How to connect in realtime two QCombobox - python-3.x

I working on the PyQt5 ui framework. How to connect in realtime two QCombobox so that the QCombobox 2 shall load a data based on the text in QCombobox1.

Here is a very small example. The items in the second combo box are changed by connecting a slot to the textChanged signal of the first combobox. I use a dictionary to look up which items should be displayed in the second combo box depending on the current text in the first combobox.
from PyQt5.QtWidgets import QWidget, QApplication, QComboBox, QFormLayout
class Widget(QWidget):
def __init__(self, parent = None):
super().__init__(parent)
self.categories = {'animals':['cat', 'dog', 'parrot', 'fish'],
'flowers':['daisies', 'tulips', 'daffodils', 'roses'],
'colors':['red', 'orange', 'blue', 'purple']}
self.cat_combobox = QComboBox(self)
self.item_combobox = QComboBox(self)
self.cat_combobox.setEditable(False)
self.item_combobox.setEditable(False)
self.cat_combobox.currentTextChanged.connect(self.set_category)
self.cat_combobox.addItems(sorted(self.categories.keys()))
form_layout = QFormLayout(self)
form_layout.addRow('Category', self.cat_combobox)
form_layout.addRow('Items', self.item_combobox)
def set_category(self, text):
self.item_combobox.clear()
self.item_combobox.addItems(self.categories.get(text, []))
if __name__ == '__main__':
import sys
app = QApplication(sys.argv)
window = Widget()
window.show()
app.exec()

Related

editable QComboBox InsertPolicy=QComboBox.AtTop doesn't insert new text

i tried to implement a editable QComboBox. But if you write a new item in the QLineEdit of the editable QComboBox this element does not appear in the list of QComboBox.
Must i insert the new text additionally by code?
Here is my code:
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
import sys
from PyQt5.QtWidgets import \
QWidget, QComboBox, QApplication, QVBoxLayout, QPushButton
class MyEditableComboBox(QComboBox):
def __init__(self, parent=None, insert_at=QComboBox.InsertAtTop):
super().__init__(parent)
self.setEditable(True)
# we wanna some new data
self.setInsertPolicy(insert_at)
# the new text should be inserted
class Window(QWidget):
def __init__(self, parent=None):
super().__init__(parent)
lyt = QVBoxLayout(self)
self.setLayout(lyt)
items = ["Burger",
"Chicken Wings",
"Pizza",
"Toast"]
self.cbo = MyEditableComboBox(self)
self.cbo.setMinimumWidth(200)
self.cbo.addItems(items)
lyt.addWidget(self.cbo)
self.btn = QPushButton(self)
self.btn.setText("Show Content of cbo")
self.btn.clicked.connect(self._show_content_of_cbo)
lyt.addWidget(self.btn)
def _show_content_of_cbo(self):
print("=" * 70)
cbo = self.cbo
for i in range(cbo.count()):
print("{}: {}".format(i, cbo.itemText(i)))
app = QApplication(sys.argv)
window = Window()
window.show()
sys.exit(app.exec_())
If you insert a "Steak" in the QLineEdit of the editable and then clicking on the button i saw the output:
======================================================================
0: Burger
1: Chicken Wings
2: Pizza
3: Toast
Short answer: After typing "Steak" press the Enter or Return key.
Documentation seems unclear when an item is added or not. It is not enough that you write for it to be added, but the QComboBox uses the returnPressed signal of the QLineEdit to add the item. So the solution is to execute some action that emits that signal like pressing the Enter or Return key.

How to set The push button should only work when two line edit input widgets contain text

I have created two line Edit input widgets and one push button.
I need to set The push button should only work when two line edits contain text.
I need to set two line edit input widgets as mandatory.
You can connect the QLineEdit.textEdited signal to a function to check if all the required fields contain text, and enable/disable the button accordingly. Here is an example:
import sys
from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
from PyQt5.QtGui import *
class Template(QWidget):
def __init__(self):
super().__init__()
self.f1 = QLineEdit()
self.f1.textEdited.connect(self.check_input)
self.f2 = QLineEdit()
self.f2.textEdited.connect(self.check_input)
self.btn = QPushButton('Enter')
self.btn.setDisabled(True)
form = QFormLayout(self)
form.addRow('Field 1', self.f1)
form.addRow('Field 2', self.f2)
form.addRow(self.btn)
def check_input(self):
if self.f1.text() and self.f2.text():
self.btn.setEnabled(True)
else:
self.btn.setDisabled(True)
if __name__ == '__main__':
app = QApplication(sys.argv)
gui = Template()
gui.show()
sys.exit(app.exec_())

