On click method on thumbnail-card in bixby - bixby

I am showing multiple choices on user's screen with thumbnail-card in bixby. Have added the slots for click as well. What I am trying to achieve is if user click on the thumbnail, i should get the id of the particular card and process it for further information.This is the layout
layout-macro-def (artist-thumbnail-card) {
params {
param (artistchoice) {
type (ArtistChoiceResult)
min (Required) max (One)
}
}
content {
thumbnail-card {
image-position (Start)
image-url ("#{value(artistchoice.multiple_image)}")
title-area {
halign (Start)
slot1 {
text {
value ("#{value(artistchoice.multiple_name)}")
style (Title_S)
}
}
slot2 {
single-line {
text {
value ("From #{value(artistchoice.multiple_cat)}")
style (Detail_L_Soft)
}
}
}
}
on-click {
intent {
goal: ArtistSearch
}
}
}
}
}
And this is the result view
result-view {
match: ArtistChoiceResult (artistchoice) {
from-output: ArtistChoice
}
message {
template ("Please select one of the following")
}
render {
if (size(artistchoice) > 1) {
list-of (artistchoice) {
has-details (true)
where-each (item) {
layout-macro (artist-thumbnail-card) {
param (artistchoice) {
expression (item)
}
}
}
}
} else-if (size(artistchoice) == 1) {
layout-match (artistchoice) {
mode (Details)
}
}
}
}
I am not able to send the ID information to the artistSearch Intent. How will I achieve that. And I have Id in other variable, so how do i pass that value?

Based on the code you have provided, we have to assume 2 things:
1) This is the result-view that is triggered for an artistchoice structure
2) The multiple_name is an array that holds all the options.
Given the above assumptions, you would need to build a layout where each of the elements of multiple_name (multiple_name[1], multiple_name[2], multiple_name[3], etc.).
Since one on-click event cannot be defined with variable click events, you would need to create a separate card for each multiple choice option so there is one on-click event per card. This would allow the on-click to look like the following:
on-click {
intent {
goal: ArtistSearch
value-set: [YOUR CONCEPT HERE]{$expr(artistchoice.multiple_name[1])}
}
}
If you need any further information, please reach out to the support team where we can discuss any particular issues you're facing that may be unique to your use case.

Related

How to conditional statements in action output in Bixby

Hi I want to go to another action by putting a conditional statement in the action output.
What should I do?
For example
action (~~) {
description (Validate items passed from javascript)
collect {
input (~~) {
type (~~)
min (~~) max (~~)
}
}
type(~~~)
output (items){
on-empty(items.item1){ // if items.item1 is empty.
replan { // go to case1Action.
intent {
goal : case1Action
value : ~~~~~
}
}
}else{ // else
replan { // go to case2Action.
intent {
goal : case2Action
value : ~~~~~
}
}
}
}
or I want to select the view according to the output value.(Actually this is the purpose of the question)
output (items){
if(items.item1 == "goFirstCase"){
// First case view
}else{
// Second case view
}
}
I think by "select a different view according to the output value" I presume you mean you want to change what shows on the screen? because a "view" actually is comprised of the dialog, layout, and conversation-drivers.
https://bixbydevelopers.com/dev/docs/dev-guide/developers/building-views.views
For majority of use cases, there's really only one result-view that will be used, and any of the three contents of a view can be changed based on your preferred conditions as the above answer suggests.
within a view you can have the three different components defined with these three blocks: message for dialog, render for layout, and conversation-drivers
using your example,
//in a result-view
message {
if (items.item1 == "firstCase") {
template-macro (firstCase-result-dialog) {//enter params}
}
}
render {
if (size(items) > 1) {
list-of (items) {
where-each (item) {
if (item == "firstCase") {
layout-match (item) {
mode (Summary)
}
// OR use layout-macro
layout-macro (firstCase-result-summary-thumbnail-card) {//enter params}
}
}
}
}
}
similar conditional work can be done on conversation-drivers of course.
In your case, you would not need on-empty in action, but use template-macro-def as briefly explained in https://corp.bixbydevelopers.com/dev/docs/dev-guide/developers/refining-dialog.dialog-macros
// template file one
template-macro-def (id1) {
params {
param (x) {
Type (Items) ....
}
// template file two
template-macro-def (id2) {
// param x is type Items
}
//view file
result-view {
match: Items(this)
// after some checking make sure is single item
// it is possible to use other condition like if (this.sub1 == 2)
if (exists(this.sub1)) {
template-macro (id1) {
param (x) { expression (this) }
}
}
else {
template-macro (id2) {
param (x) { expression (this) }
}
}
The above would be the recommended way to handle different views for same concept in Bixby.
on-empty in action would be used for the purpose of either replan or relax some search condition in order to avoid 0 result. Bixby does not support on-empty(key) {} syntax according to https://corp.bixbydevelopers.com/dev/docs/reference/type/action.output.on-empty and on-empty would only apply in your case if output(items) itself is empty and would not check any sub-property of items.
Another option.
instead to use 'on-empty' block, you can use 'throws - error'
in action model,
output (items) {
throws {
error (case1ActionError) {
on-catch {
replan {
intent {
goal : case1Action
value : ~~~~~
}
}
}
}
error (case2ActionError) {
on-catch {
replan {
intent {
goal : case2Action
value : ~~~~~
}
}
}
}
}
}
And, in js code,,
if (error condition1) {
throw fail.checkedError('case 1 error', 'case1ActionError')
} else if (error condition2) {
throw fail.checkedError('case 2 error', 'case2ActionError')
}
For fail, refer to https://bixbydevelopers.com/dev/docs/reference/JavaScriptAPI/fail#failcheckederrormessage-errorid-errorobj

