Can one viewflow task have multiple next state transitions? - django-viewflow

A finite state machine can transition into multiple next states. So e.g. from State1, the machine will transition into State2 given input A, or transition into State2 given input B, and so on. Is this possible with django-viewflow?
NB1 I'm aware that it is possible to 'split' workflows. This is an excellent feature but it isn't what I'm looking for. Split workflows provide multiple concurrent workflows, all proceeding individually. I'm looking for a way to choose between different individual workflows, where only one workflow will be chosen and executed, depending on input received.
NB2 It may be possible to achieve what I want using If gateways. Presumably one can store a flag somewhere depending on user input, which the If node then checks and uses to determine which branch to activate. Is this the recommended way of proceeding? If so, are there any specific code examples demonstrating how to do this? Ideally, I don't want to store this sort of workflow information as a flag in my main models - indeed, I don't want to store this ephemeral choice long term at all. So are there other ways of achieving what I want?

One of the advantages of BPMN that it forces to program flow in such a way, that every process decisions are stored permanently and available for further process performance analysis. Skipping a decision store is the antipattern. In the cases where there are a lot of such decisions, In django, it's pretty easy to implement by adding a JSON field to a process model.
But viewflow customize everything. A transition selection could be implemented by overriding activation class done/activate_next methods.

Related

How to represent a complex use case where every step of the main flow can have multiple scenarios (alternative or error path)?

Little background
I'm new to writing use cases and representing their scenarios.
I'm dealing with a complex system. In the first step of analyzing the system, I created a use case diagram where each use case represents a distinct goal or value for the system. I have tried my best to keep the use cases independent. All these use cases require the initialization and activation of the system, so I decided to take out this common part and link it to the main use cases using include relationship.
I understand that include and extend relationships need to be used only when necessary.
Now I'm lookin into defining scenarios for each use case and then developing user stories and requirements based on scenarios.
Main issue
The use cases are very complex and the easiest way to analyze it seems to be mapping it into a sequence of steps/activities where each activity contains several scenarios and each scenario is represented using a sequence diagram.
I understand that an activity cannot be a use case which is related to the main use case using include relationship; but having sequence diagrams for activities seem wrong too.
What is the best way to represent a use case where each step of the main flow is complex and can have several interactions between actors and systems as well as having error scenarios which can result in termination of the sequence at that step or possibility of the user cancelling/aborting the sequence?
I have attached a simplified version of the activity diagram for "Initialize" use case.
As I mentioned, each activity can have many scenarios. For example
"Perform Self check" has many steps and each step might result in a failure that can terminate the sequence and alert the user (via a HMI). The user then can either terminate the initialization or retry.
"Validate system configuration" include steps for obtaining the reference config versions and comparing that to the system config, then download the new config files if necessary and then update the system configs. Each step might have a failure resulting in some sort of message to user and termination of the sequence. In some cases user should be able to skip the failed steps and proceed without doing that activity.
Same goes for every other activity in the diagram; many steps with exception or alternative paths.
Can I map these on one sequence diagram for the "Initialize" Use case?
My attempt to put all these on one sequence diagram failed.
I tried putting all these interactions on an activity diagram with swimlanes but things got so complex that stakeholders have a hard time understanding what is going on.
Maybe I'm trying to put too much details at the system level. Should I leave all these interim steps and interaction for the lower level of design? Should I create a hierarchy of use cases and roll down the complexity? I'm confused. :(
What is the best way to deal with such level of complexity? Could you provide some good examples.
The only way to represent a complex use case, where every step of the main flow can have multiple scenarios, is fortunately very simple:
The complexity of the scenarios does not change anything to the simplicity of the actor's goals. And if the goals are not sufficiently simple, you'd probably looking at too much details. Or the things are not as clear as they should.
The scenarios are often represented with a set of sequence diagrams. But if it gets really complex you'd better show the flow with an activity diagram.
By the way, you do not need to create an artificial extending or included use-case for the sake of modelling common steps. You may just create a separate activity diagram for the common part. Then, in each of your use-case activity diagram, you'd insert a call action of the common activity. This also avoids to misleadingly include the common part in the description of one UC and forget it for the others.
Last but not least, you also want to develop user-stories based on the use-case scenario. This is a mixed approach that requires some more thoughts:
user-stories are generally used without use-cases. Complex erquirements are described as an epic. The epic would then successfully be refine it into user-stories, that fit in an iteration;
it is possible to structure such user-stories according to stakeholder goals and tasks. THis approach is called user-story mapping. This is closer to the use-case, but there is no term to describe the higher-level goals.
use-case driven development is generally used without user-stories: the scenarios and activity directly lead to development without intermeriate user-stories.
Fortunately, the Use-Case 2.0 approach allows to combine both ways. Read the linked whitebook: it's short, it's free, it's written by the inventor of use-cases together with leading authors of use-case methodology; it offers a reegineered appraoch that allows agile developments, using use-case for the big picture and using use-case slices to break it down dynamically into units that can be developped in one iteration.
A complex use case can remain a single use case, but it may need multiple diagrams to specify its flows.
Your activity diagram (although not 100% UML compliant) gives a good overview of the flow of the use case. Keep this as the main diagram. I would decompose the complex steps in separate diagrams. To indicate that a step is decomposed in a separate diagram, you can display a rake symbol, as follows:
See UML 2.5.1 specification, section 16.3.4.1 for more information.

