self.register(self.validating_values), "%P")
self.frame_left = tkinter.Frame(self)
self.frame_left.pack(side=tkinter.LEFT)
self.frame_right = tkinter.Frame(self)
self.frame_right.pack(side=tkinter.RIGHT)
self.entry_r1 = tkinter.Entry(self.frame_left, textvariable=self.var_r1, validate="key",
validatecommand=vcmd, invalidcommand=lambda: print("Error"))
self.entry_r1.pack(side=tkinter.TOP)
self.entry_r2 = tkinter.Entry(self.frame_left, textvariable=self.var_r2, validate="key",
validatecommand=vcmd, invalidcommand=lambda: print("Error"))
self.entry_r2.pack(side=tkinter.TOP)
self.var_r1.set("")
self.var_r2.set("")
def validating_values(self, value):
return self.pattern.match(value) is not None
app = App()
if __name__ == "__main__":
app.mainloop()
No tcl errors.

There are two problems:
you've set the value to be a DoubleVar, but then you don't allow a decimal point.
your validation function doesn't allow an empty string but then you set the value to an empty string.
This is what the canonical tcl/tk documentation says about mixing validatecommand with textvariable:
In general, the textVariable and validateCommand can be dangerous to mix. Any problems have been overcome so that using the validateCommand will not interfere with the traditional behavior of the entry widget. Using the textVariable for read-only purposes will never cause problems. The danger comes when you try set the textVariable to something that the validateCommand would not accept, which causes validate to become none (the invalidCommand will not be triggered). The same happens when an error occurs evaluating the validateCommand.
You are doing exactly that: setting the textvariable to something that the validatecommand would not accept. As a consequence, the validate option is set to None.

Related

Kivy Mapview: distinguish buttons pressed

Sorry for this noob question, im still learning and I find little documentation for the mapview module.
So for one screen page I have this:
class Mapspage(Screen):
def __init__(self, **kwargs):
self.aboutname="hi"
super(Mapspage, self).__init__(**kwargs)
gl = GridLayout(cols=1)
mapview = MapView(zoom=12, lat=55.6712674, lon=12.5938239)
self.buttons=[]
self.nums=range(0,len(df["name_en"]))
for i in self.nums:
name=list(df["name_en"])[i]
marker = MapMarkerPopup(lat=list(df["latitude"])[i], lon=list(df["longitude"])[i])
self.buttons.append(button(text=list(df["name_en"])[i],on_press=partial(self.pressbutton,num=self.nums[i]),size=(len((df["name_en"])[i])*7*1.05,15),size_hint=(None,None)))
marker.add_widget(self.buttons[i])
mapview.add_marker(marker)
gl.add_widget(mapview)
self.add_widget(gl)
def pressbutton(self,num, *args):
global aboutname
aboutname=(df["name_en"])[num]
chatapp.screenmanager.current = "About"
where I use from functools import partial.
The problem with my approach, despite I made sure the buttons are stored in a different variable (elements of the self.buttons list), and even made sure the numbers them self are stored in a separate list, I cant get to pass the number variable, that distinguishes the buttons (that appear when clicking the maps point), on to the pressbutton function. When I run my attempt I recieve the error, TypeError: pressbutton() got multiple values for argument 'num' where I think all buttons passed on their num variable.
The problem is with the definition of your pressbutton() method and its handling of keyword arguments. You can handle keywords by defining pressbutton() as:
def pressbutton(self, button_instance, num=99):
which defines num as a keyword argument and provides a default value.
Another option is something like:
def pressbutton(self, button_instance, **kwargs):
num = kwargs.pop('num', 99)
which does the same thing.

