Is there a way to control the nuxt cache when deploying? - web

When using Nuxt, I ask questions.
When I distributed the site I built, the cache problem caused it to malfunction.
There are two cases below. Is there any way to solve them?
If built, the file names of js and css will be renamed to hash values, but it was not reflected by viewing old cache in browser.
Create applications using vue-native webview The webview in the application looked up the old cache. To apply the changed js, css, how do I remove the cache from the past?

https://github.com/nuxt/nuxt.js/issues/4764#issuecomment-713469389
Implementation of this one:
Add a plugin filename route.client.js
Include in nuxt.config.json
function getClientAppVersion() {
return localStorage.getItem('APP_VERSION') ?? 0
}
function setClientAppVersion(version) {
return localStorage.setItem('APP_VERSION', version)
}
export default ({ app }) => {
app.router.afterEach((to, from) => {
fetch("/version.json").then((serverPromise) =>
serverPromise.json().then((response) => {
const latestVersion = response.version
const clientStoredVersion = getClientAppVersion()
if (clientStoredVersion != latestVersion) {
window.location.reload(true)
setClientAppVersion(latestVersion)
}
else return
}))
})}
Add version.jon file
{
"version": "9.1"
}

Related

How do I remove a "window.api.receive" in Electron and React

I have an Electron app using the recommended setup from https://www.debugandrelease.com/the-ultimate-electron-guide/ where access is given via window.api.receive and window.api.send to the preloader. However I need to use window.api.receive within my react component and my issue is don't know how to remove the "receive" when the component is unmounted.
From the react side of things I think i just need to add in the code in the use effect, but I don't know what code can be used to remove the window.api.receive that was added.
// On Mount
useEffect(() => {
console.log('mount APP')
window.api.receive("helpLine", (text, loading) => {
// Things are done here
})
}, []);
// on Unmount
useEffect( () => () => {
console.log("unmount App")
// window.api.receive should be removed here
}, [] );
Use ipcRenderer.removeListener(channel, listener) to remove the specified listener.
https://www.electronjs.org/docs/latest/api/ipc-renderer#ipcrendererremovelistenerchannel-listener

Transform, generate and serve dynamic content with Vite [closed]

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Closed 9 months ago.
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I was wondering if any of the following is possible to implement using vite build tool.
Consider that I have files in directory matching the pattern: /content/file-[id].md
/content/file-1.md
/content/file-2.md
Every time I serve the SPA app with vite command or building an app with vite build I would like to
grab all the files /content/file-[id].md and transform them into /content_parsed/file-[id].html
/content_parsed/file-1.html
/content_parsed/file-2.html
grab all files /content_parsed/file-[id].html and generated a manifest file /files.manifest containing all paths of files.
/files.manifest
This has to be done automatically in watch mode, when the app is served (vite command) and on-demand when app is built (vite build).
I am pretty sure this is possible to be done with a manual script that I could run with node ./prepareFiles.js && vite, but in this case I am loosing the reactivity when serving the app (i.e. the watch-mode).. so a direct integration into vite would be a step-up in terms of usability and testability (I think).
Given the above use-case - can vite do this? Do I need to write a custom plugin for that? or do you recommend creating a separate watch-files/watch-directory script for that?
I have been able to partially accomplish what I wanted. The only issue right now is the hot reload functionality.
if you import the manifest as
import doc from 'docs.json'
then the page will be auto-reloaded if the module is updated.
On the other had, if you want to dynamically load the data with fetch API:
fetch('docs.json')
.then(r => r.json())
.then(json => {
//...
})
Then the only way to refresh page contents is by manual refresh.. If anyone has a suggestion how to trigger reload from within vite plugin context please let me know.. I will update the post once I figure it out.
Also I should mention that I have decided not to pre-generate the html pages so this functionality is missing from the plugin but could easily be extended with marked, markdown-it remarked etc..
