How can I get output mention in below - haskell

readInts = fmap (map read.words) getLine
readInts :: IO [Int]
main = do
putStrLn "List number of A: "
num1 <- readInts
let a = [] ++ num1
putStrLn "List number of B: "
num2 <- readInts
let b = [] ++ num2
Choose some element a of A and some element b of B such that a + b doesn't belong to A and doesn't belong to B

Serious
If your instructor isn't teaching, and that isn't just you being burned out and stressed, then talk to the instructor. They probably aren't trying to waste your and their time. If that doesn't work then talk to the professor.
As for getting homework help here, it is entirely doable but help is very unlikely to appear without some semblance of an attempt and a clear cut issue. You usually need to come to the table with how the problem can be solved and have problems translating that how into the specifics of Haskell or whatever target language.
Cheeky
A cheeky response I'd use if I were in the classroom:
This is a finite domain so I'd just use DPLL. DPLL is a general purpose algorithm for finite domains that allows us to just state the problem as a symbolic computation and constraints then request satisfying models. We'll construct the problem first then use the SBV library to get the model.
Choose some element a of A
So lets define the set A (called as) as a list of symbolics and then constrain an existential to being a member of this set!
a <- exists "value1"
constrain (a `sElem` as)
and some element b of B
OK, same thing. We make a list of symbolic values and constrain an existential to being a member.
b <- exists "value2"
constrain (b `sElem` bs)
such that a + b
Let's define an alias for this:
let c = a + b
doesn't belong to A
We can just reuse the test for membership, sElem, and symbolic negation sNot.
constrain $ sNot (c `sElem` as)
and doesn't belong to B
Yep, same!
constrain $ sNot (c `sElem` bs)
Putting it together
Honestly the hardest part is actually running your problem more than stating it. We need to read the inputs (as you showed), call the solver (sat), and get the answer (aka the "model) via extractModel which can finally be printed.
#!/usr/bin/env cabal
{- cabal:
build-depends:
base, sbv >= 8.4
-}
{-# LANGUAGE ViewPatterns #-}
import Data.SBV
readInts :: IO [Int64]
readInts = fmap read . words <$> getLine
readInt :: IO Int64
readInt = read <$> getLine
main =
do putStrLn "List number of A: "
a <- readInts
putStrLn "List number of B: "
b <- readInts
result <- getValues a b
let values :: Maybe (Int64,Int64)
values = extractModel result
print values
getValues :: [Int64] -> [Int64] -> IO SatResult
getValues (map literal -> as) (map literal -> bs) = sat $
do a <- exists "value1"
constrain (a `sElem` as)
b <- exists "value2"
constrain (b `sElem` bs)
let c = a + b
constrain $ sNot (c `sElem` as)
constrain $ sNot (c `sElem` bs)
Because this uses SBV you'll have to have first installed z3. I included a cabal header to auto build as a package. For example:
brew install z3
...
chmod +x mycode.hs
./mycode.hs
...
List number of A:
1 3 4 5
List number of B:
1 2 3
Just (3,3)

Related

Is this syntax as expressive as the do-notation?