one single scroll bar for two QTextEdit, pyqt4, python

How to make one single scroll bar for two QTextEdit, pyqt4, python. Or how to synchronize two scrollbars of two QTextEdit. For simultaneous scrolling texts.
Pyqt4, python.
Cross-connect the value changed signals of all the scrollbars:
from PyQt4 import QtCore, QtGui
class Window(QtGui.QWidget):
def __init__(self):
super(Window, self).__init__()
self.edit1 = QtGui.QTextEdit(self)
self.edit2 = QtGui.QTextEdit(self)
layout = QtGui.QHBoxLayout(self)
layout.addWidget(self.edit1)
layout.addWidget(self.edit2)
self.edit1.horizontalScrollBar().valueChanged.connect(
self.edit2.horizontalScrollBar().setValue)
self.edit1.verticalScrollBar().valueChanged.connect(
self.edit2.verticalScrollBar().setValue)
self.edit2.horizontalScrollBar().valueChanged.connect(
self.edit1.horizontalScrollBar().setValue)
self.edit2.verticalScrollBar().valueChanged.connect(
self.edit1.verticalScrollBar().setValue)
text = '\n'.join(name for name in dir(QtCore))
self.edit1.setText(text)
self.edit2.setText(text)
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Window()
window.setGeometry(500, 300, 600, 400)
window.show()
sys.exit(app.exec_())

Can i make a group radiobutton as a group of pressed button, not as a group of circles with one point? (PyQt4)

If I use tkinter, I can set the option indicatoron = 0, and get an expected effect.
This effect can be achieved with a group of QPushButton, and some additional code, I suppose.
But is it a true way? Maybe, PyQt has an option, as tkinter?
This code gave me an expected effect from tkinter.
from tkinter import *
root = Tk()
var = IntVar()
button1 = Radiobutton(root,indicatoron=0,text=' One Button ',variable=var,value=1)
button2 = Radiobutton(root,indicatoron=0,text=' Two Button ',variable=var,value=2)
button3 = Radiobutton(root,indicatoron=0,text='Three Button',variable=var,value=3)
button1.place(x=4, y=4)
button2.place(x=4, y=30)
button3.place(x=4, y=56)
mainloop()
In PyQt, you can use QPushButton and a QButtonGroup:
from PyQt4 import QtCore, QtGui
class Window(QtGui.QWidget):
def __init__(self):
super(Window, self).__init__()
layout = QtGui.QVBoxLayout(self)
self.buttonGroup = QtGui.QButtonGroup(self)
for text in 'One Two Three'.split():
button = QtGui.QPushButton(text)
button.setCheckable(True)
layout.addWidget(button)
self.buttonGroup.addButton(button)
self.buttonGroup.buttonClicked.connect(self.handleButtons)
def handleButtons(self, button):
print('Button %s Clicked' % button.text())
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Window()
window.show()
sys.exit(app.exec_())

How to see signals from QWidgets inside dynamically created QTabWidget pages?