Plugin: generateFilesManifest.ts
import {PluginOption} from "vite";
import fs from "fs";
import path from 'path'
const matter = require('front-matter');
const chokidar = require('chokidar');
import {FSWatcher} from "chokidar";
export type GenerateFilesManifestConfigType = {
watchDirectory: string,
output: string
}
export type MatterOutputType<T> = {
attributes: T,
body: string,
bodyBegin: number,
frontmatter: string,
path: string,
filename: string,
filenameNoExt: string,
}
export default function generateFilesManifest(userConfig: GenerateFilesManifestConfigType): PluginOption {
let config: GenerateFilesManifestConfigType = userConfig
let rootDir: string
let publicDir: string
let command: string
function generateManifest() {
const watchDirFullPath = path.join(rootDir, config.watchDirectory)
const files = fs.readdirSync(watchDirFullPath);
// regenerate manifest
const manifest: any[] = []
files.forEach(fileName => {
const fileFullPath = path.join(watchDirFullPath, fileName)
// get front matter data
const fileContents = fs.readFileSync(fileFullPath).toString()
//const frontMatter = matter.read(fileFullPath)
const frontMatter = matter(fileContents)
//console.log(frontMatter);
// get file path relative to public directory
//const basename = path.basename(__dirname)
const fileRelativePath = path.relative(publicDir, fileFullPath);
const fileInfo = JSON.parse(JSON.stringify(frontMatter)) as MatterOutputType<any>;
fileInfo.path = fileRelativePath
fileInfo.filename = fileName
fileInfo.filenameNoExt = fileName.substring(0, fileName.lastIndexOf('.'));
fileInfo.frontmatter = ''
manifest.push(fileInfo);
});
const outputString = JSON.stringify(manifest, null, 2);
fs.writeFileSync(config.output, outputString, {encoding: 'utf8', flag: 'w'})
console.log('Auto-generated file updated')
}
let watcher: FSWatcher | undefined = undefined;
return {
name: 'generate-files-manifest',
configResolved(resolvedConfig) {
publicDir = resolvedConfig.publicDir
rootDir = resolvedConfig.root
command = resolvedConfig.command
},
buildStart(options: NormalizedInputOptions) {
generateManifest();
if (command === 'serve') {
const watchDirFullPath = path.join(rootDir, config.watchDirectory)
watcher = chokidar.watch(watchDirFullPath,
{
ignoreInitial: true
}
);
watcher
.on('add', function (path) {
//console.log('File', path, 'has been added');
generateManifest();
})
.on('change', function (path) {
//console.log('File', path, 'has been changed');
generateManifest();
})
.on('unlink', function (path) {
//console.log('File', path, 'has been removed');
generateManifest();
})
.on('error', function (error) {
console.error('Error happened', error);
})
}
},
buildEnd(err?: Error) {
console.log('build end')
watcher?.close();
}
}
}
in vite.config.ts, use as
export default defineConfig({
plugins: [
vue(),
generateFilesManifest({
watchDirectory: '/public/docs',
output: './public/docs.json'
})
]
})
you might want to cover such as edge-cases as watch directory not present etc...
front-matter is the library that parses markdown files. Alternative is gray-matter
EDIT: thanks to #flydev response I was able to dig some more examples on page reload functionality. Here's the experimental functionality that you could add:
function generateManifest() {
// ...
ws?.send({type: 'full-reload', path: '*'})
}
let ws: WebSocketServer | undefined = undefined;
return {
name: 'generate-files-manifest',
//...
configureServer(server: ViteDevServer) {
ws = server.ws
}
// ...
}
Currently the whole page is reloaded regardless of the path.. Not sure if there is a way to make it smart enough to just reload pages that loaded the manifest file.. I guess it's currently limited by my own ability to write a better code :)

Module not found: Can't resolve 'fs' in Next.js application

Unable to identify what's happening in my next.js app. As fs is a default file system module of nodejs. It is giving the error of module not found.
If you use fs, be sure it's only within getInitialProps or getServerSideProps. (anything includes server-side rendering).
You may also need to create a next.config.js file with the following content to get the client bundle to build:
For webpack4
module.exports = {
webpack: (config, { isServer }) => {
// Fixes npm packages that depend on `fs` module
if (!isServer) {
config.node = {
fs: 'empty'
}
}
return config
}
}
For webpack5
module.exports = {
webpack5: true,
webpack: (config) => {
config.resolve.fallback = { fs: false };
return config;
},
};
Note: for other modules such as path, you can add multiple arguments such as
{
fs: false,
path: false
}
I spent hours on this and the solution is also here on Stackoverflow but on different issue -> https://stackoverflow.com/a/67478653/17562602
Hereby I asked for MOD permission to reshare this, since this issue is the first one to show up on Google and probably more and more people stumble would upon the same problem as I am, so I'll try to saved them some sweats
Soo, You need to add this in your next.config.js
module.exports = {
future: {
webpack5: true, // by default, if you customize webpack config, they switch back to version 4.
// Looks like backward compatibility approach.
},
webpack(config) {
config.resolve.fallback = {
...config.resolve.fallback, // if you miss it, all the other options in fallback, specified
// by next.js will be dropped. Doesn't make much sense, but how it is
fs: false, // the solution
};
return config;
},
};
It works for like a charm for me
Minimal reproducible example
A clean minimal example will be beneficial to Webpack beginners since auto splitting based on usage is so mind-blowingly magic.