The do notation allows us to express monadic code without overwhelming nestings, so that
main = getLine >>= \ a ->
getLine >>= \ b ->
putStrLn (a ++ b)
can be expressed as
main = do
a <- getLine
b <- getLine
putStrLn (a ++ b)
Suppose, though, the syntax allows ... #expression ... to stand for do { x <- expression; return (... x ...) }. For example, foo = f a #(b 1) c would be desugared as: foo = do { x <- b 1; return (f a x c) }. The code above could, then, be expressed as:
main = let a = #getLine in
let b = #getLine in
putStrLn (a ++ b)
Which would be desugared as:
main = do
x <- getLine
let a = x in
return (do
x' <- getLine
let b = x' in
return (putStrLn (a ++ b)))
That is equivalent. This syntax is appealing to me because it seems to offer the same functionality as the do-notation, while also allowing some shorter expressions such as:
main = putStrLn (#(getLine) ++ #(getLine))
So, I wonder if there is anything defective with this proposed syntax, or if it is indeed complete and equivalent to the do-notation.
putStrLn is already String -> IO (), so your desugaring ... return (... return (putStrLn (a ++ b))) ends up having type IO (IO (IO ())), which is likely not what you wanted: running this program won't print anything!
Speaking more generally, your notation can't express any do-block which doesn't end in return. [See Derek Elkins' comment.]
I don't believe your notation can express join, which can be expressed with do without any additional functions:
join :: Monad m => m (m a) -> m a
join mx = do { x <- mx; x }
However, you can express fmap constrained to Monad:
fmap' :: Monad m => (a -> b) -> m a -> m b
fmap' f mx = f #mx
and >>= (and thus everything else) can be expressed using fmap' and join. So adding join would make your notation complete, but still not convenient in many cases, because you end up needing a lot of joins.
However, if you drop return from the translation, you get something quite similar to Idris' bang notation:
In many cases, using do-notation can make programs unnecessarily verbose, particularly in cases such as m_add above where the value bound is used once, immediately. In these cases, we can use a shorthand version, as follows:
m_add : Maybe Int -> Maybe Int -> Maybe Int
m_add x y = pure (!x + !y)
The notation !expr means that the expression expr should be evaluated and then implicitly bound. Conceptually, we can think of ! as being a prefix function with the following type:
(!) : m a -> a
Note, however, that it is not really a function, merely syntax! In practice, a subexpression !expr will lift expr as high as possible within its current scope, bind it to a fresh name x, and replace !expr with x. Expressions are lifted depth first, left to right. In practice, !-notation allows us to program in a more direct style, while still giving a notational clue as to which expressions are monadic.
For example, the expression:
let y = 42 in f !(g !(print y) !x)
is lifted to:
let y = 42 in do y' <- print y
x' <- x
g' <- g y' x'
f g'
Adding it to GHC was discussed, but rejected (so far). Unfortunately, I can't find the threads discussing it.
How about this:
do a <- something
b <- somethingElse a
somethingFinal a b