EDIT : I've come up with a solution, and it's much more straightforward than I thought. Original code and question at the top. My solution after "The Question" below..
The Example
from PyQt4 import QtGui, QtCore
from example_Ui import Ui_MainWindow
from filler_Ui import Form
class TabFiller(Form):
def __init__(self, parent=None):
Form.__init__(self, parent)
def TabButtonClicked(self):
print("Tab button pressed.")
def LineEditChanged(self):
print("LineEdit contents edited in tab page!")
class MainWindow(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
self.setupUi(self)
tab_filler = [] # create empty list for tab contents
tab_page = [] # create empty list for tab page
tab_count = 0
def CreateNewTab(self):
tab_title = "New Tab : " + str(self.tab_count)
self.tab_filler.append(TabFiller())
self.tab_filler[self.tab_count].label.setText(tab_title)
self.tab_page.append(self.tab_filler[self.tab_count])
self.tabWidget.addTab(self.tab_page[self.tab_count], tab_title)
self.tab_count += 1
def MainButtonPressed(self):
self.CreateNewTab()
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())
MainWindow contains a QTabWidget, which is a Button. clicked() signal has been defined in QtDesigner to be sent to the MainButtonPressed() function inside the MainWindow class.
Form widget also created in QTdesigner. Used to fill additional Tab Pages.
This contains a Button widget, and a LineEdit Widget.
The Question
I can't get my head around how I can tell which widget has been clicked or edited in each tab.
I know that each Tab Page is stored in the list called tab_page.
Within the MainWindow class, how would I receive a clicked() or finishedEditing() signal for a given widget in a currently active tab?
A Solution
import sys
from PyQt4.QtGui import *
from PyQt4.QtCore import *
from PyQt4 import QtGui
from example_Ui import Ui_MainWindow
from filler_Ui import Form
class MainWindow(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
self.setupUi(self)
tab_index = 1 # 1 because we already made a default tab in QtDesigner
def LineEditChanged(self):
findWidget = self.tabWidget.widget(self.tabWidget.currentIndex()).findChildren(QtGui.QLineEdit, "lineEdit")
if findWidget[0].isModified() == True:
print("LineEdit contents edited in tab page!")
print("Name of page edited :", "'", self.tabWidget.tabText(self.tabWidget.currentIndex()),"'")
def TabButtonPressed(self):
print("YOU DID IT!")
print("Current Tab Index = ", self.tabWidget.currentIndex())
def CreateNewTab(self, tabNum):
tab_title = "New Tab : " + str(self.tab_index)
self.tabWidget.addTab(Form(), tab_title)
def MainButtonPressed(self):
self.CreateNewTab(self.tab_index)
findWidget = self.tabWidget.widget(self.tab_index).findChildren(QtGui.QPushButton, "tabButton")
findWidget[0].clicked.connect(self.TabButtonPressed)
findWidget = self.tabWidget.widget(self.tab_index).findChildren(QtGui.QLineEdit, "lineEdit")
findWidget[0].editingFinished.connect(self.LineEditChanged)
self.tab_index += 1
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())
Using this there's no need for storing each tab page object in a list. You basically use the QTabWidget to index your pages, and off you go.
If anyone has a more elegant way than this, please inform ;)
As outlined in my edited question, I did find the solution to this, which is to use the QTabWidget to "index" each dynamically created tab page.
In QtDesigner I created a main window with one QTabWidget and one button thusly;
Here's the object tree for that;
NOTE: I added a signal/slot for the "Click Me!" button in QtDesigner, so that when that button is clicked, the MainButtonPressed function is called.
To fill the tab pages, I also created a Form in QtDesigner, with a button and a QLineEdit widget;
And the object tree for that;
I'll reproduce the code here. NOTE: I've now updated this answer to use findChild rather than findChildren above:
import sys
from PyQt4.QtGui import *
from PyQt4.QtCore import *
from PyQt4 import QtGui
from example_Ui import Ui_MainWindow
from filler_Ui import Form
class MainWindow(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
self.setupUi(self)
tab_index = 1 # 1 because we already made a default tab in QtDesigner
def LineEditChanged(self):
findWidget = self.tabWidget.widget(self.tabWidget.currentIndex()).findChild(QtGui.QLineEdit, "lineEdit")
if findWidget.isModified() == True:
print("LineEdit contents edited in tab page!")
print("Name of page edited :", "'", self.tabWidget.tabText(self.tabWidget.currentIndex()),"'")
def TabButtonPressed(self):
print("YOU DID IT!")
print("Current Tab Index = ", self.tabWidget.currentIndex())
def CreateNewTab(self, tabNum):
tab_title = "New Tab : " + str(self.tab_index)
self.tabWidget.addTab(Form(), tab_title)
def MainButtonPressed(self):
self.CreateNewTab(self.tab_index)
findWidget = self.tabWidget.widget(self.tab_index).findChild(QtGui.QPushButton, "tabButton")
findWidget.clicked.connect(self.TabButtonPressed)
findWidget = self.tabWidget.widget(self.tab_index).findChild(QtGui.QLineEdit, "lineEdit")
findWidget.editingFinished.connect(self.LineEditChanged)
self.tab_index += 1
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())
When run, pressing the "Click Me!" button on the main tab page creates a new tab, and adds the contents of the "filler" page to it.
The variable tab_index keeps track of how many tabs there are and allows you to reference the contents of each tab.
To find a widget in a tab, you use the findChild function of Qt;
findWidget = self.tabWidget.widget(self.tab_index).findChild(QtGui.QPushButton, "tabButton")
Finding a specific widget is straightforward. You specify the type of widget you're looking for (QtGui.QPushButton) , and the name you assigned it in QtDesigner (tabButton)
In this case the found widget can be referenced by the variable findWidget.
You can then connect signals to function slots as usual;
findWidget.clicked.connect(self.TabButtonPressed)
In this case I used the new-style signal connection method to connect the clicked() signal to a function named TabButtonPressed in my program.
Rinse and repeat for each widget on the Tab Page you wish to do something with.
After that, it really is plain sailing ;)
I hope this information helps others in their GUI endeavours. You can probably use the same technique with the QToolBox widget.

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