Working hello world baseline:
pages/index.js
// Client + server code.
export default function IndexPage(props) {
return <div>{props.msg}</div>
}
// Server-only code.
export function getStaticProps() {
return { props: { msg: 'hello world' } }
}
package.json
{
"name": "test",
"version": "1.0.0",
"scripts": {
"dev": "next",
"build": "next build",
"start": "next start"
},
"dependencies": {
"next": "12.0.7",
"react": "17.0.2",
"react-dom": "17.0.2"
}
}
Run with:
npm install
npm run dev
Now let's add a dummy require('fs') to blow things up:
// Client + server code.
export default function IndexPage(props) {
return <div>{props.msg}</div>
}
// Server-only code.
const fs = require('fs')
export function getStaticProps() {
return { props: { msg: 'hello world' } }
}
fails with:
Module not found: Can't resolve 'fs'
which is not too surprising, since there was no way for Next.js to know that that fs was server only, and we wouldn't want it to just ignore random require errors, right? Next.js only knows that for getStaticProps because that's a hardcoded Next.js function name.
OK, so let's inform Next.js by using fs inside getStaticProps, the following works again:
// Client + server code.
export default function IndexPage(props) {
return <div>{props.msg}</div>
}
// Server-only code.
const fs = require('fs')
export function getStaticProps() {
fs
return { props: { msg: 'hello world' } }
}
Mind equals blown. So we understand that any mention of fs inside of the body of getStaticProps, even an useless one like the above, makes Next.js/Webpack understand that it is going to be server-only.
Things would work the same for getServerSideProps and getStaticPaths.
Higher order components (HOCs) have to be in their own files
Now, the way that we factor out IndexPage and getStaticProps across different but similar pages is to use HOCs, which are just functions that return other functions.
HOCs will normally be put outside of pages/ and then required from multiple locations, but when you are about to factor things out to generalize, you might be tempted to put them directly in the pages/ file temporarily, something like:
// Client + server code.
import Link from 'next/link'
export function makeIndexPage(isIndex) {
return (props) => {
return <>
<Link href={isIndex ? '/index' : '/notindex'}>
<a>{isIndex ? 'index' : 'notindex'}</a>
</Link>
<div>{props.fs}</div>
<div>{props.isBlue}</div>
</>
}
}
export default makeIndexPage(true)
// Server-only code.
const fs = require('fs')
export function makeGetStaticProps(isBlue) {
return () => {
return { props: {
fs: Object.keys(fs).join(' '),
isBlue,
} }
}
}
export const getStaticProps = makeGetStaticProps(true)
but if you do this you will be saddened to see:
Module not found: Can't resolve 'fs'
So we understand another thing: the fs usage has to be directly inside the getStaticProps function body, Webpack can't catch it in subfunctions.
The only way to solve this is to have a separate file for the backend-only stuff as in:
pages/index.js
// Client + server code.
import { makeIndexPage } from "../front"
export default makeIndexPage(true)
// Server-only code.
import { makeGetStaticProps } from "../back"
export const getStaticProps = makeGetStaticProps(true)
pages/notindex.js
// Client + server code.
import { makeIndexPage } from "../front"
export default makeIndexPage(false)
// Server-only code.
import { makeGetStaticProps } from "../back"
export const getStaticProps = makeGetStaticProps(false)
front.js
// Client + server code.
import Link from 'next/link'
export function makeIndexPage(isIndex) {
return (props) => {
console.error('page');
return <>
<Link href={isIndex ? '/notindex' : '/'}>
<a>{isIndex ? 'notindex' : 'index'}</a>
</Link>
<div>{props.fs}</div>
<div>{props.isBlue}</div>
</>
}
}
back.js
// Server-only code.
const fs = require('fs')
export function makeGetStaticProps(isBlue) {
return () => {
return { props: {
fs: Object.keys(fs).join(' '),
isBlue,
} }
}
}
Webpack must see that name makeGetStaticProps getting assigned to getStaticProps, so it decides that the entire back file is server-only.
Note that it does not work if you try to merge back.js and front.js into a single file, probably because when you do export default makeIndexPage(true) webpack necessarily tries to pull the entire front.js file into the frontend, which includes the fs, so it fails.
This leads to a natural (and basically almost mandatory) split of library files between:
front.js and front/*: front-end + backend files. These are safe for the frontend. And the backend can do whatever the frontend can do (we are doing SSR right?) so those are also usable from the backend.