Non-tree data structures in Haskell

Making tree like data structures is relatively easy in Haskell. However, what if I want a structure like the following:
A (root)
/ \
B C
/ \ / \
D E F
So if I traverse down the structure through B to update E, the returned new updated structure also has E updated if I traverse through C.
Could someone give me some hints about how to achieve this? You can assume there are no loops.
I would flatten the data structure to an array, and operate on this instead:
import Data.Array
type Tree = Array Int -- Bounds should start at (1) and go to sum [1..n]
data TreeTraverse = TLeft TreeTraverse | TRight TreeTraverse | TStop
Given some traverse directions (left, right, stop), it's easy to see that if we go left, we simply add the current level to our position, and if we go right, we also add the current position plus one:
getPosition :: TreeTraverse -> Int
getPosition = getPosition' 1 1
where
getPosition' level pos (TLeft ts) = getPosition' (level+1) (pos+level) ts
getPosition' level pos (TRight ts) = getPosition' (level+1) (pos+level + 1) ts
getPosition' _ pos (TStop) = pos
In your case, you want to traverse either ABE or ACE:
traverseABE = TLeft $ TRight TStop
traverseACE = TRight $ TLeft TStop
Since we already now how to get the position of your element, and Data.Array provides some functions to set/get specific elements, we can use the following functions to get/set tree values:
getElem :: TreeTraverse -> Tree a -> a
getElem tt t = t ! getPosition tt
setElem :: TreeTraverse -> Tree a -> a -> Tree a
setElem tt t x = t // [(getPosition tt, x)]
To complete the code, lets use your example:
example = "ABCDEF"
exampleTree :: Tree Char
exampleTree = listArray (1, length example) example
And put everything to action:
main :: IO ()
main = do
putStrLn $ "Traversing from A -> B -> E: " ++ [getElem traverseABE exampleTree]
putStrLn $ "Traversing from A -> C -> E: " ++ [getElem traverseACE exampleTree]
putStrLn $ "exampleTree: " ++ show exampleTree ++ "\n"
putStrLn $ "Setting element from A -> B -> E to 'X', "
let newTree = setElem traverseABE exampleTree 'X'
putStrLn $ "but show via A -> C -> E: " ++ [getElem traverseACE newTree]
putStrLn $ "newTree: " ++ show newTree ++ "\n"
Note that this is most-likely not the best way to do this, but the first thing that I had in mind.
Once you've established identity, it can be done.
But first you must establish identity.
In many languages, values can be distinct from each other, but equal. In Python, for example:
>>> a = [1]
>>> b = [1]
>>> a == b
True
>>> a is b
False
You want to update E in one branch of the tree, and also update all other elements for which that element is E. But Haskell is referentially transparent: it has no notion of things being the same object; only equality, and even that is not applicable for every object.
One way you could do this is equality. Say this was your tree:
__A__
/ \
B C
/ \ / \
1 2 2 3
Then we could go through the tree and update all the 2s to, say, four. But this isn't exactly what you want in some cases.
In Haskell, if you want to update one thing in multiple places, you'll have to be explicit about what is and isn't the same thing. Another way you could deal with this is to tag each different value with a unique integer, and use that integer to determine identity:
____________A___________
/ \
B C
/ \ / \
(id=1)"foo" (id=2)"bar" (id=2)"bar" (id=3)"baz"
Then we could update all values with an identity of 2. Accidental collisions cannot be a problem, as there can be no collisions except those that are intentional.
This is essentially what STRef and IORef do, except they hoist the actual value into the monad's state and hide the identities from you. The only downside of using these is you'll need to make much of your code monadic, but you're probably not going to get away from that easily whatever you do. (Modifying values rather than replacing them is an inherently effectful thing to do.)
The structure you gave was not specified in much detail so it's impossible to tailor an example to your use case, but here's a simple example using the ST monad and a Tree:
import Control.Monad
import Control.Monad.ST
import Data.Tree
import Data.Traversable (traverse)
import Data.STRef
createInitialTree :: ST s (Tree (STRef s String))
createInitialTree = do
[a, b, c, d, e, f] <- mapM newSTRef ["A", "B", "C", "D", "E", "F"]
return $ Node a [ Node b [Node d [], Node e []]
, Node c [Node e [], Node f []]
]
dereferenceTree :: Tree (STRef s a) -> ST s (Tree a)
dereferenceTree = traverse readSTRef
test :: ST s (Tree String, Tree String)
test = do
tree <- createInitialTree
before <- dereferenceTree tree
let leftE = subForest (subForest tree !! 0) !! 1
writeSTRef (rootLabel leftE) "new" -- look ma, single update!
after <- dereferenceTree tree
return (before, after)
main = do
let (before, after) = runST test
putStrLn $ drawTree before
putStrLn $ drawTree after
Observe that although we only explicitly modified the value of the left E value, it changed on the right side, too, as desired.
I should note that these are not the only ways. There are probably many other solutions to this same problem, but they all require you to define identity sensibly. Only once that has been done can one begin the next step.

How can I parse a string to a function in Haskell?