In Microservices is it acceptable to have an API returning an Aggregate Root that was replicated?

Imagine we have a microservice M1 with an aggregate root called Player and a microservice M2 with an aggregate root called Classification, now in the M1 we need to do some logic based on some property from Classification, now some steps to do that are:
Replicate the list of possible Classifications to M1 via asynchronous messaging;
Do what is asked by the business in M1;
Ok, now imagine we have a view to add Players, and in that view is possible to choose the Classification of the new Player from a dropdown list. Now the question:
Should the dropdown list be populated with the Classifications that were replicated into M1 or from M2?
As you can see, by using the data from M1 we would have to expose the Classification from M1 via an API, thus the title of the question.
EDIT
The replications happens through async messaging using events, so I'm not exposing the entire aggregate to M1 just some properties like an Id and the Description of the classification.
I believe both can be done and one is not better than the other. Either ways, you're making API call to M2 to get the classification. But this scenario is now telling you that the service boundary might be wrong - the vertical slice on the view to create a new player perhaps should be a single micro-service. Of course, you will add some fallback mechanism for the call to M2 so that in case of failure to M2, M1 doesn't fail completely (in this case, to create a new player).
You should treat each microservice as a service boundary. Means no aggregates ever leave the bounded context. The reason for this is, if you do that your leak your domain knowledge into other bounded contexts and have a hard dependency on it. Any change on the aggregate will break any depending service.
If you need to retrieve data from other bounded context you should do that through an anti-corruption layer. In terms of Microservices that can be translated into DTOs. This way when you add or remove a property you don't necessary break the contracts with the outside contexts.
From the provided information its hard to tell if Player and Classification belong to the same context or not. Basically there's nothing wrong to compose your UI data from multiple microservices (i.e. displaying orders and delivery notes on the same UI form, whereas they come from different bounding contexts, namely order and logistics).
However if your Player model/aggregates directly depend on each other and neither of them can be used independently of the other one, then its very likely its part of the same bounded context.
The main idea when you design your microservices is that one microservice should not make any synchronous calls to any other microservice. This implies that every microservice should gather any required external state in an asynchronous mode, before it will answer to queries or execute commands. One way to do that is (1) by subscribing to events; the other way (2) is by periodically querying some exposed Read-model (see CQRS), i.e. in a cron job.
In any case, you should not expose the entire Aggregate, otherwise you risk to break its encapsulation by depending on its internals. Instead, you should publish its domain events (1) or create a specially designed canonical Readmodel that present the most probable model to the other microservices; something like a canonical Read-model; I would avoid this unless the domain is too simple, too CRUD.

How can one model an unconditional decision in an activity diagram?