Perhaps this is the idea behind the conventional "components" folder in many official examples. But that is a bad name, because that folder should not only contain components, but also any library non-component helpers/constants that will be used from the frontend.
back.js and back/* (or alternatively anything outside of front/*): backend only files. These can only be used by the backend, importing them on frontend will lead to the error
fs,path or other node native modules can be used only inside server-side code, like "getServerSide" functions. If you try to use it in client you get error even you just console.log it.. That console.log should run inside server-side functions as well.
When you import "fs" and use it in server-side, next.js is clever enough to see that you use it in server-side so it wont add that import into the client bundle
One of the packages that I used was giving me this error, I fixed this with
module.exports = {
webpack: (config, { isServer }) => {
if (!isServer) {
config.resolve.fallback.fs = false
}
return config
},
}
but this was throwing warning on terminal:
"Critical dependency: require function is used in a way in which
dependencies cannot be statically extracted"
Then I tried to load the node module on the browser. I copied the "min.js" of the node module from the node_modules and placed in "public/js/myPackage.js" and load it with Script
export default function BaseLayout({children}) {
return (
<>
<Script
// this in public folder
src="/js/myPackage.js"
// this means this script will be loaded first
strategy="beforeInteractive"
/>
</>
)
}
This package was attached to window object and in node_modules source code's index.js:
if (typeof window !== "undefined") {
window.TruffleContract = contract;
}
So I could access to this script as window.TruffleContract. BUt this was not an efficient way.
While this error requires a bit more reasoning than most errors you'll encounter, it happens for a straightforward reason.
Why this happens
Next.js, unlike many frameworks allows you to import server-only (Node.js APIs that don't work in a browser) code into your page files. When Next.js builds your project, it removes server only code from your client-side bundle by checking which code exists inside one any of the following built-in methods (code splitting):
getServerSideProps
getStaticProps
getStaticPaths
Side note: there is a demo app that visualizes how this works.
The Module not found: can't resolve 'xyz' error happens when you try to use server only code outside of these methods.
Error example 1 - basic
To reproduce this error, let's start with a working simple Next.js page file.
WORKING file
/** THIS FILE WORKS FINE! */
import type { GetServerSideProps } from "next";
import fs from "fs"; // our server-only import
type Props = {
doesFileExist: boolean;
};
export const getServerSideProps: GetServerSideProps = async () => {
const fileExists = fs.existsSync("/some-file");
return {
props: {
doesFileExist: fileExists,
},
};
};
const ExamplePage = ({ doesFileExist }: Props) => {
return <div>File exists?: {doesFileExist ? "Yes" : "No"}</div>;
};
export default ExamplePage;
Now, let's reproduce the error by moving our fs.existsSync method outside of getServerSideProps. The difference is subtle, but the code below will throw our dreaded Module not found error.
ERROR file
import type { GetServerSideProps } from "next";
import fs from "fs";
type Props = {
doesFileExist: boolean;
};
/** ERROR!! - Module not found: can't resolve 'fs' */
const fileExists = fs.existsSync("/some-file");
export const getServerSideProps: GetServerSideProps = async () => {
return {
props: {
doesFileExist: fileExists,
},
};
};
const ExamplePage = ({ doesFileExist }: Props) => {
return <div>File exists?: {doesFileExist ? "Yes" : "No"}</div>;
};
export default ExamplePage;
Error example 2 - realistic
The most common (and confusing) occurrence of this error happens when you are using modules that contain multiple types of code (client-side + server-side).
Let's say I have the following module called file-utils.ts:
import fs from 'fs'
// This code only works server-side
export function getFileExistence(filepath: string) {
return fs.existsSync(filepath)
}
// This code works fine on both the server AND the client
export function formatResult(fileExistsResult: boolean) {
return fileExistsResult ? 'Yes, file exists' : 'No, file does not exist'
}
In this module, we have one server-only method and one "shared" method that in theory should work client-side (but as we'll see, theory isn't perfect).
Now, let's try incorporating this into our Next.js page file.
/** ERROR!! */
import type { GetServerSideProps } from "next";
import { getFileExistence, formatResult } from './file-utils.ts'
type Props = {
doesFileExist: boolean;
};
export const getServerSideProps: GetServerSideProps = async () => {
return {
props: {
doesFileExist: getFileExistence('/some-file')
},
};
};
const ExamplePage = ({ doesFileExist }: Props) => {
// ERROR!!!
return <div>File exists?: {formatResult(doesFileExist)}</div>;
};
export default ExamplePage;
As you can see, we get an error here because when we attempt to use formatResult client-side, our module still has to import the server-side code.