I want a function that looks something like this
readFunc :: String -> (Float -> Float)
which operates something like this
>(readFunc "sin") (pi/2)
>1.0
>(readFunc "(+2)") 3.0
>5.0
>(readFunc "(\x -> if x > 5.0 then 5.0 else x)") 2.0
>2.0
>(readFunc "(\x -> if x > 5.0 then 5.0 else x)") 7.0
>5.0
The incredibly naive approach (note this must be compiled with {-# LANGUAGE FlexibleContexts #-})
readFunc :: (Read (Float -> Float)) => String -> (Float -> Float)
readFunc s = read s
gives
No instance for (Read (Float -> Float)) ...
Which makes sense since no such instance exists. I understand that I can parse the input string character by character by writing a map from String to Float -> Float but I want to be able to parse at least the most common functions from prelude, and even that would be way more work than I want to commit to. Is there an easy way of doing this?
Just one solution using hint
import Language.Haskell.Interpreter hiding (typeOf)
import Data.Typeable (typeOf)
data Domain = Dom Float Float Float Float Domain
| SDom Float Float Float Float
deriving (Show, Read)
--gets all the points that will appear in the domain
points (SDom a b c d) m = [(x, y)|x <- [a, a+m .. b], y <- [c, c+m .. d]]
points (Dom a b c d next) m = points next m ++ [(x, y)|x <- [a, a+m .. b], y <- [c, c+m .. d]]
readFunc = do
putStrLn "Enter a domain (as Dom x-min x-max y-min y-max subdomain, or, SDom x-min x-max y-min y-max)"
domain' <- getLine
let domain = (read domain') :: Domain
--
putStrLn "Enter a mesh size"
meshSize' <- getLine
let meshSize = (read meshSize') :: Float
--
putStrLn "Enter an initial value function (as f(x,y))"
func' <- getLine
values' <- runInterpreter $ setImports["Prelude"] >>
eval ("map (\\(x,y) -> " ++ func' ++ ")" ++ show (points domain meshSize))
let values = (\(Right v) -> (read v)::([Float])) values'
--the haskell expression being evaluated
putStrLn $ ("map (\\(x,y) -> " ++ func' ++ ")" ++ show (points domain meshSize))
--prints the actual values
putStrLn $ show values
--the type is indeed [float]
putStrLn $ show $ typeOf values
You can use the hint package, or plugins. I'll show you the former (partly because my Windows installation is clearly a little broken in that cabal doesn't share my belief that I have C installed, so cabal install plugins fails).
String -> Function is easy:
import Language.Haskell.Interpreter
getF :: String -> IO (Either InterpreterError (Float -> Float))
getF xs = runInterpreter $ do
setImports ["Prelude"]
interpret xs (as :: Float -> Float)
You may want to add additional modules to the imports list. This tests out as
ghci> getF "sin" >>= \(Right f) -> print $ f (3.1415927/2)
1.0
ghci> getF "(\\x -> if x > 5.0 then 5.0 else x)" >>= \(Right f) -> print $ f 7
5.0
(Notice the escaping of the escape character \.)
Error messages
As you may have noticed, the result is wrapped in the Either data type. Right f is correct output, whereas Left err gives an InterpreterError message, which is quite helpful:
ghci> getF "sinhh" >>= \(Left err) -> print err
WontCompile [GhcError {errMsg = "Not in scope: `sinhh'\nPerhaps you meant `sinh' (imported from Prelude)"}]
Example toy program
Of course, you can use either with your code to deal with this. Let's make a fake example respond. Your real one will contain all the maths of your program.
respond :: (Float -> Float) -> IO ()
respond f = do
-- insert cunning numerical method instead of
let result = f 5
print result
A simple, one-try, unhelpful version of your program could then be
main =
putStrLn "Enter your function please:"
>> getLine
>>= getF
>>= either print respond
Example sessions
ghci> main
Enter your function please:
\x -> x^2 + 4
29.0
ghci> main
Enter your function please:
ln
WontCompile [GhcError {errMsg = "Not in scope: `ln'"}]
It does type checking for you:
ghci> main
Enter your function please:
(:"yo")
WontCompile [GhcError {errMsg = "Couldn't match expected type `GHC.Types.Float'\n with actual type `GHC.Types.Char'"}]

How to increment a variable in functional programming?