tkinter function repeats itself twice when ttk widgets are engaged

The program works as intended when I simply use tkinter's widgets. When I use ttk's widgets the program repeats itself twice. I tried almost everything in my knowledge to fix this, I believe that *args have something to do with it. Is there anyway to prevent my function _up_options from running twice?
from tkinter import *
from tkinter import ttk
root = Tk()
first = StringVar(root)
second = StringVar(root)
Ore = {'Options': [''], 'Yes': ['One'], 'No': ['Two']}
entry1 = ttk.OptionMenu(root, first, *Ore.keys())
entry2 = ttk.OptionMenu(root, second, '')
entry1.pack()
entry2.pack()
def _up_options(*args):
print('update_options')
ores = Ore[first.get()]
second.set(ores[0])
menu = entry2['menu']
menu.delete(0, 'end')
for line in ores:
print('for')
menu.add_command(label=line, command=lambda choice=line: second.set(choice))
first.trace('w', _up_options)
root.mainloop()
PS, I used *args in my function to work. If anyone can explain this, I would be very grateful
I think I figured this out. The problem is that the variable actually is set twice by the ttk OptionMenu.
Take a look at this piece of code from the tkinter OptionMenu:
for v in values:
menu.add_command(label=v, command=_setit(variable, v, callback))
This adds a button to the menu for each value, with a _setit command. When the _setit is called it sets the variable and another callback if provided:
def __call__(self, *args):
self.__var.set(self.__value)
if self.__callback:
self.__callback(self.__value, *args)
Now look at this piece of code from the ttk OptionMenu:
for val in values:
menu.add_radiobutton(label=val,
command=tkinter._setit(self._variable, val, self._callback),
variable=self._variable)
Instead of a command this adds a radiobutton to the menu. All radiobuttons are "grouped" by linking them to the same variable. Because the radiobuttons have a variable, when one of them is clicked, the variable is set to the value of the button. Next to this, the same command is added as in the tkinter OptionMenu. As said, this sets the variable and then fires another command of provided. As you can see, now the variable is updated twice, once because it is linked to the radiobutton and once more because it is set in the _setit function. Because you trace the changing of the variable and the variable is set twice, your code also runs twice.
Because the variable is set twice from within the ttk code, I guess there's not much you can do about that. If you don't change the variable from any other part of your code than from the OptionMenu though, you could choose to not trace the variable, but instead add your function as command to the OptionMenu:
entry1 = ttk.OptionMenu(root, first, *Ore.keys(), command=_up_options)
P.S. this was introduced with this commit after this bugreport.
I guess when adding the variable=self._variable the command should have been changed to just command=self._callback.
You can understand the problem in the error message:
Exception in Tkinter callback
Traceback (most recent call last):
File "C:\Users\user\AppData\Local\Programs\Python\Python36\lib\tkinter__init__.py", line 1699, in call
return self.func(*args)
TypeError: _up_options() takes 0 positional arguments but 3 were given
Initially, you don't use _up_options When you change the Options you call _up_options to trace the first StringVar and change it to the value of the next object in the dictionary.
Now when you do that you are running on all the objects in the dictionary, therefore, you need the *args so the lambda function will run on all args given!
As for your problem:
When I use ttk's widgets the program repeats itself twice.
EDIT
See #fhdrsdg's answer!
The solution is just to change command=tkinter._setit(self._variable, val, self._callback) to command=self._callback.
Hope you find this helpful!
Instead of tracing the StringVar, add a callback as command argument for OptionMenu constructor.
I created a subclass of ttk.OptionMenu to solve this (as well as to provide slightly simpler usage of the widget and a more useful callback). I think this is a more stable approach than modifying the original class directly or just overriding the original method because it guarantees compatibility with potential changes to the built-in/original widget in future Tkinter versions.
class Dropdown( ttk.OptionMenu ):
def __init__( self, parent, options, default='', variable=None, command=None, **kwargs ):
self.command = command
if not default:
default = options[0]
if not variable:
variable = Tk.StringVar()
if command:
assert callable( command ), 'The given command is not callable! {}'.format( command )
ttk.OptionMenu.__init__( self, parent, variable, default, *options, command=self.callBack, **kwargs )
else:
ttk.OptionMenu.__init__( self, parent, variable, default, *options, **kwargs )
def callBack( self, newValue ):
self.command( self, newValue )
You can then use it like this:
def callback( widget, newValue ):
print 'callback called with', newValue
print 'called by', widget
options = [ 'One', 'Two', 'Three' ]
dropdown = Dropdown( parent, options, command=callback )
dropdown.pack()
Besides avoiding the double-trace issue, other notable differences from the original ttk.OptionMenu includes not needing to supply a Tkinter variable or default value if you don't need them (the default item will be the first item in the options list if not provided), and being able to get the widget that called the callback function when it fires. The latter is very helpful if you have many dropdown widgets sharing the same callback and you need to know which one is being used within the call.
Soon after writing this, I also found another solution using lambda: Passing OptionMenu into a callback (or retrieving a reference to the used widget)
I thought I might still share this Dropdown widget anyway since it can make the higher-level code simpler, and it provides a good base if you have some other custom methods to add in.