To fix this, we need to split our modules up into two categories:
Server only
Shared code (client or server)
// file-utils.ts
import fs from 'fs'
// This code (and entire file) only works server-side
export function getFileExistence(filepath: string) {
return fs.existsSync(filepath)
}
// file-format-utils.ts
// This code works fine on both the server AND the client
export function formatResult(fileExistsResult: boolean) {
return fileExistsResult ? 'Yes, file exists' : 'No, file does not exist'
}
Now, we can create a WORKING page file:
/** WORKING! */
import type { GetServerSideProps } from "next";
import { getFileExistence } from './file-utils.ts' // server only
import { formatResult } from './file-format-utils.ts' // shared
type Props = {
doesFileExist: boolean;
};
export const getServerSideProps: GetServerSideProps = async () => {
return {
props: {
doesFileExist: getFileExistence('/some-file')
},
};
};
const ExamplePage = ({ doesFileExist }: Props) => {
return <div>File exists?: {formatResult(doesFileExist)}</div>;
};
export default ExamplePage;
Solutions
There are 2 ways to solve this:
The "correct" way
The "just get it working" way
The "Correct" way
The best way to solve this error is to make sure that you understand why it is happening (above) and make sure you are only using server-side code inside getStaticPaths, getStaticProps, or getServerSideProps and NOWHERE else.
And remember, if you import a module that contains both server-side and client-side code, you cannot use any of the imports from that module client-side (revisit example #2 above).
The "Just get it working" way
As others have suggested, you can alter your next.config.js to ignore certain modules at build-time. This means that when Next.js attempts to split your page file between server only and shared code, it will not try to polyfill Node.js APIs that fail to build client-side.
In this case, you just need:
/** next.config.js - with Webpack v5.x */
module.exports = {
... other settings ...
webpack: (config, { isServer }) => {
// If client-side, don't polyfill `fs`
if (!isServer) {
config.resolve.fallback = {
fs: false,
};
}
return config;
},
};
Drawbacks of this approach
As shown in the resolve.fallback section of the Webpack documentation, the primary reason for this config option is because as-of Webpack v5.x, core Node.js modules are no longer polyfilled by default. Therefore, the main purpose for this option is to provide a way for you to define which polyfill you want to use.
When you pass false as an option, this means, "do not include a polyfill".
While this works, it can be fragile and require ongoing maintenance to include any new modules that you introduce to your project. Unless you are converting an existing project / supporting legacy code, it is best to go for option #1 above as it promotes better module organization according to how Next.js actually splits the code under the hood.
If trying to use fs-extra in Next.js, this worked for me
module.exports = {
webpack: (config) => {
config.resolve.fallback = { fs: false, path: false, stream: false, constants: false };
return config;
}
}
I got this error in my NextJS app because I was missing export in
export function getStaticProps()
/** #type {import('next').NextConfig} */
module.exports = {
reactStrictMode: false,
webpack5: true,
webpack: (config) => {
config.resolve.fallback = {
fs: false,
net: false,
dns: false,
child_process: false,
tls: false,
};
return config;
},
};
This code fixed my problem and I want to share.Add this code to your next.config file.i'm using
webpack5
For me clearing the cache
npm cache clean -f
and then updating the node version to the latest stable release(14.17.0) worked
It might be that the module you are trying to implement is not supposed to run in a browser. I.e. it's server-side only.
For me, the problem was the old version of the node.js installed. It requires node.js version 14 and higher. The solution was to go to the node.js web page, download the latest version and just install it. And then re-run the project. All worked!
I had the same issue when I was trying to use babel.
For me this worked:
#add a .babelrc file to the root of the project and define presets and plugins
(in my case, I had some issues with the macros of babel, so I defined them)
{
"presets": ["next/babel"],
"plugins": ["macros"]
}
after that shut down your server and run it again
I had this exact issue. My problem was that I was importing types that I had declared in a types.d.ts file.
I was importing it like this, thanks to the autofill provided by VSCode.
import {CUSTOM_TYPE} from './types'
It should have been like this:
import {CUSTOM_TYPE} from './types.d'
In my case, I think the .d was unnecessary so I ended up removing it entirely and renamed my file to types.ts.
Weird enough, it was being imported directly into index.tsx without issues, but any helper files/functions inside the src directory would give me errors.
I ran into this in a NextJS application because I had defined a new helper function directly below getServerSideProps(), but had not yet called that function inside getServerSideProps().
I'm not sure why this created a problem, but it did. I could only get it to work by either calling that function, removing it, or commenting it out.