How do you increment a variable in a functional programming language?
For example, I want to do:
main :: IO ()
main = do
let i = 0
i = i + 1
print i
Expected output:
1
Simple way is to introduce shadowing of a variable name:
main :: IO () -- another way, simpler, specific to monads:
main = do main = do
let i = 0 let i = 0
let j = i i <- return (i+1)
let i = j+1 print i
print i -- because monadic bind is non-recursive
Prints 1.
Just writing let i = i+1 doesn't work because let in Haskell makes recursive definitions — it is actually Scheme's letrec. The i in the right-hand side of let i = i+1 refers to the i in its left hand side — not to the upper level i as might be intended. So we break that equation up by introducing another variable, j.
Another, simpler way is to use monadic bind, <- in the do-notation. This is possible because monadic bind is not recursive.
In both cases we introduce new variable under the same name, thus "shadowing" the old entity, i.e. making it no longer accessible.
How to "think functional"
One thing to understand here is that functional programming with pure — immutable — values (like we have in Haskell) forces us to make time explicit in our code.
In imperative setting time is implicit. We "change" our vars — but any change is sequential. We can never change what that var was a moment ago — only what it will be from now on.
In pure functional programming this is just made explicit. One of the simplest forms this can take is with using lists of values as records of sequential change in imperative programming. Even simpler is to use different variables altogether to represent different values of an entity at different points in time (cf. single assignment and static single assignment form, or SSA).
So instead of "changing" something that can't really be changed anyway, we make an augmented copy of it, and pass that around, using it in place of the old thing.
As a general rule, you don't (and you don't need to). However, in the interests of completeness.
import Data.IORef
main = do
i <- newIORef 0 -- new IORef i
modifyIORef i (+1) -- increase it by 1
readIORef i >>= print -- print it
However, any answer that says you need to use something like MVar, IORef, STRef etc. is wrong. There is a purely functional way to do this, which in this small rapidly written example doesn't really look very nice.
import Control.Monad.State
type Lens a b = ((a -> b -> a), (a -> b))
setL = fst
getL = snd
modifyL :: Lens a b -> a -> (b -> b) -> a
modifyL lens x f = setL lens x (f (getL lens x))
lensComp :: Lens b c -> Lens a b -> Lens a c
lensComp (set1, get1) (set2, get2) = -- Compose two lenses
(\s x -> set2 s (set1 (get2 s) x) -- Not needed here
, get1 . get2) -- But added for completeness
(+=) :: (Num b) => Lens a b -> Lens a b -> State a ()
x += y = do
s <- get
put (modifyL x s (+ (getL y s)))
swap :: Lens a b -> Lens a b -> State a ()
swap x y = do
s <- get
let x' = getL x s
let y' = getL y s
put (setL y (setL x s y') x')
nFibs :: Int -> Int
nFibs n = evalState (nFibs_ n) (0,1)
nFibs_ :: Int -> State (Int,Int) Int
nFibs_ 0 = fmap snd get -- The second Int is our result
nFibs_ n = do
x += y -- Add y to x
swap x y -- Swap them
nFibs_ (n-1) -- Repeat
where x = ((\(x,y) x' -> (x', y)), fst)
y = ((\(x,y) y' -> (x, y')), snd)
There are several solutions to translate imperative i=i+1 programming to functional programming. Recursive function solution is the recommended way in functional programming, creating a state is almost never what you want to do.
After a while you will learn that you can use [1..] if you need a index for example, but it takes a lot of time and practice to think functionally instead of imperatively.
Here's a other way to do something similar as i=i+1 not identical because there aren't any destructive updates. Note that the State monad example is just for illustration, you probably want [1..] instead:
module Count where
import Control.Monad.State
count :: Int -> Int
count c = c+1
count' :: State Int Int
count' = do
c <- get
put (c+1)
return (c+1)
main :: IO ()
main = do
-- purely functional, value-modifying (state-passing) way:
print $ count . count . count . count . count . count $ 0
-- purely functional, State Monad way
print $ (`evalState` 0) $ do {
count' ; count' ; count' ; count' ; count' ; count' }
Note: This is not an ideal answer but hey, sometimes it might be a little good to give anything at all.
A simple function to increase the variable would suffice.
For example:
incVal :: Integer -> Integer
incVal x = x + 1
main::IO()
main = do
let i = 1
print (incVal i)
Or even an anonymous function to do it.