For example, the user can perform action A, action B or action C in a tool. Whether they choose A, B or C, the order of these actions and how many times they are repeated is up to the user and the reason why they choose A,B or C and why they are chosen in a particular order isn't clear. Also any action can be repeated again after another action has been done by the user.
EDIT: A more concrete example would be the creation of an image. The user can draw a shape, choose a new shape, choose a new colour and save the image. While drawing these 4 actions can be performed intertwined in any random order and in any random quantity, only guided by the whims of the user.
There is also the choice of creating a new image from scratch or editing an existing image to create a new image.
Very simple solution to you question is below.
Please do not omit the guards after decision node if you don't want to have an undeterministic behaviour of your activity. Decision node offers a token to the first flow that have true guard whereas the order of evaluating of the guards is not defined.
When modelling anything using any notation, it is important to remember what the purpose of is in creating the model, and who is going to use it.
If you simply omit the guards on arcs, then the model has no information describing how the system behaves. It cannot guide another developer to create the software, it does not record the intent of the designer.
The user is outside the system boundary, so the decision as to what action to perform is elsewhere. The system behaviour should be modelled as a condition of its state, inputs or events - these are what the system can operate on, and what developers expect to find in the UML model to guide them.
The exact UML construct used will depend on how that choice is communicated across the system boundary - an activity diagram may well not be the best way of communicating that, or you might use multiple diagrams for each interaction
The software being modelled does not make an unconditional choice, and the information in the model should reflect that with enough detail to be useful to the next person viewing it.
Normally a loop node should help you to solve your problem. If the flag isTestedFirst, the loop node is a while-do loop.
However this is not the easiest node of activity diagram.
It has three part : the setup part, the test part which is test at each iteration and the body part.
Maybe this image extracted from sparx documentation may help you :
Hope this help and maybe someone else may provide more details.
Well, you just leave away the guard:
Now the path can take any way. However, since there is a choice, it's the user taking the action and choosing the path he likes.
Edit Thinking a bit about the "natural" control flow it seems obvious, that preceding the ConditionalNode you find an action like Offer choice (e.g. in the concrete example of the OP: "draw", "choose shape", "choose color", etc.). So the outcome of the ConditionalNode is one of the users choices which in turn should have an appropriate guard. So the above is merely a sketch and can be regarded as incomplete. However, presenting this sketch to a reader would either make him "aha" or ask the question that came up my mind after thinking a while. Regardless of this, there will be just one path been taken after the ConditionalNode.

Showing data on the UI in the Hexagonal architecture

I'm learning DDD and Hexagonal architecture, I think I got the basics. However, there's one thing I'm not sure how to solve: how am I showing data to the user?
So, for example, I got a simple domain with a Worker entity with some functionality (some methods cause the entity to change) and a WorkerRepository so I can persist Workers. I got an application layer with some commands and command bus to manipulate the domain (like creating Workers and updating their work hours, persisting the changes), and an infrastructure layer which has the implementation of the WorkerRepository and a GUI application.
In this application I want to show all workers with some of their data, and be abe to modify them. How do I show the data?
I could give it a reference to the implementation of WorkerRepository.
I think it's not a good solution because this way I could insert new Workers in the repository skipping the command bus. I want all changes going through the command bus.
Okay then, I'd split the WorkerRepository into WorkerQueryRepository and WorkerCommandRepository (as per CQRS), and give reference only to the WorkerQueryRepository. It's still not a good solution because the repo gives back Worker entities which have methods that change them, and how are these changes will be persisted?
Should I create two type of Repositories? One would be used in the domain and application layer, and the other would be used only for providing data to the outside world. The second one wouldn't return full-fledged Worker entities, only WorkerDTOs containing only the data the GUI needs. This way, the GUI has no other way to change Workers, only through the command bus.
Is the third approach the right way? Or am I wrong forcing that the changes must go through the command bus?
Should I create two type of Repositories? One would be used in the domain and application layer, and the other would be used only for providing data to the outside world. The second one wouldn't return full-fledged Worker entities, only WorkerDTOs containing only the data the GUI needs.
That's the CQRS approach; it works pretty well.
Greg Young (2010)
CQRS is simply the creation of two objects where there was previously only one. The separation occurs based upon whether the methods are a command or a query (the same definition that is used by Meyer in Command and Query Separation, a command is any method that mutates state and a query is any method that returns a value).
The current term for the WorkerDTO you propose is "Projection". You'll often have more than one; that is to say, you can have a separate projection for each view of a worker in the GUI. (That has the neat side effect of making the view easier -- it doesn't need to think about the data that it is given, because the data is already formatted usefully).
Another way of thinking of this, is that you have a "write-only" representation (the aggregate) and "read-only" representations (the projections). In both cases, you are reading the current state from the book of record (via the repository), and then using that state to construct the representation you need.
As the read models don't need to be saved, you are probably better off thinking factory, rather than repository, on the read side. (In 2009, Greg Young used "provider", for this same reason.)
Once you've taken the first step of separating the two objects, you can start to address their different use cases independently.
For instance, if you need to scale out read performance, you have the option to replicate the book of record to a bunch of slave copies, and have your projection factory load from the slaves, instead of the master. Or to start exploring whether a different persistence store (key value store, graph database, full text indexer) is more appropriate. Udi Dahan reviews a number of these ideas in CQRS - but different (2015).
"read models don't need to be saved" Is not correct.
It is correct; but it isn't perhaps as clear and specific as it could be.
We don't need to create a durable representation of a read model, because all of the information that describes the variance between instances of the read model has already been captured by our writes.
We will often want to cache the read model (or a representation of it), so that we can amortize the work of creating the read model across many queries. And various trade offs may indicate that the cached representations should be stored durably.
But if a meteor comes along and destroys our cache of read models, we lose a work investment, but we don't lose information.