Don't use fs in the pages directory, since next.js suppose that files in pages directory are running in browser environment.
You could put the util file which uses fs to other directory such as /core
Then require the util in getStaticProps which runs in node.js environment.
// /pages/myPage/index.tsx
import View from './view';
export default View;
export async function getStaticProps() {
const util = require('core/some-util-uses-fs').default; // getStaticProps runs in nodes
const data = await util.getDataFromDisk();
return {
props: {
data,
},
};
}
In my case, this error appeared while refactoring the auth flow of a Next.js page. The cause was some an unused imports that I had not yet removed.
Previously I made the page a protected route like so:
export async function getServerSideProps ({ query, req, res }) {
const session = await unstable_getServerSession(req, res, authOptions)
if (!session) {
return {
redirect: {
destination: '/signin',
permanent: false,
},
}
}
//... rest of server-side logic
}
Whilst refactoring, I read up on NextAuth useSession. Based on what I read there, I was able to change the implementation such that I simply needed to add
MyComponent.auth = true to make a page protected. I then deleted the aforementioned code block inside of getServerSideProps. However, I had not yet deleted the two imports used by said code block:
import { unstable_getServerSession } from 'next-auth/next'
import { authOptions } from 'pages/api/auth/[...nextauth]'
I believe the second of those two imports was causing the problem. So the summary is that in addition to all of the great answers above, it could also be an unused import.
Sometimes this error can be because you have imported something but not mastered it anywhere. This worked for me. I reviewed my code and removed the unused dependencies.

node-canvas registerFont can't find font file once deployed (works locally)

I have a Node.js server that uses node-canvas to render text on an image on the server-side. Here is the repo: https://github.com/shawninder/meme-generator (just git clone, npm i and npm run dev to run locally).
As you'll notice in the code, I am loading the Anton font, which I got from here with the documented registerFont function provided by node-canvas
registerFont('./fonts/Anton-Regular.ttf', { family: 'Anton' })
Everything works like a charm locally, but when I deploy to Vercel (formerly known as zeit), that line throws an ENOENT error:
no such file or directory, lstat '/var/task/fonts'
Is there a path I can use here that will successfully load the font from within a Vercel function?
Can I find a single path that will work both locally and once deployed?
I had the same problem recently and I finally found a solution. I'm no guru, so someone will probably be able to suggest a better way, but here's what worked for me.
Because of how Vercel runs their serverless functions, a function doesn't really know anything about the rest of the project, or the public folder. This makes sense (because security), but it does make it tricky when you need the actual path to a file. You can import the font file no problem, the build process will give it a new name and put it on the disk (in /var/task ), but you can't access it. path.resolve(_font_name_) can see it, but you can't access it.
I ended up writing a very bad, separate api page that used path.join and fs.readdirSync to see what files are actually visible from the api page. One thing that is visible is a node_modules folder that contains the files for modules used on that api page.
fs.readdirSync(path.join(process.cwd(), 'node_modules/')
So what I did was write a local module, install it in my project, then import it into my api page. In the local module's package.json, I have a line "files": ["*"] so it will bundle all the module files into its node_modules folder (instead of just the .js files). In my module I have my font file and a function that copies it to /tmp (/tmp is readable and writable) then returns the path to the file, /tmp/Roboto-Regular.ttf.
On my api page, I include this module, then run it, and I pass the resultant path to registerfont.
It works. I'd share my code, but it's pretty sloppy right now, and I'd like to clean it up and try a couple things first (like I'm not sure if I need to copy it to /tmp, but I haven't tested it without that step). When I get it straightened out I'll edit this answer.
-- EDIT
Since I haven't been able to improve on my original solution, let me give some more details about what I did.
In my package.json I added a line to include a local module:
"dependencies": {
"canvas": "^2.6.1",
"fonttrick": "file:fonttrick",
In my project root, I have a folder "fonttrick". Inside the folder is another package.json:
{
"name": "fonttrick",
"version": "1.0.6",
"description": "a trick to get canvas registerfont to work in a Vercel serverless function",
"license": "MIT",
"homepage": "https://grumbly.games",
"main": "index.js",
"files": [
"*"
],
"keywords": [
"registerfont",
"canvas",
"vercel",
"zeit",
"nextjs"
]
}
This is the only local module I've ever had to write; the keywords don't do anything, but at first I'd thought about putting it on NPM, so they're there.