Tkinter Entry validatation

I am writing a program in Python 3.6 using Tkinter where a customer has multiple(11) entry fields. I want these entry fields to only accept integers and also be able to define the maximum amount of characters.
I already have a function that does this. But this function only works for one entry field. I have tried entering variables with calling the function so it changes another entry field for example. I was not able to do this.
This is the function I have that works with 1 entry field.
def limitMuntgeld(self, *args):
value = self.invoerM.get()
if len(value) > 5:
self.invoerM.set(value[:5])
if value.lower() in "abcdefghijklmnopqrstuvwxyz-=[];/":
self.invoerM.set(value[:0])
This is the example entry field code that works with the function
self.invoerMuntgeld = Entry(self, font=('Arial', 14), textvariable=self.invoerM)
This is combined with a trace on the entry field posted below.
self.invoerM = StringVar()
self.invoerM.trace('w', self.limitMuntgeld)
I have also tried it with vcmd and validatecommand. However, no good results.
My endresult would be one function working with all entry fields. If anyone has any suggestions, I am all ears!
The proper way to do entry validation is with the validatecommand option rather than using trace. With the validation feature built into the widget you don't need a reference to the widget itself (though you can use it if you want).
When the validatecommand is run, you can have it pass in what the new value will be if the input is valid. You only need to check this value and then return True or False, without having to know which widget it applies to.
For example:
import tkinter as tk
def validate_input(new_value):
valid = new_value .isdigit() and len(new_value) <= 5
return valid
root = tk.Tk()
validate = root.register(validate_input)
for i in range(10):
entry = tk.Entry(root, validate="key", validatecommand=(validate, "%P"))
entry.pack(side="top", fill="x")
root.mainloop()
For information about what %P represents, and what else can be used as arguments to the command, see this question: Interactively validating Entry widget content in tkinter

Struggling to understand this Tkinter entry validation code [duplicate]