What is the difference between forM and forM_ in haskell?

HLint suggests that I use forM_ rather than forM. Why? I see they have different type signatures but haven't found a good reason to use one over the other.
forM :: (Traversable t, Monad m) => t a -> (a -> m b) -> m (t b)
forM_ :: (Foldable t, Monad m) => t a -> (a -> m b) -> m ()
The forM_ function is more efficient because it does not save the results of the operations. That is all. (This only makes sense when working with monads because a pure function of type a -> () is not particularly useful.)
Ok,
forM is mapM with its arguments flipped.
forM_ is mapM_ with its arguments flipped.
Let's see in mapM and mapM_ :
mapM :: Monad m => (a -> m b) -> [a] -> m [b]
mapM mf xs takes a monadic function mf (having type Monad m => (a -> m b)) and applies it to each element in list xs; the result is a list inside a monad.
The difference between mapM and mapM_ is, that mapM returns a list of the results, while mapM_ returns an empty result. The result of each action in mapM_ is not stored.
To understand the difference between (A): forM xs f and (B): forM_ xs f, it might help to compare the difference between the following:
-- Equivalent to (A)
do
r1 <- f x1
r2 <- f x2
...
rn <- f xn
return [r1, r2, ..., rn]
-- Equivalent to (B)
do
_ <- f x1
_ <- f x2
...
_ <- f xn
return ()
The crucial difference being that forM_ ignores the results r1, ... rn and just returns an empty result via return (). Think of the underscore as meaning "don't care" ... forM_ doesn't care about the results. forM however, does care about the results and returns them in as a list via return [r1, r2, ... rn].
Example 1
The code below asks for your name three times and prints the results of the forM.
import Control.Monad (forM, forM_)
main = do
let askName i = do
putStrLn $ "What's your name (" ++ (show i) ++ ")"
name <- getLine
return name
results <- forM [1,2,3] askName
putStrLn $ "Results = " ++ show results
An example execution with forM:
What's your name? (1)
> James
What's your name? (2)
> Susan
What's your name? (3)
> Alex
Results = ["James", "Susan", "Alex"]
But if we change the forM to a forM_, then we would have instead:
What's your name? (1)
> James
What's your name? (2)
> Susan
What's your name? (3)
> Alex
Results = ()
In your case, the linter is telling you that you're not using the return values of your forM (you don't have foo <- forM xs f, you probably have forM xs f by itself on a line) and so should use forM_ instead. This happens, for
example, when you are using a monadic action like putStrLn.
Example 2 The code below asks for your name and then says "Hello" – repeating three times.
import Control.Monad (forM, forM_)
main = do
let askThenGreet i = do
putStrLn $ "What's your name (" ++ (show i) ++ ")"
name <- getLine
putStrLn $ "Hello! " ++ name
forM [1,2,3] askThenGreet
An example execution with forM:
What's your name? (1)
> Sarah
Hello! Sarah
What's your name? (2)
> Dick
Hello! Dick
What's your name? (3)
> Peter
Hello! Peter
[(), (), ()]
The overall result of main comes from the result of the forM: [(), (), ()]. It's pretty useless and annoyingly, it appears in the console. But if we change the forM to a forM_, then we would have instead:
What's your name? (1)
> Sarah
Hello! Sarah
What's your name? (2)
> Dick
Hello! Dick
What's your name? (3)
> Peter
Hello! Peter
With that change, the overall result comes from the mapM_ and is now (). This doesn't show up in the console (a quirk of the IO monad)! Great!
Also, by using mapM_ here, it's clearer to other readers of your code – you're indirectly explaining / self-documenting that you don't care about the results [r1, ..., rn] = [(), (), ()] – and rightly so as they're useless here.

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