The fonttrick folder also contains my font file (in this case "Roboto-Regular.ttf"), and a the main file, index.js:
module.exports = function fonttrick() {
const fs = require('fs')
const path = require('path')
const RobotoR = require.resolve('./Roboto-Regular.ttf')
const { COPYFILE_EXCL } = fs.constants;
const { COPYFILE_FICLONE } = fs.constants;
//const pathToRoboto = path.join(process.cwd(), 'node_modules/fonttrick/Roboto-Regular.ttf')
try {
if (fs.existsSync('/tmp/Roboto-Regular.ttf')) {
console.log("Roboto lives in tmp!!!!")
} else {
fs.copyFileSync(RobotoR, '/tmp/Roboto-Regular.ttf', COPYFILE_FICLONE | COPYFILE_EXCL)
}
} catch (err) {
console.error(err)
}
return '/tmp/Roboto-Regular.ttf'
};
I ran npm install in this folder, and then fonttrick was available as a module in my main project (don't forget to run npm install there, too).
Since I only need to use this for API calls, the module is only used in one file, /pages/api/[img].js
import { drawCanvas } from "../../components/drawCanvas"
import { stringIsValid, strToGameState } from '../../components/gameStatePack'
import fonttrick from 'fonttrick'
export default (req, res) => { // { query: { img } }
// some constants
const fallbackString = "1xThe~2ysent~3zlink~4yis~5wnot~6xa~7xvalid~8zsentence~9f~~"
// const fbs64 = Buffer.from(fallbackString,'utf8').toString('base64')
// some variables
let imageWidth = 1200 // standard for fb ogimage
let imageHeight = 628 // standard for fb ogimage
// we need to remove the initial "/api/" before we can use the req string
const reqString64 = req.url.split('/')[2]
// and also it's base64 encoded, so convert to utf8
const reqString = Buffer.from(reqString64, 'base64').toString('utf8')
//const pathToRoboto = path.join(process.cwd(), 'node_modules/fonttrick/Roboto-Regular.ttf')
let output = null
if (stringIsValid({ sentenceString: reqString })) {
let data = JSON.parse(strToGameState({ canvasURLstring: reqString }))
output = drawCanvas({
sentence: data.sentence,
cards: data.cards,
width: imageWidth,
height: imageHeight,
fontPath: fonttrick()
})
} else {
let data = JSON.parse(strToGameState({ canvasURLstring: fallbackString }))
output = drawCanvas({
sentence: data.sentence,
cards: data.cards,
width: imageWidth,
height: imageHeight,
fontPath: fonttrick()
})
}
const buffy = Buffer.from(output.split(',')[1], 'base64')
res.statusCode = 200
res.setHeader('Content-Type', 'image/png')
res.end(buffy)
}
The important part of what this does is import fonttrick which puts a copy of the font in tmp, then returns the path to that file; the path to the font is then passed to the canvas drawing function (along with some other stuff; what to draw, how big to draw it, etc.)
My drawing function itself is in components/drawCanvas.js; here's the important stuff at the beginning (TLDR version: if it gets called from the API page, it gets a path to the font; if so, it uses that, otherwise the regular system fonts are available):
import { registerFont, createCanvas } from 'canvas';
import path from 'path'
// width and height are optional
export const drawCanvas = ({ sentence, cards, width, height, fontPath }) => {
// default canvas size
let cw = 1200 // canvas width
let ch = 628 // canvas height
// if given different canvas size, update
if (width && !height) {
cw = width
ch = Math.floor(width / 1.91)
}
if (height && width) {
cw = width
ch = height
}
if (height && !width) {
ch = height
cw = Math.floor(height * 1.91)
}
// this path is only used for api calls in development mode
let theFontPath = path.join(process.cwd(), 'public/fonts/Roboto-Regular.ttf')
// when run in browser, registerfont isn't available,
// but we don't need it; when run from an API call,
// there is no css loaded, so we can't get fonts from #fontface
// and the canvas element has no fonts installed by default;
// in dev mode we can load them from local, but when run serverless
// it gets complicated: basically, we have a local module whose only
// job is to get loaded and piggyback the font file into the serverless
// function (thread); the module default function copies the font to
// /tmp then returns its absolute path; the function in the api
// then passes that path here so we can load the font from it
if (registerFont !== undefined) {
if (process.env.NODE_ENV === "production") {
theFontPath = fontPath
}
registerFont(theFontPath, { family: 'Roboto' })
}
const canvas = createCanvas(cw, ch)
const ctx = canvas.getContext('2d')
This API path gets used in the header for my game, in the meta tags to create the image on demand when a page gets shared on facebook or twitter or wherever:
<meta property="og:image" content={`https://grumbly.games/api/${returnString}`} />
Anyway. Ugly and hacky, but it works for me.
