I'm writing a small utility tool for development to sync files over ssh. Normally I use ssh-agent set up in .bashrc file to connect to my dev server easily. I'd like to use exec in the script, but calling ssh-agent, every time I make a request sounds a bit inoptimal.
Is there a way I could execute the agent code once, and then have it working for all subsequent ssh requests I make? E.g. to spawn a shell process like a terminal emulator, and then use that process to execute a command, rather than invoking a new shell with each command.
The reason I want to do this, is I don't want to store the password in a config file.
You can create one ssh process, and then execute other commands using same process. Here is an example how to use it for bash. I'm creating a new bash shell and execugte the command ls -la and exit you can execute other commands.
const cp = require("child_process")
class MyShell {
constructor(command) {
this._spawned = cp.spawn(command, {
stdio: ["pipe", "pipe", "inherit"],
})
}
execute(command, callback) {
this._spawned.stdin.write(command + "\n")
this._spawned.stdout.on("data", (chunk) => {
if (callback) {
callback(chunk.toString())
}
})
}
}
var myShell = new MyShell("bash")
myShell.execute("ls -la", (result) => {
console.log(result)
})
myShell.execute("exit")
Related
I want to execute a bash command - dotnet dev-certs https --trust in an interactive terminal through child_process library.
Since it asks for the user password, it has to be interactive terminal.
I've already tried using AppleScript for it, but the user experience is subpar since it tends to leave half-closed terminal windows around.
Edit - Added the code snippet that I am using to create a child_process.
import * as cp from 'child_process'
cp.spawn('dotnet dev-certs https --trust', {})
I've tried many many combinations of cp.spawn and cp.exec.
e.g. cp.spawn('...', { shell: true, stdio: 'ignore', detached: true }) etc.
cp.spawn actually creates a process, but it's not interactive and immediately terminates.
You have to filter the incoming data from stdout with stdout.on('data', data => {}) to find the shell request for user input. After you found that specific line you can simply send data to the shell via the stdin.write('any input \n')
import * as cp from 'child_process'
const ls = cp.spawn('dotnet dev-certs https --trust', {})
ls.stdout.on('data', function (data) {
const currentData = data.toString();
//check for password input notification:
if(currentData === "input credentials: ")
{
//send the password via stdin. \n does the trick over here.
ls.stdin.write('Password\n');
}
});
In my electron/reactjs app, i'm trying to open a terminal and launch somes commands.
My code looks like this :
const terminal = 'x-terminal-emulator';
const { spawn } = require('child_process');
spawn(terminal);
My terminal opens but i don't know how to launch commands in this terminal like 'cd /my/custom/path && ls'
Can someone help me please ? :)
Node.js child_process.spawn command have an option to specify the shell you want to use.
So I would use the opposite logic and launch directly the command within a particular shell (for exemple bash):
const { spawn } = require('child_process');
const terminal = '/bin/bash';
let cmd = 'echo $SHELL';
spawn(cmd, { shell: terminal })
.stdout.on('data', (data) => {
console.log(`stdout: ${data}`); //-> stdout: /bin/bash
});
I have the following code:
const cp = require('child_process');
function spawnInstance () {
const c = cp.spawn('bash');
return command => {
return new Promise((resolve, reject) => {
c.stdout.on('data', d => resolve(String(d || 'empty stdout.\n')));
c.stderr.once('data', d => reject(String(d || 'empty stderr.\n')));
c.stdin.write(`echo "${command}" | bash;`);
c.stdin.write('\n');
});
};
}
(async () => {
const bash = spawnInstance();
console.log(await bash('ls'));
console.log(await bash('cd node_modules'));
console.log(await bash('ls'));
})()
.catch(e =>
console.error(e)
);
What I want to do is to reuse the same bash process, and get the stdout for each command that I run. Is there a way to do this, or do I need to start a new bash process for each command I run?
The problem is my code gets stuck on the cd node_modules command.
I don't think you can keep a bash process alive after a bash call and then re-enter the process with some new call. You can however run multiple bash commands after each other in the same process, e.g. by separating them with semicolons:
console.log(await bash('cd node_modules; ls'));
This article states that now there is an NPM package that allows for a persistent bash process.
The github url:
https://github.com/bitsofinfo/stateful-process-command-proxy
Quote from the him homepage:
This node module can be used for proxying long-lived bash process, windows console etc. It works and has been tested on both linux, os-x and windows hosts running the latest version of node.
I need to run a shell script file using nodeJS that executes a set of Cassandra DB commands. Can anybody please help me on this.
inside db.sh file:
create keyspace dummy with replication = {'class':'SimpleStrategy','replication_factor':3}
create table dummy (userhandle text, email text primary key , name text,profilepic)
You could use "child process" module of nodejs to execute any shell commands or scripts with in nodejs. Let me show you with an example, I am running a shell script(hi.sh) with in nodejs.
hi.sh
echo "Hi There!"
node_program.js
const { exec } = require('child_process');
var yourscript = exec('sh hi.sh',
(error, stdout, stderr) => {
console.log(stdout);
console.log(stderr);
if (error !== null) {
console.log(`exec error: ${error}`);
}
});
Here, when I run the nodejs file, it will execute the shell file and the output would be:
Run
node node_program.js
output
Hi There!
You can execute any script just by mentioning the shell command or shell script in exec callback.