What is the recommended technique for interactively validating content in a tkinter Entry widget?
I've read the posts about using validate=True and validatecommand=command, and it appears that these features are limited by the fact that they get cleared if the validatecommand command updates the Entry widget's value.
Given this behavior, should we bind on the KeyPress, Cut, and Paste events and monitor/update our Entry widget's value through these events? (And other related events that I might have missed?)
Or should we forget interactive validation altogether and only validate on FocusOut events?
The correct answer is, use the validatecommand attribute of the widget. Unfortunately this feature is severely under-documented in the Tkinter world, though it is quite sufficiently documented in the Tk world. Even though it's not documented well, it has everything you need to do validation without resorting to bindings or tracing variables, or modifying the widget from within the validation procedure.
The trick is to know that you can have Tkinter pass in special values to your validate command. These values give you all the information you need to know to decide on whether the data is valid or not: the value prior to the edit, the value after the edit if the edit is valid, and several other bits of information. To use these, though, you need to do a little voodoo to get this information passed to your validate command.
Note: it's important that the validation command returns either True or False. Anything else will cause the validation to be turned off for the widget.
Here's an example that only allows lowercase. It also prints the values of all of the special values for illustrative purposes. They aren't all necessary; you rarely need more than one or two.
import tkinter as tk # python 3.x
# import Tkinter as tk # python 2.x
class Example(tk.Frame):
def __init__(self, parent):
tk.Frame.__init__(self, parent)
# valid percent substitutions (from the Tk entry man page)
# note: you only have to register the ones you need; this
# example registers them all for illustrative purposes
#
# %d = Type of action (1=insert, 0=delete, -1 for others)
# %i = index of char string to be inserted/deleted, or -1
# %P = value of the entry if the edit is allowed
# %s = value of entry prior to editing
# %S = the text string being inserted or deleted, if any
# %v = the type of validation that is currently set
# %V = the type of validation that triggered the callback
# (key, focusin, focusout, forced)
# %W = the tk name of the widget
vcmd = (self.register(self.onValidate),
'%d', '%i', '%P', '%s', '%S', '%v', '%V', '%W')
self.entry = tk.Entry(self, validate="key", validatecommand=vcmd)
self.text = tk.Text(self, height=10, width=40)
self.entry.pack(side="top", fill="x")
self.text.pack(side="bottom", fill="both", expand=True)
def onValidate(self, d, i, P, s, S, v, V, W):
self.text.delete("1.0", "end")
self.text.insert("end","OnValidate:\n")
self.text.insert("end","d='%s'\n" % d)
self.text.insert("end","i='%s'\n" % i)
self.text.insert("end","P='%s'\n" % P)
self.text.insert("end","s='%s'\n" % s)
self.text.insert("end","S='%s'\n" % S)
self.text.insert("end","v='%s'\n" % v)
self.text.insert("end","V='%s'\n" % V)
self.text.insert("end","W='%s'\n" % W)
# Disallow anything but lowercase letters
if S == S.lower():
return True
else:
self.bell()
return False
if __name__ == "__main__":
root = tk.Tk()
Example(root).pack(fill="both", expand=True)
root.mainloop()
For more information about what happens under the hood when you call the register method, see Why is calling register() required for tkinter input validation?
For the canonical documentation see the Validation section of the Tcl/Tk Entry man page
After studying and experimenting with Bryan's code, I produced a minimal version of input validation. The following code will put up an Entry box and only accept numeric digits.
from tkinter import *
root = Tk()
def testVal(inStr,acttyp):
if acttyp == '1': #insert
if not inStr.isdigit():
return False
return True
entry = Entry(root, validate="key")
entry['validatecommand'] = (entry.register(testVal),'%P','%d')
entry.pack()
root.mainloop()
Perhaps I should add that I am still learning Python and I will gladly accept any and all comments/suggestions.
Use a Tkinter.StringVar to track the value of the Entry widget. You can validate the value of the StringVar by setting a trace on it.
Here's a short working program that accepts only valid floats in the Entry widget.
try:
from tkinter import *
except ImportError:
from Tkinter import * # Python 2
root = Tk()
sv = StringVar()
def validate_float(var):
new_value = var.get()
try:
new_value == '' or float(new_value)
validate_float.old_value = new_value
except:
var.set(validate_float.old_value)
validate_float.old_value = '' # Define function attribute.
# trace wants a callback with nearly useless parameters, fixing with lambda.
sv.trace('w', lambda nm, idx, mode, var=sv: validate_float(var))
ent = Entry(root, textvariable=sv)
ent.pack()
ent.focus_set()
root.mainloop()
Bryan's answer is correct, however no one mentioned the 'invalidcommand' attribute of the tkinter widget.
A good explanation is here:
http://infohost.nmt.edu/tcc/help/pubs/tkinter/web/entry-validation.html
Text copy/pasted in case of broken link
The Entry widget also supports an invalidcommand option that specifies a callback function that is called whenever the validatecommand returns False. This command may modify the text in the widget by using the .set() method on the widget's associated textvariable. Setting up this option works the same as setting up the validatecommand. You must use the .register() method to wrap your Python function; this method returns the name of the wrapped function as a string. Then you will pass as the value of the invalidcommand option either that string, or as the first element of a tuple containing substitution codes.
Note:
There is only one thing that I cannot figure out how to do: If you add validation to an entry, and the user selects a portion of the text and types a new value, there is no way to capture the original value and reset the entry. Here's an example
Entry is designed to only accept integers by implementing 'validatecommand'
User enters 1234567
User selects '345' and presses 'j'. This is registered as two actions: deletion of '345', and insertion of 'j'. Tkinter ignores the deletion and acts only on the insertion of 'j'. 'validatecommand' returns False, and the values passed to the 'invalidcommand' function are as follows: %d=1, %i=2, %P=12j67, %s=1267, %S=j
If the code does not implement an 'invalidcommand' function, the 'validatecommand' function will reject the 'j' and the result will be 1267. If the code does implement an 'invalidcommand' function, there is no way to recover the original 1234567.
Define a function returning a boolean that indicates whether the input is valid.Register it as a Tcl callback, and pass the callback name to the widget as a validatecommand.
For example:
import tkinter as tk