I think you were very close with registerFont. Here’s what I got to work using your repo:
In img.js:
import { registerFont, createCanvas, loadImage } from 'canvas'
// …
// Where 'Anton' is the same font-family name you want to use within
// your canvas code, ie. in writeText.js.
registerFont('./pages/fonts/Anton/Anton-Regular.ttf', { family: 'Anton' })
// Make sure this goes after registerFont()
const canvas = createCanvas()
//…
I added a new folder in pages/ called fonts/, and added the Anton folder downloaded from Google Fonts. Click “Download Family” to get the font file from here: https://fonts.google.com/specimen/Anton?query=Anton&selection.family=Anton&sidebar.open
The other file you downloaded (https://fonts.googleapis.com/css?family=Anton&display=swap) is actually the CSS file you’ll want to use the fonts client side in the browser, for your previewer.
At first, I would keep using the hosted version provided by Google Fonts. You can add that to the PreviewMeme.js component:
<link href="https://fonts.googleapis.com/css2?family=Anton" rel="stylesheet" />
<canvas id='meme' ref={canvas}></canvas>
(You might also want to use something like FontFaceObserver client side to make sure the font has loaded before rendering your canvas the first time.)
In writeText.js you’ll also then change the fontFamily to Anton:
const fontFamily = 'Anton'
That will make Anton available client side via the hosted Google Fonts, and it should be available to you as a file on the server for rendering with the server-side canvas package.
Hope that’s helpful!
The solution ended up being
import path from 'path'
registerFont(path.resolve('./fonts/Anton-Regular.ttf'), { family: 'Anton' })`
See path.resolve
I finally got this working, using officially-documented configurations rather than the hacky top answer!
First of all, I'm assuming your serverless function is at api/some_function.js, where the api/ folder is at the project root.
Create a folder in api/ to put static files into, such as api/_files/. For me, I put font and image files.
Put this in vercel.json:
{
"functions": {
"api/some_function.js": {
"includeFiles": "_files/**"
}
}
}
Now in api/some_function.js, you can use __dirname to reference the files:
const { join } = require('path')
registerFont(join(__dirname, '_files/fonts/Anton-Regular.ttf'), { family: 'Anton' })
This is based on this Vercel help page, except I had to figure out where the _files/ folder goes in your project directory structure because they forgot to mention that.

Mock $root with vue-test-utils and JEST

My component has the following computed code:
textButton() {
const key = this.$root.feature.name === //...
// ...
},
Right now I'm trying desperately to mock "root" in my test, but I just don't know how. Any tips?
Vue test utils provides you with the ability to inject mocks when you mount (or shallow mount) your component.
const $root = 'some test value or jasmine spy'
let wrapper = shallow(ComponentToTest, {
mocks: { $root }
})
That should then be easily testable. Hope that helps
There are two ways to accomplish this with vue-test-utils.
One way, as mentioned above, is using the mocks mounting option.
const wrapper = shallowMount(Foo, {
mocks: {
$root: {
feature: {
name: "Some Val"
}
}
}
})
But in your case, you probably want to use the computed mouting option, which is a bit cleaner than a deep object in mocks.
const wrapper = shallowMount(Foo, {
computed: {
textButton: () => "Some Value"
}
})
Hopefully this helps!
If you are interested I am compiling a collection of simple guides on how to test Vue components here. It's under development, but feel free to ask make an issue if you need help with other related things to testing Vue components.
Solution from https://github.com/vuejs/vue-test-utils/issues/481#issuecomment-423716430:
You can set $root on the vm directly:
wrapper.vm.$root = { loading: true }
wrapper.vm.$forceUpdate()
Or you can pass in a parent component with the parentComponent mounting option. In VTU, the paren will be the $root:
const Parent = {
data() {
return {
loading: "asdas"
}
}
}
const wrapper = shallowMount(TestComponent, {
parentComponent: Parent
})
You may use a Vue Plugin inside the test to inject the mock data into localVue so that your components can access it.
import {createLocalVue, shallow} from '#vue/test-utils';
const localVue = createLocalVue();
localVue.use((Vue) => {
Vue.prototype.feature = {
name: 'Fake news!'
};
});
let wrapper = shallow(Component, {
localVue
});
I had the same issues a while ago and I came to the conclusion that accessing this.$root may be a sign that you have to further improve the way you communicate with components. Consider using the plugin structure to define globally available properties and methods not only inside the test for example. Mixins might be helpful as well.
https://v2.vuejs.org/v2/guide/plugins.html
https://v2.vuejs.org/v2/api/#mixins

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