You can execute any shell command using the shelljs module
const shell = require('shelljs')
shell.exec('./path_to_your_file')
you can go:
var cp = require('child_process');
and then:
cp.exec('./myScript.sh', function(err, stdout, stderr) {
// handle err, stdout, stderr
});
to run a command in your $SHELL.
Or go
cp.spawn('./myScript.sh', [args], function(err, stdout, stderr) {
// handle err, stdout, stderr
});
to run a file WITHOUT a shell.
Or go
cp.execFile();
which is the same as cp.exec() but doesn't look in the $PATH.
You can also go
cp.fork('myJS.js', function(err, stdout, stderr) {
// handle err, stdout, stderr
});
to run a javascript file with node.js, but in a child process (for big programs).
EDIT
You might also have to access stdin and stdout with event listeners. e.g.:
var child = cp.spawn('./myScript.sh', [args]);
child.stdout.on('data', function(data) {
// handle stdout as `data`
});
Also, you can use shelljs plugin.
It's easy and it's cross-platform.
Install command:
npm install [-g] shelljs
What is shellJS
ShellJS is a portable (Windows/Linux/OS X) implementation of Unix
shell commands on top of the Node.js API. You can use it to eliminate
your shell script's dependency on Unix while still keeping its
familiar and powerful commands. You can also install it globally so
you can run it from outside Node projects - say goodbye to those
gnarly Bash scripts!
An example of how it works:
var shell = require('shelljs');
if (!shell.which('git')) {
shell.echo('Sorry, this script requires git');
shell.exit(1);
}
// Copy files to release dir
shell.rm('-rf', 'out/Release');
shell.cp('-R', 'stuff/', 'out/Release');
// Replace macros in each .js file
shell.cd('lib');
shell.ls('*.js').forEach(function (file) {
shell.sed('-i', 'BUILD_VERSION', 'v0.1.2', file);
shell.sed('-i', /^.*REMOVE_THIS_LINE.*$/, '', file);
shell.sed('-i', /.*REPLACE_LINE_WITH_MACRO.*\n/, shell.cat('macro.js'), file);
});
shell.cd('..');
// Run external tool synchronously
if (shell.exec('git commit -am "Auto-commit"').code !== 0) {
shell.echo('Error: Git commit failed');
shell.exit(1);
}
Also, you can use from the command line:
$ shx mkdir -p foo
$ shx touch foo/bar.txt
$ shx rm -rf foo
I'd like to use the execSync method which was added in NodeJS 0.12 but still have the output in the console window from which i ran the Node script.
E.g. if I run a NodeJS script which has the following line I'd like to see the full output of the rsync command "live" inside the console:
require('child_process').execSync('rsync -avAXz --info=progress2 "/src" "/dest"');
I understand that execSync returns the ouput of the command and that I could print that to the console after execution but this way I don't have "live" output...
You can pass the parent´s stdio to the child process if that´s what you want:
require('child_process').execSync(
'rsync -avAXz --info=progress2 "/src" "/dest"',
{stdio: 'inherit'}
);
You can simply use .toString().
var result = require('child_process').execSync('rsync -avAXz --info=progress2 "/src" "/dest"').toString();
console.log(result);
Edit: Looking back on this, I've realised that it doesn't actually answer the specific question because it doesn't show the output to you 'live' — only once the command has finished running.
However, I'm leaving this answer here because I know quite a few people come across this question just looking for how to print the result of the command after execution.
Unless you redirect stdout and stderr as the accepted answer suggests, this is not possible with execSync or spawnSync. Without redirecting stdout and stderr those commands only return stdout and stderr when the command is completed.
To do this without redirecting stdout and stderr, you are going to need to use spawn to do this but it's pretty straight forward:
var spawn = require('child_process').spawn;
//kick off process of listing files
var child = spawn('ls', ['-l', '/']);
//spit stdout to screen
child.stdout.on('data', function (data) { process.stdout.write(data.toString()); });
//spit stderr to screen
child.stderr.on('data', function (data) { process.stdout.write(data.toString()); });
child.on('close', function (code) {
console.log("Finished with code " + code);
});
I used an ls command that recursively lists files so that you can test it quickly. Spawn takes as first argument the executable name you are trying to run and as it's second argument it takes an array of strings representing each parameter you want to pass to that executable.
However, if you are set on using execSync and can't redirect stdout or stderr for some reason, you can open up another terminal like xterm and pass it a command like so:
var execSync = require('child_process').execSync;
execSync("xterm -title RecursiveFileListing -e ls -latkR /");
This will allow you to see what your command is doing in the new terminal but still have the synchronous call.
Simply:
try {
const cmd = 'git rev-parse --is-inside-work-tree';
execSync(cmd).toString();
} catch (error) {
console.log(`Status Code: ${error.status} with '${error.message}'`;
}
Ref: https://stackoverflow.com/a/43077917/104085
// nodejs
var execSync = require('child_process').execSync;
// typescript
const { execSync } = require("child_process");
try {
const cmd = 'git rev-parse --is-inside-work-tree';
execSync(cmd).toString();
} catch (error) {
error.status; // 0 : successful exit, but here in exception it has to be greater than 0
error.message; // Holds the message you typically want.
error.stderr; // Holds the stderr output. Use `.toString()`.
error.stdout; // Holds the stdout output. Use `.toString()`.
}
When command runs successful:
Add {"encoding": "utf8"} in options.
execSync(`pwd`, {
encoding: "utf8"
})