DDD/CQRS for composite .NET app with multiple databases

I'll admit that I am still quite a newbie with DDD and even more so with CQRS. I also realize that DDD and/or CQRS might not be the right approach to every problem. Nevertheless, I like the principals but have some questions in the context of a current project.
The solution is a simulator that generates performance data based on the current configuration. Administrators can create and modify the specifications for simulations. Testers set some environmental conditions and run the simulator. The results are captured, aggregated and reported.
The solution consists of 3 component areas each with their own use-cases, domain logic and supporting data structure. As a result, a modular designed seems appealing as a way to segregate logic and separate concerns.
The first area would be the administrative aspect which allows users to create and modify the specifications. This would be a CRUD heavy 'module'.
The second area would be for executing the simulations. The domain model would be similar to the first area but optimized for executing the simulation as opposed to providing a convenient model for editing.
The third area is reporting.
From this I believe that I have three Bounding Contexts, yes? I have three clear entry points into the application, three sets of domain logic and three different data models to support the domain logic.
My first instinct is to follow these lines and create three modules (assemblies) that encapsulate the domain layer for each area. Should I also have three separate databases? Maybe more than three to support write versus read?
I gather this may be preferred for CQRS but am not sure how to go about it. It appears to me that CQRS suggests a set of back-end processes that move data around. But if that's the case, and data persistence is cross-cutting (as DDD suggests), then doesn't my data access code need awareness of all of the domain objects? If so, then is there a benefit to having separate modules?
Finally, something I failed to mention earlier is that specifications are considered 'drafts' until published, which makes then available for simulation. My PublishingService needs to have knowledge of the domain model for both the first and second areas so that when it responds to the SpecificationPublishedEvent, it can read the specification, translate the model and persist it for execution. This makes me think I don't have three bounding contexts after all. Or am I missing something in my analysis?
You may have a modular UI for this, but I don't see three separate domains in what you are describing necessarily.
First off, in CQRS reporting is not directly a domain model concern, it is a facet of the separated Read Model which takes on the responsibility of presenting the domain state optimized for reporting.
Second just because you have different things happening in the domain is not necessarily a reason to bound them away from each other. I'd take a read through the blue DDD book to get a bit better feel for what BCs look like.
I don't really understand your domain well enough but I'll try to give some general suggestions.
Start with where you talked about your PublishingService. I see a Specification aggregate root which takes a few commands that probably look like CreateNewSpecification, UpdateSpecification and PublishSpecification.
The events look similar and probably feel redundant: SpecificationCreated, SpecificationUpdated, SpecificationPublished. Which kind of sucks but a CRUD heavy model doesn't have very interesting behaviors. I'd also suggest finding an automated way to deal with model/schema changes on this aggregate which will be tedious if you don't use code generation, or handle the changes in a dynamic *emphasized text*way that doesn't require you to build new events each time.
Also you might just consider not using event sourcing for such an aggregate root since it is so CRUD heavy.
The second thing you describe seems to be about starting a simulation which will run based on a Specification and produce data during that simulation (I assume). An event driven architecture makes sense here to decouple updating the reporting data from the process that is producing the data. This has huge benefits if you are producing large amounts of data to process.
However it doesn't sound like a Simulation is necessarily the kind of AR that would benefit from Event Sourcing either. For a couple reasons:
Simulation really takes only one Command which is something like StartSimulation
Simulation then produces events over it's life-time which represent what is happening internally with the simulation
Simulation doesn't seem to ever receive any other Commands that could depend on the current state of the Simulation
Simulation is not interacted with by multiple clients/users simultaneously and as we pointed out it isn't really interacted with at all
In general, domain modeling is very specific to each individual project so it's hard to give you all the information you need to build your domain model. It will come as a result of spending a great deal of time trying to understand your user's needs and the problem they are trying to solve with the software. It likely will go through multiple refinements as you develop insights into their process.

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