Bixby: unable to select single ticket detail using list-of navigation

I am using the Bixby list-of navigation to show multiple tickets and select tickets to show details of that ticket using ordinal-selection-patterns. But if I have only a single ticket and I want to show the detail page of that ticket directly. But I am unable to show.
So, is it possible to call two different actions in the result view.
Result View
result-view {
match: TicketConfirmation(item)
message{
if(exists(item.errorData)){
template("#{value(item.errorData)}")
}
}
render {
if (exists(item.Total) && item.Total >= 1) {
list-of (item) {
navigation-mode {
if ($handsFree) {
read-many {
page-size (6)
page-content (page) {
page-marker {
if(exists(item.customMessage)){
template("")
}
}
underflow-statement (This is the first item.)
overflow-statement (Those are all the items.)
}
}
}
}
where-each (item) {
layout-macro (ticket-summary-card) {
param (single_item) {
expression (item)
}
}
}
}
}
}
}
Layout:
layout-macro-def(ticket-summary-card) {
params {
param (single_item) {
type (TicketConfirmation)
min (Required)
max (One)
}
}
content {
compound-card {
content {
if (exists(single_item.Name)){
paragraph{
value("#{value(single_item.Name)}")
style(Detail_L)
}
}
}
}
}
}
Navigation support:
navigation-support {
match: TicketConfirmation (this)
ordinal-selection-patterns {
pattern ("(first)[v:viv.core.OrdinalSelector]")
pattern ("(first)[v:viv.core.OrdinalSelector] one")
pattern ("that (first)[v:viv.core.OrdinalSelector] one")
}
}
It seems there are two questions here.
I will go with the easy question first:
"is it possible to call two different actions in the result view"?
NO, normally there is only one goal. It is possible that the goal ActionA requires ActionB first and planer handles that with proper training, but developer cannot specify goalA, then goalB like function calls in intent. It is possible to explore the possibility to trigger multiple actions to fulfill a single structure's value by using intent->goal-set. However, a single action to fulfill the value of structure is usually easier and more nature.
Now the more difficult question: "I am using the Bixby list-of navigation to show multiple tickets and select tickets to show details of that ticket using ordinal-selection-patterns. But if I have only a single ticket and I want to show the detail page of that ticket directly. But I am unable to show. "
In runtime-version(7), override with both allow-dialogs-on-detail-pages (true) and no-fallback-dialog-in-views (false)
list-of and where-each should automatically handle the situation you described. You may want have separate render content for ==1 condition. In your code item.Total >= 1, normal practice is do summary in >1 and detail in ==1 condition.
Try to see if there is any difference between HEF and non-HEF, it is unclear from your question whether non-HEF works as desired or not.
"I am unable to show", do you mean you see nothing rendered, or if you see a list view with only 1 item, which requires user to do one more selection step. I will update this answer once learned more.
Updated. I would say just call the detail page directly as the following:
result-view {
match: StructPerson(this)
message: template ("There are #{size(this)} items")
render {
if (size(this)==1) {
// this is the detail view
layout-macro (detail-person) {
param (person) { expression (this) }
}
}
else-if (size(this<1)) {
// this is 0 result view
}
else {
// this is the list view
if ($handsFree) {
// do list navigation here
}
else {
list-of (this) {
where-each (item) {
layout-macro (summary-person) {
param (person) { expression (item)}
}
}
}
}
}
}
}