def validator(P):
"""Validates the input.
Args:
P (int): the value the text would have after the change.
Returns:
bool: True if the input is digit-only or empty, and False otherwise.
"""
return P.isdigit() or P == ""
root = tk.Tk()
entry = tk.Entry(root)
entry.configure(
validate="key",
validatecommand=(
root.register(validator),
"%P",
),
)
entry.grid()
root.mainloop()
Reference.
While studying Bryan Oakley's answer, something told me that a far more general solution could be developed. The following example introduces a mode enumeration, a type dictionary, and a setup function for validation purposes. See line 48 for example usage and a demonstration of its simplicity.
#! /usr/bin/env python3
# https://stackoverflow.com/questions/4140437
import enum
import inspect
import tkinter
from tkinter.constants import *
Mode = enum.Enum('Mode', 'none key focus focusin focusout all')
CAST = dict(d=int, i=int, P=str, s=str, S=str,
v=Mode.__getitem__, V=Mode.__getitem__, W=str)
def on_validate(widget, mode, validator):
# http://www.tcl.tk/man/tcl/TkCmd/ttk_entry.htm#M39
if mode not in Mode:
raise ValueError('mode not recognized')
parameters = inspect.signature(validator).parameters
if not set(parameters).issubset(CAST):
raise ValueError('validator arguments not recognized')
casts = tuple(map(CAST.__getitem__, parameters))
widget.configure(validate=mode.name, validatecommand=[widget.register(
lambda *args: bool(validator(*(cast(arg) for cast, arg in zip(
casts, args)))))]+['%' + parameter for parameter in parameters])
class Example(tkinter.Frame):
#classmethod
def main(cls):
tkinter.NoDefaultRoot()
root = tkinter.Tk()
root.title('Validation Example')
cls(root).grid(sticky=NSEW)
root.grid_rowconfigure(0, weight=1)
root.grid_columnconfigure(0, weight=1)
root.mainloop()
def __init__(self, master, **kw):
super().__init__(master, **kw)
self.entry = tkinter.Entry(self)
self.text = tkinter.Text(self, height=15, width=50,
wrap=WORD, state=DISABLED)
self.entry.grid(row=0, column=0, sticky=NSEW)
self.text.grid(row=1, column=0, sticky=NSEW)
self.grid_rowconfigure(1, weight=1)
self.grid_columnconfigure(0, weight=1)
on_validate(self.entry, Mode.key, self.validator)
def validator(self, d, i, P, s, S, v, V, W):
self.text['state'] = NORMAL
self.text.delete(1.0, END)
self.text.insert(END, 'd = {!r}\ni = {!r}\nP = {!r}\ns = {!r}\n'
'S = {!r}\nv = {!r}\nV = {!r}\nW = {!r}'
.format(d, i, P, s, S, v, V, W))
self.text['state'] = DISABLED
return not S.isupper()
if __name__ == '__main__':
Example.main()
import tkinter
tk=tkinter.Tk()
def only_numeric_input(e):
#this is allowing all numeric input
if e.isdigit():
return True
#this will allow backspace to work
elif e=="":
return True
else:
return False
#this will make the entry widget on root window
e1=tkinter.Entry(tk)
#arranging entry widget on screen
e1.grid(row=0,column=0)
c=tk.register(only_numeric_input)
e1.configure(validate="key",validatecommand=(c,'%P'))
tk.mainloop()
#very usefull for making app like calci
Here's an improved version of #Steven Rumbalski's answer of validating the Entry widgets value by tracing changes to a StringVar — which I have already debugged and improved to some degree by editing it in place.
The version below puts everything into a StringVar subclass to encapsulates what's going on better and, more importantly allow multiple independent instances of it to exist at the same time without interfering with each other — a potential problem with his implementation because it utilizes function attributes instead of instance attributes, which are essentially the same thing as global variables and can lead to problems in such a scenario.
try:
from tkinter import *
except ImportError:
from Tkinter import * # Python 2
class ValidateFloatVar(StringVar):
"""StringVar subclass that only allows valid float values to be put in it."""
def __init__(self, master=None, value=None, name=None):
StringVar.__init__(self, master, value, name)
self._old_value = self.get()
self.trace('w', self._validate)
def _validate(self, *_):
new_value = self.get()
try:
new_value == '' or float(new_value)
self._old_value = new_value
except ValueError:
StringVar.set(self, self._old_value)
root = Tk()
ent = Entry(root, textvariable=ValidateFloatVar(value=42.0))
ent.pack()
ent.focus_set()
ent.icursor(END)
root.mainloop()
This code can help if you want to set both just digits and max characters.
from tkinter import *
root = Tk()
def validate(P):
if len(P) == 0 or len(P) <= 10 and P.isdigit(): # 10 characters
return True
else:
return False
ent = Entry(root, validate="key", validatecommand=(root.register(validate), '%P'))
ent.pack()
root.mainloop()
Responding to orionrobert's problem of dealing with simple validation upon substitutions of text through selection, instead of separate deletions or insertions:
A substitution of selected text is processed as a deletion followed by an insertion. This may lead to problems, for example, when the deletion should move the cursor to the left, while a substitution should move the cursor to the right. Fortunately, these two processes are executed immediately after one another.
Hence, we can differentiate between a deletion by itself and a deletion directly followed by an insertion due to a substitution because the latter has does not change the idle flag between deletion and insertion.
This is exploited using a substitutionFlag and a Widget.after_idle().
after_idle() executes the lambda-function at the end of the event queue:
class ValidatedEntry(Entry):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.tclValidate = (self.register(self.validate), '%d', '%i', '%P', '%s', '%S', '%v', '%V', '%W')
# attach the registered validation function to this spinbox
self.config(validate = "all", validatecommand = self.tclValidate)
def validate(self, type, index, result, prior, indelText, currentValidationMode, reason, widgetName):
if typeOfAction == "0":
# set a flag that can be checked by the insertion validation for being part of the substitution
self.substitutionFlag = True
# store desired data
self.priorBeforeDeletion = prior
self.indexBeforeDeletion = index
# reset the flag after idle
self.after_idle(lambda: setattr(self, "substitutionFlag", False))
# normal deletion validation
pass
elif typeOfAction == "1":
# if this is a substitution, everything is shifted left by a deletion, so undo this by using the previous prior
if self.substitutionFlag:
# restore desired data to what it was during validation of the deletion
prior = self.priorBeforeDeletion
index = self.indexBeforeDeletion
# optional (often not required) additional behavior upon substitution
pass
else:
# normal insertion validation
pass
return True
Of course, after a substitution, while validating the deletion part, one still won’t know whether an insert will follow.
Luckily however, with:
.set(),
.icursor(),
.index(SEL_FIRST),
.index(SEL_LAST),
.index(INSERT),
we can achieve most desired behavior retrospectively (since the combination of our new substitutionFlag with an insertion is a new unique and final event.