Bixby - getting user input for "yes/no" with navigation-mode in result-view

I have a result-view that reads and displays one item at a time:
if (size(this) > 1) {
list-of (this) {
has-details (false)
where-each (item) {
compound-card {
content {
image-card {
aspect-ratio (4:3)
title-area {
halign (Start)
slot1 {
text {
value ("#{value(item.title)}")
style (Title_M)
}
}
}
image-url ("#{value(item.thumbnail)}")
}
paragraph ("#{value(item.partialContent)}")
}
}
}
navigation-mode {
read-one-and-next {
page-content (item) {
underflow-statement ()
next-item-question ()
overflow-statement ()
overflow-question ()
page-marker {
if (isFirstNavPage(item)) {
choose (Random) {
template ("#{value(item.title)}. #{value(item.content)}. Do you want to hear more?")
}
}
else-if (isLastNavPage(item)) {
if (size(item) == 1) {
template ("#{value(item.title)}. You have reach the end of today's #{value(item.topic)}")
}
}
else {
choose (Random) {
template ("#{value(item.title)}. #{value(item.content)}. Do you want to hear more?")
}
}
}
}
}
}
}
}
The question I have is:
how do I get user voice input for "yes/no"?
the flow should be:
- if user said "yes" - reads the next item in the navigation-mode.
- if user said "no" - ends the navigation-mode.
I read something on using
followup
key for getting user yes/no input. But I struggle to find its use here. Should it be use alongside a converation-driver?
The next-page-question key serves as a the prompt for asking the user if they want the next item in the list. The user's "yes" or "no" response is handled by navigation mode without any additional coding from you.

Creating selection-of from enum?

I am looking to create an input-view where the user can pick a list of enum symbols.
For example, I have a finite number of Genres, so I placed them into an enum, these are things such as "Fantasy", and "Sci-fi"
I have tried the code below but nothing displays; I check the documentation but all of the selection-of examples are based off concepts that already have data.
Is there a way to create a selection-of input-view where the user can select one or more items, then outputs this as a concept?
input-view {
match {
GenreNames(gnames)
}
message (Select Genre(s))
render {
selection-of (gnames) {
where-each (one) {
single-line {
text {
value (one)
style (Detail_M_Soft)
}
}
}
}
}
}
Try this:
input-view {
match {
GenreNames(gnames)
}
message (Select Genre(s))
render {
selection-of (gnames) {
where-each (gnames) {
single-line {
text {
value {
template ("#{value(gnames)}")
}
style (Detail_M_Soft)
}
}
}
}
}
}

Not sure how to update a struct with new information

A question concerning Bixby Studio.
I am trying to figure out how to accept text-input from the user.
I have a Filter struct with some fields such as SearchField, Genre, Platforms (Gaming consoles), and Themes (A few other entries)
By default, all of these are optional, especially with the search field. However, i would like for the user to be able to visibly see what filters are enabled, and be able to select and change their values (This values can be overwritten by NLP training, but I can't figure out how to disable the field.)
I created a result view for my filters and I've setup input-cells for selecting a specific field to modify. (In this case, SearchField.). I have been successful in redirecting to an input-view, but it seems that no matter what text I put in here, it does not save or apply to my filter.
Looking for some insight into the problem and willing to provide more information as needed.
Some of the things that I have tried in the past, seem to want take the existing context "SearchField" within the filters (which might not exist) and apply it to the new "search field". However, this doesn't work and seems to create a loop.
I've also tried to set the prompt-behavior (AlwaysSelection) in the action model for SetSearchField, but it appears to do nothing.
// Result View for Filters
result-view {
match {
Filter(this)
}
message {
template (Active Filters){
speech (Would you like to change any filters?)
}
}
render {
layout-macro (filter-details) {
param (filter) {
expression (this)
}
}
}
}
// Layout Macro
layout-macro-def(filter-details) {
params {
param (filter) {
type (Filter)
min (Required)
max (One)
}
}
content {
section {
title (Filters)
content {
input-cell {
label (Search Name)
value ("#{value(filter.name)}")
on-click {
intent {
goal: SetSearchField // <-------- Field in question
}
}
}
}
}
}
}
// Input-view for SearchField
input-view {
match {
SearchField(searchField)
}
render {
form {
elements {
text-input {
id (val)
type (SearchField)
required (true)
}
}
on-submit {
goal:SearchField
}
}
}
}
// SetSearchField action
action (SetSearchField) {
description (Sets the name in a search filter)
type (Fetch)
collect {
input (newSearchField) {
type (SearchField)
min (Required)
prompt-behavior (AlwaysSelection)
}
}
output (SearchField)
}
// SetSearchField endpoint
action-endpoint (SetSearchField) {
accepted-inputs (newSearchField)
local-endpoint ("filters/SetSearchField.js")
}
// .js file
module.exports.function = function setName (newSearchField) {
return newSearchField
}
I discovered there is a special way in accessing input form elements for input-views.
Collect input through the form -> elements, then reference them using the viv.core.FormElement(id)
input-view {
match {
SearchField(searchField)
}
render {
form {
on-submit {
goal: SearchField
value: viv.core.FormElement(text)
}
elements {
text-input {
id (text)
type (SearchField)
label (Search for: )
value("#{raw(searchField)}")
}
}
}
}
}

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