Passing StringVar object from Entry to Label within functions in tkinter

Hi I've been struggling to get this to work, each time i change something I receive another error. I've been trying to create an entry box with a function and then get the variable from the entry box into a label, created by a button press. When I tried to do this often this error came up.
TypeError: get() missing 1 required positional argument: 'self'
I then put self in in the method brackets.
command = lambda: x.myFunc(self.my_variable.get(self))
Then another error, which I'm not sure how to sort out.
AttributeError: 'My_Class' object has no attribute '_tk'
Here's the full code, I'm new to classes and self, so any corrections are welcome.
from tkinter import *
import time
class My_Class:
def start(self):
self.root=Tk()
self.my_variable=StringVar
self.entry_box=Entry(self.root, textvariable=self.my_variable)
self.entry_box.pack()
self.button=Button(self.root,text="Pass variable now",
command=lambda:x.myFunc(self.my_variable.get(self)))
self.button.pack()
def myFunc(self,my_variable):
self.lab=Label(self.root,text=self.my_variable)
self.lab.pack()
x=My_Class()
x.start()
This is the correct way to create a StringVar object:
text = StringVar() # note additional ()
Can you explain me what x is in the following statement:
lambda: x.myFunc(self.my_variable.get(self))
x is not visible inside the class, because it's declared outside the class.
myFunc is not indented correctly: you should indent it like the __init__ method.
I really recommend you to watch some tutorials on OOP before proceeding. You are basically trying to guess how OOP works.
If you make myFunc A method if the class (which you might be trying to do; it's hard to know because your indentation is wrong), you don't have to pass anything to myFunc. That function has access to everything in the class, so it can get what it needs, when it needs it. That lets you eliminate the use of lambda, which helps reduce complexity.
Also, you normally don't need a StringVar at all, it's just one more thing to keep track of. However, if you really need the label and entry to show exactly the same data, have them share the same textvariable and the text is updated automatically without you having to call a function, or get the value from the widget, or set the value n the label.
Here's an example without using StringVar:
class My_Class:
def start(self):
...
self.entry_box = Entry(self.root)
self.button = Button(..., command = self.myFunc)
...
def myFunc(self):
s = self.entry_box.get()
self.lab = Label(..., text = s)
...

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